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[S]witch K'

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Messages by [S]witch K'

    

Re: Super Saiyan 2 Ichigo

 June 07, 2009, 11:21:24 am View in topic context
 Posted by [S]witch K'  in Super Saiyan 2 Ichigo (Started by *Ichiron47* May 11, 2009, 04:58:56 am
 Board: Projects

im sure this character is going to make earth split in half with all of its flaws
    

Re: Super Saiyan 2 Ichigo

 June 07, 2009, 11:05:57 am View in topic context
 Posted by [S]witch K'  in Super Saiyan 2 Ichigo (Started by *Ichiron47* May 11, 2009, 04:58:56 am
 Board: Projects

i saw in your first post you said something about ichigo being able to use cero without his mask??.... Cero is a hollow attack,, if he dosnt use his mask he CANT use cero..  ??? ??? ???
    

Re: Blaze MKDA Mugen W.I.P

 June 07, 2009, 10:59:21 am View in topic context
 Posted by [S]witch K'  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

Ight just a Small Update never the less still an Update : :sugoi:

Updates:
------------------------------------------------------------
Now has an AI ...

Changed VS pic...
[since Quote from: Hadoabuser on May 26, 2009, 03:13:52 PM
Quote from: Switch on May 25, 2009, 08:15:41 PM
You need to make the sprites not have the box cutoff >.>

Look at the portrait u have for him, the flames are cut off by the "box" shape of the portrait.]
(New) Looks real good in mugen



Im glad you're taking advice, it seems that you are serious about this  :sugoi: :sugoi:


That new portrait looks SEXY  :sugoi: :sugoi: :sugoi: :sugoi:
    

Re: Isabella Valentine

 June 07, 2009, 10:57:37 am View in topic context
 Posted by [S]witch K'  in Isabella Valentine (Started by Green May 14, 2009, 11:18:23 pm
 Board: Projects

    

Re: altered fighters

 June 07, 2009, 08:19:06 am View in topic context
 Posted by [S]witch K'  in altered fighters (Started by TITAN MADRE January 07, 2009, 05:46:27 pm
 Board: Projects

    

Re: Sprite Packs/sound packs ~ the websites

 June 07, 2009, 06:40:56 am View in topic context
 Posted by [S]witch K'  in Sprite Packs/sound packs ~ the websites (Started by Just No Point March 30, 2005, 08:34:52 pm
 Board: Resource Releases

    

Re: +18 NSFW NUde Rogue 1.3

 June 07, 2009, 05:17:10 am View in topic context
 Posted by [S]witch K'  in +18 NSFW NUde Rogue 1.3 (Started by Jessy June 04, 2009, 12:58:20 am
 Board: Your Releases, older Mugen

    

Re: I want to do something LEGENDARY haha

 June 07, 2009, 04:22:48 am View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

So i have setup Clouds skeleton im going to start out on the  ANIMs tomorrow or something :d
 :sugoi: :sugoi:



    

Re: +18 NSFW NUde Rogue 1.3

 June 07, 2009, 03:52:41 am View in topic context
 Posted by [S]witch K'  in +18 NSFW NUde Rogue 1.3 (Started by Jessy June 04, 2009, 12:58:20 am
 Board: Your Releases, older Mugen

    

Re: Fighter Factory

 June 06, 2009, 02:15:09 pm View in topic context
 Posted by [S]witch K'  in Fighter Factory (Started by ExShadow June 05, 2009, 11:32:05 pm
 Board: M.U.G.E.N Configuration Help

make a directory in your documents? or clear out some space?
    

Re: Comparing variables between characters

 June 06, 2009, 12:11:08 pm View in topic context
 Posted by [S]witch K'  in Comparing variables between characters (Started by samaytg1 June 06, 2009, 11:53:18 am
 Board: M.U.G.E.N Development Help

Is there any way (I can't think of anything except that targetstate is probably involved) to trigger something based on the other characters (user-generated) variable?

In other words, is there some way to make a move hapen Only if the other characters var(whatever) is equal to something, not equal to something (etc)?

I'm trying to implement a numerical priority system (as in, moves have a priority and so does block, so it's possible to super through a block, etc).

Thanks for the help.



Im sure this would only work in a fullgame environment, unless you edit the characters you verse, i dont know the exact way to go about doing this, but im sure it would only work in a full game
    

Re: Ultimate Evil Shin Orochi God Konichigo SSJ2

 June 06, 2009, 08:48:09 am View in topic context
 Posted by [S]witch K'  in Ultimate Evil Shin Orochi God Konichigo SSJ2 (Started by Utsuho Reiuji June 06, 2009, 12:46:17 am
 Board: Edits & Add-ons

Quote
its a joke character??
It depends of your concept about joke characters. He obviously made it to be a crap (as he said).
Rare Akuma is a joke. This is shit.

ITS MEANT TO BE SHIT, LOOK AT WHAT HE IS IMITATING
    

Re: Ultimate Evil Shin Orochi God Konichigo SSJ2

 June 06, 2009, 08:18:44 am View in topic context
 Posted by [S]witch K'  in Ultimate Evil Shin Orochi God Konichigo SSJ2 (Started by Utsuho Reiuji June 06, 2009, 12:46:17 am
 Board: Edits & Add-ons

I can see two possibilities here:

1. He's really trying to do something, but obviously he needs a lot of improvement

2. He's trolling everyone with this bullshit. And holy fuck he's being successful.



its a joke character??
    

Re: Ultimate Evil Shin Orochi God Konichigo SSJ2

 June 06, 2009, 07:55:24 am View in topic context
 Posted by [S]witch K'  in Ultimate Evil Shin Orochi God Konichigo SSJ2 (Started by Utsuho Reiuji June 06, 2009, 12:46:17 am
 Board: Edits & Add-ons

    

Re: Ultimate Evil Shin Orochi God Konichigo SSJ2

 June 06, 2009, 01:42:10 am View in topic context
 Posted by [S]witch K'  in Ultimate Evil Shin Orochi God Konichigo SSJ2 (Started by Utsuho Reiuji June 06, 2009, 12:46:17 am
 Board: Edits & Add-ons

    

Re: Ultimate Evil Shin Orochi God Konichigo SSJ2

 June 06, 2009, 01:08:17 am View in topic context
 Posted by [S]witch K'  in Ultimate Evil Shin Orochi God Konichigo SSJ2 (Started by Utsuho Reiuji June 06, 2009, 12:46:17 am
 Board: Edits & Add-ons

konichigo was meant to be kons head on SSJ2 ichigos body
    

Re: Dissidia & Crisis core Model Viewer

 June 06, 2009, 12:36:46 am View in topic context
 Posted by [S]witch K'  in Dissidia & Crisis core Model Viewer (Started by [S]witch K' May 29, 2009, 05:49:40 am
 Board: Development

Ok I see why Rinoa wasn;t working, I haven't expored anything but I managed to see the basic models.

Basically when I load up the app it seems to go through all OVER9000 files and process them. I left my PC "idle" for a bit and noticed the CPU being at 50%, and it seems like it goes through them one by one. After a while I managed to get some things to come up.

EDT: SWTCH, as Cloudius is having problems with the textures, aren't you getting similar problems?

Yes i am having problems with the textures, But i have to make a layeded .PSD to do the textures properly
    

Re: How does P1 add as much life as he/she take from a successful attack on P2?

 June 06, 2009, 12:35:02 am View in topic context

Anytime Brah  :sugoi:
    

Re: Disgaea Shroom

 June 05, 2009, 02:59:47 pm View in topic context
 Posted by [S]witch K'  in Disgaea Shroom (Started by Spaz_Atack145 May 18, 2009, 07:32:00 pm
 Board: Projects

dOOMShroom


Funguy +1
    

Re: Fighter Factory Ultimate

 June 05, 2009, 02:54:19 pm View in topic context
 Posted by [S]witch K'  in Fighter Factory Ultimate (Started by O Ilusionista May 01, 2009, 10:05:38 pm
 Board: Projects

When is it projected to be released?