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Messages by don30

    

Re: modify screenpack

 October 11, 2013, 05:32:13 pm View in topic context
 Posted by don30  in modify screenpack (Started by lee 27 October 11, 2013, 04:36:05 pm
 Board: M.U.G.E.N Configuration Help

try moving the sprite down. a lot easier
    

Re: Cyclops Released by Kaz

 October 03, 2013, 07:51:33 am View in topic context
 Posted by don30  in Cyclops Released by Kaz (Started by tehdevil October 02, 2013, 08:40:35 am
 Board: Found Releases

too bad. it does not work on mugen 1.1.
    

Re: Sol badguy

 January 03, 2013, 09:17:49 pm View in topic context
 Posted by don30  in BORYEMA'S CHARACTER EDIT THREAD - order sol released (Started by boryema January 03, 2013, 06:31:58 pm
 Board: Edits & Addons 1.0+

ow. my bad. thanks Erroratu. :lugoi:
    

Re: Sol badguy

 January 03, 2013, 08:42:38 pm View in topic context
 Posted by don30  in BORYEMA'S CHARACTER EDIT THREAD - order sol released (Started by boryema January 03, 2013, 06:31:58 pm
 Board: Edits & Addons 1.0+

cant download. (This item might not exist or is no longer available is what i get)
    

Re: Shuma-Gorath v0.75 released!!

 December 22, 2012, 06:45:17 pm View in topic context
 Posted by don30  in Shuma-Gorath v0.75 released!! (Started by Basara Dandy December 22, 2012, 05:34:48 pm
 Board: Your Releases, older Mugen

Oh Yeah! been waithing for this since 21. this is gonna be good. thanks for the early release man.  :kugoi:
    

Re: It's the End of the World as We Know it (And I feel fine)

 December 17, 2012, 07:18:16 pm View in topic context
 Posted by don30  in It's the End of the World as We Know it (And I feel fine) (Started by Basara Dandy December 17, 2012, 06:07:47 pm
 Board: All That's Left

if it is really the end of the world at 21. im gonna be sad. cause i cannot play with basara's shuma. :(
    

Re: DeadPool

 May 30, 2012, 11:20:06 pm View in topic context
 Posted by don30  in DeadPool Update 2, 6/2/12 (Started by Flamekyo May 30, 2012, 07:56:33 pm
 Board: Your Releases, older Mugen

here an image of the clone stuff(in high speed capture)




    

Re: Ken released and Ryu updated(May 30, 2012)

 May 30, 2012, 10:57:20 pm View in topic context
 Posted by don30  in Ken released and Ryu updated(May 30, 2012) (Started by mouser May 30, 2012, 10:17:27 pm
 Board: Your Releases, older Mugen

these are awesome. :sugoi: pretty smooth if you ask me. they look small though(but thats just me).
    

Re: DeadPool

 May 30, 2012, 10:01:10 pm View in topic context
 Posted by don30  in DeadPool Update 2, 6/2/12 (Started by Flamekyo May 30, 2012, 07:56:33 pm
 Board: Your Releases, older Mugen

the pinapple surprise and present for yah, creates clones when hit.
    

how can i make the lifebar appear in front of the hyper background?

 May 29, 2012, 11:40:20 pm View in topic context
 Posted by don30  in how can i make the lifebar appear in front of the hyper background? (Started by don30 May 29, 2012, 11:40:20 pm
 Board: M.U.G.E.N Configuration Help

is there a way to make the lifebar appear in front of the hyper background? without changing the lifebar layering.

i want to turn something like this (as you can see from the image. the lifebar is hidden or something.)
Spoiler, click to toggle visibilty

into something like this (the lifebar is not hidden)
Spoiler, click to toggle visibilty
    

Re: Strider Hiryu by Splode "Legion not hitting hyper armor chars"

 May 23, 2012, 02:10:59 pm View in topic context
 Posted by don30  in Strider Hiryu by Splode "Legion not hitting hyper armor chars" (Started by don30 May 21, 2012, 09:03:31 am
 Board: M.U.G.E.N Configuration Help

wow. :o it worked. thanks for the help man, and also the tip on the p2.stateno, really appreciate it.  8)
    

Re: Strider Hiryu by Splode "Legion not hitting hyper armor chars"

 May 23, 2012, 11:38:46 am View in topic context
 Posted by don30  in Strider Hiryu by Splode "Legion not hitting hyper armor chars" (Started by don30 May 21, 2012, 09:03:31 am
 Board: M.U.G.E.N Configuration Help

yes, please. :)
    

Re: Strider Hiryu by Splode "Legion not hitting hyper armor chars"

 May 23, 2012, 09:42:29 am View in topic context
 Posted by don30  in Strider Hiryu by Splode "Legion not hitting hyper armor chars" (Started by don30 May 21, 2012, 09:03:31 am
 Board: M.U.G.E.N Configuration Help

AFAIK, These are many reasons this could be happening:
- Some super armors are coded with nothitby's that have unwanted effects against chars with certain helpers.
- Legion's hitflag's may disagree with Onslaught's super armor.

Edit:  This could also be a problem.
Spoiler, click to toggle visibilty
I'm not the best but give me time to work on your situation.
thanks for the help. hoping you can do something with this.
    

Strider Hiryu by Splode "Legion not hitting hyper armor chars"

 May 21, 2012, 09:03:31 am View in topic context
 Posted by don30  in Strider Hiryu by Splode "Legion not hitting hyper armor chars" (Started by don30 May 21, 2012, 09:03:31 am
 Board: M.U.G.E.N Configuration Help

as the title say, legion does not hit hyper armor characters, hope anyone can help me fix this. :) --;
here is an image.
    

entrenimiento stage problem on mugen 1.0

 May 13, 2012, 07:44:51 pm View in topic context
 Posted by don30  in entrenimiento stage problem on mugen 1.0 (Started by don30 May 13, 2012, 07:44:51 pm
 Board: M.U.G.E.N Configuration Help

ahh. i dont know how to explain this problem but you can see it in the image. i used mugen 1.0 640x480.
i downloaded the stage at mugen history. any help is appreciated ;D

    

is there a way to make the timer bg.spr go under the lifebar spr on mugen 1.0

 May 10, 2012, 05:50:34 pm View in topic context

hey guys. im currently making a lifebar,  but i stumbled upon a problem. the timer background sprite does not go under the lifebar background sprite. both of their layerno. is equal to zero. i just want the lifebar to be in front, without changing the layerno. off both sprites. is their a way for this to be done?
    

My Requests Thread - Jan,01,2013

 May 08, 2012, 11:30:41 am View in topic context
 Posted by don30  in My Requests Thread - Jan,01,2013 (Started by don30 May 08, 2012, 11:30:41 am
 Board: Requests

Current Request:
1. Street Fighter 3: 2nd Impact - Ryu Stage
Spoiler, click to toggle visibilty

Any Help Is Greatly Appreciated
    

Re: Dust of Osiris released by Shiroto 31/03/2012

 April 02, 2012, 01:17:05 am View in topic context
 Posted by don30  in Dust of Osiris released by Shiroto 31/03/2012 (Started by i_oVo_i March 31, 2012, 07:40:27 pm
 Board: Found Releases

i agree with nanashi. when i first saw him do the unblockable move, well i tried to block it. when i found out it cant be blocked, the first thing that come into my mind was trying to stop it. kind of like galactus OHK on MVC3.
    

Re: Issue with Syn's Strider Hiryu on simul mode with Ragnarok

 March 26, 2012, 08:33:52 pm View in topic context
 Posted by don30  in Issue with Syn's Strider Hiryu on simul mode with Ragnarok (Started by don30 March 26, 2012, 07:18:18 pm
 Board: M.U.G.E.N Configuration Help

ok then.thanks
    

Issue with Syn's Strider Hiryu on simul mode with Ragnarok

 March 26, 2012, 07:18:18 pm View in topic context
 Posted by don30  in Issue with Syn's Strider Hiryu on simul mode with Ragnarok (Started by don30 March 26, 2012, 07:18:18 pm
 Board: M.U.G.E.N Configuration Help

a bug happens on simul.mode with syn's strider. when he does the ragnarok, there is some instance where the target suddenly falls off during mid ragna animation, and after the move, hiryu never re appeared. does this happened to anyone else?
and if possible, how can i fix this.