YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
Geographic is Offline
Contact Geographic:

Geographic

User

Messages by Geographic

    

Re: *'MORTAL KOMBAT AFTER-REALM '*

 July 31, 2009, 06:22:56 am View in topic context
 Posted by Geographic  in *'MORTAL KOMBAT AFTER-REALM '* (Started by ArellonX July 26, 2009, 05:48:45 am
 Board: Idea Engineering

Sorry For double post.
He ain't Noob Saibot
He's...........Oni-Auro (name for now)

His Win pose.



    

Re: *'MORTAL KOMBAT AFTER-REALM '*

 July 31, 2009, 05:20:49 am View in topic context
 Posted by Geographic  in *'MORTAL KOMBAT AFTER-REALM '* (Started by ArellonX July 26, 2009, 05:48:45 am
 Board: Idea Engineering

First Of All, all of us are just doing stuff and let ArellonX say you're in.
We need a real team.
A group of coders, group of programmers, group of editors, etc.
We just can't make up random stuff, show it off, and then say your done.
We need at least to make up a team.
Team AfterLife.

Period(s)..
    

Re: *'MORTAL KOMBAT AFTER-REALM '*

 July 30, 2009, 10:52:40 pm View in topic context
 Posted by Geographic  in *'MORTAL KOMBAT AFTER-REALM '* (Started by ArellonX July 26, 2009, 05:48:45 am
 Board: Idea Engineering

Some Ninja's I Made
Which looks better?

Noob Saibot, MK3 / MKD Costume



Noob Saibot MKTE: Tournament Edition



    

Re: *'MORTAL KOMBAT AFTER-REALM '*

 July 30, 2009, 09:27:21 pm View in topic context
 Posted by Geographic  in *'MORTAL KOMBAT AFTER-REALM '* (Started by ArellonX July 26, 2009, 05:48:45 am
 Board: Idea Engineering

    

Re: MORE UPDATES NEW SELECT STYLE MENU FR2.0SPHR COMING SOON!

 July 30, 2009, 04:14:12 am View in topic context
 Posted by Geographic  in MORE UPDATES NEW SELECT STYLE MENU FR2.0SPHR COMING SOON! (Started by fusionrock666 July 29, 2009, 11:56:57 pm
 Board: Projects

    

Re: Man, oh, man, a little 3D Game In Works.

 July 30, 2009, 03:28:23 am View in topic context
 Posted by Geographic  in Man, oh, man, a little 3D Game In Works. (Started by Geographic July 02, 2009, 01:02:35 am
 Board: Projects

Sorry for the silence.
I began ripping stages from MK Gold, and so far, not looking good.
any programs that makes the rips not too Blurry?

another fighter will be coming soon, and the last custom fighter.
5 letters, with the 3rd letter being "D".
    

Re: mk2u

 July 30, 2009, 02:40:33 am View in topic context
 Posted by Geographic  in mk2u (Started by iconbadgta July 23, 2009, 05:05:39 am
 Board: Projects

Great Vid, icon, and do you have any plans for the select screen?
    

Re: *'MORTAL KOMBAT AFTER-REALM '*

 July 30, 2009, 02:23:08 am View in topic context
 Posted by Geographic  in *'MORTAL KOMBAT AFTER-REALM '* (Started by ArellonX July 26, 2009, 05:48:45 am
 Board: Idea Engineering

I feel like joining, but at the same time, i got to worry about, Mortal kombat Resurrection, and vs Street Fighter.
    

Re: Most Realistic Style of Gameplay?

 July 28, 2009, 10:47:25 pm View in topic context
 Posted by Geographic  in Most Realistic Style of Gameplay? (Started by Mr. Green July 27, 2009, 02:37:20 am
 Board: Development

    

Re: Midnight Air Ship

 July 28, 2009, 10:43:18 pm View in topic context
 Posted by Geographic  in Midnight Ship [Updated] [Video Added] (Started by ExShadow July 24, 2009, 08:16:45 pm
 Board: Your Releases, older Mugen

    

Re: Midnight Air Ship

 July 28, 2009, 08:46:50 pm View in topic context
 Posted by Geographic  in Midnight Ship [Updated] [Video Added] (Started by ExShadow July 24, 2009, 08:16:45 pm
 Board: Your Releases, older Mugen

    

Re: The Dark King and the Dark Queen

 July 28, 2009, 01:42:32 am View in topic context
 Posted by Geographic  in The Dark King and the Dark Queen (Started by Sol Knight X July 28, 2009, 01:26:58 am
 Board: Your Releases, older Mugen

An accident with the Dark QUEEN Version 2?

ROFLMAO ;P
Wow, you jut got lucky with that stage, i must say?
    

Re: The Dark King and the Dark Queen

 July 28, 2009, 01:38:34 am View in topic context
 Posted by Geographic  in The Dark King and the Dark Queen (Started by Sol Knight X July 28, 2009, 01:26:58 am
 Board: Your Releases, older Mugen

Good Job, darkshoto.
However, i noticed some bugs, when playing Dark King stage.
Player 2 managed to get stuck on the right side of the wall and the stage has some color loss.

As for Dark Queen, i haven't encountered any bugs yet.

Anyways, don't be afraid of mugenguild, your like the superiors.
You work your way up to there level.

Heh, thanks man. :)

I never knew there were 3 digit's in the clock, It must be 4:330 here right now!
But ignoring that funny comment, good god the switch from version 1 to version 2 is a big one, I mean look at it she turns from a transvetite that looks like someone from final fantasy with a pallete swap to a...very sexy lady

I agree with fireriku.

no prob,  dark shoto
    

Re: Midnight Air Ship

 July 28, 2009, 01:35:16 am View in topic context
 Posted by Geographic  in Midnight Ship [Updated] [Video Added] (Started by ExShadow July 24, 2009, 08:16:45 pm
 Board: Your Releases, older Mugen

    

Re: The Dark King and the Dark Queen

 July 28, 2009, 01:32:27 am View in topic context
 Posted by Geographic  in The Dark King and the Dark Queen (Started by Sol Knight X July 28, 2009, 01:26:58 am
 Board: Your Releases, older Mugen

Hey all! I made these stages a while back but was too afraid to post them here due to my fear of being owned by those whoa are far superior to me. lol

Dark King

I decided to make this at like 1:000 in the morning, and I liked the result. XD

http://www.fileden.com/files/2008/2/26/1783370/Dark_King_stage.png

http://www.fileden.com/files/2008/2/26/1783370/Dark_King.rar

Dark Queen

Version 1
http://www.fileden.com/files/2008/2/26/1783370/ver1.png

Version 2
http://www.fileden.com/files/2008/2/26/1783370/ver2.png

http://www.fileden.com/files/2008/2/26/1783370/Dark_Queen.rar

Both stages were inspired by Sonic and the Black Knight, hence the names. lol

If you'd like to give feedback or just bash on me, please be gentle, kay?  :P

Good Job, darkshoto.
However, i noticed some bugs, when playing Dark King stage.
Player 2 managed to get stuck on the right side of the wall and the stage has some color loss.

As for Dark Queen, i haven't encountered any bugs yet.

Anyways, don't be afraid of mugenguild, your like the superiors.
You work your way up to there level.
    

Re: mk2u

 July 28, 2009, 01:12:27 am View in topic context
 Posted by Geographic  in mk2u (Started by iconbadgta July 23, 2009, 05:05:39 am
 Board: Projects

    

Re: Midnight Air Ship

 July 27, 2009, 07:17:50 am View in topic context
 Posted by Geographic  in Midnight Ship [Updated] [Video Added] (Started by ExShadow July 24, 2009, 08:16:45 pm
 Board: Your Releases, older Mugen

Ahhh, i understood, your working on this midnight air ship, or the rips right now?
    

Re: Midnight Air Ship

 July 27, 2009, 05:33:07 am View in topic context
 Posted by Geographic  in Midnight Ship [Updated] [Video Added] (Started by ExShadow July 24, 2009, 08:16:45 pm
 Board: Your Releases, older Mugen

    

Re: Online Software

 July 26, 2009, 01:52:39 am View in topic context
 Posted by Geographic  in Online Software (Started by Geographic June 10, 2009, 01:18:53 am
 Board: Requests

Sorry, but is that the only abyss stage available for now?

I seen a video on dailymotion that some code was used when P1 or P2 is defeated, in the second round, abyss form2 stage pops up.

Edit: How can you make any main menu look like King of Fighters '99 or Marvel VS Capcom 2?
    

Re: Anti-Gouki Project: The Reign of the Akumas

 July 26, 2009, 01:43:51 am View in topic context
 Posted by Geographic  in Anti-Gouki Project: First/Old thread (2009) (Started by Basara Dandy February 28, 2009, 01:43:04 pm
 Board: Anti-Gouki Project

Man, i thought this project died a long ago.
DosMugen? that still exists?!