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Red X Re Release

 July 18, 2009, 10:47:11 pm View in topic context
 Posted by Xclusive  in Red X Re Release (Started by Xclusive July 18, 2009, 10:47:11 pm
 Board: Your Releases, older Mugen



Details about the char
-----------------
The Select Screen Portrait

and

The Hyper Portrait

Also Updated the
.def File

now it has an intro for Arcade

and

i got rid of the nightwing ang kungfu man sprites

also updated his stance by slowing it down so it wont be the same as nightwing

and updated his .CNS file so it wont die quickly and his hits wont be so weak.

new combo(like one above)  
new special
minor bug fixes
better gameplay
added AI
and
ETC...
Note it still needs some work.
Download Link- http://www.sendspace.com/file/8ucfo5
    

Re: Mortal Kombat Kompilation

 July 18, 2009, 03:48:04 am View in topic context
 Posted by Xclusive  in Mortal Kombat Kompilation (Started by icemantraveler May 01, 2009, 07:11:04 am
 Board: Projects

i think that my whole point, everyone seems to take the games and slap 1000 charaters and ridiculous moves in it, while at the same time letting go of quality and such... pisses me off...

i have been talking to icemantraveler in private and he seems to share the same enthusiasim as i do toward this genre of fighting games... i myself will be releasing my game based of indrid colds mk2 ls.....  i have turbocharged it to say the least and used nothing but arcade images for superior quality....  truly going to be a work of art if i can get the list of bugs i have worked out.....

where not all expert programmers, coding takes time, and alot of the time i have noticed it's hit and miss. my game will have the original 12 from mk2 as well as the 3 hidden ones as well...  and all three hiddens will have arcade quality intros,ending etc, just like the rest, and i have also went to pians making sure their story lines stick with the game as well as it moved into mk3.

the devil is in the details, and i promise iceman and myself will bring ya some new and cool mks!


adam
:2thumbsup:
    

Re: Blaze MKDA Mugen W.I.P

 July 15, 2009, 10:03:21 am View in topic context
 Posted by Xclusive  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

More Small Updates:
---------------------------------
High Kick- 100%  done
Block- 100%  done
Flame Ball(Special)- 100%  done

vid koming soon :sugoi:
    

Re: Mortal Kombat Kompilation

 July 13, 2009, 06:09:18 am View in topic context
 Posted by Xclusive  in Mortal Kombat Kompilation (Started by icemantraveler May 01, 2009, 07:11:04 am
 Board: Projects

any thoughts?
    

Re: Mortal Kombat Kompilation DECIDED TO RELEASE SOME TEASER PICS

 July 11, 2009, 10:08:26 am View in topic context
 Posted by Xclusive  in Mortal Kombat Kompilation (Started by icemantraveler May 01, 2009, 07:11:04 am
 Board: Projects

here are some teaser pics decided to release so enjoy
Main:

note that kompliation logo in the bottom moves saying "Mortal Kombat Kompliation"
Select:

and
Gameplay:

 ::)
    

Re: Mortal Kombat

 July 05, 2009, 05:04:15 am View in topic context
 Posted by Xclusive  in Mortal Kombat for regular Mugen 1.0 (not MKP!) (Started by Scratcher May 24, 2009, 11:48:26 am
 Board: Projects

Once you download it, it will have a read me so read it and it will tell you how to work it.  :sugoi:
    

Re: Mortal Kombat

 July 05, 2009, 04:00:48 am View in topic context
 Posted by Xclusive  in Mortal Kombat for regular Mugen 1.0 (not MKP!) (Started by Scratcher May 24, 2009, 11:48:26 am
 Board: Projects

    

Re: MK Realm of Souls

 June 27, 2009, 07:33:19 pm View in topic context
 Posted by Xclusive  in MK Realm of Souls (Started by Kaandorpius July 18, 2008, 06:07:00 am
 Board: Projects

dam november 8 2008 was the last post wow anyways i liked the demo its real badass !!!  :suttrox:
    

Re: Blaze MKDA Mugen W.I.P

 June 25, 2009, 04:23:40 pm View in topic context
 Posted by Xclusive  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

 :sugoi:
    

Re: XcLuSiVeS Mortal Kombat Armageddon Project

 June 20, 2009, 08:10:56 pm View in topic context
 Posted by Xclusive  in XcLuSiVeS Mortal Kombat Armageddon Project (Started by Xclusive May 09, 2009, 02:18:08 am
 Board: Projects

    

Re: Blaze MKDA Mugen W.I.P

 June 20, 2009, 08:03:12 am View in topic context
 Posted by Xclusive  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

Another Small Update
---------------------------------------------
Updates:
---------------------------------------------
Intro - 100% done (thanxs to icemantraveler)

Ending - 100% done (thanxs to icemantraveler)

and

i have all my high kick sprites ready so i can turn them to .png, then to .pcx then put into the char... :sugoi:
    

Re: MK: Ninja Kombat (formally mk: reborn)

 June 11, 2009, 05:01:51 am View in topic context
 Posted by Xclusive  in MK: Ninja Kombat (formally mk: reborn) (Started by Shinnox March 24, 2009, 12:24:55 am
 Board: Projects

Ah MKR was one of the games I really wanted to play . I only founded MK VS SF ESFAndy , MK Bloodstorm , and this some of the only few interesting things I liked about Mugen . I really hope this does get finished and demo will come out soon for testing .

But does this mean that this will only feature ninjas only ?
check this out  AceKombat i think you have to sign up but yea this may interest you for that MKR
http://mkarmageddonmugen.myfreeforum.org/about163.html
and check out the other projects that are there also ...
    

Re: MK: Ninja Kombat (formally mk: reborn)

 June 09, 2009, 07:58:42 am View in topic context
 Posted by Xclusive  in MK: Ninja Kombat (formally mk: reborn) (Started by Shinnox March 24, 2009, 12:24:55 am
 Board: Projects

sorry for lack of updates. i decided not to update no screenshots or vids anymore due to people being douchebags and takin my stuff before its even released.


but to answer you, yes its being worked on.
Bravo  :lugoi: it doesnt matter about updates (well a little lol XD) just keep doin what you do and worked on your project F*** dem haterz and when you decide to release it it will be release ... :suttrox:
    

Re: Blaze MKDA Mugen W.I.P

 June 07, 2009, 08:05:58 pm View in topic context
 Posted by Xclusive  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

Modified  :sugoi:
    

Re: Blaze MKDA Mugen W.I.P

 June 07, 2009, 07:40:09 pm View in topic context
 Posted by Xclusive  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

Im glad you're taking advice, it seems that you are serious about this  :sugoi: :sugoi:


That new portrait looks SEXY :sugoi: :sugoi: :sugoi: :sugoi:

Yup im serious about this char  :yugoi:
Hehehe i need the adviced since this is my actual first char that i ceated myself i want it to be at least a decent char.    :suttrox:
and
It looks very very VERY sexy XD  :hump:  :suttrox: :suttrox:
    

Re: Blaze MKDA Mugen W.I.P

 June 07, 2009, 07:00:14 pm View in topic context
 Posted by Xclusive  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

    

Re: Blaze MKDA Mugen W.I.P

 June 07, 2009, 09:31:08 am View in topic context
 Posted by Xclusive  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

Ight just a Small Update never the less still an Update : :sugoi:

Updates:
------------------------------------------------------------
Now has an AI ...

Changed VS pic...
[since Quote from: Hadoabuser on May 26, 2009, 03:13:52 PM
Quote from: Switch on May 25, 2009, 08:15:41 PM
You need to make the sprites not have the box cutoff >.>

Look at the portrait u have for him, the flames are cut off by the "box" shape of the portrait.]

(Old)

(New) Looks real good in mugen

-------------------------------------------------------------
W.I.P.S /// Future Updates :sugoi:
-------------------------------------------------------------
Intro

Ending

High Kick- Ripped all sprites i need... now just to lazy to turn them in too pcx (too much work) but by tommorow ill be done with getting them prepared to become PNGs and PCX and all that stuff heres just a sample with what i got to do with 10 other High Kick sprites...
    

Re: altered fighters

 June 07, 2009, 07:53:04 am View in topic context
 Posted by Xclusive  in altered fighters (Started by TITAN MADRE January 07, 2009, 05:46:27 pm
 Board: Projects

:2thumbsup:
    

Re: Blaze MKDA Mugen W.I.P

 May 27, 2009, 01:39:52 am View in topic context
 Posted by Xclusive  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

oh sorry, i didnt see the second video before that post  :sugoi: :sugoi:
This project looks alright, but it would be better if you kept "Blazes" Sprites all one character, because when he walks and changes into liu kang it looks a bit B-Rate to me
Not done Spriting.
    

Re: Blaze MKDA Mugen W.I.P

 May 27, 2009, 01:39:31 am View in topic context
 Posted by Xclusive  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects