YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
reiko26 is Offline
Contact reiko26:

reiko26

User

Messages by reiko26

    

Re: SNK Sakura Kasugano/ Project

 November 30, 2010, 08:40:20 pm View in topic context
avatar  Posted by reiko26  in SNK Sakura Kasugano/ New Video! (Started by D.Girl July 09, 2010, 05:34:52 am
 Board: Projects

I agree. so im going to go with the second one IMO  ;)
    

Re: SNK Sakura Kasugano/ Project

 November 27, 2010, 01:59:05 am View in topic context
avatar  Posted by reiko26  in SNK Sakura Kasugano/ New Video! (Started by D.Girl July 09, 2010, 05:34:52 am
 Board: Projects

this is very nice. i noticed that this topic hasnt been touched for a while but i would love to see this character make an impact on the mugen community. I would welcome your work anytime.
    

Re: SVC style Adon W.I.P.

 November 24, 2010, 08:12:20 am View in topic context
avatar  Posted by reiko26  in SVC style Adon W.I.P. (Started by reiko26 November 20, 2010, 04:49:51 pm
 Board: Projects

I can help you converting some of his sprites once i get some free time.
I'd love to see what else you've made.

Thanks dude that is like music to my ears, thanx man i really apreciate that.
    

Re: SVC style Adon W.I.P.

 November 24, 2010, 08:10:35 am View in topic context
avatar  Posted by reiko26  in SVC style Adon W.I.P. (Started by reiko26 November 20, 2010, 04:49:51 pm
 Board: Projects

That looks pretty good. How much have you done so far?

Also, SvC Chaos 2? Sounds interesting.

well ive gathered alot of already made svc chars,(i didnt make them and yes, i will ask for permission to use them before releasing the game, well the game is like 50% done being that the characters are being tweaked due to some of them being overpowered but i want the chars to fight with a simple ai that is not to hard but not so easy as well. and im still spriting adon as you can see lol, so it will be a while.
    

Re: SVC style Adon W.I.P.

 November 23, 2010, 12:43:50 pm View in topic context
avatar  Posted by reiko26  in SVC style Adon W.I.P. (Started by reiko26 November 20, 2010, 04:49:51 pm
 Board: Projects

Wow, looks really cool :o good luck with Adon, I hope you can sprite him to convert in a character ;D

oh absolutely, as im doing a SVC chaos 2 however i would like to team up with thedge being that he loves doing the snk style fighters, i think we would make a killer game.

@O Ilusionista
thanx dude im going to keep at it til i finish the job.
    

Re: SVC style Adon W.I.P.

 November 21, 2010, 05:17:47 am View in topic context
avatar  Posted by reiko26  in SVC style Adon W.I.P. (Started by reiko26 November 20, 2010, 04:49:51 pm
 Board: Projects

thanx alot guys and yes, im using joe higashi as the base. but i will edit moves so that it will not feel like your playing with a joe clone. lol
    

SVC style Adon W.I.P.

 November 20, 2010, 04:49:51 pm View in topic context
avatar  Posted by reiko26  in SVC style Adon W.I.P. (Started by reiko26 November 20, 2010, 04:49:51 pm
 Board: Projects

Ive noticed that there are 2 others working on a version of svc style Adon but instead of waiting, im doing my own. cant really say when a beta will be out but know this, im in it till he is complete.


this is just 2 of the sprites many sprites that ive done already. i posted these being that these are the recent ones i finished.
    

SVC style Adon W.I.P.

 November 20, 2010, 08:53:57 am View in topic context
avatar  Posted by reiko26  in SVC style Adon W.I.P. (Started by reiko26 November 20, 2010, 08:53:57 am
 Board: Graphics

Ive noticed that there are 2 others working on a version of svc style Adon but instead of waiting, im doing my own. cant really say when a beta will be out but know this, im in it till he is complete.


this is just 2 of the sprites many sprites that ive done already. i posted these being that these are the recent ones i finished.
    

Re: reiko 26 mortal kombat wip

 December 10, 2009, 10:45:55 am View in topic context
avatar  Posted by reiko26  in reiko 26 mortal kombat wip (Started by reiko26 December 06, 2009, 01:45:38 am
 Board: Projects

sektor is finished and is being coded for regular mugen and for mkp. cyrax will be done in about 3 weeks and smokes time of finish will follow a little after cyrax.
    

Re: reiko 26 mortal kombat wip

 December 09, 2009, 12:54:38 pm View in topic context
avatar  Posted by reiko26  in reiko 26 mortal kombat wip (Started by reiko26 December 06, 2009, 01:45:38 am
 Board: Projects

.....a shao kahn teaser my wip of shao kahn's soul steal

:o
    

Re: reiko 26 mortal kombat wip

 December 08, 2009, 10:32:17 am View in topic context
avatar  Posted by reiko26  in reiko 26 mortal kombat wip (Started by reiko26 December 06, 2009, 01:45:38 am
 Board: Projects

thanx for the compliment of my sprite work.sektor is already complete and is getting coded now.cyrax and smoke are being worked on now so ill have them done soon and for release to all that wants them."all my characters will be released for mkp and regular mugen, but may vary a little in game play. ;D
    

Re: reiko 26 mortal kombat wip

 December 07, 2009, 08:47:26 pm View in topic context
avatar  Posted by reiko26  in reiko 26 mortal kombat wip (Started by reiko26 December 06, 2009, 01:45:38 am
 Board: Projects

thanx dude,and yes gabe is helping out as well.we are going to try and revive mkp mugen with not only new looks but new abilities as well while staying close to the original moves and storyline. ill keep you all posted and informed. :) as you can see,i just started on cyber smoke, i just finished sektor,and now working on cyrax.im now doing work for a mkp that arellonx is doing. i mainly just do sprites. but here is an xclusive peek at smoke and the other 2 cybers o_O

5%
100%
20%
    

reiko 26 mortal kombat wip

 December 06, 2009, 01:45:38 am View in topic context
avatar  Posted by reiko26  in reiko 26 mortal kombat wip (Started by reiko26 December 06, 2009, 01:45:38 am
 Board: Projects

for you guys that dont know,I am the mugen newbie reiko26 and i specialize in custom spritesheets for mortal kombat projects as you can see below the works that ive done. i completed sektor in one months time all is to be done is coding for him as im working on cyrax and smoke as of now. if any one has any ideas,im very open to suggestions and opinions. I am currently looking for people that are very serious about completing a superior mortal kombat project that rivals over the past ones. also i have gained help from bleed and now currently doing work with arellonx,xclusive,and simpli.any other spriters are welcomed to team up with me as it is hard for one man to do spritings by himself. i can lay down a few sprites for characters as specified but will like to get more help so that we can bring something new thats never been introduced with mkp along with new stages and old,with new character designs and new moves. well i said it. now lets get it started.
    

Re: *'MORTAL KOMBAT AFTER-REALM '*

 December 06, 2009, 01:03:11 am View in topic context
avatar  Posted by reiko26  in *'MORTAL KOMBAT AFTER-REALM '* (Started by ArellonX July 26, 2009, 05:48:45 am
 Board: Idea Engineering

arellonx whats good my dude? i got sektors sprites complete in my wip im working on cyrax and smoke now.get at me on the forum aiight.
    

Re: mortal kombat mugen sektor WIP

 December 06, 2009, 12:47:24 am View in topic context
avatar  Posted by reiko26  in mortal kombat mugen sektor WIP (Started by reiko26 November 12, 2009, 10:58:35 am
 Board: Idea Engineering

sorry it took so long to respond.i would love to be on a team, only if everyone is serious about reviving the mk project without procrastinating.
    

mortal kombat mugen sektor WIP

 November 12, 2009, 10:58:35 am View in topic context
avatar  Posted by reiko26  in mortal kombat mugen sektor WIP (Started by reiko26 November 12, 2009, 10:58:35 am
 Board: Idea Engineering

tell me what you guys think.oh yeah. i am new to creating characters.i borrowed the design from someone elses but if  going to do the whole character instead of just one sprite.