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felineki

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Messages by felineki

    

Re: M.U.G.E.N Screenshots V3

 December 30, 2014, 07:59:22 pm View in topic context
 Posted by felineki  in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

You can't tell from the screenshot, but the projectile flashes quickly back and forth between purple and orange like in the SFA games, which also then used orange flame effects on the hit opponent. It looks better in motion.
    

Re: M.U.G.E.N Screenshots V3

 December 30, 2014, 07:39:32 pm View in topic context
 Posted by felineki  in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: M.U.G.E.N Screenshots V3

 December 30, 2014, 11:19:34 am View in topic context
 Posted by felineki  in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion


Just like Alpha 2!
    

Re: Some Vampire Hunter game arts in HD

 December 18, 2014, 06:49:06 pm View in topic context
 Posted by felineki  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

Nice concept on the defeated portrait there. Looking forward to his victory portrait, since that's another one I particularly like.
    

Re: SFII World Warrior Multi Character 12 in 1 Project

 December 17, 2014, 07:04:06 pm View in topic context
 Posted by felineki  in SFII World Warrior Multi Character 12 in 1 Project (Started by Sheng Long December 16, 2014, 09:09:25 am
 Board: Projects

Very interesting and ambitious project you've got going here. Looking forward to trying it out and seeing further progress.
    

Re: Some Vampire Hunter game arts in HD

 December 16, 2014, 05:57:10 pm View in topic context
 Posted by felineki  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

Nice work on Donovan. He looked a bit younger in the Vampire Hunter art than in some later depictions like the OVA and such, and you managed to capture that well.
    

Re: M.U.G.E.N Screenshots V3

 December 14, 2014, 11:19:23 pm View in topic context
 Posted by felineki  in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

Looking forward to playing as Vreygua.
    

Re: M.U.G.E.N Screenshots V3

 December 13, 2014, 06:18:30 pm View in topic context
 Posted by felineki  in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: Some Vampire Hunter game arts in HD

 December 09, 2014, 08:08:35 pm View in topic context
 Posted by felineki  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

That Raptor one is one of my favorite win portraits, and you really did it justice. Excellent work.
    

Re: M.U.G.E.N Screenshots V3

 December 07, 2014, 10:57:20 pm View in topic context
 Posted by felineki  in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

    

Re: Some Vampire Hunter game arts in HD

 December 05, 2014, 07:26:07 am View in topic context
 Posted by felineki  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

Ha, I like how you worked in the cuckoo bird from his taunt animation in Vampire Savior. Everything's looking great.
    

Re: M.U.G.E.N Screenshots V3

 December 05, 2014, 05:24:51 am View in topic context
 Posted by felineki  in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion


Messatsu Gou Shoryu in progress, to complement the Messatsu Gou Hadou and Messatsu Gou Rasen from earlier.
    

Re: M.U.G.E.N Screenshots V3

 December 02, 2014, 06:46:30 am View in topic context
 Posted by felineki  in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion

Thanks, always motivating to hear that.  :) Might be a while before this next update is ready, though. I've got a few different things planned, and some sprite edits to finish.
    

Re: Evolving MUGEN

 December 01, 2014, 02:35:58 am View in topic context
 Posted by felineki  in Evolving MUGEN (Started by delete my account November 29, 2014, 09:51:34 pm
 Board: M.U.G.E.N Discussion

I'd like better handling of pushboxes. Either make them a new type of CLSN that is defined with every frame of animation (that's basically what commercial games do) or give us a height SCTRL that acts like the width one but for the top and bottom of the box. Get rid of the hardcoded feature where vulnerability boxes factor into the pushbox equation. Make it solely about the pushboxes.

More control over ground-based hit reels would be nice too. Be able to specify your own friction or deceleration parameter, much like how you can specify a gravity parameter (yaccel) for midair hit reels.

RootVarSet and RootVarAdd SCTRLs. More control over the juggle point feature, such as triggers that check the current value and SCTRLs that can change the value.
    

Re: M.U.G.E.N Screenshots V3

 November 30, 2014, 01:20:10 am View in topic context
 Posted by felineki  in M.U.G.E.N Screenshots V3 (Started by Lith May 13, 2014, 03:05:14 am
 Board: M.U.G.E.N Discussion


    

Re: Some Vampire Hunter game arts in HD

 November 29, 2014, 10:54:27 pm View in topic context
 Posted by felineki  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

Nice job on blonde Felicia, you even managed to get her slightly pinker skin tone. Turquoise Huitzil looks good too.
    

Re: Some Vampire Hunter game arts in HD

 November 28, 2014, 05:24:18 pm View in topic context
 Posted by felineki  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

The puffs of smoke coming out of his head in the loss portrait are a great touch,
    

Re: Some Vampire Hunter game arts in HD

 November 28, 2014, 02:44:10 am View in topic context
 Posted by felineki  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

Great work on everyone's favorite killer Mayan space robot. And the select screen recreation is awesome!
    

Re: Some Vampire Hunter game arts in HD

 November 27, 2014, 06:21:10 pm View in topic context
 Posted by felineki  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

Aww, poor Sasquatch looks so sad and pathetic in that loss portrait. Almost makes you forget how brutal of a top tier character he is in the game. :P
    

Re: Some Vampire Hunter game arts in HD

 November 25, 2014, 06:19:37 pm View in topic context
 Posted by felineki  in Some Vampire Hunter game arts in HD (Started by zabzarock November 19, 2014, 09:17:26 pm
 Board: Resource Releases

Beautiful. Love how you managed to capture the old-school Morrigan facial features, like the eyelids and such. Looking forward to the VS, win, and loss portraits!