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Lost_Avenger

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Messages by Lost_Avenger

    

Re: E. Honda, CvS, +

 August 08, 2014, 11:15:22 pm View in topic context
 Posted by Lost_Avenger  in E. Honda, CvS, + (Started by snake321 August 07, 2014, 08:18:49 am
 Board: Requests

You can have a win and 1.0 mugen. I did for a while, but win crashed so often that it needed to be retired.
    

Alternate sprites for Jin's mvc normals?

 August 08, 2014, 08:10:11 am View in topic context
 Posted by Lost_Avenger  in Alternate sprites for Jin's mvc normals? (Started by Lost_Avenger August 08, 2014, 08:10:11 am
 Board: Development Resources

Did anyone make an alternate set of normals for Jin from mvc/2? Mainly and alt s.mk, s.mp, c.mk, etc. Id rather use some of his normals for specials. His normals are mostly specials lol
    

Re: E. Honda, CvS, +

 August 08, 2014, 01:29:06 am View in topic context
 Posted by Lost_Avenger  in E. Honda, CvS, + (Started by snake321 August 07, 2014, 08:18:49 am
 Board: Requests

Most winmugen characters work in 1.0 and even my weak netbook can run it outside of certain sps and stages. I heard 1.1 runs faster, but haven't tried it. AI scaling and AI in general is easier in 1.0.

Pots Honda is the best Honda around from the ones I played. The only other ones I can think of are Fido's(I think he made one?), Hh's, Gal/Rei?, etc. Infinite is heavily custom and I personally dont like the style, but that is probably an option too.
    

Re: RYU

 August 04, 2014, 12:06:25 am View in topic context
 Posted by Lost_Avenger  in RYU (Started by Just No Point April 04, 2014, 04:16:29 pm
 Board: Ryu

I think I used Phantom's joudan values. That gif lol. Ill have to break out 3s.

Do we need the sf4 specific hado sound? Why not use a generic projectile sound like cvs2? Where you had a lot of shared fx sounds?
    

Re: Ultra Street Fighter 4

 August 03, 2014, 12:05:55 am View in topic context
 Posted by Lost_Avenger  in Ultra Street Fighter 4 (Started by SNT July 17, 2013, 06:59:46 am
 Board: Fighting Games

Elena is sexy?
    

Re: Capcom Fighting Jam 2

 July 29, 2014, 03:56:04 am View in topic context
 Posted by Lost_Avenger  in Capcom Fighting Jam 2 (Started by Lost_Avenger February 28, 2012, 04:37:54 pm
 Board: Capcom Fighting Jam 2

Im not 100% sure what to do with Jin. Specials and supers are no problem. Normals on the other hand... Im keeping the concept from Sean's. The hk version will be a leaping overhead drill. It wont combo. I can give him higher damage for more recovery I guess
    

Re: You've been at the guild too long when...

 July 27, 2014, 07:30:27 am View in topic context
 Posted by Lost_Avenger  in You've been at the guild too long when... (Started by Thagr8test July 22, 2014, 10:03:36 pm
 Board: M.U.G.E.N Discussion

When MFG becomes your primary news source. When you've been around long enough to see your siblings reach adulthood. When you have seen the brief return of a mugen god while watching another fall over a silly hosting thing. Etc
    

Re: FELO/CVSNB Collabration CVS JURI!

 July 27, 2014, 07:18:49 am View in topic context
 Posted by Lost_Avenger  in FELO/CVSNB Collabration CVS JURI! (Started by C.v.s The Abstract July 23, 2014, 03:12:20 pm
 Board: Sprite Projects

Good luck. Im unusually excited for this. First Viper, now Juri... heh
    

Re: Worst habits a MUGEN user can have?

 July 26, 2014, 12:57:44 am View in topic context
 Posted by Lost_Avenger  in Worst habits a MUGEN user can have? (Started by JustAGuy92 June 28, 2014, 05:02:14 pm
 Board: M.U.G.E.N Discussion

It should still exist for new users or as punishment for habitual double posters. Im

Not raring files and raring folders is super annoying. Its easy to fix this, but still.

Even though they look cool, new custom portraits for every single sp that looks good. They look sexy, but having to redo the portraits on larger rosters over and over.

Being able to move before the round starts and not be a vs character.

Having the ability to lock down an enemy with hundreds of projectiles.

Etc
    

Re: Final Updates?

 July 25, 2014, 02:41:40 am View in topic context
 Posted by Lost_Avenger  in Final Updates? (Started by Lost_Avenger July 17, 2014, 01:38:07 pm
 Board: Capcom Fighting Jam 2

Apparently cc doesn't work for like half the cast. Shows how often I use it.

When I do the updates, Im tweaking the system slightly
-Velocity system switches to the X system. Allowing for easier combos and smoother pauses
-Switching to Phantom's dust and hi res fx where I can.
-Hopefully fixing common system bugs. Like Alpha counters not properly knocking down
-Run type dash buffs
    

Re: K' kofXIII to cvs

 July 22, 2014, 06:13:11 am View in topic context
 Posted by Lost_Avenger  in K' kofXIII to cvs (Started by dampir July 16, 2014, 02:40:09 am
 Board: Resource Releases

Ooooh. I may have a future use for these... thanks, man!
    

Re: Super Smash Bros [3DS][Wii U]

 July 22, 2014, 06:05:57 am View in topic context
 Posted by Lost_Avenger  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

People kept Robin as a grandmaster? Dread fighter ftw. Im still fine with him having it though
    

Re: JOE

 July 18, 2014, 09:56:58 am View in topic context
 Posted by Lost_Avenger  in JOE (Started by Just No Point June 12, 2014, 05:51:19 pm
 Board: MFG Presents Street Fighter

Use targetstate instead of p2stateno. Its better imo. Ive been busy so sorry for being partially away
    

Re: Final Updates?

 July 17, 2014, 10:11:51 pm View in topic context
 Posted by Lost_Avenger  in Final Updates? (Started by Lost_Avenger July 17, 2014, 01:38:07 pm
 Board: Capcom Fighting Jam 2

Ryu : Street Fighter
Chun-Li: SF2
Alex: SF3
Charlie: SFA
C.Viper(when finished): SF4

Cody, Guy, and Haggar are FF

Thanks, man. Ive been really busy lately and haven't had a chance to code much
    

Re: Final Updates?

 July 17, 2014, 09:04:51 pm View in topic context
 Posted by Lost_Avenger  in Final Updates? (Started by Lost_Avenger July 17, 2014, 01:38:07 pm
 Board: Capcom Fighting Jam 2

If I do a super update, Ill readd Ken, Karin, Sakura, Guile, etc. I was tempted to add Rose after she won Evo lol. But yeah. Id like to keep the SF side capped at less than 6. Making it feel more like a Capcom fighter than a SF vs Capcom. Id add more, but the sprite projects need more time
    

Re: Final Fantasy XIII-3 / Final Fantasy XIV / Final Fantasy XV

 July 17, 2014, 08:58:12 pm View in topic context
 Posted by Lost_Avenger  in Final Fantasy MegaThread (Started by [DKG] December 20, 2012, 07:06:40 am
 Board: Gaming

It needs... remakes of the psx games as well as FF 12 International HD for my vita. X-2 hd made me like the game.) I really didnt light Lightning Returns and mmos arent my thing. They should go back and do some fan service. Imo.
    

Re: Final Updates?

 July 17, 2014, 08:52:12 pm View in topic context
 Posted by Lost_Avenger  in Final Updates? (Started by Lost_Avenger July 17, 2014, 01:38:07 pm
 Board: Capcom Fighting Jam 2

Sakura had a similar issue. Her ex dp made her super dp less useful. Its not even that useful as a combo super either. I might let it stay for now.

Pots Ryu has several missing sprites. Esp on his F.mp. Im having to drop frames and Im wondering why I chose to switch in the first place. I could have just added the denjin stuff to mine and saved so much time. -Sigh-

Ken always gets shafted. Yang too. They are the Flareon of fighting games
    

Re: Final Updates?

 July 17, 2014, 04:14:45 pm View in topic context
 Posted by Lost_Avenger  in Final Updates? (Started by Lost_Avenger July 17, 2014, 01:38:07 pm
 Board: Capcom Fighting Jam 2

Ex modes in this case wont count as characters. I prefer E.Ryu to Ryu in AE(I prefer Ken over both though lol).

Concept Akuma seemed potentially stronger than Shin since it had higher health, demon flip(ex being a potential otg dive kick), etc

Is denjin bad? Or the loss of his super tatsu? His ex tatsu is better imo and kind of makes the super useless. By dropping the super, I can buff the ex a tad. I could give him his Alpha metsu shoryuken? Since he would have 3 fireball supers lol
    

Final Updates?

 July 17, 2014, 01:38:07 pm View in topic context
 Posted by Lost_Avenger  in Final Updates? (Started by Lost_Avenger July 17, 2014, 01:38:07 pm
 Board: Capcom Fighting Jam 2

With the adjusted roster, I really dont feel like continually updating the characters. Ill be mostly doing small changes. Biggest being dust changes. If you have any bugs, complaints, etc, now would be the time to mention them.

List of changes planned
Ryu: New sff with color separation of sorts(Pots).
Gains Denjin hadouken. Might lose shinku tatsu
Possible small clsn tweaks and AI adjustments
Evil mode

Chun-Li: New sff
Might lose seneishuu for heel drop
Gains a new super. Might lose Tenshoukyaku and super version
AI and clsn tweaks are possible

Cody
AI tweaks to make it suck less
Might gain Hammerhook once it gets sprited

Guy
AI tweaks
Might gain his teleport as well as extra intros

Ingrid:
AI tweaks. Might open up her juggles a bit

S.Akuma
AI tweaks
Might be swapped for Akuma with an ex mode for Shin

Ill add more as I remember
    

Re: Spritesheet Expansion Thread

 July 15, 2014, 11:04:23 am View in topic context
 Posted by Lost_Avenger  in Spritesheet Expansion Thread (Started by Graphicus September 18, 2011, 07:17:56 am
 Board: Sprite Projects

My Cody has a dash made by a friend if you want to add it. They didnt want to be credited, but it has a knife version too. Im stealing those Blanka frames someday