Posted by Guillier
in Throwing Off The Stage's Edge (Started by Guillier February 27, 2009, 01:03:19 pmBoard: M.U.G.E.N Development Help
I need help, P1 is the player and P2 is the enemy...
How do I throw the P2 to the very edge of the stage(NOT the edge of screen) then the camera will follow him. Then the P2 will change state when hit the wall.
I have known about changing state when hit the wall...my only problem is to throw the enemy at the very edge of the stage(NOT the screen's edge...
Thanks in Advance for any help...


