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Snowwolf

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Messages by Snowwolf

    

Re: R@CE 45 STYLE TMNT WIP Thread

 December 01, 2013, 10:42:53 am View in topic context
 Posted by Snowwolf  in R@CE 45 STYLE TMNT WIP Thread (Started by ~Hale "R@CE" Caesar~ September 28, 2012, 03:12:17 am
 Board: Projects

This is my thought. I made chars because I like to see them live on mugen.
It's may be depressed when few people care or like your work.
But I feel it's fine if you have passion in mugen. Lots of people call my stuff is junk but I don't care too much.
I like the chars the way I made, that's enough.

I played with this engine since 2002. such a long time. Passion is the most important.
If you are really tired, you can rest for a while.

Sorry for my bad English, I don't know if I convey my thought.
    

Re: Shin Koihime Musou: Otome Taisen

 August 24, 2013, 11:41:42 am View in topic context
 Posted by Snowwolf  in Shin Koihime Musou: Otome Taisen (Started by Freezeman June 09, 2013, 03:52:27 pm
 Board: Development Resources

    

Re: Shin Koihime Musou: Otome Taisen

 August 24, 2013, 05:36:11 am View in topic context
 Posted by Snowwolf  in Shin Koihime Musou: Otome Taisen (Started by Freezeman June 09, 2013, 03:52:27 pm
 Board: Development Resources

Nice tools, but there is a problem.
The save all sprites function doesn't work.
I guess I have to rip one by one.
Another question is where to find the portraits and the ultra move movie sprite.
I can't find them in chars' selection and common effects.
    

Re: Ninja Megazord By RedLine

 April 27, 2013, 06:24:55 pm View in topic context
 Posted by Snowwolf  in Ninja Megazord By RedLine (Started by Redline(korean) April 22, 2013, 07:10:23 pm
 Board: Your Releases, Mugen 1.0 +

This brings back memories. I used to watch the cartoon in childhood.
    

Kurahashi_Tokimi released

 April 27, 2013, 02:45:06 pm View in topic context
 Posted by Snowwolf  in Kurahashi_Tokimi released (Started by Snowwolf April 27, 2013, 02:45:06 pm
 Board: Your Releases, Mugen 1.0 +

    

Narukana_s released

 April 18, 2013, 04:47:25 pm View in topic context
 Posted by Snowwolf  in Narukana_s released (Started by Snowwolf April 18, 2013, 04:47:25 pm
 Board: Edits & Addons 1.0+

She was edited from IF's Narukana.

She came from a game called the spirit of eternity sword 2.
Warning, Warning, 99% of her attacks are projectile. Don't try if you can't accept.
Though she acts like a walking fortress, she can be beaten easily in melee combat.

Compared to the original, she can't fly now and doesn't have super armor.

http://steve674.myweb.hinet.net/mugen/
or
http://sdrv.ms/175Ab40
    

Re: Fake_okami released

 February 23, 2013, 08:30:10 am View in topic context
 Posted by Snowwolf  in Fake_okami released (Started by Snowwolf September 18, 2012, 11:37:32 am
 Board: Your Releases, Mugen 1.0 +

Thanks for posting the feedback.
Yeah, I know that she is kind of cheap.
I have no intention to balance her since it against my original plan.
The most above problems you refer are my making style. This kind of hobby is hardly to change.
Actually I have a lot of chars with AI patch who can beat her,such as some of GG chars.
If anyone want to balance her, feel free to do that.

By the way, most movie kills are removed for a while.
To RicePidove, so I let you have intention to touch Mugen again.
A surprise after I saw you post a topic about Touhou on your website and take most of things down.
    

Re: UNO Tag System ver. 2.5 - (Updated: 12/02/12)

 February 21, 2013, 11:06:56 am View in topic context
 Posted by Snowwolf  in Uno Tag System ver. 2.5 - (now working with ver. 3.0) (Started by UnoShe August 26, 2012, 09:18:29 am
 Board: Your Releases, Mugen 1.0 +

I have one question, my char seldom switch with his partner.
Is there a way to raise the chance?
Mugen version 1.0
    

Re: My Maverick Works updated 12/28

 December 31, 2012, 11:28:05 am View in topic context
 Posted by Snowwolf  in My Maverick Works updated 1/07 (Started by Snowwolf December 22, 2012, 10:32:25 am
 Board: Your Releases, Mugen 1.0 +

The last update of 2012, Jet-Stingray owned the sea.
This one takes some times because its cold here.

     Posted: January 07, 2013, 11:36:35 am
2013/1/07
Finished two X5 bosses update.
    

Re: My Maverick Works updated

 December 25, 2012, 08:42:24 am View in topic context
 Posted by Snowwolf  in My Maverick Works updated 1/07 (Started by Snowwolf December 22, 2012, 10:32:25 am
 Board: Your Releases, Mugen 1.0 +

So the OHKO move does not instant kill opponents anymore, right?
Eitherway, it seems, that you added some cooldown to Cyber Peacock's laser move, so I have to try it out nonetheless.

It won't kill you only when you can dodge it or use special guard ability.
Yes, I add some cold down time and it can't be perform in the air now.

By the way, I have found X4 bosses' sound, they will have there sound next time.
Still lacks of others.

     Posted: December 26, 2012, 05:15:22 pm
12/26
This time is Slash-beast, he is not that cheap now.
The video is still old, I am going to sleep.

Dragoon, peacock and owl are also updated.
Fixed a small bug in the animation.
    

Re: My Maverick Works updated

 December 25, 2012, 05:31:09 am View in topic context
 Posted by Snowwolf  in My Maverick Works updated 1/07 (Started by Snowwolf December 22, 2012, 10:32:25 am
 Board: Your Releases, Mugen 1.0 +

    

Re: My Maverick Works updated

 December 24, 2012, 08:17:43 am View in topic context
 Posted by Snowwolf  in My Maverick Works updated 1/07 (Started by Snowwolf December 22, 2012, 10:32:25 am
 Board: Your Releases, Mugen 1.0 +

I decide to change this topic to my Mavericks updating thread.
News will be post here.

This time is for Cyber-peacock and Storm-Owl, check the top.
    

Re: Magma-Dragoon updated

 December 22, 2012, 03:31:32 pm View in topic context
 Posted by Snowwolf  in My Maverick Works updated 1/07 (Started by Snowwolf December 22, 2012, 10:32:25 am
 Board: Your Releases, Mugen 1.0 +

Yes, the future plan is to make the mavericks' damage more normal, some of them may have new hypers and effects. Though not all of them will have it.
    

My Maverick Works updated 1/07

 December 22, 2012, 10:32:25 am View in topic context
 Posted by Snowwolf  in My Maverick Works updated 1/07 (Started by Snowwolf December 22, 2012, 10:32:25 am
 Board: Your Releases, Mugen 1.0 +

Mattrex & Theskiver

This two don't change much. Just fix some bugs, add two common moves, add some effects.
Theskiver's OHK move is redone.

Screenshot
Spoiler, click to toggle visibilty
Spoiler, click to toggle visibilty

========================================================
Jet-Stingray

Screenshot
Spoiler, click to toggle visibilty

Damage reduced.
Moves adjusted.
Bug fixed.
OHK move remade.

========================================================

Slash-beast

Screenshot
Spoiler, click to toggle visibilty

Damage reduced.
Moves adjusted.
Bug fixed.
OHK move remade.

I think this one is a big update, he is more weak now.
----------------------------------------------------------------------------------------------
Cyber-peacock

Screenshot
Spoiler, click to toggle visibilty

Damage reduced.
Moves adjusted.
Bug fixed.
OHK move remade

I fixed the laser move, it can't hit you again and again now.
----------------------------------------------------------------------------------------------
Storm-Owl

Screenshot
Spoiler, click to toggle visibilty

Damage reduced.
Moves adjusted.
Bug fixed.

He is still spamming, but may more balanced now.
----------------------------------------------------------------------------------------------
Magma-Dragoon

Screenshot
Spoiler, click to toggle visibilty

Well, a long time ago project, It brings back memories.
In the past, he could deal a huge amount of damage by just firing hadoken.
Now the damage is more normal, but still a projectile spammer.

Remade moves, new hyper, use some of isu's Mokou effects.
----------------------------------------------------------------------------------------------
Download
http://steve674.myweb.hinet.net/mugen/
or
http://sdrv.ms/RNSQy4
    

Re: Mito_Mashiro released

 November 01, 2012, 09:20:17 am View in topic context
 Posted by Snowwolf  in Mito_Mashiro released (Started by Snowwolf October 31, 2012, 01:54:46 pm
 Board: Your Releases, Mugen 1.0 +

Well, adjusted the damage a little.
Though the damage is huge, The supers are easily to block.
I use Warusaki3's Godrugal to test.

Now I know the image link is broken to most people, change to the other.
    

Mito_Mashiro released

 October 31, 2012, 01:54:46 pm View in topic context
 Posted by Snowwolf  in Mito_Mashiro released (Started by Snowwolf October 31, 2012, 01:54:46 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: 3 chars updated & Tamamo-no-mae released

 October 21, 2012, 04:39:06 am View in topic context
 Posted by Snowwolf  in 3 chars updated & Tamamo-no-mae released (Started by Snowwolf October 20, 2012, 05:52:13 pm
 Board: Your Releases, Mugen 1.0 +

After playing with Fake_Okami (Or Amaterasu) for a few minutes, I noticed that she doesn't have a voice. If you want, here is the voice rips of her from Marvel vs. Capcom 3. I did not rip these, Hoshi did so credit him. The reason I uploaded these because the link to download them is broken: http://www.mediafire.com/?jy6chvgeh5ual6p

Hope these help.
I think its inappropriate to use wolf sound since she is fighting in human form.
Thanks anyway.
    

3 chars updated & Tamamo-no-mae released

 October 20, 2012, 05:52:13 pm View in topic context
 Posted by Snowwolf  in 3 chars updated & Tamamo-no-mae released (Started by Snowwolf October 20, 2012, 05:52:13 pm
 Board: Your Releases, Mugen 1.0 +

BAGIRA_EX & BARUGANODON_EX
Change OHK BGM.

Kinu_ex
1.Change the super beam hyper move.
2.Change OHK BGM.

-------------------------------------------------------------------
Tamamo-no-mae
This is an edited char
Original author:みr(mir)


What's done
1.Change to 6 button
2.New special moves.
3.New hyper moves.
4.No mp system anymore.
5.Non scalable AI added.



My Homepage:http://steve674.myweb.hinet.net/mugen/
Skydrive:http://sdrv.ms/RQIT0H
Video:http://youtu.be/zbcmKSHX_cI
    

Re: Fake_okami released

 October 09, 2012, 04:14:26 pm View in topic context
 Posted by Snowwolf  in Fake_okami released (Started by Snowwolf September 18, 2012, 11:37:32 am
 Board: Your Releases, Mugen 1.0 +

Well thanks a lot.
Updated her and Lucifeller_EX.
    

Re: Fake_okami released

 September 28, 2012, 12:44:03 pm View in topic context
 Posted by Snowwolf  in Fake_okami released (Started by Snowwolf September 18, 2012, 11:37:32 am
 Board: Your Releases, Mugen 1.0 +

Oh, and I have an idea on what to do with the shoppy Intro of hers (with the Bomb miracle) switch it back to being a win pose. She could have multiple winposes, and perhaps a different Intro...

Yes, she can, but I am lack of ideas.