Posted by mAdLaX
in Quarterly Stage Competition Entries [Q2-14] (Started by Lith June 26, 2014, 10:12:21 pmBoard: Contributions of the Month
Posted by mAdLaX
in Quarterly Stage Competition Entries [Q2-14] (Started by Lith June 26, 2014, 10:12:21 pm
Posted by mAdLaX
in Green Hill Zone [1.1] (Started by Neo_Fire_Sonic June 28, 2014, 09:30:54 pmI don't like the perspective of the floorI second the motion.
Posted by mAdLaX
in Citylights Shine Like Diamonds (640x480) (Started by mAdLaX June 27, 2014, 06:05:33 amto make your stages get better . would you add the feature which exist in this stage http://557.the-ninja.jp/stage.html . i mean even thought your stage is super jump. everytime char which jump higher than your stage frame make jump or fly. the char is not visible if goes beyond stage frame. example stage here http://557.the-ninja.jp/stage.html show you how to make stage always make any char visible even the char jump higher than the stage frame. so no char can goes beyond stage frame. sorry for bad grammarTry setting verticalfollow = .8 and floortension =20/30, and I hope that solves your problem.
great stage, any way to remove backgrounds characters?Thanks! To remove the people animations open the .def file press ctrl+f and type: "People Animations" (without the quotation marks), you will be directed on this line:
;-------------------------------------People Animations------------------------------------
[BG PolicewomanShadow]
type = anim
spriteno = 23,0
actionno = 71
start = -518,240 ;-611,426
delta = 1,1
mask = 1
[Begin Action 71]
23,0, 0,0, 25, ,AS0D86
23,1, 0,0, 25, ,AS0D86
[BG PoliceWoman]
type = anim
spriteno = 22,0
actionno = 70
start = -525,229
delta = 1,1
[Begin Action 70]
22,0, 0,0, 25
22,1, 0,0, 25
[BG GuyShadow]
type = anim
spriteno = 21,7
actionno = 72
start = 620,431
delta = 1,1
[Begin Action 72]
21,7, 0,0, 25, ,AS0D146
21,7, 0,0, 25, ,AS0D146
21,7, 0,0, 25, ,AS0D146
21,7, 0,0, 25, ,AS0D146
21,7, 0,0, 25, ,AS0D146
21,6, 0,0, 10, ,AS0D146
21,5, 0,0, 10, ,AS0D146
21,4, 0,0, 10, ,AS0D146
21,5, 0,0, 10, ,AS0D146
21,6, 0,0, 10, ,AS0D146
[BG Guy]
type = anim
spriteno = 21,0
actionno = 6
start = 625,226
delta = 1,1
[Begin Action 6]
21,3, 0,0, 25
21,3, 0,0, 25
21,3, 0,0, 25
21,3, 0,0, 25
21,3, 0,0, 25
21,2, 0,0, 10
21,1, 0,0, 10
21,0, 0,0, 10
21,1, 0,0, 10
21,2, 0,0, 10
[BG CatTail]
type = anim
spriteno = 25,0
actionno = 74
start = -771,401
delta = 1,1
[Begin Action 74]
25,0, 0,0, 8
25,1, 0,0, 8
25,2, 0,0, 8
25,3, 0,0, 8
25,4, 0,0, 8
25,5, 0,0, 8
25,6, 0,0, 8
[BG GirlandCat]
type = anim
spriteno = 24,0
actionno = 73
start = -809,329
delta = 1,1
[Begin Action 73]
24,0, 0,0, 100
24,1, 0,0, 9
24,2, 0,0, 9
24,3, 0,0, 9
24,4, 0,0, 12
24,5, 0,0, 12
24,4, 0,0, 12
24,5, 0,0, 12
24,4, 0,0, 12
24,5, 0,0, 12
24,4, 0,0, 12
24,5, 0,0, 12
24,6, 0,0, 9
24,2, 0,0, 9
24,1, 0,0, 9
[BG SchoolgirlShadow]
type = anim
spriteno = 26,3
actionno = 78
start = 215,187
delta = 1,1
[Begin Action 78]
26,3, 0,0, 11, ,AS0D86
26,4, 0,0, 11, ,AS0D86
26,5, 0,0, 11, ,AS0D86
[BG Schoolgirl]
type = anim
spriteno = 26,0
actionno = 77
start = 215,185
delta = 1,1
[Begin Action 77]
26,0, 0,0, 11
26,1, 0,0, 11
26,2, 0,0, 11
;------------------------------------------------------------------------------------------
;[BG PolicewomanShadow]If you plan on removing all people do it until the [BG Schoolgirl] code
;type = anim
;spriteno = 23,0
;actionno = 71
;start = -518,240 ;-611,426
;delta = 1,1
;mask = 1
;[Begin Action 71]
;23,0, 0,0, 25, ,AS0D86
;23,1, 0,0, 25, ,AS0D86
That 'moon' sprite seems familiar Lol! Awesome stage, keep it up.Thanks!
yeah, that part of the lady's cap keeps changing in a different color in a loopCrap! I didn't notice that, got to fix it.
Posted by mAdLaX
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pmKurumi Tokisaki from Date-A-Live. It's a WIP.Oooohhhh! I can't wait to see her on mugen!

Posted by mAdLaX
in Game Screenshots - Post game names! (Started by Jellyball October 13, 2007, 12:11:01 amNo Problem.Woah, what system is it for?If you're talking about Blades of Time it's on PC, Playstation, and Xbox I think. Icewind Dale is PC only if I remember.
OK, thank you...
Posted by mAdLaX
in Citylights Shine Like Diamonds (640x480) (Started by mAdLaX June 27, 2014, 06:05:33 amI also noticed you have the BG character sprites darker than the player sprites. Not a huge deal but the inconsistency bugs me a bit :\Thanks!
Other than that I like it, TBH.

Posted by mAdLaX
in Citylights Shine Like Diamonds (640x480) (Started by mAdLaX June 27, 2014, 06:05:33 amYour stages are getting much betterSorry to disappoint you but that's just a one layered sprite, except for the people animations in which their shadows are on separate layer.
The shadows are circled in red, but the green arrow shows what direction they should be facing due to the light source from the lamp.
Posted by mAdLaX
in Citylights Shine Like Diamonds (640x480) (Started by mAdLaX June 27, 2014, 06:05:33 am



Posted by mAdLaX
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pmThank you very much.KOF: KoopaKoot (offline sadly)Thanks, if anyone has Yuri Sakazaki by KoopaKoot please do share.
CvS: POTS
Since you asked. http://www.4shared.com/archive/PT_36TZQ/K_yuri.html
Posted by mAdLaX
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pmKOF: KoopaKoot (offline sadly)Thanks, if anyone has Yuri Sakazaki by KoopaKoot please do share.
CvS: POTS
Posted by mAdLaX
in Does this thing exist?/who is the author?/etc. thread. (Started by Messatsu August 26, 2007, 08:29:40 pm
Posted by mAdLaX
in Game Screenshots - Post game names! (Started by Jellyball October 13, 2007, 12:11:01 amWoah, what system is it for?If you're talking about Blades of Time it's on PC, Playstation, and Xbox I think. Icewind Dale is PC only if I remember.
Posted by mAdLaX
in 1000 char slot screenpack? (Started by xDragonWarrior June 14, 2014, 09:49:55 pm
Posted by mAdLaX
in Game Screenshots - Post game names! (Started by Jellyball October 13, 2007, 12:11:01 amWow! Never thought someone would post this game. I LOVE Icewind Dale 2, for me it's a very good retro rpg game style.
Icewind Dale 2
This fight wasn't as bad as I thought it would've been. Always satisfying to stomp Sherincal's face in.


Posted by mAdLaX
in what game are you playing right now (Started by Shunu December 09, 2009, 09:37:27 pm
Posted by mAdLaX
in looking for a mountain sprite (Started by SolWarrior June 24, 2014, 03:40:21 am
Posted by mAdLaX
in Using MFG Logo (Started by mAdLaX June 23, 2014, 05:21:11 amDon't think it matters much since in game it's over a black background.Indeed.
Posted by mAdLaX
in Using MFG Logo (Started by mAdLaX June 23, 2014, 05:21:11 amWait wait wait. What the fuck is this amateur shit?To be honest, I notice it just now.
Posted by mAdLaX
in Using MFG Logo (Started by mAdLaX June 23, 2014, 05:21:11 am...Sure, I'll do that.
DTK is the logo's designer. I figure you'd like to credit him.
Posted by mAdLaX
in Using MFG Logo (Started by mAdLaX June 23, 2014, 05:21:11 amhe was joking. his post said he was joking. his post says you can use it with no problems.Lol! Ok... Sorry, I'm too focused on my stage, and his reply look so serious too.