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Makurayami

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Messages by Makurayami

    

Re: Winmugen space bar problem

 April 29, 2013, 08:28:44 pm View in topic context
 Posted by Makurayami  in Winmugen space bar problem  (Started by Yardley April 15, 2013, 03:08:23 am
 Board: M.U.G.E.N Configuration Help

Well if it's been taken care of, you should change this topic to solved.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 29, 2013, 07:40:59 pm View in topic context
 Posted by Makurayami  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 29, 2013, 06:11:33 pm View in topic context
 Posted by Makurayami  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

But Chaotic's DL link is right there....

If that's not it, maybe you should be more specific about what you're looking for.

EDIT: Ninja'd by Basara
    

Re: Mugen in 10 Years, Where Will We Be?

 April 29, 2013, 04:03:26 pm View in topic context
 Posted by Makurayami  in Mugen in 10 Years, Where Will We Be? (Started by TRUEMicah April 27, 2013, 09:35:45 pm
 Board: M.U.G.E.N Discussion

But seriously, who cares about MUGEN 1.1?

MUGEN 1.0 is a super stable engine and it serves our needs well.
Mugen 1.0 :
http://i449.photobucket.com/albums/qq220/scornoz/mugen2-11.png
vs Mugen 1.1 :
http://img705.imageshack.us/img705/2059/mugen000.png
Look at how there's no colorloss on the top right in Mugen 1.1.
32 bits images bitches, with alpha channel for transparency.
GFX card accelaration, so any number of layers and graphics doesn't slow down Mugen. Stages that run at 10fps on my computer in 1.0 run at a smooth 60fps in 1.1.
Animations have much more options now, making it easier to create effects that would use many helpers and tricks in 1.0.
And stage zooming, but that's just fancy and not so important.
Damn tease.  I keep waiting for this to be released, but alas there seems to be no date in sight.
    

Re: Tekken and Street Fighter 4 chars making

 April 29, 2013, 02:34:35 pm View in topic context
 Posted by Makurayami  in Tekken, Street Fighter, Virtua Fighter, Mortal Kombat DoA chars making and more (Started by chuchoryu October 16, 2012, 02:32:35 am
 Board: Projects

Not because people doesn't says "woah, nice +1" means they hate you. Maybe it's because people sees that your work have potential and need to be improved, that's all.
^This so much.  Far too many creators don't get this.
    

Re: MS paint Action Fullgame idea WIP site Check Out!

 April 29, 2013, 02:29:18 pm View in topic context
 Posted by Makurayami  in Duck@ss Comic Heroes *Disturbed for now* (Started by DuckSS Farm February 18, 2013, 09:28:40 pm
 Board: Projects

oh yeah?
you will...
No, I wont.
don't associate my name with any of this
now he is imitating a titiln
Do you have a problem with it that I have the same problem like Titlin had?
You don't have the same problem that titlin had, you just didn't get a full character like you wanted so you threw a tantrum  ::)

As soon as he said he'd make you a full character, your attitude did an abrupt 180.
    

Re: MS paint Action Fullgame idea WIP site Check Out!

 April 25, 2013, 09:39:02 pm View in topic context
 Posted by Makurayami  in Duck@ss Comic Heroes *Disturbed for now* (Started by DuckSS Farm February 18, 2013, 09:28:40 pm
 Board: Projects

I don't need to cum on opponents, just shoot fire from my dick.  Haha, this game is gunna be crazy.
    

Re: MS paint Action Fullgame idea WIP site Check Out!

 April 25, 2013, 09:25:26 pm View in topic context
 Posted by Makurayami  in Duck@ss Comic Heroes *Disturbed for now* (Started by DuckSS Farm February 18, 2013, 09:28:40 pm
 Board: Projects

    

Re: Winmugen space bar problem

 April 25, 2013, 05:47:57 pm View in topic context
 Posted by Makurayami  in Winmugen space bar problem  (Started by Yardley April 15, 2013, 03:08:23 am
 Board: M.U.G.E.N Configuration Help

I took a look at it and I have no idea why the debug key will not disable properly.  The creator must have done something odd when they made the fullgame.
    

Re: MS paint Action Fullgame idea WIP site Check Out!

 April 25, 2013, 04:44:11 pm View in topic context
 Posted by Makurayami  in Duck@ss Comic Heroes *Disturbed for now* (Started by DuckSS Farm February 18, 2013, 09:28:40 pm
 Board: Projects

    

Re: MS paint Action Fullgame idea WIP site Check Out!

 April 25, 2013, 12:23:52 am View in topic context
 Posted by Makurayami  in Duck@ss Comic Heroes *Disturbed for now* (Started by DuckSS Farm February 18, 2013, 09:28:40 pm
 Board: Projects

It's more that everyone just wants to see what they would look like through Duck's eyes.
    

Re: Ultimate Gohan Released by Miaoyu [Mugen DBZ Dream]

 April 25, 2013, 12:22:55 am View in topic context
 Posted by Makurayami  in Ultimate Gohan Released by Miaoyu [Mugen DBZ Dream] (Started by stig87 April 24, 2013, 08:18:30 pm
 Board: Found Releases 1.0+

    

Re: MS paint Action Fullgame idea WIP site Check Out!

 April 25, 2013, 12:20:17 am View in topic context
 Posted by Makurayami  in Duck@ss Comic Heroes *Disturbed for now* (Started by DuckSS Farm February 18, 2013, 09:28:40 pm
 Board: Projects

Duck, if you want to include me, you can use my avatar as a base.  Dead/evil dude that shoots fire from his crotch.
    

Re: Ultimate Gohan Released by Miaoyu [Mugen DBZ Dream]

 April 24, 2013, 09:08:23 pm View in topic context
 Posted by Makurayami  in Ultimate Gohan Released by Miaoyu [Mugen DBZ Dream] (Started by stig87 April 24, 2013, 08:18:30 pm
 Board: Found Releases 1.0+

    

Re: Ultimate Gohan Released by Miaoyu [Mugen DBZ Dream]

 April 24, 2013, 08:43:01 pm View in topic context
 Posted by Makurayami  in Ultimate Gohan Released by Miaoyu [Mugen DBZ Dream] (Started by stig87 April 24, 2013, 08:18:30 pm
 Board: Found Releases 1.0+

    

Re: MS paint Action Fullgame idea WIP site Check Out!

 April 24, 2013, 08:27:02 pm View in topic context
 Posted by Makurayami  in Duck@ss Comic Heroes *Disturbed for now* (Started by DuckSS Farm February 18, 2013, 09:28:40 pm
 Board: Projects

    

Re: SSGoku270's Requests

 April 23, 2013, 11:18:52 pm View in topic context
 Posted by Makurayami  in SSGoku270's Requests (Started by SSGoku270 March 17, 2013, 12:18:51 pm
 Board: Requests

    

Re: Tetsu AI PATCH

 April 23, 2013, 11:14:03 pm View in topic context
 Posted by Makurayami  in Lanier1996's Requests (Started by Lanier1996 April 18, 2013, 11:26:51 pm
 Board: Requests

    

Re: Idaho WIPs (Current: Link)

 April 23, 2013, 10:41:26 pm View in topic context
 Posted by Makurayami  in Idaho WIPs (Current: Joker, Hayabusa, Classic Moon) Spriters Wanted! (Started by ThatIdahoGuy July 21, 2012, 10:52:06 pm
 Board: Projects

Reference images for anyone that needs ideas:

Spoiler: Four Swords (the green is his Wind Waker outfit as well) (click to see content)
Spoiler: Dark Link (click to see content)
Spoiler: Pantless Old-school Link (click to see content)
Spoiler: Oracles Series Link (click to see content)
    

Re: Idaho WIPs (Current: Link)

 April 23, 2013, 08:54:30 pm View in topic context
 Posted by Makurayami  in Idaho WIPs (Current: Joker, Hayabusa, Classic Moon) Spriters Wanted! (Started by ThatIdahoGuy July 21, 2012, 10:52:06 pm
 Board: Projects

It'd be cool to see a palette based on Fierce Deity Link
Spoiler, click to toggle visibilty

I attempted it, but I've never really paletted before, so I don't really have the skills to pull it off.