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ŁfenrirŁ

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Messages by ŁfenrirŁ

    

Re: Soi Fon WIP

 May 28, 2010, 07:25:58 pm View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

thanks for showing interest makes my work worth while ^_^
I should be releasing a beta soon if I don't find any problems and everything goes smoothly with her
    

videos

 May 28, 2010, 03:57:52 pm View in topic context
 Posted by ŁfenrirŁ  in videos (Started by ŁfenrirŁ May 28, 2010, 03:57:52 pm
 Board: Development

I had a hard time figureing out where this should go
how do I make videos of mugen?
    

Re: Tekken 7 in the works

 May 28, 2010, 03:22:42 pm View in topic context
 Posted by ŁfenrirŁ  in Tekken 7 in the works (Started by SNT May 28, 2010, 02:45:40 pm
 Board: Fighting Games

about Tekken 7, i hope it wont have a weird Monster endboss again like in Tekken 6..
I don't know about you guys but I would like to see Kazuya's devil again
    

Re: Soi Fon WIP

 May 28, 2010, 02:58:14 pm View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

here are the screen shots of Soi Fon :smitten:





sorry for the delay I saw some things I didn't like and had to fix them ^_^
    

Re: Soi Fon WIP

 May 27, 2010, 02:39:56 pm View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

Just wait until i make one! 8)
I cant wait then I get to compare them ^_^
anyway just need to do a few more things before she is finished I'll post some more screen shots soon
    

Re: helper help?

 May 22, 2010, 02:14:05 am View in topic context
 Posted by ŁfenrirŁ  in helper help? (Started by ŁfenrirŁ May 20, 2010, 12:10:34 am
 Board: M.U.G.E.N Development Help

there I did it ^_^
P2Life > 0 thats what I used
but I have another problem I put
ontop = 1 but its not ontop ???
    

Re: helper help?

 May 22, 2010, 01:36:54 am View in topic context
 Posted by ŁfenrirŁ  in helper help? (Started by ŁfenrirŁ May 20, 2010, 12:10:34 am
 Board: M.U.G.E.N Development Help

oh ok its like a test well thanks for the hint atleast ^_^
    

Re: helper help?

 May 21, 2010, 09:11:03 am View in topic context
 Posted by ŁfenrirŁ  in helper help? (Started by ŁfenrirŁ May 20, 2010, 12:10:34 am
 Board: M.U.G.E.N Development Help

that worked to some extent but it doesnt stay on them if the opponet moves the helper stays in the same spot I need the helper to stay on the opponet for the rest of the match ???
    

helper help?

 May 20, 2010, 12:10:34 am View in topic context
 Posted by ŁfenrirŁ  in helper help? (Started by ŁfenrirŁ May 20, 2010, 12:10:34 am
 Board: M.U.G.E.N Development Help

how would I go about makeing a helper that stays on the opponet
    

Re: Soi Fon WIP

 May 17, 2010, 09:03:08 am View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects



it will still be a while before she is finished but I thought I would post an updated screen shot and I have to say that looks much better ^_^
    

Re: Soi Fon WIP

 May 16, 2010, 06:12:19 am View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

thanks for the tip ^_^ you have been most helpfull
    

Re: Soi Fon WIP

 May 16, 2010, 05:50:57 am View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

thank you lightmatt ^_^
    

Re: Soi Fon WIP

 May 16, 2010, 05:05:00 am View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

I suppose this is what you ment by jumping the gun lightmatt...
anyway again I would hate to trouble you but if you dont mind I would appreciate it
    

Re: Soi Fon WIP

 May 16, 2010, 04:56:22 am View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

I think you have the same Soifon sprites as I do, is this the original sprite you used?
If you want I can share some of the sprites I had to re-rip with you.
yes that looks just like the ones i used
I hate to trouble you but if you dont mind to share them then ok
    

Re: Soi Fon WIP

 May 16, 2010, 04:49:03 am View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

Actually, seeing the afterimage, the ugly FX seems to be part of the sprite ! :gonk:
Please clean the sprite and add FX as an explod or a helper.
really good idea thank you for the advice
and your makeing a soi fon aswell lord kuchiki  :-\
    

Re: Soi Fon WIP

 May 16, 2010, 03:41:23 am View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

I already had someone test it ^_^ and I fixed the problems
I first got her sprites on april 20th i just didnt let mugen guild know about it until recently

anyway heres a screen shot of her killing KFM sorry about the lack of info I'm awaiting feedback before I post it so be just wait a bit longer ok  ;)
    

Soi Fon WIP

 May 15, 2010, 08:45:50 am View in topic context
 Posted by ŁfenrirŁ  in Soi Fon WIP (Started by ŁfenrirŁ May 15, 2010, 08:45:50 am
 Board: Projects

Soi Fon should be finished once I fix this last problem of course this is my first character so I doubt anyone has any intrest in it
hopefully I can have her finished by tomarrow  :sugoi:
    

AI Attack

 May 15, 2010, 08:29:00 am View in topic context
 Posted by ŁfenrirŁ  in AI Attack (Started by ŁfenrirŁ May 15, 2010, 08:29:00 am
 Board: M.U.G.E.N Development Help

I was really hoping to have Soi Fon done by tomarrow but while doing the final test on her I ran into a problem with the AI

[State -3: ChangeState]
type = ChangeState
triggerall = var(59) = 1
triggerall = P2Statetype != L
triggerall = P2Statetype != A
triggerall = P2BodyDist X > 75
trigger1 = (P2StateType = S)
trigger1 = (power >= 2500)
trigger1 = (StateType != A) && (Ctrl)
value = 3000

thats what I got but she will not use the attack unless shes right infront of the opponet
but since this attack is so deadly it misses when your right in front of your opponet
how do I make the AI only use this attack while away from the opponet???
    

Gin

 May 13, 2010, 10:40:56 pm View in topic context
 Posted by ŁfenrirŁ  in Gin (Started by ŁfenrirŁ May 13, 2010, 10:40:56 pm
 Board: Requests

does anyone have a Gin Ichimaru character or sprites
    

Re: Suzumebachi

 May 13, 2010, 01:44:07 am View in topic context
 Posted by ŁfenrirŁ  in Suzumebachi (Started by ŁfenrirŁ May 11, 2010, 04:08:38 am
 Board: M.U.G.E.N Development Help

ok thank you Seravy