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Messages by Gara

    

how to start a poll

 April 27, 2012, 12:39:11 am View in topic context
 Posted by Gara  in how to start a poll (Started by Gara April 27, 2012, 12:39:11 am
 Board: Introductions and Guides

title says all - how can I start a poll?  o_O
    

Re: ArmorGon's UMVC3 Conversions

 April 22, 2012, 05:38:21 pm View in topic context
 Posted by Gara  in ArmorGon's Endings (UMVC3, SFA2, + more), SFxT Voices, and Renders (Started by ArmorGon April 14, 2012, 10:34:52 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: Strider Hiryu by -SyN- color seperation palettes 03/03/12

 April 22, 2012, 04:06:44 pm View in topic context
 Posted by Gara  in Gara's palettethread (Started by Gara February 12, 2010, 02:42:43 am
 Board: Edits & Add-ons

---------------------
update 04/22/12 - added some palettes for Felicia by Jesuszilla with colorseperation and one more palette for PotS' Geese  :smoking:

Felicia by Jesuszilla color seperation palettes
    

Re: ArmorGon's UMVC3 Conversions

 April 19, 2012, 09:49:29 pm View in topic context
 Posted by Gara  in ArmorGon's Endings (UMVC3, SFA2, + more), SFxT Voices, and Renders (Started by ArmorGon April 14, 2012, 10:34:52 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: ArmorGon's UMVC3 Conversions

 April 19, 2012, 06:19:43 pm View in topic context
 Posted by Gara  in ArmorGon's Endings (UMVC3, SFA2, + more), SFxT Voices, and Renders (Started by ArmorGon April 14, 2012, 10:34:52 pm
 Board: Your Releases, Mugen 1.0 +

great release. doom's ending next please :)  btw: 300MB for an ending takes quiet some time to load it. thats why I've downsized the sff-file to 22MB, hope its ok to post it here: Striderendingsmall
    

Re: question to HD-screenpacks

 April 19, 2012, 06:01:05 pm View in topic context
 Posted by Gara  in question to HD-screenpacks (Started by Gara April 19, 2012, 01:03:22 pm
 Board: M.U.G.E.N Configuration Help

yeah thanks a lot buddy, thats what I meant. but too bad that the portraits are messed up. so I guess I'll keep my old sp   :kugoi:
    

question to HD-screenpacks

 April 19, 2012, 01:03:22 pm View in topic context
 Posted by Gara  in question to HD-screenpacks (Started by Gara April 19, 2012, 01:03:22 pm
 Board: M.U.G.E.N Configuration Help

Hi. I was wondering if there is a way to change the view of the chars and stages in a HD-screenpack(1280/720) to 640/480 standard ratio. :wtfgoi:


charheight ~ 65% of the screen


-> charheight ~ 45% of the screen

 

    

Re: Arcueid_MA released by みかえる 29/03/2012

 March 29, 2012, 06:31:45 pm View in topic context
 Posted by Gara  in Arcueid_MA released by みかえる 29/03/2012 (Started by i_oVo_i March 29, 2012, 03:26:24 pm
 Board: Found Releases

ok I'm on his homepage, uhm.. where's the link  :???:
    

Re: Issue with Syn's Strider Hiryu on simul mode with Ragnarok

 March 26, 2012, 10:21:43 pm View in topic context
 Posted by Gara  in Issue with Syn's Strider Hiryu on simul mode with Ragnarok (Started by don30 March 26, 2012, 07:18:18 pm
 Board: M.U.G.E.N Configuration Help

SyN hates simul mode.

As a consequence of this none of his characters have support for it.

Either way you should've gotten a screen saying so as soon as the round started.

Don't expect a fix, unless you can come up with it yourself.

was also hoping that this bug could get fixed somewhen - since this is and will probably be the best Strider out there for some time.  too bad.. :gonkgoi:
    

Re: Girard's WIP (Color Separation, Character Suggestion Poll up.)

 March 24, 2012, 07:14:03 pm View in topic context
 Posted by Gara  in Girard's Color Separation WIP: Closed. (Started by Girard September 12, 2011, 07:20:25 am
 Board: Sprite Projects

I voted for Wolvie, CvS Ryo and Akuma. but apart from that, could you please seperate the skin color of PotS' Geese from his hair and his bracers?

Spoiler, click to toggle visibilty
    

Re: Ryo by Crazy Koopa causes MUGEN to crash against certain characters

 March 21, 2012, 08:26:41 pm View in topic context
 Posted by Gara  in Problem with Mai by Hero (Started by gamespy March 18, 2012, 10:47:00 pm
 Board: M.U.G.E.N Configuration Help

the bug happens quiet often when you play with him in teammode
    

Re: Does this thing exist?/who is the author?/etc. thread.

 March 19, 2012, 09:18:05 pm View in topic context
 Posted by Gara  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

author of this lifebar??

    

Re: Strider Hiryu by -SyN- color seperation palettes 03/03/12

 March 03, 2012, 04:48:02 pm View in topic context
 Posted by Gara  in Gara's palettethread (Started by Gara February 12, 2010, 02:42:43 am
 Board: Edits & Add-ons

yo thanks man. edit03/03/12: added some palettes for Girard's color-seperation patch for Syn's Hiryu. credits to DrKelexo for some of the original ones

:buttrox:
    

Re: rizki29 request thread

 February 28, 2012, 05:48:02 pm View in topic context
 Posted by Gara  in rizki29 request thread (Started by rizki29 February 09, 2011, 11:44:48 am
 Board: Requests

    

Re: various palettes (RajaaWarachia - 11/19/11)

 February 26, 2012, 09:24:12 pm View in topic context
 Posted by Gara  in Gara's palettethread (Started by Gara February 12, 2010, 02:42:43 am
 Board: Edits & Add-ons

first post updated -  Shiki, Nero, Geese, Roa and Kuando added  :hump:
    

Re: Does this thing exist?/who is the author?/etc. thread.

 February 19, 2012, 06:23:15 pm View in topic context
 Posted by Gara  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

did anyone make some additional palettes for Kohaku or White Len by Kohaku already?
    

Re: MBAA custom lifebar

 February 14, 2012, 05:02:07 pm View in topic context
 Posted by Gara  in MBAA custom lifebar (Started by Gara February 11, 2012, 11:26:43 pm
 Board: Edits & Addons 1.0+

the position number is 9000, 21. you can change that in the fight.def file:

[Face]
;Player 1
p1.pos    = 4,24
p1.face.spr = 9000,21   --> 9000,19
p1.face.layerno = 1
p1.face.facing = 1
p1.face.offset = -4,-24
p1.face.scale = .5,.5
;Player 2
p2.pos    = 632,24
p2.bg.facing = -1
p2.face.spr = 9000,21    --> 9000,19
p2.face.facing = -1
p2.face.layerno = 1
p2.face.offset = 8,-24
p2.face.scale = .5,.5
    

MBAA custom lifebar

 February 11, 2012, 11:26:43 pm View in topic context
 Posted by Gara  in MBAA custom lifebar (Started by Gara February 11, 2012, 11:26:43 pm
 Board: Edits & Addons 1.0+

    

Re: Does this thing exist?/who is the author?/etc. thread.

 February 08, 2012, 08:35:55 pm View in topic context
 Posted by Gara  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

already found what I was lookin for  :sugoi:
    

Re: Does this thing exist?/who is the author?/etc. thread.

 February 08, 2012, 06:00:58 pm View in topic context
 Posted by Gara  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

which lifebars do i need to download to get this timer-animation (the red round thing)? unlike the pic is suggesting, its neither in kohaku's mbaa-lifebar nor in his mbaa-screenpack  :ninja: