YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

****
Magma Dragoon MK II is Offline
Contact Magma Dragoon MK II:

Magma Dragoon MK II

Contributor

Messages by Magma Dragoon MK II

    

Re: Mugen Guild Reopened Database Feedback Thread (upd. 04/21/2015)

 April 26, 2015, 03:42:35 pm View in topic context
 Posted by Magma Dragoon MK II  in Mugen Guild Reopened Database Feedback Thread (upd. 04/27/2015) (Started by Nunor October 12, 2011, 01:27:39 am
 Board: M.U.G.E.N Discussion

With AdBlock:

Spoiler, click to toggle visibilty

Without AdBlock:

Spoiler, click to toggle visibilty
    

Re: Train Soul Reaver 2 Beta 0.9

 April 24, 2015, 04:42:53 pm View in topic context
 Posted by Magma Dragoon MK II  in Train Soul Reaver 2 Beta 0.9 (Started by Helder Santos April 23, 2015, 06:15:14 pm
 Board: Your Releases, Mugen 1.0 +

And here I was expecting it would be something related to Soul Reaver...
    

Re: Mugen Guild Reopened Database Feedback Thread (upd. 04/21/2015)

 April 24, 2015, 02:41:51 am View in topic context
 Posted by Magma Dragoon MK II  in Mugen Guild Reopened Database Feedback Thread (upd. 04/27/2015) (Started by Nunor October 12, 2011, 01:27:39 am
 Board: M.U.G.E.N Discussion

I got a question. Why does this site get all broken whenever I'm using AdBlock? I hate to have to deactivate it just to properly navigate a site.
    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 April 23, 2015, 02:22:52 am View in topic context
 Posted by Magma Dragoon MK II  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 pm
 Board: International

Não ouse falar mal do Mythologies.
    

Re: Treey Boogerd

 April 23, 2015, 02:19:30 am View in topic context
 Posted by Magma Dragoon MK II  in Treey Boogerd (Started by CrazyKyubey April 22, 2015, 11:14:40 am
 Board: Projects

If this is a bootleg char then why not use bootleg sprites?
    

Re: Earthquake Samurai Shodown Release !!!

 April 22, 2015, 05:04:10 pm View in topic context
 Posted by Magma Dragoon MK II  in Earthquake Samurai Shodown Release !!! (Started by ironjw April 22, 2015, 07:21:35 am
 Board: Your Releases, older Mugen

Nice! We really need more Samurai Shodown 1 & 2 characters!

* Fat Bound goes much faster than source, plus it doesn't shake the screen or make the crashing sound.
* Overhead throw isn't working like it should, it makes the opponent sort of float for a split second instead of tossing him away like it should.
    

Re: Mugen Guild Reopened Database Feedback Thread (upd. 04/21/2015)

 April 22, 2015, 02:32:57 am View in topic context
 Posted by Magma Dragoon MK II  in Mugen Guild Reopened Database Feedback Thread (upd. 04/27/2015) (Started by Nunor October 12, 2011, 01:27:39 am
 Board: M.U.G.E.N Discussion

Oh, it's so cool seeing this site alive again!!!

    

Re: CVSNB MUGEN PROJECT and COMMISSIONS(JULY-2013-20XX until retirement)

 April 22, 2015, 02:22:03 am View in topic context
 Posted by Magma Dragoon MK II  in CVSNB MUGEN PROJECT and COMMISSIONS(JULY-2013-20XX until retirement) (Started by C.v.s The Abstract February 15, 2013, 07:44:14 am
 Board: Sprite Projects

Hoping for more Asuka!
    

Re: Matlok Jade by Xinos (Beta V1)

 April 20, 2015, 02:42:50 am View in topic context
 Posted by Magma Dragoon MK II  in Matlok Jade by Xinos (Beta V1) (Started by Xinos April 15, 2015, 06:36:42 am
 Board: Your Releases, Mugen 1.0 +

Yes, really waiting more Fighters History stuff!
    

Re: The official Kamekaze wip thread: New year new works! (Mizoguchi)

 April 19, 2015, 04:11:31 pm View in topic context
 Posted by Magma Dragoon MK II  in The official Kamekaze wip thread: New year new works! (Mizoguchi) (Started by Kamekaze June 15, 2012, 01:06:54 am
 Board: Projects

I'm using 119-way's sprites with several modifications ala thedge.

Now I'm feeling curious about what modifications Mizoguchi will be getting. 119-way's sprites are pretty good, but I couldn't ever shake off that "Ryu edit" vibe out of them-- that and his hair didn't feel messy enough in his sprites, hahah.

Honestly, the Ryu edit is very fitting for Mizoguchi's sprites since the character himself is a straight-up ripoff of Ryu, but I see what you mean there.

On-topic; when we gonna get palette sheet to make colors, Kame?! :O :O

He's not a rip-off of Ryu, he was based on Momotaro from Sakigake Otokoujuku.
    

Re: The official Kamekaze wip thread: New year new works! (Mizoguchi)

 April 19, 2015, 02:05:53 am View in topic context
 Posted by Magma Dragoon MK II  in The official Kamekaze wip thread: New year new works! (Mizoguchi) (Started by Kamekaze June 15, 2012, 01:06:54 am
 Board: Projects

    

Re: [PORTUGUESE ONLY] Português. Ena pá.

 April 18, 2015, 03:41:56 am View in topic context
 Posted by Magma Dragoon MK II  in [PORTUGUESE ONLY] Português. Ena pá.  (Started by LC-DDM August 27, 2007, 01:31:55 pm
 Board: International

    

Re: Matlok Jade by Xinos (Beta V1)

 April 15, 2015, 03:37:53 pm View in topic context
 Posted by Magma Dragoon MK II  in Matlok Jade by Xinos (Beta V1) (Started by Xinos April 15, 2015, 06:36:42 am
 Board: Your Releases, Mugen 1.0 +

Cool!

You might want to put up a folder or something, so we can download your older chars as well.
    

Re: Post Fan Art Thread

 April 12, 2015, 07:25:11 pm View in topic context
 Posted by Magma Dragoon MK II  in Post Fan Art Thread (Started by 1Ultima December 12, 2011, 08:22:44 pm
 Board: All That's Left




    

Re: Mortal Kombat X (Last update on 02.26.15)

 April 11, 2015, 03:47:43 pm View in topic context
 Posted by Magma Dragoon MK II  in Mortal Kombat X (Last update on 02.26.15) (Started by Bad News GBK June 01, 2014, 08:19:49 pm
 Board: Fighting Games

    

Re: Athena Asamiya Classic/Ex by Mondregon

 April 10, 2015, 03:40:53 pm View in topic context
 Posted by Magma Dragoon MK II  in Athena Asamiya Classic/Ex by Mondregon (Started by Mondregon April 09, 2015, 06:09:43 pm
 Board: Your Releases, Mugen 1.0 +

You still have to fix the Psycho Medley on your previous Athena.
    

Re: Mortal Kombat X (Last update on 02.26.15)

 April 10, 2015, 02:35:41 am View in topic context
 Posted by Magma Dragoon MK II  in Mortal Kombat X (Last update on 02.26.15) (Started by Bad News GBK June 01, 2014, 08:19:49 pm
 Board: Fighting Games

Also, I don't know why so many people are saying the gore is too much.

Because it looks more "realistic" than before, quite a difference between MK4 (a stack of polygons) and MKX (next-gen baby).


My thoughts exactly. No more ludicrous gibs this time. I mean, we can clearly see the character's internal organs in high definition.
    

Re: Another Kung Fu Girl Z by SYD

 April 10, 2015, 02:28:37 am View in topic context
 Posted by Magma Dragoon MK II  in Another Kung Fu Girl Z by SYD (Started by GreenXIII September 17, 2013, 08:01:01 am
 Board: Found Releases

Mostly superficial changes and new sound effects. Cool as always!
    

Re: Lilith v2.4 (by ヤモリX)

 April 10, 2015, 02:25:57 am View in topic context
 Posted by Magma Dragoon MK II  in Lilith v3 (by ヤモリX) (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +

Hey, at least you're listening to feedback and taking your time to update. Most creators don't even bother.
    

Re: Mortal Kombat X (Last update on 02.26.15)

 April 09, 2015, 03:23:42 am View in topic context
 Posted by Magma Dragoon MK II  in Mortal Kombat X (Last update on 02.26.15) (Started by Bad News GBK June 01, 2014, 08:19:49 pm
 Board: Fighting Games

I was expecting the Terminator's thumbs up on Reptile's fatality.