YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

****
Magma Dragoon MK II is Offline
Contact Magma Dragoon MK II:

Magma Dragoon MK II

Contributor

Messages by Magma Dragoon MK II

    

Re: Mugen Guild Reopened Database Feedback Thread (upd. 06/25/2015)

 June 26, 2015, 02:04:37 am View in topic context
 Posted by Magma Dragoon MK II  in Mugen Guild Reopened Database Feedback Thread (upd. 01/08/2015) (Started by Nunor October 12, 2011, 01:27:39 am
 Board: M.U.G.E.N Discussion

Need a Cho Aniki section.
    

Re: Lilith v3.6 (by ヤモリX)

 June 24, 2015, 05:05:10 am View in topic context
 Posted by Magma Dragoon MK II  in Lilith v4.3 by ヤモリX (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +

Oh, I must have misunderstood your earlier question. Her projectiles are recoverable.

Yeah, I just noticed. Now I look stupid.

You haven't played MK then or old FG's where you couldn't recover from projectiles, I take.

To be honest, I haven't played any fighting games for a while, so maybe I'm a bit rusty.

Oh and about her juggling capabilities, I was able to chain EX Shining Blade > Double Shining Blade > EX Shining Blade > Shining Blade for a total of 15 hits and almost half of the opponent's lifebar.

A minor thing I noticed is that she sometimes turns black when you pull a hyper.
    

Re: Hong Kong 97 "Chin"

 June 24, 2015, 01:32:16 am View in topic context
 Posted by Magma Dragoon MK II  in Hong Kong 97 "Chin" (Started by Dr.T June 18, 2015, 12:42:58 pm
 Board: Your Releases, older Mugen

Now we need a Tong Shau Ping, the ultimate weapon!
    

Re: Lilith v3.6 (by ヤモリX)

 June 24, 2015, 01:29:37 am View in topic context
 Posted by Magma Dragoon MK II  in Lilith v4.3 by ヤモリX (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: -Whiplash-'s WIPs

 June 23, 2015, 03:51:29 pm View in topic context
 Posted by Magma Dragoon MK II  in -Whiplash-'s WIPs: MVCVS Alpha Released (Started by -Whiplash- June 22, 2015, 09:50:15 pm
 Board: Projects

If you don't mind me asking it here, how's it going that WIP you've been working for RMM?
    

Re: Lilith v3.6 (by ヤモリX)

 June 23, 2015, 03:48:02 pm View in topic context
 Posted by Magma Dragoon MK II  in Lilith v4.3 by ヤモリX (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: Post Fan Art Thread

 June 20, 2015, 04:28:56 pm View in topic context
 Posted by Magma Dragoon MK II  in Post Fan Art Thread (Started by 1Ultima December 12, 2011, 08:22:44 pm
 Board: All That's Left

    

Re: Lilith v3.4 (by ヤモリX)

 June 20, 2015, 03:12:13 am View in topic context
 Posted by Magma Dragoon MK II  in Lilith v4.3 by ヤモリX (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +


The AI will juggle and corner me, and there's nothing I can do about it.

Recovery isnt the problem there. Not only that, but the amount of hits she can juggle with is limited. I don't want to come across as arrogant, but maybe the AI is just a bit tough?

Not really, just annoying. But I should at least be able to safe fall.

You know... Moves or attacks where you can't air recover were very common back in the days. Having a few attacks where you can't air recover is not a problem considering Lilith has a limit on her juggles, so, no problem there.

Even projectiles?
    

Re: Hong Kong 97 "Chin"

 June 18, 2015, 03:47:29 pm View in topic context
 Posted by Magma Dragoon MK II  in Hong Kong 97 "Chin" (Started by Dr.T June 18, 2015, 12:42:58 pm
 Board: Your Releases, older Mugen

This, my friends, is what MUGEN was made for!
    

Needle Man Stage

 June 15, 2015, 04:35:01 pm View in topic context
 Posted by Magma Dragoon MK II  in Needle Man Stage (Started by Magma Dragoon MK II June 15, 2015, 04:35:01 pm
 Board: Your Releases, older Mugen





One more stage I had in the queue for a while. You can download it on my website!
    

Re: Mugen Guild Reopened Database Feedback Thread (upd. 06/03/2015)

 June 14, 2015, 04:16:20 pm View in topic context
 Posted by Magma Dragoon MK II  in Mugen Guild Reopened Database Feedback Thread (upd. 01/08/2015) (Started by Nunor October 12, 2011, 01:27:39 am
 Board: M.U.G.E.N Discussion

    

Re: Megaupload now redirects to free porn & malware, courtesy of the FBI

 June 13, 2015, 03:52:54 pm View in topic context
 Posted by Magma Dragoon MK II  in Megaupload now redirects to free porn & malware, courtesy of the FBI (Started by Ricepigeon June 13, 2015, 03:07:22 am
 Board: All That's Left

    

Re: PEPSIMAAAAAAAAAAAAAAAAAAAAAAN! (by DuckSS)

 June 07, 2015, 01:27:24 am View in topic context
 Posted by Magma Dragoon MK II  in PEPSIMAAAAAAAAAAAAAAAAAAAAAAN! (by DuckSS) (Started by DuckSS June 06, 2015, 11:20:08 pm
 Board: Your Releases, Mugen 1.0 +

He definitely needs a walking animation.
    

Re: Guilty Gear Xrd -SIGN-

 June 04, 2015, 04:57:07 pm View in topic context
 Posted by Magma Dragoon MK II  in Guilty Gear Xrd -SIGN- (Started by LurkerSupreme May 19, 2013, 03:27:57 pm
 Board: Fighting Games

Let see here who isn't in the game yet :

-A.B.A
-Anji Mito
-Baikon
-Bridget
-Dizzy
-Jam Kuradoberi
-Johnny (yaa I know his gana be in soon, but now he isn't)
-Justice
-Kliff
-Order Sol
-Robo Ky
-Testament
-Zappa

thats 13 character , thats enough to make a full roster for a fighting game

So, if we go by plot relevance, priority should be like this:

-Dizzy
-Testament
-Baiken
-Robo-Ky
-Anji Mito
-Jam Kuradoberi
-Bridget
-Zappa
-A.B.A.
    

Re: Lilith v3.4 (by ヤモリX)

 June 03, 2015, 06:04:08 pm View in topic context
 Posted by Magma Dragoon MK II  in Lilith v4.3 by ヤモリX (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: Hunter Workshop : Cho Aniki and some other stuff (Coder Needed)

 June 03, 2015, 02:38:17 am View in topic context
 Posted by Magma Dragoon MK II  in Hunter Workshop : Street Fighter The Movie (Started by City_Hunter July 23, 2014, 01:10:31 am
 Board: Projects

Nice ones!
    

Re: Lilith v3.3 (by ヤモリX)

 June 03, 2015, 02:30:18 am View in topic context
 Posted by Magma Dragoon MK II  in Lilith v4.3 by ヤモリX (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: Lilith v3.3 (by ヤモリX)

 June 02, 2015, 03:40:14 pm View in topic context
 Posted by Magma Dragoon MK II  in Lilith v4.3 by ヤモリX (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +

Yes, I'm referring to her special moves. I can't even safe-fall, which the AI exploits every time.
    

Re: Lilith v3.3 (by ヤモリX)

 June 02, 2015, 02:04:07 am View in topic context
 Posted by Magma Dragoon MK II  in Lilith v4.3 by ヤモリX (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +

I can't air recover or safe-fall from any of her moves.
    

Re: Lilith v3.3 (by ヤモリX)

 June 01, 2015, 03:47:31 am View in topic context
 Posted by Magma Dragoon MK II  in Lilith v4.3 by ヤモリX (Started by ヤモリX January 31, 2015, 11:53:35 pm
 Board: Your Releases, Mugen 1.0 +

I'm wondering why her moves don't let the opponent air recover.