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Messages by Starlogical

    

Re: Ryu [CVS-C] by Chotto-Komaru updated 01/12/10

 January 15, 2010, 05:49:40 pm View in topic context
 Posted by Starlogical  in Ryu [CVS-C] by Chotto-Komaru updated 01/12/10 (Started by ☠Guardian Angel★☃ January 12, 2010, 11:37:51 am
 Board: Found Releases

    

Re: Ryu [CVS-C] by Chotto-Komaru updated 01/12/10

 January 15, 2010, 03:14:27 pm View in topic context
 Posted by Starlogical  in Ryu [CVS-C] by Chotto-Komaru updated 01/12/10 (Started by ☠Guardian Angel★☃ January 12, 2010, 11:37:51 am
 Board: Found Releases

please make an evil version of this ryu with all the moves evil ryu has...
it will be the best pwning char omg... (talking for AIs alwayz)  ;)
Lord.
He should focus on balancing this character before making an evil version.

    

Re: Street Fighter vs Darkstalkers

 January 15, 2010, 03:13:12 pm View in topic context
 Posted by Starlogical  in Street Fighter vs Darkstalkers (Started by PotS January 15, 2010, 11:19:19 am
 Board: Projects

You would need lots of midnight bliss animations.
And some DS burn/shock animations.
    

Re: BattleCry hi-res Screenpack

 January 15, 2010, 04:08:02 am View in topic context
 Posted by Starlogical  in BattleCry hi-res Screenpack (Started by BIG BOSS January 09, 2010, 04:24:08 am
 Board: Your Releases, older Mugen

    

Re: HighTech HD Screen Pack--> BY JAILUIS

 January 15, 2010, 02:07:09 am View in topic context
 Posted by Starlogical  in HighTech HD Screen Pack--> BY JAILUIS (Started by jailuis January 13, 2010, 12:32:16 am
 Board: Projects


for my screen pack im using DGZ team stages to bring some "default" stages with their respective screen, so If u want any stage on the screen pack, ask so I can add the image to the font :)
AWWW the font trick?!
Maybe you could wait until Elecbyte adds an actual Stage Select preview.

That or make a version without the font trick.
    

Re: Gradius with parry!

 January 15, 2010, 01:13:12 am View in topic context
 Posted by Starlogical  in Gradius with parry! (Started by -Red- October 24, 2009, 02:01:42 am
 Board: Projects

Im missing a mode, if you have cool suggestions I will add that shooter mode (But dont know based on which shooter, you tell me).
Either Radiant Silvergun : http://commons.wikimedia.org/wiki/File:Radiant_Silvergun_Weapons.png

Or maybe Ikaruga. Switching colors (black - white) would make you take less damage (because invincible, as in the game, would be cheap) to some types of damage.
If you're white, you're resistant to projectiles for example, but deal more damage if you're close.
If you're black, you're resistant to melee attack, but deal more damage if you're far.
You should also add that you take double damage if you get hit by a melee attack as white, and vice versa.
Unless this character was meant to die in one hit.
    

Re: Chotto-Komaru updates Kaname Ameri 2009/04/11

 January 14, 2010, 11:41:07 pm View in topic context
 Posted by Starlogical  in Chotto-Komaru updates Kaname Ameri 2009/04/11 (Started by Jarek Bachanek April 19, 2009, 11:46:09 pm
 Board: Found Releases

Sorry to bump so late, but this character has been updated.
It's got an RC patch.
    

Re: Ryu [CVS-C] by Chotto-Komaru updated 01/12/10

 January 14, 2010, 11:37:50 pm View in topic context
 Posted by Starlogical  in Ryu [CVS-C] by Chotto-Komaru updated 01/12/10 (Started by ☠Guardian Angel★☃ January 12, 2010, 11:37:51 am
 Board: Found Releases

lol @ Kamakaze's Sagat's Tiger cannon that happened to me last night :P.  If he sat down and fixed this character up alittle bit ... alittle bit ... ha ... it woul;d be fuckin' epic.
I think that's our job.
Maybe that's why he doesn't want people to see/hear/talk/think of his characters.
Well, this year the page only says something about databases, so I guess we should not a not add this page to any database... but the news could be fine since what Chotto komaru's readmes say is kinda very old.... asked to news mods from other sites and they kinda tell me the same....
    

Re: Ryu [CVS-C] by Chotto-Komaru updated 01/12/10

 January 14, 2010, 08:18:23 pm View in topic context
 Posted by Starlogical  in Ryu [CVS-C] by Chotto-Komaru updated 01/12/10 (Started by ☠Guardian Angel★☃ January 12, 2010, 11:37:51 am
 Board: Found Releases

If he parries any sort of beam attack like for example, MVC ryu's shinkuu hadouken, then he doesn't become effected by the rest of the hits.

Oh, yeah, I don't know if this is just DG's ryu, but when his ryu does a denjin hadouken, and this ryu parries and attacks the projectile, it clones another ryu.

BTW if you want to change Ryu's portrait to something normal sized, look for CvscRyu/media/ryu_port_mugen.pcx
And change the X and Y axis to 0.

And Reppuu Jinrai Shou's CNS is cyan. What's that supposed to do?
Spoiler, click to toggle visibilty
    

Re: Ryu [CVS-C] by Chotto-Komaru updated 01/12/10

 January 14, 2010, 01:50:49 pm View in topic context
 Posted by Starlogical  in Ryu [CVS-C] by Chotto-Komaru updated 01/12/10 (Started by ☠Guardian Angel★☃ January 12, 2010, 11:37:51 am
 Board: Found Releases

This character does have some sexy hitsparks IMO.
So I think this character served his purpose.

No I'm not using these though.
    

Re: Gradius with parry!

 January 13, 2010, 01:56:54 am View in topic context
 Posted by Starlogical  in Gradius with parry! (Started by -Red- October 24, 2009, 02:01:42 am
 Board: Projects

Im missing a mode, if you have cool suggestions I will add that shooter mode (But dont know based on which shooter, you tell me).
Touhou - Basically you pick up one powerup to add power icons. They come in varying sizes and each size gives different amounts of power points. When it reaches a number that isn't a decimal, like 1.00 or 8.00, it upgrades. Oh, you also have spellcards. Which are like bombs. There's also a button that slows you down, and changes your shot type.

MS) Main shot. (Shot powerup)
IU) Instant use attack. (Bomb)


Dodonpachi - You rapidly press the attack button, you shoot bullets, but if you hold the attack button down, you shoot a laser beam, and your movement becomes slow. Collect powerups and crap, you powerup. Oh, and bombs as well.

MS) Main shot. (Shot upgrade)
IU) Instant use attack. (Bomb)
    

Re: Ryu [CVS-C] by Chotto-Komaru updated 01/12/10

 January 13, 2010, 01:44:23 am View in topic context
 Posted by Starlogical  in Ryu [CVS-C] by Chotto-Komaru updated 01/12/10 (Started by ☠Guardian Angel★☃ January 12, 2010, 11:37:51 am
 Board: Found Releases


Also, I can't perform Kaze no Ken (a leaf appears, but no super is performed. I tried it as a counter too, nothing).
When the leaf appears after performing the initial command, you have to parry an attack.
It almost an instant kill.

And Reppuu Jinrai Shou, the initial dash punch goes through projectiles.
Good against Touhou characters.
 --;

EDIT: I did Kaze no Ken against an enemy performing an aerial attack. Parried it, Mugen Crashed.
    

Re: Akuma (IMAGE HEAVY)

 January 13, 2010, 01:17:52 am View in topic context
 Posted by Starlogical  in Akuma (IMAGE HEAVY) (Started by Ryon January 06, 2010, 04:34:29 am
 Board: Projects


currently 11mb. but its because of the SND file.

a bicycle kick... wow that would be hard to animate..
Rotate his running animation by 90º. :XD:

LOL thats exactly what i was going to do! LOL
That's a bit of surprise.
Ha.
You might need to do a bit of frankensteining the sprites.
And you can use these as a reference.
Spoiler, click to toggle visibilty
I did not rip these.
Courtesy of MKWarehouse.
    

Re: HighTech HD Screen Pack--> BY JAILUIS

 January 13, 2010, 01:06:40 am View in topic context
 Posted by Starlogical  in HighTech HD Screen Pack--> BY JAILUIS (Started by jailuis January 13, 2010, 12:32:16 am
 Board: Projects

I'd prefer if there was also custom big screen portraits as well.
The regular big portraits just don't fit IMO.
    

Re: Gradius with parry!

 January 13, 2010, 01:05:17 am View in topic context
 Posted by Starlogical  in Gradius with parry! (Started by -Red- October 24, 2009, 02:01:42 am
 Board: Projects

You have modes from other game types, but virtually none from other shooters?
Like Darius, Touhou, even the Cave shootemups?


    

Re: Akuma (IMAGE HEAVY)

 January 12, 2010, 07:37:33 pm View in topic context
 Posted by Starlogical  in Akuma (IMAGE HEAVY) (Started by Ryon January 06, 2010, 04:34:29 am
 Board: Projects

I can't imagine how much the SFF will be.
Especially with that gorgeous SFIV SGS animation.
    

Re: Akuma (IMAGE HEAVY)

 January 12, 2010, 03:10:54 am View in topic context
 Posted by Starlogical  in Akuma (IMAGE HEAVY) (Started by Ryon January 06, 2010, 04:34:29 am
 Board: Projects

    

Re: Ryuuguu Rena by Hyperhiroro Officially Released 1/9/10

 January 11, 2010, 12:42:02 am View in topic context
 Posted by Starlogical  in Ryuuguu Rena by Hyperhiroro Officially Released 1/9/10 (Started by Starlogical January 05, 2010, 04:04:33 am
 Board: Found Releases

I forgot to mention.
QCF+Z is a new super move.
It costs all power.

Of course it's virtually impossible to do this move in Oyashiro mode, legit at least.
    

Re: Ryuuguu Rena by Hyperhiroro Updated 1/6/2010

 January 10, 2010, 07:51:15 pm View in topic context
 Posted by Starlogical  in Ryuuguu Rena by Hyperhiroro Officially Released 1/9/10 (Started by Starlogical January 05, 2010, 04:04:33 am
 Board: Found Releases

It's not easy to find the download links on his site, but it is there. It is above the images of Rena around the middle of the page.
Yeah.....
The links are somewhere under Rena's pictures under Miku Hatsune's pictures and description as well.

Yay update.
Oyashiro mode has been implemented.
Press Z.
And at the cost of 3000 power, you become stronger for a limited time it seems.
    

Re: BattleCry hi-res Screenpack

 January 10, 2010, 03:25:58 am View in topic context
 Posted by Starlogical  in BattleCry hi-res Screenpack (Started by BIG BOSS January 09, 2010, 04:24:08 am
 Board: Your Releases, older Mugen

Dang it. Twice this week I've switched my screenpacks.
Beautiful screenpack.
I just wish there was some hidden slots or maybe even a boss slot.
But who cares.