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Messages by blake639

    

Re: Why dosent she exist?

 August 11, 2010, 01:54:41 am View in topic context
avatar  Posted by blake639  in Why dosent she exist? (Started by Bankeretsu August 04, 2010, 01:43:34 am
 Board: Requests

 
      Dude, if you have the time you can learn to make and edit your own chars, with Fighter Factory. That's what I am doing, I just learned how to create my own color palettes today. I've created new color palettes for 2 different chars.... It takes time to learn and I'm just beginning obviously. But if I can do it then you can too.
    

Re: Looking For Mortal Kombat Characters...

 August 11, 2010, 01:51:04 am View in topic context
avatar  Posted by blake639  in Looking For Mortal Kombat Characters... (Started by NukeLovesMugen August 04, 2010, 03:55:43 am
 Board: Requests

 
      I went to that link but I couldn't find the extract only chars.... I was gonna try them for myself to see if they worked on my computer, if they had any of the chars I am still looking for, that is...
    

mugen classes?

 August 10, 2010, 09:07:21 pm View in topic context
avatar  Posted by blake639  in mugen classes? (Started by blake639 August 10, 2010, 09:07:21 pm
 Board: Idea Engineering

   I was thinking about this... I'm not experienced enough to run something like this, but, for people who know more about operating mugen, and creating and editing chars and stages... I know it's illegal to sell mugen creations but, what if more experienced people charged for classes, to teach people how to do mugen and create chars and stages for oneself? Sort of like a walkthrough, a how to, where people can get tutoring (for those who wanna learn but who don't know jack about computers)?
 
      I mean right now I am starting to teach myself but I am learning the ropes the hard way sometimes... I've barely gotten started just yet. I can learn it on my own, just asking around the forums when I need help with something... But it would make it a lot easier to learn though if I had some classes that would break it down and teach the art of mugen creations...
    

Re: Looking For Mortal Kombat Characters...

 August 10, 2010, 08:46:38 pm View in topic context
avatar  Posted by blake639  in Looking For Mortal Kombat Characters... (Started by NukeLovesMugen August 04, 2010, 03:55:43 am
 Board: Requests

 
     Yeah I'm doing a regular mugen project myself so I'm still trying to find individual MK chars that work in regular mugen.... I only have a small handful left that I have to find replacements for... However I am soon gonna be learning to edit stuff on my own so maybe I can convert some of them once I learn a little bit about Fighter Factory... If someone else hasn't already put the chars out by then, I'll post links to them. I'm still looking for Kano, Kabal, Striker, Nightwolf, Kung Lao, Kenshi, Reiko, and Goro... And Jax(with bionic arms), but I am speaking to someone who has a Jax so they may send me his download file.
    

Re: [NEW] mkp char conversions RE-OPEN - Updated

 August 10, 2010, 08:42:49 pm View in topic context
avatar  Posted by blake639  in MKP conversions RE-OPEN - Any Char Patch Released!!! (Started by mugenload July 20, 2010, 08:47:59 am
 Board: Edits & Add-ons

 
    I think the next ones should be Kano, Kabal, Striker, and Nightwolf, if your planning on doing more conversions:)
    

Re: Little Mac,

 August 10, 2010, 06:54:53 pm View in topic context
avatar  Posted by blake639  in Does anyone know where to find this stage? (Started by blake639 May 17, 2010, 05:46:24 pm
 Board: Requests

 
  I might, once I get better at creating and editing chars and stages... I'm just now trying to learn how all that works, I've never been good with computers but once I see it done and I go through the process a few times then I will be a fast learner....
    

Re: Looking For Mortal Kombat Characters...

 August 10, 2010, 04:54:36 am View in topic context
avatar  Posted by blake639  in Looking For Mortal Kombat Characters... (Started by NukeLovesMugen August 04, 2010, 03:55:43 am
 Board: Requests

Only good Mortal Kombat characters are Juano16's.

      Juano did a good job of creating them, if someone is just looking to download chars and isn't involved in creating any sort of project or anything... But for those who are, it's more beneficial to find individual chars than having the entire roster compiled into 3 made up chars. I suppose it depends on what the person wants to download them for..
    

Re: Little Mac,

 August 10, 2010, 04:07:38 am View in topic context
avatar  Posted by blake639  in Does anyone know where to find this stage? (Started by blake639 May 17, 2010, 05:46:24 pm
 Board: Requests

 
       Yeah, but I was hoping for one that had a better sprite, not like mega-man style animation, but something closer to Neo Geo or SF style animations...
    

Re: Little Mac,

 August 09, 2010, 05:02:43 pm View in topic context
avatar  Posted by blake639  in Does anyone know where to find this stage? (Started by blake639 May 17, 2010, 05:46:24 pm
 Board: Requests

 
      My bad I thought I had posted this in the request section.... Thanx for correcting me.
    

Re: Little Mac,

 August 09, 2010, 07:00:08 am View in topic context
avatar  Posted by blake639  in Does anyone know where to find this stage? (Started by blake639 May 17, 2010, 05:46:24 pm
 Board: Requests

 
      Well if I had a download then why would I be posting it in the request section? There is another part of the forum to post downloads on.
 
      Obviously several people here (and myself) are wanting a download for this character, perhaps someone will make one. If there isn't one out there already.
    

Little Mac,

 August 09, 2010, 06:28:50 am View in topic context
avatar  Posted by blake639  in Does anyone know where to find this stage? (Started by blake639 May 17, 2010, 05:46:24 pm
 Board: Requests

 
     Is there a dowload for Little Mac, or Giga mac?
 
    Something side-scrolling like usual mugen chars, or like in most fighting games--- nothing like the configuration of the player standing in front of the opponent like it is in punch out. 
    

Re: All major fighting game universes clash, adult theme project

 August 06, 2010, 10:14:32 am View in topic context
avatar  Posted by blake639  in All major fighting game universes clash, adult theme project (Started by blake639 August 02, 2010, 08:14:02 am
 Board: Idea Engineering

So... is this a full game or a compliation? I kind of have my doubts on this being a full game, considering if this was a full game, creating 100+ characters would be near impossible.

Meaning SF characters with fatalities is just plain retarded.

You have to admit, the Mortal Kombat Chun Li was fun to use :P

        Both in one really... Plus a few loose chars from odd games.. So it's like SF, MK, KI, Neo Geo, and "Other." Other can be loose characters from Breakers Revenge, Sammurai Showdown, Streets of Rage, Final Fight, Fighters History. Garou- Mark of the Wolves, some of these are just lesser Neo Geo games though, or otherNG games)... Though I don't know how much I can really add graphics to the storylines, it may be as simple most of the time, as using a pop up conversation box and a small avatar pic (like they have under their life bars) and then something scrawled out under when a char speaks... My screen pack holds up to 300..
    

Re: All major fighting game universes clash, adult theme project

 August 05, 2010, 05:23:54 pm View in topic context
avatar  Posted by blake639  in All major fighting game universes clash, adult theme project (Started by blake639 August 02, 2010, 08:14:02 am
 Board: Idea Engineering

 
       Yeah I'm taking it slow.... I can be very patient. Thanx for being respectful Ahhhz.
    

Re: All major fighting game universes clash, adult theme project

 August 05, 2010, 10:54:24 am View in topic context
avatar  Posted by blake639  in All major fighting game universes clash, adult theme project (Started by blake639 August 02, 2010, 08:14:02 am
 Board: Idea Engineering

 
    This is the last thing I'll ad here.....  Your basically telling me that 1. I should just pick one game, and 2. I shouldn't do anything at all different from the original game. Right?
 
     Well then I may as well save myself the effort and go to the video game store and just buy the game. That totally defeats the purpose of mugen for me. The entire attraction to mugen for me (and I thought for many others also) is the idea of having obscure fights between characters from different games or cartoons or w/e. Fights you wouldn't normally see. So does everyone in your mugen game come from the same game or the same cartoon? Do you have separate mugen games for separate games or cartoons or something?
 
     As for fatalities for non-MK/KI chars..... I'm pretty sure you probably have used non-KOF chars in team battles, right? Am I right? SF chars or Inuyasha chars or w/e didn't start team battles in fighting games... That was all KOF's "gimmick."
 
    Any finished full fledged game has storylines, so really when you get down to it, all I am doing is creating a complete organized project.... That's basically what your railing against, is making a complete project. And making it symmetrical all across the board, making it look professional, a professionally completed and  integrated project that actually fits together, that looks like a real game. Or at least that's how I'm seeing it. It wouldn't make much sense to have only some characters with fatalities and other chars not.
 
     I'm not here to argue though, if you don't like what I am doing, you should just be an adult and stay out of it.
    

Re: All major fighting game universes clash, adult theme project

 August 05, 2010, 09:34:54 am View in topic context
avatar  Posted by blake639  in All major fighting game universes clash, adult theme project (Started by blake639 August 02, 2010, 08:14:02 am
 Board: Idea Engineering

 
     I'm just saying I think it's rather childish and immature to attack someone for an idea. Who knows maybe your a child or a preteen or something, maybe not (these days adults act like children).... Wow I just looked at your profile and your 20 o_O  Are you still in 4th grade too? Yeah you just proved what I just said, even adults today act like children....
 
     If you don't like it, don't pay attention. Nobody is putting a gun to your head to make you read this. This entire section of the forum is here to express ideas, that IS the purpose of this section of the forum. I don't enjoy playing soccer, so I don't go trolling on soccer forums and putting soccer fans down, I just stay out of their discussions and let them be. It's called being a mature adult, maybe you should try it some time. That's all I have to say on it.
    

Re: All major fighting game universes clash, adult theme project

 August 02, 2010, 07:19:10 pm View in topic context
avatar  Posted by blake639  in All major fighting game universes clash, adult theme project (Started by blake639 August 02, 2010, 08:14:02 am
 Board: Idea Engineering

Geez, if you don't like it, then just shut up.  No reason to be a douche.  (This is Blake, my brother started this thread, we share this account).
    

Re: All major fighting game universes clash, adult theme project

 August 02, 2010, 06:12:58 pm View in topic context
avatar  Posted by blake639  in All major fighting game universes clash, adult theme project (Started by blake639 August 02, 2010, 08:14:02 am
 Board: Idea Engineering

 
      I'm not planning on putting any graphic content on this forum here, I was just sharing my idea.
    

Re: All major fighting game universes clash, adult theme project

 August 02, 2010, 05:49:07 pm View in topic context
avatar  Posted by blake639  in All major fighting game universes clash, adult theme project (Started by blake639 August 02, 2010, 08:14:02 am
 Board: Idea Engineering

...

Tell me you're joking. Aside from compilations being frowned upon in general the idea of making it have MK FATALITIES is just overall dumb and is best reserved to MK since that's their gimmick.

Fatalities, blood and gore give it an Adult theme? I honestly thought MK has become a joke as of late.

       Killer Instinct has fatalities. And hyper combos, like SF.. Hell KOF's "gimmick" was team battles, doesn't every mugen have team battles?.. But I really don't care if its frowned on or not, I'm not concerned with looking cool to others or anything.... Reason I said it's more adult themed, isn't just due to violence either... Also due to graphic language, *possible* nudity, and sometimes controversial issues (Think MK meets WWE back before WWE sucked).... But I haven't gotten to the point of adding in the storylines yet...
 
         I had no idea I'd get reemed here by so many people for talking about an idea.... I kinda figured most people who weren't interested in what I was saying, just wouldn't reply...
    

Re: All major fighting game universes clash, adult theme project

 August 02, 2010, 05:38:16 pm View in topic context
avatar  Posted by blake639  in All major fighting game universes clash, adult theme project (Started by blake639 August 02, 2010, 08:14:02 am
 Board: Idea Engineering

What is Truck Davis doing in this lol

      It's more like I'm hashing a storyline out in my head and then seeking out characters that can fit some of the roles..... I couldn't find anyone better to put in that spot.
    

All major fighting game universes clash, adult theme project

 August 02, 2010, 08:14:02 am View in topic context
avatar  Posted by blake639  in All major fighting game universes clash, adult theme project (Started by blake639 August 02, 2010, 08:14:02 am
 Board: Idea Engineering

 
      This is still in the early planning stages now but I do have most of the chars and stages.... First I have to figure out how to get my photo shop to work so I can figure out how fighter factory works....
 
       Here is what my idea is.... Street Fighter, Mortal Kombat, Killer Instinct, and Neo Geo (AOF, World Heroes, Fatal Fury, and KOF), and "Other" (loose characters from odd off fighting games such as Sammurai Showdown, Breaker's Revenge, etc), all together in one game... Characters from all over the world, even a few from other worlds or dimensions, and from all over time, there will be a cross vortex through space and time bringing the toughest fighters in the world into one ultimate competition.... I'm also sketching a storyline behind how all this comes together in my head right now (I am a good story teller)... There are an estimated 120-145 fighters at least that I have already downloaded, with their own stages... I am also planning out what will be rivalries and alliances... There are 3 main bosses, Bison, Rugal, and Shinnok (I haven't found Shinnok yet, but I am speaking with someone who is working on creating him)...
 
        I do use real music in the game, ranging from rock, to metal, to rap, to reggae, japanime, Spanish Flamenco, and even more up-beat classical (for Eagle and Dudley) depending on the stage and who'se stage it is.... Say for example I have Eye of the Tiger on Sagat's stage... Eventually when it's all said and done, I want everyone to have 2 finishers, 1 super combo and 1 fatality... I also (if possible, once I get that far into learning how to edit it) want to make it where lets say your going through arcade mode and lets say you kill Guile with a fatality, for example... That means Guile is officially dead, no longer able to be fought or played unless you reset it... And further, his posse (Jax who is their leader, Sonya, and John Crawley who has a secret crush on Sonya) will be gunning for you, to avenge their fallen comrade....
 
       The bad guys, they are called the Syndicate... Led by Bison, Rugal, and Shinnok... Beneath them you have sub bosses (Goro and Eyedol), and their organization plays like this, they have their terror army led by Kano and Rolento (Kabal also works as one of their high commanders), beneath them you have the crime rackets who fund the terrorists, gangs like, one being the American gangsta Squad consisting of Heavy D! as their ring leader, along with Balrog, Michael Max (who turned on Axel Hawk, but Axel now trains micky rogers), and TJ Combo.... Another crime racket in a different area consisting of a biker gang led by Lionhalt, consisting of jack turner, Poison, and (although I haven't found him yet) Truck Davis.... These guys answer to a regional head (Mr. Big).... And there are other regional heads in different areas around the world, such as Geese Howard in Europe, Cheng Sinzan in Asia, and Zazie Mahaba in Africa....
 
         Anyways I am somewhat new to mugen, I first learned about mugen around last christmas, but I can share with you what I have so far if you are interested... I can give you a rundown of my roster, who I have, who I need better versions of, and who I am still looking for... If anyone is interested. I will eventually take a vote on a name for this project, I have ran several ideas through my head on what to call this... It will have an adult theme, meaning no cutesy wootsey school girl characters or overly cartooney characters or anything of that nature (but I do have some female fighters).... If this interests anyone private message me and let me know...