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[S]witch K'

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Messages by [S]witch K'

    

Re: How does P1 add as much life as he/she take from a successful attack on P2?

 June 05, 2009, 02:49:47 pm View in topic context

[State 0, LifeAdd]
type = LifeAdd
trigger1 = Movehit
value = 50

(Thats the SIMPLE version without taking into account all the damage dampening and stuff)
    

Re: I want to do something LEGENDARY haha

 June 05, 2009, 02:12:41 pm View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

For the info http://finalfantasy.wikia.com/wiki/Cloud_Strife/Dissidia
He's the kind of fighter that if you get close to him, you get hurt severely and hurled across the screen immediately. And he also gains moves where he's the one rushing at you, too.
Getsuga Tenshou ("Moon Fang Heaven's Ascent" here) looks cool, Slash Blow -> Omnislash v.5 -> Omnislash combo is damn poweful, Kuuga ("Aerial Fang") is fast and would work well as a diving attack in a classic fighting game, Cross Slash looks hella strong... Sonic Break doesn't look like much, though.

Lol ive been scouting this site for so long to get a solid moveslist to use,
    

Re: I want to do something LEGENDARY haha

 June 05, 2009, 02:03:01 pm View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

Ah but he's not doing a Dissidia convert! Leaving him free to give him what he wants. I'm just spraying out simple but viable ideas  :sugoi:
The thing with that is that giving him fire-ice-bolt etc. would require more work to make them actually different (and that would ony work to a limit) while it would require you to drop more of what he already has because you can't really give him 50 trillions moves. Giving him the moves he has in Dissidia would already be far more than enough.
He has Getsuga Tenshou as an anti-air, Kyougiri (cross Slash) as a ground short autocombo, Climhazard as a dashing attack, Kuuga as an air diving attack, Hakougeki (Blade Beam) as a projectile, Meteor Rain as a ground super, Braver as a super that can be done both on ground or in the air (air being the Dissidia version, not an immediate drop & slam), Rengiri and Slash Blow as "target combos", Omnislash v.5 as a follow-up super... And I haven't even talked about Garyou Tensei and Sonic Break yet.

Yeah, Long Movelist FTW??! bahaha
 :sugoi: :sugoi:


    

Re: I want to do something LEGENDARY haha

 June 05, 2009, 01:42:10 pm View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

Switch: I'll see what I can find myself first, but even if you send them to me I lack any good knowledge of animating. Better to not waste your time perhaps, but I'll see. My primary interests are in Crisis Core first but will try Dissidia as well, just need to find time for it haha

I've got 3ds Max but I think that's more to do with modelling than animating? I never tried to use it to animate, not sure if it's even capable. My use of that program was to port FFXI models over and then use 3DS to render them to make it look good, but I can only do it on a basic level, haven't fiddled with adding light/shadows, etc.

Quote
move wise, like Fire, Ice, Bolt, Cure (similar to Crisis Core projectiles)... Barrier (DEF-up? lol)
None of these are in Dissidia. Well, he has Fire-Fira-Firaga but that's all. And I don't think he needs them much...

Ill make the basics first, then put fire-fira-firaga in, in the next few updates after i release him.  :sugoi:

On the topic of Omnislash V5, If i made him do the rush from one side of the screen to he next,, and in AC it goes around all angles of the enemy, should i put an anim of him rushing from the background, to the screen, then away?

Too complicated, for now. I'd say just focus on animating it good and converting it to sprites (dunno how good you are but in my mind that's a shit load of work)


1st answer: Ok lol.
2nd answer: 3Ds max is capable of animation, Autodesk is good like that
3rdAnswer (About the shit load of work i have ahead of me): I AM IN FOR THE LONG HAUL, I guess ill add that anim in in an update too  :sugoi: :sugoi:
    

Re: I want to do something LEGENDARY haha

 June 05, 2009, 01:32:28 pm View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

Quote
move wise, like Fire, Ice, Bolt, Cure (similar to Crisis Core projectiles)... Barrier (DEF-up? lol)
None of these are in Dissidia. Well, he has Fire-Fira-Firaga but that's all. And I don't think he needs them much...

Ill make the basics first, then put fire-fira-firaga in, in the next few updates after i release him.  :sugoi:

On the topic of Omnislash V5, If i made him do the rush from one side of the screen to he next,, and in AC it goes around all angles of the enemy, should i put an anim of him rushing from the background, to the screen, then away?
    

Re: I want to do something LEGENDARY haha

 June 05, 2009, 01:26:12 pm View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

Nope I got home late in the last 3 days and was too tired to try.

I will try this weekend if I'm not working, unsure yet as there could be a need to.

hmmm, thats no good, if you ever want ANY of them just give me a bell, and ill send them over to you  :sugoi:
    

Re: I want to do something LEGENDARY haha

 June 05, 2009, 01:19:43 pm View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

I would say if you have to make any FF character it would need Devil May Cry type gameplay to match it.

Dante (Nero/Vergil) all have similar characteristics/physique/movement to FF-type characters.

AC Cloud is no different, just don't put over the top moves onto it and yesterday give it basic elements to make it more fun to chain stuff together like you can in DMC.

So simple stuff to animate/code, move wise, like Fire, Ice, Bolt, Cure (similar to Crisis Core projectiles)... Barrier (DEF-up? lol). And then you have the trademark limit breaks, all are simple to do as a special. Blade Beam can be a projectile that explodes after a certain range/time (so if p2 dodges it then the smaller fragments of the Blade Beam can still hit p2).

I just think with a classic gameplay setup you might struggle to fill in the animations or find new animations to use for other stuff.

And I agree with God's Anger, it depends on what the "sprites" allow you to do. If you can back flip it'll allow for some no CLSN roll backs, for example.

I'd put Omnislash in there as CPU only (or the once used in AC) to cock tease all FF7 fans out there.

Really wished I learned 3D animation before...


very very truee also,
 :sugoi:

Off topic - didyou get to extract the .GMOs lady kiki?? i hope you did...
    

Re: Hadouken, get it :p

 June 05, 2009, 12:16:49 pm View in topic context
 Posted by [S]witch K'  in Hadouken, get it :p (Started by Hadoabuser June 05, 2009, 01:47:29 am
 Board: Your Releases, older Mugen

OMGOMGOMGOMGOMG I GET IT!!!!!!! HADOU ------ KEN!! (The Character Ken off streetfighter merged with hadouken to make a really cute name) baahha
Sorry for the caps everybody, i just had to make a pointless post,



Very nice character, Keep it up :D
    

Re: I want to do something LEGENDARY haha

 June 05, 2009, 12:12:59 pm View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

(I edited my previous post, sorry)

haha edit your post as much as you want! :D im just looking to make you guys happy ay haha


So im going to go with a 4 button setup it looks like, to go with the Classic gameplay setup.
KOF + Extended Combo system then
    

Re: I want to do something LEGENDARY haha

 June 05, 2009, 11:26:19 am View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

Quote
First of all, what do the sprites allow you to do ?
If he's using the tool that was mentionned in another topic, he has the 3D model and he can animate it himself. He'll then get to take screenshots to have sprites. If he can animate the model, he can get the sprites.

yeah im making the anims myself then going to sprite them over the game model screenshots, because the 3d model will look a bit choppy  :sugoi:

Ill make the character as high res as i can, might just upsize the screenshots and work from there lol.
I don't think it would be our part to choose the gameplay for you.

oh i was just asking to see what people would like, not actually choose lol  :sugoi: :sugoi:
    

Re: Recommended MUGEN characters for beginners

 June 05, 2009, 11:08:50 am View in topic context
 Posted by [S]witch K'  in Recommended MUGEN characters for beginners (Started by Ashurex June 03, 2009, 09:55:53 pm
 Board: M.U.G.E.N Discussion

F1 - They begin to learn how to lose gracefully, then they can learn how to WIN LIKE A MAN
    

I want to do something LEGENDARY haha

 June 05, 2009, 11:07:02 am View in topic context
 Posted by [S]witch K'  in I want to do something LEGENDARY haha (Started by [S]witch K' June 05, 2009, 11:07:02 am
 Board: Idea Engineering

okay,, well like many Mugeneers i am planning to make an AC Cloud (This is where you cheer like freaks on Speed  :sugoi:)
I have ripped the 3D model, because i am pro and found a tool to rip dissidia models using the all powerful GOOGLE
Any suggestions??
What would you want me to put in there/NOT put in there,
What type of gameplay do YOU want, i dont really mind,
Any specific systems do all of you awesome mugen players want??



SWITCH OUT*---
    

Re: CVS Asura (Rugal-Akuma)

 June 05, 2009, 11:02:17 am View in topic context
 Posted by [S]witch K'  in CVS Asura (Rugal-Akuma)  (Started by Marancv February 13, 2009, 07:44:00 pm
 Board: Projects

ASURAASURAASURAASURAASURAASURAASURAASURAASURAASUR AASURAASURAASURAASURAASURAASURAASURAASURAASURAASU RAASURAASURAASURAASURAASURAASURAASURAASURAASURAAS URAASURAASURAASURAASURAASURAASURAASURAASURAASURAA SURAASURAASURAASURAASURAASURAASURAASURAASURAASURA ASURAASURAASURAASURAASURAASURAASURAASURAASURAASUR AASURAASURAASURAASURAASURAASURAASURAASURAASURAASU RAASURAASURAASURAASURAASURAASURAASURAASURAASURAAS URAASURA
    

Re: +18 NSFW NUde Rogue 1.3

 June 05, 2009, 10:41:34 am View in topic context
 Posted by [S]witch K'  in +18 NSFW NUde Rogue 1.3 (Started by Jessy June 04, 2009, 12:58:20 am
 Board: Your Releases, older Mugen

jessicas hot, rogues hot,

I LIKE bahahah
    

Re: most wanted characters for Mugen

 June 04, 2009, 11:24:25 am View in topic context
 Posted by [S]witch K'  in most wanted characters for Mugen (Started by Faisaijin August 28, 2007, 12:49:57 pm
 Board: M.U.G.E.N Discussion

KLONOA by TSUNAMIDUSHER  :sugoi: :sugoi: :sugoi: :sugoi:
    

Re: Monky D Luffy by Oki

 June 04, 2009, 11:23:48 am View in topic context
 Posted by [S]witch K'  in Monky D Luffy by Oki  (Started by â˜ Haruhi Suzumiya June 03, 2009, 03:27:59 pm
 Board: Found Releases

    

Re: Super Saiyan 2 Ichigo

 June 04, 2009, 11:21:50 am View in topic context
 Posted by [S]witch K'  in Super Saiyan 2 Ichigo (Started by *Ichiron47* May 11, 2009, 04:58:56 am
 Board: Projects

this topic....
just.....
 :'(
    

Re: Recommended MUGEN characters for beginners

 June 04, 2009, 08:25:59 am View in topic context
 Posted by [S]witch K'  in Recommended MUGEN characters for beginners (Started by Ashurex June 03, 2009, 09:55:53 pm
 Board: M.U.G.E.N Discussion

    

Re: Ripping NGBC sprites

 June 03, 2009, 11:47:19 am View in topic context
 Posted by [S]witch K'  in Ripping NGBC sprites (Started by Ashurex June 02, 2009, 02:02:49 am
 Board: M.U.G.E.N Development Help

youll find allll you need there, except most of the rips arent perfect axis
    

Re: Resolutions

 June 03, 2009, 11:46:23 am View in topic context
 Posted by [S]witch K'  in Resolutions (Started by KaiProton June 02, 2009, 11:54:46 pm
 Board: M.U.G.E.N Configuration Help

go with doubleres = 4