Posted by ecthelionv2
in :Evil Puppet [from Shining Force]. (Started by lux October 05, 2011, 09:30:43 amBoard: Your Releases, older Mugen
Posted by ecthelionv2
in :Evil Puppet [from Shining Force]. (Started by lux October 05, 2011, 09:30:43 am
Posted by ecthelionv2
in The End & Space Battle (Started by ExShadow October 02, 2011, 02:22:39 pm
Posted by ecthelionv2
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pmAlso, I wanted to ask about which are the best versions of these characters:
-Urien
Posted by ecthelionv2
in TLOZ Link (no more updates) (Started by Werewood September 26, 2011, 08:39:50 pm
Posted by ecthelionv2
in TLOZ Link (no more updates) (Started by Werewood September 26, 2011, 08:39:50 pmAbout the bomb drop, how about this change: the dropped bomb will blow off after some time but I still don't want Link to be hit by his own bombs.........
About bomb hold, how about adding the animation time of the bomb throw sprite? Like increase it by 30-50 ticks?
About fairy super, how about I change Link to be hittable when he is drinking the potion?Fair enough.
And, I need to make my characters from strong to unfair in order to be able to beat other hard and unfair A.I.
For example, an edited KFM with infinite priorities and invincibility and unfair A.I., how can my characters win them without being the same cheapness?
I can consider to make non-boss character less broken. But for bosses, they are meant to be cheap and unfair.
Posted by ecthelionv2
in TLOZ Link (no more updates) (Started by Werewood September 26, 2011, 08:39:50 pm- my idea of bomb drop is this: Link can drop as many bombs as he like and the bombs blow up only when P2 touches them. Link should not get hurt by touching his own bombs because he can drop so many bombs in the screen, so I am not going to change my bomb drop idea.......sorry about that.......
- there are no bomb holding sprites so bomb holding move is not availableQuote- Which means he can literally fill the whole screen with mines and stay and play keepaway with his arrows and the other bombs. That is broken and makes it too easy to win. opponent can't come close. keep sending bombs his way. Spam like a touhou.
- Keep him holding the first frame of the bomb throw animation.Quote- since the fairy super is not an attack, so it is important to give full invincibility to Link during this move; it this move attacks P2 too then it should have been vulnerable- Which is why I said it is too safe. Compare to another healing move like Strawbellys. He has invulnerability during start up, which is fine. But he is hittable during the whole animation. Link could easily abuse the whole healing ability, because for one, the potion is relatively close to him, which means he can easily hop over to it and gain invincibility and save himself through the whole thing.
*Sigh*
I feel like you constantly make your characters a bit too OP'ed for my taste. I wanted to try to like your Saiki, but it had an extremely easy infinite, unblockable projectiles, ridiculous range for a grab which would out-prioritize anything at all. In other words, for me, it was broken even by boss standards.
Posted by ecthelionv2
in TLOZ Link (no more updates) (Started by Werewood September 26, 2011, 08:39:50 pm
Posted by ecthelionv2
in TLOZ Link (no more updates) (Started by Werewood September 26, 2011, 08:39:50 pm
Posted by ecthelionv2
in Meta's Stages (Started by slothlemore September 22, 2011, 01:59:14 pmThese Stages are for one of my upcoming full games. But thanks to Cybermaster's tuitoral on making stages, I can finally make some!
i lol'ed...
anyway, sad thing is you don't need Cybaster's Stage Creation tool to make those ijs
i don't know what to say: it looks not promising
Posted by ecthelionv2
in Meta's Stages (Started by slothlemore September 22, 2011, 01:59:14 pm

Posted by ecthelionv2
in Vega by Asccort (Started by Hyogo June 27, 2008, 12:40:51 am
Posted by ecthelionv2
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by ecthelionv2
in in need of blazblue stage sounds (Started by ferretsshadow September 10, 2010, 02:29:00 am
Posted by ecthelionv2
in Jiraiya NZC 1.0 Version (Started by Dark_King September 19, 2011, 10:44:03 pm

Posted by ecthelionv2
in MvC3 Sanae by Tamago Kanten released 09/18/11 (Started by Shunt666 September 19, 2011, 02:18:43 pm
Posted by ecthelionv2
in Balance patch for Daimonmau's Ragna (Started by I am The Master Donut April 23, 2011, 06:04:11 am
Posted by ecthelionv2
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by ecthelionv2
in Balance patch for Daimonmau's Ragna (Started by I am The Master Donut April 23, 2011, 06:04:11 amThink you can fix up Hakumen? Possibly take away his weird spin when he jumps forward and his red eye effect? I don't understand how his eyes could be shown red if his mask doesnt even show his face.
Posted by ecthelionv2
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by ecthelionv2
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pmis there any master guile
is there any master charlie
if yes, download link please