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[S]witch K'

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Messages by [S]witch K'

    

Re: Ripping NES sprites?

 June 11, 2009, 09:20:51 am View in topic context
 Posted by [S]witch K'  in SOLVED (Started by programm June 10, 2009, 11:56:48 am
 Board: M.U.G.E.N Development Help

im sorry if the tools didnt work D; (wheres the cry emote?? D;)
    

Re: Dissidia & Crisis core Model Viewer

 June 11, 2009, 07:55:06 am View in topic context
 Posted by [S]witch K'  in Dissidia & Crisis core Model Viewer (Started by [S]witch K' May 29, 2009, 05:49:40 am
 Board: Development

OKay, haha

Well, i am going to make AC cloud, whos going to make someone else?
    

Re: pal2.act only shows at 'Stand' Animation

 June 11, 2009, 07:50:56 am View in topic context
 Posted by [S]witch K'  in pal2 prob - SOLVED (Started by programm June 11, 2009, 07:11:47 am
 Board: M.U.G.E.N Development Help

did you optimise all of the sprites??
    

Re: Ripping NES sprites?

 June 10, 2009, 12:39:25 pm View in topic context
 Posted by [S]witch K'  in SOLVED (Started by programm June 10, 2009, 11:56:48 am
 Board: M.U.G.E.N Development Help

artmoney + animget



orrrrrrrrrrrrrrrrr


http://www.zophar.net/utilities/nesgraph.html

Graphics Extractor and Inserter  ---    These really cool programs by Jair rip graphics tiles from an NES ROM and converts them into easy to edit Windows bitmaps. After that, you can use Graphics Inserter to put your modified tiles back into the ROM! Source included.
    

Re: Dissidia & Crisis core Model Viewer

 June 10, 2009, 12:36:46 am View in topic context
 Posted by [S]witch K'  in Dissidia & Crisis core Model Viewer (Started by [S]witch K' May 29, 2009, 05:49:40 am
 Board: Development

    

Re: Dissidia & Crisis core Model Viewer

 June 10, 2009, 12:29:37 am View in topic context
 Posted by [S]witch K'  in Dissidia & Crisis core Model Viewer (Started by [S]witch K' May 29, 2009, 05:49:40 am
 Board: Development

  transparency I think Milk shape does it automatically I think .  Or it deepens on the graphic card , for what I could see some of the vertices come out glichy here at work. At my house I don’t have that problem. The pc at work uses a radeon 7000  card an old one. at my pc has an nvida 8800 card . I don’t know the limits of milk shape. I don’t know if I need a pluggin so I can see the model better. I hope it works for you.



Thankyou kronos, can i put that in my first post??


now for a HUGE step in my cloud muahahahha
    

Re: I come from MI and..

 June 10, 2009, 12:24:04 am View in topic context
 Posted by [S]witch K'  in I come from MI and.. (Started by Souther June 09, 2009, 12:48:52 pm
 Board: Introductions and Guides

    

Re: I come from MI and..

 June 09, 2009, 01:04:19 pm View in topic context
 Posted by [S]witch K'  in I come from MI and.. (Started by Souther June 09, 2009, 12:48:52 pm
 Board: Introductions and Guides

    

Re: New Ryu Fighting system tutorial videos.

 June 09, 2009, 12:21:13 pm View in topic context
 Posted by [S]witch K'  in New Ryu Fighting system tutorial videos. (Started by ryuproject May 15, 2009, 11:35:30 am
 Board: M.U.G.E.N Discussion

Sooo smalll ...
    

Re: Comic Superhero WIPs throughout the community

 June 09, 2009, 12:13:04 pm View in topic context
 Posted by [S]witch K'  in Comic Superhero WIPs throughout the community (Started by volzzilla May 31, 2009, 12:37:52 am
 Board: M.U.G.E.N Discussion

im sure that ive seen that Batman just released?
    

Re: Which KFM has SFA hitsparks?

 June 09, 2009, 12:08:19 pm View in topic context
 Posted by [S]witch K'  in Which KFM has SFA hitsparks? (Started by dbreeder June 07, 2009, 04:06:32 am
 Board: M.U.G.E.N Discussion

yeah, it wouldve been in the fight.sff
    

Re: Dissidia & Crisis core Model Viewer

 June 09, 2009, 11:27:26 am View in topic context
 Posted by [S]witch K'  in Dissidia & Crisis core Model Viewer (Started by [S]witch K' May 29, 2009, 05:49:40 am
 Board: Development

Quote
Hurry up with cecil and golbaz? you want me to sheet them??
Shitting them would be faster ! :ninja:

And yeah, applying texture to a model is generally hard. Hell, I had problems applying a Planet texture to a sphere in VTK. --;

lol shitting them would be faster, but as i said in my other thread, im happy to help and do whatever cause mugen is a good way to relieve stress,
    

Re: Shermie Updated April 29'th.

 June 09, 2009, 10:32:21 am View in topic context
 Posted by [S]witch K'  in Shermie Updated April 29'th. (Started by Van's April 01, 2009, 12:18:07 pm
 Board: Your Releases, older Mugen

    

Re: Dissidia & Crisis core Model Viewer

 June 09, 2009, 08:38:51 am View in topic context
 Posted by [S]witch K'  in Dissidia & Crisis core Model Viewer (Started by [S]witch K' May 29, 2009, 05:49:40 am
 Board: Development

    

Re: Sprite Packs/sound packs ~ the websites

 June 09, 2009, 07:32:31 am View in topic context
 Posted by [S]witch K'  in Sprite Packs/sound packs ~ the websites (Started by Just No Point March 30, 2005, 08:34:52 pm
 Board: Resource Releases

lol, no problem
    

Re: Blaze MKDA Mugen W.I.P

 June 08, 2009, 01:24:03 pm View in topic context
 Posted by [S]witch K'  in Blaze MKDA Mugen W.I.P (Started by Xclusive April 30, 2009, 07:38:12 am
 Board: Projects

haha, ill modify my quotes too
    

Re: Shermie Updated April 29'th.

 June 08, 2009, 01:21:47 pm View in topic context
 Posted by [S]witch K'  in Shermie Updated April 29'th. (Started by Van's April 01, 2009, 12:18:07 pm
 Board: Your Releases, older Mugen

    

Re: Dissidia & Crisis core Model Viewer

 June 08, 2009, 12:11:50 pm View in topic context
 Posted by [S]witch K'  in Dissidia & Crisis core Model Viewer (Started by [S]witch K' May 29, 2009, 05:49:40 am
 Board: Development

Hurry up with Cecil and Golbaz already  :P





list of more tools my niggas

http://www.richwhitehouse.com/index.php?content=inc_projects.php#prjmp4

Thanks for Trying to help  :sugoi: :sugoi:
Hurry up with cecil and golbaz? you want me to sheet them??



Those pose are existing models in the batch of files.
They have no bone structure so you cant animate them.
For example Filename_16837800.gmo is the Squall pose.


But it is veeeeery easy to make the bones and Handles and stuff, so ill start working on animating them soon  :sugoi: :sugoi:
    

Re: Shermie Updated April 29'th.

 June 07, 2009, 12:00:16 pm View in topic context
 Posted by [S]witch K'  in Shermie Updated April 29'th. (Started by Van's April 01, 2009, 12:18:07 pm
 Board: Your Releases, older Mugen

I can't find the motivation to code the Orochi mode, I will probably do it as soon as I feel like it.

its wierd how when a good creator gives out an awesome product, people always want more, when the creator has a good reason to not code another character, the Leechers always rage..... hmmmm.....


very very nice work anjel  :sugoi:
    

Re: Isabella Valentine

 June 07, 2009, 11:47:32 am View in topic context
 Posted by [S]witch K'  in Isabella Valentine (Started by Green May 14, 2009, 11:18:23 pm
 Board: Projects