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argyone

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Messages by argyone

    

Re: New Request (Anybody know that stage?)

 May 19, 2011, 11:42:49 pm View in topic context
 Posted by argyone  in Mugen reborn 2 or better 3 (screenpack) ( UNSOLVED ) (Started by argyone October 10, 2010, 02:35:43 pm
 Board: Requests

bump....new request :)
    

Re: argyone Requests (Chars + Stages)

 May 13, 2011, 09:00:08 pm View in topic context
 Posted by argyone  in Mugen reborn 2 or better 3 (screenpack) ( UNSOLVED ) (Started by argyone October 10, 2010, 02:35:43 pm
 Board: Requests

thanks a lot man im so happy right now ;D
i've googled about an hour under ''solar erruption, collision etc.''
tottaly forgot that its a hi-res stage ;P

THX :sugoi:

    

Re: winmugen versions of raajaboys creations!

 May 13, 2011, 11:02:05 am View in topic context
 Posted by argyone  in Mugen reborn 2 or better 3 (screenpack) ( UNSOLVED ) (Started by argyone October 10, 2010, 02:35:43 pm
 Board: Requests

Before going way off-topic, let me just say that Winmugen characters work in 1.0.

That is all.

all of them o_O? i didnt know that before.
but even if its true i dont re-install about 300 chars ,rename them and add stuff on them..
same for the stages..

bt topic please :sugoi:
    

Re: winmugen versions of raajaboys creations!

 May 13, 2011, 10:56:54 am View in topic context
 Posted by argyone  in Mugen reborn 2 or better 3 (screenpack) ( UNSOLVED ) (Started by argyone October 10, 2010, 02:35:43 pm
 Board: Requests

i dont wanna play mugen 1.0 cuz there are waaaayy less characters. i know its solid and all that
but i have chars in my rooster which are offlince for years.Plase no disscussion about winmugen vs mugen 1.0 in this topic we had that before in many otzher threads --;
    

New Request (Mvc Peter Griffin/ MvC Zero)

 May 12, 2011, 04:45:22 pm View in topic context
 Posted by argyone  in Mugen reborn 2 or better 3 (screenpack) ( UNSOLVED ) (Started by argyone October 10, 2010, 02:35:43 pm
 Board: Requests

Newest Request:


CHARS

MvC Peter Griffin Alpha 3 by Luigi MAster

and

Mvc Megaman Zero by Zero by aznperson569M



STAGES

Requiem of damned V1 interactive
 made by Syn (i think) not the new v2 where day/night changes the simply version 1 inside of the temple where its always stormy.i think syn promoted his insane hiryu on this stage in the past

Email: alexgrosskurth@gmx.de

thanks in advance :)
    

MY feedback from CVG

 May 11, 2011, 11:14:06 pm View in topic context
 Posted by argyone  in Spawn by the Arlequin and Team CVG released (Started by Ƹ̵̡Ӝ̵̨̄ƷShadyƸ̵̡Ӝ̵̨̄Ʒ May 11, 2011, 03:31:05 pm
 Board: Found Releases

Finally  ;D

great work dude.
waiting for your Dante  :sugoi:

Sprites are beautiful man but i have some suggestions:

1.He really should have his cape all the time(not that long as down+kick but he should wear his cape) i think this would look much better

2.the hyper where he punches and kicks the enemy at the end could have a final attack like smashing with his axe or a kinetic storm (green flames whatever :P) or like demitri from Darkstalker when he spins in his cape or an upward punch ( like a horyuken (dont know if i typed it wrong^^) from ryu or ken.
The hyper when he attcks with his axe looks cool when he spins the axe but the axe could be bigger (my oppinion)
And the single hard punch where he performs an uppercut could have a new animation like from collossus when he punches with two fists towards the enemy.

the specials and hypers looking cool but i think the ''normal'' attacks could use some work.
at stronk Kick he should kick with his bigger leg.the normal punches look like he has to short arms for his body and the animations for normal punches feeling like the beta version of spawn
(which it is^^).
hope you can fix that.

all in all a great char but could use some work.its only version 1.0/beta so you can change the things you dont like.i hope you dont get me wrong with so much suggestions and critics i only try to help you making a milestone for mugen because no one made a good,playable spawn before and i think i would be a pitty if there are some little things which make the users think :
;;nahhh,d*mn good sprites but gameplay is kind of very beta''

(sry for bad english im german so i hope you understand the rubbish im talking @@)


 great release, looking forward to dante and Kratos and the final version of Spawn
please let me know what you think :)
    

Re: Nero DMC 4 by CaWO4 Updated 05/10/2011

 May 11, 2011, 02:45:49 pm View in topic context
 Posted by argyone  in Nero DMC 4 by CaWO4 Updated 05/10/2011 (Started by Furn May 07, 2011, 10:36:03 pm
 Board: Found Releases

ok tested the grab range again and youre right, sry  ;)

yeah ok he coded it as physical attack but its not normal that you dont do any damage with a gun if
youre standing  just a few centimetres away.See Mvc Cable he can also shoot and have a bit more range without projectiles.

and i know that its not made by bugya i wrote:

''and the MOST important: please make him a 6 button char.
I really love DMC chars and your nero could be the first with 6 buttons
( 6 buttons to attack).
Dante has only 4 buttons so far and vergil has his teleport attack on one button (which i think is unesscessary bugya could change it to a sword attack button, but thats just my opinion)''

so i only say bugya could change it in his creation ;)
    

Re: Dante DMC3 update 110321

 May 11, 2011, 02:05:57 pm View in topic context
 Posted by argyone  in Dante DMC3 update 120321 (Started by bugya October 10, 2010, 05:07:13 pm
 Board: Your Releases, older Mugen

Great char so far but things ive noticed:

please make dante a 6 button char like vergil but without the teleport attack.
i think dante could need the button for some heavy gun attacks or some sword moves.

please remove the ''shadow-replic'' dante move.. i think its to strong and you could switch it with a gunshot move.Dante could use a lot more gun moves like in MvC 3 style.

The attack where Dante hits the ground and the ''rocks'' appear out of the ground could use new sprites.it looks a bit too 3D i think and the colour is disorted.

Dante AND Vergil could use some hyper moves in mvc style (without hyper background)
they are very good at comboing but im missing some heavy hypers like in DMC gameplay.

all in all dante is one of my favorite chars and you ve done a great work with this.
please let me know what you think :)

(sry for my bad english im german --; )
    

Re: Nero DMC 4 by CaWO4 Updated 05/10/2011

 May 11, 2011, 01:41:28 pm View in topic context
 Posted by argyone  in Nero DMC 4 by CaWO4 Updated 05/10/2011 (Started by Furn May 07, 2011, 10:36:03 pm
 Board: Found Releases

Awesome release man!! :sugoi:

3 things ive noticed:

1. gun shot range needs to be fixed( could be much larger.i must stand face to face to do damage with a gun?)

2.grab range needs to be fixed
 ( such an big arm and you need to stand ''face to face'' to the enemy to grab him)

3.he really needs some hypers from the game like the burning sword attack,or the last attack in the video posted by darkangel where he turns into a ghost or something like that and smashes the enemy with his own sword and ghost form sword)

and the MOST important: please make him a 6 button char.
I really love DMC chars and your nero could be the first with 6 buttons
( 6 buttons to attack).
Dante has only 4 buttons so far and vergil has his teleport attack on one button (which i think is unesscessary bugya could change it to a sword attack button, but thats just my opinion)

imagine this nero with full playable 6 buttons to attack (Killer! ready to kick some ass  :sugoi: :twisted:)

keep up the great work we are all supporting you  :D
please let me know what you think

(sry for bad english im german) ;D

    

Re: I need Evil Ryu by Reu 0.95 version!!!

 October 10, 2010, 08:58:36 pm View in topic context
 Posted by argyone  in Mugen reborn 2 or better 3 (screenpack) ( UNSOLVED ) (Started by argyone October 10, 2010, 02:35:43 pm
 Board: Requests

nope...its the new version 0.97 i need 0.95 :(
    

Mugen reborn 2 or better 3 (screenpack) ( UNSOLVED )

 October 10, 2010, 02:35:43 pm View in topic context
 Posted by argyone  in Mugen reborn 2 or better 3 (screenpack) ( UNSOLVED ) (Started by argyone October 10, 2010, 02:35:43 pm
 Board: Requests

update/current Request: UNSOLVED

hey guys...does anybody have the newest version of kyo by infinite BEFORE he gets the update with hi-res sprites?
i think he looks odd since all his other chars have their normal lowres ones and i never lied these hires-filters..looks blurry.
i remember he had an alpha version of him online and afterthat for a short time the actual final version just WITHOUT the hi-res sprites.
anyone still have it?

thx in advance and be blessed :)

Update 06.09.2014:

does anyone have the mugen reborn2 or better mugen reborn 3 screenpack since the links are dead or the files are corrupted in the original release thread :/

mugen reborn 2 : http://mugenguild.com/forum/topics/mugen-reborn-2-screenpack-finally-chars-link-136031.0.html

mugen reborn 3 : http://mugenguild.com/forum/topics/mugen-reborn-3-hi-res-with-links--139119.0.html