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NarayanK

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Messages by NarayanK

    

Re: Len

 October 06, 2010, 10:19:21 am View in topic context
 Posted by NarayanK  in Len (Started by Rajaa October 03, 2010, 10:50:24 pm
 Board: Your Releases, Mugen 1.0 +

    

Re: Gouken Oct 1st Update (winmugen and 1.0)

 October 06, 2010, 09:55:13 am View in topic context
 Posted by NarayanK  in Gouken Oct 1st Update (winmugen and 1.0)  (Started by alexlexus October 21, 2009, 06:38:47 am
 Board: Your Releases, Mugen 1.0 +

As if the Alladin Mother****er quote wasn't enough...

Bad. Just bad. Even though I can't make characters, this is terrible in my eyes.

-Infinites: The AI spams this badly, FIX IT. Also, LP, Tatsumaki, wait for the opponent to get up, focus attack, shoryuken, tatsumaki... that's what the AI did to ME.

-SPRITES! You know, I'm a guy that doesn't care about a few sprites missing, but some animations look  pretty bad without it. Run animations, super bg, and so on. Also, he totally looks like Gouki in some sprites.

-The 'attack=80' isn't gonna do anything if Gouken's this fast and cheap. Fix the AI if you can. IF you can.

- - - - -

Also, try PMing the Gouken sprites to me too. I got interested after Home32 asked for it, and I wanna see some mistakes you made.
    

Re: Mimi-Chan released (09/11/10)

 September 13, 2010, 11:15:09 am View in topic context
 Posted by NarayanK  in Komachi Onozuka updated (02/02/11) (Started by Ricepigeon August 11, 2010, 02:33:35 am
 Board: Your Releases, older Mugen

Well who else would he be, Barack Obama? -_-

Here's some ACTUAL FEEDBACK from me:

None.
- - - - -
...
You know, I said None cause Joke characters don't NEED feedback, but I'll rate it:
9/10

Very hard to beat and has the joke-feel, but too many explosions. (PLUS this didn't make it to Omega Tiger Woods you should add some more collision boxes to things that are missing... if they even are.)
    

Re: Mimi-Chan released (09/11/10)

 September 12, 2010, 09:57:04 am View in topic context
 Posted by NarayanK  in Komachi Onozuka updated (02/02/11) (Started by Ricepigeon August 11, 2010, 02:33:35 am
 Board: Your Releases, older Mugen

Uh oh...

Mimi-chan's gonna use Pencil Ra-
- - - - -

Awesome work, RicePigeon. I hail you as my STOMACH! AWESOME!

But seriously man, you are the BEST at... um... female characters I think. BUT WHO CARES IT'S AWESOME.
.....
Rugal approves.
    

Re: Various Mortal Kombat Characters for you Mugen collectors(UPDATED EVERY DAY)

 September 06, 2010, 03:59:45 am View in topic context
 Posted by NarayanK  in Various Mortal Kombat Characters for you Mugen collectors(open source) (Started by bigjohn72076 August 31, 2010, 09:00:37 pm
 Board: Your Releases, older Mugen

I fear that Mugen is being invaded by people who don't take in feedback.
-----
Overall, after I tested them out:
Horrible. I'm not much of a guy who hates things easily, but I have to say it's horrible.
    

Re: Some Of my new piece of crap Characters

 July 20, 2010, 05:33:44 pm View in topic context
 Posted by NarayanK  in Some Of my new Characters (Started by Freddery II July 13, 2010, 11:43:19 pm
 Board: Your Releases, older Mugen

Ok, you "tried", but yet, the character is below mediocre? Freddery...

In your past creations, I told you most of the basic things, like, for example, infinities or jacked-up gameplay. I went a little nice on you, but if you're gonna make a new character, than you better know the basics first, or you'll screw up and look like an idiot again. Also...

What's up with the 'moon sliding'?
    

Re: Ghost in the Shell: Stand Alone Complex- ScreenPack!

 June 11, 2010, 03:15:52 am View in topic context
 Posted by NarayanK  in Ghost in the Shell: Stand Alone Complex- ScreenPack!(Update One!) (Started by BIG BOSS June 10, 2010, 05:34:45 pm
 Board: Your Releases, older Mugen

Another great screenpack made by you. I'm definitely downloading this one.
    

Re: A palette of mine.

 June 08, 2010, 12:02:03 pm View in topic context
 Posted by NarayanK  in A palette of mine. (Started by Ehat June 08, 2010, 08:20:56 am
 Board: Edits & Add-ons

That's a nice palette you did there! I would download it if you posted it.
    

Re: Super Marvel vs Capcom EoH Version 6.1 by IMT

 June 08, 2010, 11:57:49 am View in topic context
 Posted by NarayanK  in Super Marvel vs Capcom EoH Version 6.1 by IMT (Started by cheers05 May 31, 2010, 07:03:37 pm
 Board: Found Releases

EDIT: Also, before you start thinking I'm an extremely "touchy" person, note that I normally don't give out negative comments unless it's bad or the creator quitted. I give negative feedback, but I also normally give it out kindly. Just to let you know.
-----

I just saw this release.
I was interested.
I clicked on the topic.
Spoiler, click to toggle visibilty

And then when I saw how bad it was...
Spoiler, click to toggle visibilty
-----
...
This is possibly worse than my "first" private MUGEN creation I have ever done. It's another freaking compilation of Kong's crap-coded characters, stupid stages that could've easily be made even with Cybaster's holy Easy Stage Creator, and etc. This makes my first character look like "One of The Weakest Characters in the Mugen Community." And I bet the Onslaught boss is destined to annoy you like crazy, and even if you use Metal Man, he still goes crazy. This is so bad, that even this guy
Spoiler, click to toggle visibilty
would have nightmares. (obviously)

And the updates didn't even change much. I understand Acey is trying his best. I know that he's being stressed out with other things. I understand that he's making this full game better. Even I think that he could make a big success. But seriously, why not just LISTEN to other people's feedback? Doesn't he understand that a small feedback trying to help him could make a huge difference? Other than all of these characters, stages, and anything related to feedback, the screenpack is pretty impressive. But that's the only thing impressive.
    

Re: My Youtube Poop Characters

 May 30, 2010, 07:32:26 am View in topic context
 Posted by NarayanK  in My Youtube Poop Characters (Started by Freddery II March 29, 2010, 04:30:42 am
 Board: Your Releases, older Mugen

Still can't believe this topic is alive. O_O

Anyways, Freddery doesn't update anything anymore (according to his sig), making me wonder if anyone's gonna review these.
    

Re: God Namine A.K.A my first character

 May 25, 2010, 09:58:46 am View in topic context
 Posted by NarayanK  in God Namine A.K.A my first character (Started by Freddery II May 21, 2010, 01:09:49 pm
 Board: Your Releases, older Mugen

I'll download and test this character later on. But I can already see some errors in this character.

-There are misaligned sprites in her stand animation.
-It would be (really) nice if you removed all the shadow from the sprites.
-The projectiles don't look good, at all. Fix up your palletes and you're good to go.
-Namine seemed to glitch up, and you know it.

Oh yeah, joke characters are suppose to be funny as well (as RicePigeon said). Hope you would add some jokes into this character.
You're right. But don't expect updates for his characters, as his signature explains it all.
... No offence, but how LAZY could you get to not update your characters?
    

Re: God Namine A.K.A my first character

 May 25, 2010, 09:18:53 am View in topic context
 Posted by NarayanK  in God Namine A.K.A my first character (Started by Freddery II May 21, 2010, 01:09:49 pm
 Board: Your Releases, older Mugen

Sorry for bumping if I ever did, but this is actually a horrible character.
Also, when I meant "joke" character (in your OLD creations... if you know what I'm talking about.), it means that it's supposed to be FUNNY and have any type of cheapness.

Let's take a look at The_None's Shadow Kouma. It's so funny, I lost control of my keyboard.
Look at Omega Tiger Woods. He's infamous, but his weakpoints are projectiles or speed.
Look at Rare Akuma. He's supposed to be funny and cheap, and especially his old Katamari attack.

...
And don't ever put in "(insert special Character name here)" in any of your characters. We've had enough "(insert special Character name here)" Characters here.



Back to the feed back... hmm...
Horrible hitboxes once again...
Failtastic size... (seriously, I would understand if it was a Pocket Fighter)
Screwed up projectile palletes...
And mysteries I would be too lazy to find.

And having the only reason you made this character to beat Nightmare is VERY unreasonable.
Listen to my feedback. I tried to help you for your old characters, so now try proving that you could do better than this.

Also...
Pictures of what I'm talking about.
Spoiler, click to toggle visibilty
    

Re: Travis touchdown by Matgonor

 May 15, 2010, 02:58:51 am View in topic context
 Posted by NarayanK  in Travis touchdown by Matgonor (Started by Matgonor May 14, 2010, 06:20:08 pm
 Board: Your Releases, older Mugen

Like ecthelionv2 said, some attacks are WAY TOO big. The main parts are kicks, low stab, and most of the jump attacks. You also need to fix the "Get up" animation. Travis just jumping up instantly doesn't feel right. Also, you really do need to fix the portraits. Don't rush, don't be quick.
    

Re: SF3 Alex by Most_Mysterious re-released

 May 08, 2010, 08:12:12 am View in topic context
 Posted by NarayanK  in SF3 Alex by Most_Mysterious re-released (Started by The_None April 01, 2010, 08:46:35 am
 Board: Your Releases, older Mugen

No, it's not a screwed up version. This is a WAY better version. Even if it's a custom, this Alex WINS.
    

Re: Mugen Clash - HD ScreenPack for Mugen 1.0 [New Update]

 April 24, 2010, 05:46:17 am View in topic context
 Posted by NarayanK  in Mugen Clash - HD ScreenPack for Mugen 1.0 [New Update] (Started by Kratos March 04, 2010, 09:35:53 am
 Board: Projects

Nice, but in my opinion, did you have to use the continents of Earth?

It's just an opinion. Other than that, you're close to scoring an A.
    

Re: New to MUGEN

 April 20, 2010, 04:09:18 pm View in topic context
 Posted by NarayanK  in New to MUGEN (Started by Lin Nuo Men April 07, 2010, 04:32:25 pm
 Board: Introductions and Guides

Hey there! I'm new here too.  :)
    

Re: WORST FIGHTING GAMES OF ALL TIME

 April 20, 2010, 04:07:10 pm View in topic context
 Posted by NarayanK  in  WORST FIGHTING GAMES OF ALL TIME (Started by </M0GL13> April 19, 2010, 12:56:26 pm
 Board: Fighting Games

All the Mortal Wombat games


What? I know Mortal Kombat, but Mortal Wombat? That doesn't exist.
-----

Obviously, every game AVGN reviewed. Like "Fighting Street".

What I really don't like is... Fighting Street. Can't believe this is actually Street Fighters 1...
    

Re: My Youtube Poop Characters

 April 20, 2010, 03:39:36 pm View in topic context
 Posted by NarayanK  in My Youtube Poop Characters (Started by Freddery II March 29, 2010, 04:30:42 am
 Board: Your Releases, older Mugen

Shadow Kouma's like the Mona Lisa of Joke characters. Its silly and well made.

Ermmm, I wasn't saying it wasn't bad. Shadow Kouma's one of my favorites anyways. Especially when he dies...
If you thought I don't like it, sorry. It's hard to understand what I say. :(


On-topic: Freddery, have you finished fixing that stupid barf attack?
    

Re: My Youtube Poop Characters

 April 20, 2010, 03:14:20 pm View in topic context
 Posted by NarayanK  in My Youtube Poop Characters (Started by Freddery II March 29, 2010, 04:30:42 am
 Board: Your Releases, older Mugen

Aside fromthe rediculous range of luigi's attacks that are more of these Orochi/God/Shin edits.... these are horrible. Bad hitboxes, Infinite priority and Infinites. I could care less of sounds and graphics and more on gameplay. Hell, The_None made a beter joke character...and that's S. Kouma.

The_None's Shadow Kouma is like a masterpiece if you compare it with these pieces of junk. The one thing I mainly hate about these is how nearly all of their attacks are infinite. Actually, I think all of them are.

Heck, this may even stick with GooGoo64's creations...
    

Re: My Youtube Poop Characters

 April 20, 2010, 02:41:04 pm View in topic context
 Posted by NarayanK  in My Youtube Poop Characters (Started by Freddery II March 29, 2010, 04:30:42 am
 Board: Your Releases, older Mugen

If this was supposed to be a joke character, I still couldn't understand why it's this horrible.


The CLSN's are messed up, the CLSNs are the attacks are ALSO screwed up, not much changes with Robotnik, and yet, Freddery, you just sit and watch people trying to give you feedback. I don't care about sounds, nor do the others do. I don't care if you add in Robotnik's "PINGAS" voice. The only thing I care is how well you made the CLSNs and how the sprites are made. Just fix these and the infinities, and I'll claim it as at least a joke character.