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[S]witch K'

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Messages by [S]witch K'

    

Dissidia & Crisis core Model Viewer

 May 29, 2009, 05:49:40 am View in topic context
 Posted by [S]witch K'  in Dissidia & Crisis core Model Viewer (Started by [S]witch K' May 29, 2009, 05:49:40 am
 Board: Development

Lets Breakkkkk IT DOWN REAL QUICK


CSO --->  ISO Tool http://www.psp-hacks.com/file/900
Then Extract all of the files (makes it easier because you're just looking for Package.bin in the USR file)
Search/Rip the .GMO files with the GitMO App ---->  http://www.richwhitehouse.com/index.php?postid=35

After you have the .GMO Files (i have ripped all of them, i will up shortly) Use mesh2rdm to View them and see what ones you want to convert into OBJ files (Drag the GMO onto mesh2rdm) once you have found the model you want to change into a OBJ (OR SMD) create a .txt document and write "mesh2rdm (the .gmo you want to convert).gmo (name you want to give it).obj -texpre (.gmos name again) -rotate -90 0 0 -scale 1.0 -objout"

THIS ALSO WORKS WITH .raw FILES TOO :D (For lady KiKi)

If you want a .smd change "objout" to "SMDout"
Save the .txt (into the same directory as the GMO you want to convert)
change the .txt to a .bat file (Batch file)
Double click the .BAT and you should be left with a .obj or a .smd (depending on what you wrote for the "out" Part) and a few PNGS (the textures)




THEN WHAMMO YOU HAVE YOURSELF THE MODEL!! YAA!!!! :sugoi: :sugoi:
BRB just going to figure out how to rip the anims too :D:D







http://homepage.eircom.net/~abyrne/Models/model9/tutorials_tut09.htm ----->  For animation in MILKSHAPE :D (Thanks Cloudius)
    

Re: Squall (FF8) Stance Help

 May 29, 2009, 05:46:48 am View in topic context
 Posted by [S]witch K'  in Squall (FF8) Stance Help (Started by Sean Altly May 25, 2009, 10:53:25 pm
 Board: M.U.G.E.N Development Help

    

Re: Pokemon's Cries Sound Rips

 May 28, 2009, 01:04:26 pm View in topic context
 Posted by [S]witch K'  in Pokemon's Cries Sound Rips (Now Looking For The Fainted Versions) (Started by SolidZone 26 May 28, 2009, 07:32:36 am
 Board: Development Resources

im not too sure, but you could rip them yourself  ??? :sugoi: :sugoi:
    

Re: SNES9K players?

 May 28, 2009, 01:02:55 pm View in topic context
 Posted by [S]witch K'  in SNES9K players? (Started by MDI May 25, 2009, 08:10:17 am
 Board: Gaming

im pretty keen, dont know what game though, Ill just Join in  :sugoi: :sugoi: :sugoi:
Anyone want to verse me??
(you choose the game)
    

Re: Squall (FF8) Stance Help

 May 28, 2009, 12:56:49 pm View in topic context
 Posted by [S]witch K'  in Squall (FF8) Stance Help (Started by Sean Altly May 25, 2009, 10:53:25 pm
 Board: M.U.G.E.N Development Help

Sorry for the double post, but if you have the dissidia PSP game, and you know how to dump it ( For your own personal use) which is legal, There is a Dissidia model viewer, i just downloaded it, and im going to test it as soon as i dump my own dissidia game, FEEDBACKTOMORROW!  :sugoi: :sugoi:

http://wiki.qhimm.com/Dissidia#Viewers_.2F_Extractors
    

Re: WIP Focus Series: Hyperion

 May 28, 2009, 08:01:50 am View in topic context
 Posted by [S]witch K'  in WIP Focus Series: Scorpion (Marvel comics) by Hobgoblin (Started by volzzilla May 28, 2009, 07:57:14 am
 Board: M.U.G.E.N Discussion

this idea is new, promoting other peoples WIPS.  You're like a reporter!!  :sugoi: :sugoi:

are you going to focus on up-and-coming mugen Creators??
    

Re: Ryu GoAnimate Sprite Sheet "Guile Added"

 May 28, 2009, 05:30:11 am View in topic context
 Posted by [S]witch K'  in Ryu GoAnimate Sprite Sheet "Chunli Added" (Started by Omega December 13, 2008, 04:14:33 pm
 Board: Resource Releases

because all they sprites they want arent there, only a few games are there, most of the stuff on goanimate are random things
    

Re: Clocktower Lifebars

 May 28, 2009, 05:26:47 am View in topic context
 Posted by [S]witch K'  in Lifebars I ripped (Started by Randomish May 23, 2009, 12:56:29 am
 Board: Resource Releases

hahahahahahah that would make sense, considering you posted them as "Clocktower lifebars"  :sugoi: :sugoi: :sugoi:
    

Re: Unusual Weapons?

 May 28, 2009, 05:25:50 am View in topic context
 Posted by [S]witch K'  in Unusual Weapons? (Started by dsm33606 May 23, 2009, 09:56:05 pm
 Board: M.U.G.E.N Discussion

    

Re: Clocktower Lifebars

 May 27, 2009, 07:33:31 am View in topic context
 Posted by [S]witch K'  in Lifebars I ripped (Started by Randomish May 23, 2009, 12:56:29 am
 Board: Resource Releases

Those are quite nice, could you post the whole setup?

Also, what game are they from?
    

Re: Ryu GoAnimate Sprite Sheet "Guile Added"

 May 27, 2009, 07:31:47 am View in topic context
 Posted by [S]witch K'  in Ryu GoAnimate Sprite Sheet "Chunli Added" (Started by Omega December 13, 2008, 04:14:33 pm
 Board: Resource Releases

These look nice. So you ripped them from a flash game? Impressive. ;)



GoAnimate is a Postcard/ Animation site where you dont have to drawr anything to make good animations :D
    

Re: Megaman Powered Up! - Protoman !NEW!

 May 27, 2009, 07:29:25 am View in topic context
 Posted by [S]witch K'  in Megaman Powered Up! - Protoman !NEW! (Started by Medevenx May 16, 2009, 10:05:33 am
 Board: Projects

Yes, the Medium punch from the other hand will go further and will be the 2nd punch in the combo. Well, I did want to go for a really unique gameplay. I still have no idea on what kind of gameplay he would have.

makes sense lol


    

Re: Megaman Powered Up! - Protoman !NEW!

 May 27, 2009, 06:56:28 am View in topic context
 Posted by [S]witch K'  in Megaman Powered Up! - Protoman !NEW! (Started by Medevenx May 16, 2009, 10:05:33 am
 Board: Projects

Kick 1  :sugoi: :sugoi:

I think that his punch should be from his other hand, going across his body, or are you going to make a punch like that for his medium or heavy punch ???
    

Re: Unusual Weapons?

 May 27, 2009, 06:53:22 am View in topic context
 Posted by [S]witch K'  in Unusual Weapons? (Started by dsm33606 May 23, 2009, 09:56:05 pm
 Board: M.U.G.E.N Discussion

Gambit & Oswald, Even though gambit has a super power that allows him to channel kinetic energy into his cards, oswald fights just as proficiently with his Cards.
    

Re: Captain Guile 5/18/2009

 May 27, 2009, 06:45:47 am View in topic context
 Posted by [S]witch K'  in Captain Guile 5/18/2009 (Started by eken55 April 23, 2009, 08:41:07 am
 Board: Your Releases, older Mugen

    

Re: Tryn to Make a specific Charecter

 May 27, 2009, 02:14:44 am View in topic context
 Posted by [S]witch K'  in Tryn to Make a specific Charecter (Started by ben1am May 10, 2009, 08:10:20 pm
 Board: Idea Engineering

Ohh i see
    

Re: most wanted characters for Mugen

 May 27, 2009, 01:53:42 am View in topic context
 Posted by [S]witch K'  in most wanted characters for Mugen (Started by Faisaijin August 28, 2007, 12:49:57 pm
 Board: M.U.G.E.N Discussion

Elizabeth Blanctorche
Iori Yagami XII
    

Re: Black Mount Fighting

 May 27, 2009, 01:49:56 am View in topic context
 Posted by [S]witch K'  in Black Mount Fighting (Started by OKP May 26, 2009, 09:58:52 pm
 Board: Your Releases, older Mugen

First try at stage making??  :)
    

Re: Blaze MKDA Mugen W.I.P

 May 27, 2009, 01:47:08 am View in topic context
 Posted by [S]witch K'  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

    

Re: Spinal_KI2 -R3-

 May 27, 2009, 01:46:27 am View in topic context
 Posted by [S]witch K'  in Spinal_KI2 -R3- (Started by Mr. I May 27, 2009, 01:42:42 am
 Board: Your Releases, older Mugen

I'm actually quite suprised that you made such a good character :sugoi: :sugoi: