Posted by sgn15
in changeanim/bind to root (Started by sgn15 June 12, 2012, 05:40:38 pmBoard: M.U.G.E.N Development Help
sample:
p1 = 1000
wings for state/anim 1000 = 2000
the anim != anim is for the activating once only, right? but idk how to code it for a generic functioning changeanim
and for the 1501/2501 codes, why do they not work? i have both 2501 and 1501 anims and i used the same format for all other changeanims as well and the rest works.
did i overlooked something ?


