Posted by [S]witch K'
in Dissidia & Crisis core Model Viewer (Started by [S]witch K' May 29, 2009, 05:49:40 amBoard: Development
CSO ---> ISO Tool http://www.psp-hacks.com/file/900
Then Extract all of the files (makes it easier because you're just looking for Package.bin in the USR file)
Search/Rip the .GMO files with the GitMO App ----> http://www.richwhitehouse.com/index.php?postid=35
After you have the .GMO Files (i have ripped all of them, i will up shortly) Use mesh2rdm to View them and see what ones you want to convert into OBJ files (Drag the GMO onto mesh2rdm) once you have found the model you want to change into a OBJ (OR SMD) create a .txt document and write "mesh2rdm (the .gmo you want to convert).gmo (name you want to give it).obj -texpre (.gmos name again) -rotate -90 0 0 -scale 1.0 -objout"
THIS ALSO WORKS WITH .raw FILES TOO
(For lady KiKi)If you want a .smd change "objout" to "SMDout"
Save the .txt (into the same directory as the GMO you want to convert)
change the .txt to a .bat file (Batch file)
Double click the .BAT and you should be left with a .obj or a .smd (depending on what you wrote for the "out" Part) and a few PNGS (the textures)
THEN WHAMMO YOU HAVE YOURSELF THE MODEL!! YAA!!!!

BRB just going to figure out how to rip the anims too
:Dhttp://homepage.eircom.net/~abyrne/Models/model9/tutorials_tut09.htm -----> For animation in MILKSHAPE
(Thanks Cloudius)





