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Messages by LivingVoodooDoll

    

Re: Tekken Mugen

 July 22, 2009, 03:51:35 pm View in topic context
 Posted by LivingVoodooDoll  in Tekken Mugen (Started by ARCoolguy June 27, 2009, 10:01:36 am
 Board: Idea Engineering

Frenkensprite that devil..hmm or i will ..it's easy
    

Re: Why some people hate MVC characters?

 July 22, 2009, 03:40:00 pm View in topic context
 Posted by LivingVoodooDoll  in Why some people hate MVC characters? (Started by JozoTheBoogey August 15, 2008, 02:44:55 pm
 Board: M.U.G.E.N Discussion

Because most of the marvel creator forgets reading this! http://mugenguild.com/forumx/index.php?topic=99092.0 about infinite combos and such..They got unbalanced super bar gains from moves and combos.some cant link chains some links everything and able to spam save move all and all.Accuracy is completely an other issue..X.men Cota was the best about gameplay unfortunately..MvC is ok but MvC 2 has some really ugly hitsparks..that much 3d just not going well with 2d sprites..besides they are poorly colored..and that 3d super jump effect ..ffs they got jet pack or smth?about that super back ground..it looks dead..pls compare the old aquablue one.Character getting some ridicilous moves while loosing their old usable ones..I possibly not even wanna talk about IMT stuff.

i've never been able to find a colossus who can grab a lying enemy on the ground..
i guess there is only 1 omegared with a working cable grapple which u can choose the direction and so on.
their counter aerial moves (like shoryuken) makes them jump too high.
they are rolling from one edge to other of the screen while getting up.
they are marvel abusing in amalgams..look at sandmans..it a lol and a 30 sec pause for the other player to watch each villain comes and makes a light attack.
they are buggy! too much bug on nearly everycreation including the ones at scruffy dragon's.there are like 5-8 creations out there worth to keep.generally the old ones by splode, and reza is doing some nice stuff also.
and for spidermans..its hard to find which one is the most accurate.

I REALLY WANNA KICK THOSE ETERNITY OF HEROES TO THE ETERNITY!

gaah..my longest post until now  --; and there are stuff i forgot for sure.. o_O
 

    

Re: ACH's 1-PIC THREAD

 July 22, 2009, 03:12:53 pm View in topic context
 Posted by LivingVoodooDoll  in ACH's 1-PIC THREAD (Started by ∀CH June 01, 2009, 03:16:09 am
 Board: Graphics

cool drawings but u are wasting them on paper :-\ here is the way if u are not able or not feel ready for a tablet:

buy some acetate paper ( not sure about the correct english word..i mean that transparent plasticlike papers) they have their own markers also called acetate marker.Draw on those.just be sure not to leave gaps..and scan them as u already did(scan black and white).use PS(photoshop)u will have clear black lines only.u can paint them with "paintbucket tool" (G) ,use "dodge tool" for lights and "burn tool" for shadows (O ,shift+O) and vola..u are in digital world. :sugoi:
    

Re: Mugen HR vs HD vs xnamugen vs shugendo

 July 22, 2009, 01:21:59 pm View in topic context
 Posted by LivingVoodooDoll  in Mugen HR vs HD vs xnamugen vs shugendo (Started by LivingVoodooDoll July 21, 2009, 03:34:32 pm
 Board: M.U.G.E.N Discussion

It's worth picking up XNA just to see what it's achieved. Obviously it's not entirely playable, unless you want to make p2's AI turn on with the push of a button. The compatibility it currently has is awesome. The bugs are few, but still there. Basically it shows a shitload of promise. In addition it's open source so even if he gives up, we can continue.

yea especially that "we can continue part."and more like ppl may contribute in many aspects like a palette changing tool in game itself..just like in darkstalkers PS game.stage selection with thumbnails and so on.is there a link at Xna's own wopic that we can actually see what different feaures it holds?instead of build notes.maybe a sticky topic would be nice 
    

Re: How does this look? contest. Voting

 July 22, 2009, 02:41:35 am View in topic context
 Posted by LivingVoodooDoll  in How does this look? contest. Voting (Started by Shamrock July 21, 2009, 04:21:06 am
 Board: Graphics

BTW I know it's wrong because Shamrock is pretty halfassed, but yeah, SuijA's sprite is disqualified because it's meant to be a "serious" sprite, which goes completely against the purpose of this contest.

In the end, to celebrate the complete failure and mediocrity that inspired this, winner shall be the second most voted sprite that's not SuijA's. Thanks for your attention.
Yeah it was just bugging me that SuijA's sprite was supposed to be like a serious sprite and it was getting the most votes in a JOKE contest but then I scroll down and see your post.

sank you mr fast

Noooooo! I was so close to a cheesy win! disqualification! nooooooooeeees...divine justice  >:D damn!
    

Re: Dr Manhattan

 July 21, 2009, 11:36:31 pm View in topic context
 Posted by LivingVoodooDoll  in Dr Manhattan (Started by Iced July 21, 2009, 04:31:42 pm
 Board: Your Releases, older Mugen

    

Re: Shin Orochi God Akuma SSJ4 for real xD

 July 21, 2009, 10:45:23 pm View in topic context
 Posted by LivingVoodooDoll  in Shin Orochi God Akuma SSJ4 for real xD (Started by LivingVoodooDoll July 20, 2009, 03:31:14 am
 Board: Graphics

    

Re: Dr Manhattan

 July 21, 2009, 10:38:18 pm View in topic context
 Posted by LivingVoodooDoll  in Dr Manhattan (Started by Iced July 21, 2009, 04:31:42 pm
 Board: Your Releases, older Mugen

Quote
I'm not sure if it's something I'm doing or if it's just the code, but this character isn't working.  At all.  Once the match starts, pressing any button freezes him in his stance, and for some reason makes the stage music stop working.

same for me.Using corruscation with 675 slot pack.hope u can fix this problem asap..i really wish to try him out
    

Re: How long will you continue to play Mugen?

 July 21, 2009, 05:32:38 pm View in topic context
 Posted by LivingVoodooDoll  in How long will you continue to play Mugen? (Started by MDI July 14, 2009, 03:30:22 am
 Board: M.U.G.E.N Discussion

will never quit actually :) i am just addicted to fighting games and inspite of crashes badly done chars etc.still mugen gives a chance ryu vs scorpion and so on..and i have a brother to play against that is just much more fun than playing against AI.and hopefully with some better engine and more possibilities+effects i will keep playing.
    

Re: Dr Manhattan

 July 21, 2009, 05:03:10 pm View in topic context
 Posted by LivingVoodooDoll  in Dr Manhattan (Started by Iced July 21, 2009, 04:31:42 pm
 Board: Your Releases, older Mugen

Also, why does he have an underwear ? Doc Manhattan is supposed to show his dangling penis !!! >:(

DLing nao, feedback later !
it may be unhealty and disturbing process to spend hours to draw a dangling penis to 900 sprites for a straight male   :S
    

Re: Shin Orochi God Akuma SSJ4 for real xD

 July 21, 2009, 04:40:24 pm View in topic context
 Posted by LivingVoodooDoll  in Shin Orochi God Akuma SSJ4 for real xD (Started by LivingVoodooDoll July 20, 2009, 03:31:14 am
 Board: Graphics

hope it wasnt in jpeg format..but anyway lets see what i can do in PS

EDITED:



so he is totally ssj4 shin and orochi now  :o
i guess i need to edit my sig  --; >:D
    

Re: City in ruins & Rain on the buildings (HR) released

 July 21, 2009, 04:09:18 pm View in topic context
 Posted by LivingVoodooDoll  in City in ruins & Rain on the buildings (HR) released (Started by Master Yoda July 20, 2009, 06:58:58 am
 Board: Your Releases, older Mugen

Yoda u really have good taste of bringing images together..just like in ur river stage.u are great at catching things that go well together.those stages are awesome yet they have some small issues.

cybaster already point those out.car seems like breathing. maybe u can use a faster animation to ipliment the effect that it is still working.

a weird line appears right under the cars license plate when it moves upwards.

for the rain maybe it could be more diagonal and some splash effects would be great at floor.

anyways they are nice enough to keep as the way they are ;)
    

Re: Mugen HR vs HD vs xnamugen vs shugendo

 July 21, 2009, 03:45:35 pm View in topic context
 Posted by LivingVoodooDoll  in Mugen HR vs HD vs xnamugen vs shugendo (Started by LivingVoodooDoll July 21, 2009, 03:34:32 pm
 Board: M.U.G.E.N Discussion

oh so HD one doesnt support LR and HR stages...ok so HD dead for now..if we cant use original stages of chars  --;
but i am really expecting xna's and shugen's complete release..as maybe they can lift some barriers off..shugendo looks much ahead in development but in opensource i trust.Though supporting old chars would be an issue for sure.
    

Mugen HR vs HD vs xnamugen vs shugendo

 July 21, 2009, 03:34:32 pm View in topic context
 Posted by LivingVoodooDoll  in Mugen HR vs HD vs xnamugen vs shugendo (Started by LivingVoodooDoll July 21, 2009, 03:34:32 pm
 Board: M.U.G.E.N Discussion

The boards are really untidy dont u think so?
So well what u think about mugen HR vs HD?
Does hd one works stable?share ur experiences and thoughts.
What do u expect about xnamugen and shugendo.as far as i know 1 of them is opensource other is not and where are they exactly at development phase?
    

Re: How does this look? contest. Voting

 July 21, 2009, 03:24:35 pm View in topic context
 Posted by LivingVoodooDoll  in How does this look? contest. Voting (Started by Shamrock July 21, 2009, 04:21:06 am
 Board: Graphics

I really wonder how this voting will turn out  ::)
    

Re: All The EVIL, OROCHI, SHIN and GOD Characters in mugen?

 July 21, 2009, 03:21:35 pm View in topic context
 Posted by LivingVoodooDoll  in All The EVIL, OROCHI, SHIN and GOD Characters in mugen? (Started by TheSuperRaider July 20, 2009, 05:52:30 am
 Board: M.U.G.E.N Discussion

those chars are nice if they have some originality and less cheapness..whats wrong about evil ryu by pots?Reuben Kee's have too much hp,defance and damage but u can edit those with ease.only cheapness of shin gouiki is 2x hodouken..and well learn how to counter and roll..those cheap ones are holy ones...so dont mess with evilside!we has cookies
    

Re: What are all of the things you hate about mugen the most?

 July 21, 2009, 03:08:27 pm View in topic context
 Posted by LivingVoodooDoll  in What are all of the things you hate about mugen the most? (Started by Nazo178 July 21, 2009, 02:34:47 am
 Board: M.U.G.E.N Discussion

Things that are not in mugen and not possible to add(limit)
Crashes
Wasting time for finding and DL ing a chars which appears broken or shitty
Cheap AI (but i respect the welldone hard ones)
Fulscreen Supermoves
Amalgams of IMT full of nonsense and marvel abuse :D
chopy music sometimes
chibby DB chars
authors who forgot to use "/" and use "\" instead..forcing me to check everytime.
the quote: "color loss here ,colorloss there,i see colorloss,there is colorloss"

    

Re: Shin Orochi God Akuma SSJ4 for real xD

 July 21, 2009, 01:04:10 am View in topic context
 Posted by LivingVoodooDoll  in Shin Orochi God Akuma SSJ4 for real xD (Started by LivingVoodooDoll July 20, 2009, 03:31:14 am
 Board: Graphics

Gonna change this hair..after  looking it again, it seems like a bush to meh :) and will handle those orochi chest markings..maybe i could make it into a project if it wouldnt have been remaking all those topless sprites :P
    

Re: Nasiru (Charlie-Guile)

 July 20, 2009, 05:23:28 pm View in topic context
 Posted by LivingVoodooDoll  in G.N (Charlie-Guile) (Started by Nnaajj July 18, 2009, 08:56:31 pm
 Board: Projects

I guess rather than both chars' move, a mixture would be much unique.

As an example somersault can be 2x faster and contains 2x somersault..nash's first and than guile's or wise-versa but be sure not to make it overpowered damage wisely.or like when done with WK make nash's,with MK make Guile's and with SK both like i told.

sonic boom nash's and guile's while crouching.
    

Re: Shin Orochi God Akuma SSJ4 for real xD

 July 20, 2009, 04:26:04 pm View in topic context
 Posted by LivingVoodooDoll  in Shin Orochi God Akuma SSJ4 for real xD (Started by LivingVoodooDoll July 20, 2009, 03:31:14 am
 Board: Graphics

remade somethings :)
-pants color changed smth more like DB style
-new hair model :P
-fur color changed to get rid of pink panther effect

 actually this is fun really :D i am practicing editing sprites..i only did several until now so even though the subject is not so serious,i need some constructive CC..dont hasitate i got really hard times shading the hair..and i must admit what i did is a half-assed shading.
coulndt make any orohi chest markings,dunno how they are look like tbh and i doubt those sprites may handle more detail.