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Re: Street Fighter V

 December 07, 2014, 10:50:10 pm View in topic context
 Posted by -Whiplash-  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

While I'm fine with all your points, as far as I know Jean has been dead since Grant Morrison's Run of X-men so She's definitely less relevant then Cable was, (or is).

Maybe I'm a little salty Since Cable didn't get in and I really like the character though.
    

Re: Street Fighter V

 December 07, 2014, 10:40:07 pm View in topic context
 Posted by -Whiplash-  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

I'd Also Like to say liking a character=/= wanting that character to be playable.

For Example; I like Kate Bishop Hawkeye but I wouldn't want her playable in a fighting game with limited roster space.

Not saying MODOK is QUITE that minor of a marvel character, but while I like him, I didn't want him playable.
    

Re: Street Fighter V

 December 07, 2014, 10:09:34 pm View in topic context
 Posted by -Whiplash-  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

i haven't played MVC 3, but yeah he was angry about not including fan requested characters like gambit and carnage and replacing them with less known characters.
whats wrong with that?
The thing wrong with that is that if anyoen took them seriously it would stunt the growth of those games.  Modok is so famous amidst marvel fans that Toyfare had a long running comic with him. Having him fleshed out was pretty cool. One of the highlights of the game.

The fans of comics requested characters they cared about, what he wanted were characters he specifically grew up with, like cyclops, venom and lol sentinel.
Comic fans wanted Iron fist, Ghost rider, she hulk, Modok. characters they actually know. Capcom got a lot of the fan popular characters while allowing marvel to actually direct what focus should be had ( like removing the FF for "Reasons" )

You know who was completely missing and left fans puzzled? Silver Surfer. 
Both carnage and venom hadnt been in the comics for over ten years at that point.

While I'm not going to argue against She-Hulk, Iron Fist, Ghost Rider (all Characters I like AS A COMIC BOOK FAN) I'm only confused by all these fan requesting MODOK over Cable, Gambit, Cyclops, Thanos and Venom. (mind you, Cable was a main character in second coming which was going on at the time) Gambit, and Cyclops (which, I admittedly didn't read X-men at the Time) I think Cyclops was evil even back then and I Don't know what Gambit was Doing. Thanos was a main Character in the Thanos Imperative that was going on in the time. Let's not forget characters like Black Panther and Blade, who were requested by Marvel but Capcom said they would be "too similar to Taskmaster and Deadpool"

Where was MODOK during this time (2011) the MODOK in MVC3 was dead. His clone is around, but his clone doesn't look like the MODOK in MVC3, he's bald and has Spider-Legs.

ALso nobody said you weren't allowed to like Carnage, but calling him a fan favorite in the same breath that you say nobody likes Modok is not just incorrect, it's laughable.
Not sure if this comment was directed to me, But I never said that I wanted Carnage (I didn't and I didn't say that Carnage was a popular request or that he was a fan favorite) I just said he was more requested then MODOK, as I Just don't believe anyone was around requesting MODOK for MVC3 prior to his announcement.
    

Re: Street Fighter V

 December 07, 2014, 08:53:43 pm View in topic context
 Posted by -Whiplash-  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

i'll give you some people not wanting rocket raccoon or modok, but the game had plenty of characters i would think were relatively popular "fan requests" (or were just well received when they were revealed). on new characters alone you had ghost rider, nemesis, phoenix wright, vergil, thor, ghost rider, deadpool, wesker, amaterasu, arthur, dante, haggar, bionic commando. angry joe is a shitdick
True enough. I'm not saying one Lolwtf? character is really that bad, cause that's what MODOK was, it's just He's not even like Rocket Racoon who's cool when you look into him (I also Think Shuma-Gorath is like that as well, but I digress) He's not cool, he's just dumb.

BUT.... This topic is becoming less about SFV and More about angry Joe and MVC3. So... On Topic... What do you think they will show next week? a New Character?
    

Re: Street Fighter V

 December 07, 2014, 08:39:50 pm View in topic context
 Posted by -Whiplash-  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

he was one of the persons crying his arse off that rocket racoon and modok were UNWANTED.
He doesnt know shit of what he is talking about.

Okay, while I can accept rocket racoon, as he's actually really cool if you know who he is, let's be honest, no one wanted to play as MODOK.

Quote
fan requested characters like carnage

Hahahahaha

While I can understand that a lot of people don't like carnage (Not sure why, really, but that's just me) you must admit he's infinitely more requested then MODOK ever was.
    

Re: Street Fighter V

 December 05, 2014, 08:34:53 pm View in topic context
 Posted by -Whiplash-  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

    

Re: Street Fighter V

 December 05, 2014, 05:07:15 pm View in topic context
 Posted by -Whiplash-  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

The "Aerial rave" Looked to me like that move she and Seth share where she hops on your head three times?

EDIT: Upon further inspection I really think it is that head stomp move but she has a different ender for it now?

    

Re: Street Fighter V

 December 05, 2014, 04:37:55 pm View in topic context
 Posted by -Whiplash-  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

    

Re: Street Fighter V

 December 05, 2014, 04:36:11 pm View in topic context
 Posted by -Whiplash-  in Street Fighter V (Started by O Ilusionista December 05, 2014, 01:44:16 pm
 Board: Fighting Games

I got it. They just make Street Fighter: Armageddon, with every damn Street Fighter character ever in the game. Sure it'll probably be an unbalanced mess, but that's what updates are for.

But seriously, I'll be happy if I can be Necro, Akuma and Guile.

But I doubt that'll ever happen.
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 December 03, 2014, 02:11:52 am View in topic context
 Posted by -Whiplash-  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

I hear that somehow having tap jump on is actually the thing you should have, but I don't know why it's better. whatever.
    

Re: Evolving MUGEN

 November 29, 2014, 11:23:14 pm View in topic context
 Posted by -Whiplash-  in Evolving MUGEN (Started by delete my account November 29, 2014, 09:51:34 pm
 Board: M.U.G.E.N Discussion

Tag would be bad too in the engine, since, again, not every single character has the necessary. Adding required animations (such as like jumping in or out) would bloat Mugen, and even then, there are several methods to do it (do they jump in ? Do they run in ? Is it only when doing a certain attack ?) so it would just be way too complex to implement it in the engine because Mugen would have to be able to account for every single case. Again, it only makes sense in a full game.

That's true.  I forget that there is more then one Tag system, because I'm so used to dealing with MVC one.
    

Re: Evolving MUGEN

 November 29, 2014, 11:17:00 pm View in topic context
 Posted by -Whiplash-  in Evolving MUGEN (Started by delete my account November 29, 2014, 09:51:34 pm
 Board: M.U.G.E.N Discussion



Easy, have stages have randomized events, multiple portraits like in Knuckle Fighter, environmental hazards/things that can affect players, cinematics in the middle of Arcade, like in Fighter Maker, a score system like in KF, and a universal tag system. Oh, and a stat/save/replay system. Lastly, we need Suave Guy by Elecbyte.
A lot of those can already be done.

Oh, sorry. I meant universal for everything. AKA: Every character having this stuff by defualt.

I Don't think this should be stuff in a character, the stat/replay/save, tag and score system should be in the engine itself, not in a character.

Also, I can safely say that a lot of people (Myself included) don't like stage hazards.
    

Re: Evolving MUGEN

 November 29, 2014, 11:07:53 pm View in topic context
 Posted by -Whiplash-  in Evolving MUGEN (Started by delete my account November 29, 2014, 09:51:34 pm
 Board: M.U.G.E.N Discussion

Also, sprites should be at least on par with guilty gear before being considered serious.
That's just Stupid. What, are Stuff Like CVS2 and MVC2, KOF not "serious"? Hell, you Probably you consider SF3 Sprites (even though SF3 sprites are better done then GG, but I digress) not good enough cause they aren't "Hi-Res" or whatever.

On that note... What the hell do you mean by "Serious"? what does that even mean?
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 22, 2014, 09:06:10 am View in topic context
 Posted by -Whiplash-  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Soooo... anyone want to play smash online here? My NNID is Silva-Silva (I think it's that?)
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 20, 2014, 01:23:50 pm View in topic context
 Posted by -Whiplash-  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Lol.

I liked Port Town :c
In fact, I liked all the F-Zero stages. I'm very disappointed that they decided to only have one F-Zero stage, and it's not even a new one (AND IT DOESN'T EVEN HAVE LIKE A SNAKE AS A SELECTABLE MUSIC!!) :s
Same with Pokémon, really. I expected a stadium-esque stage based on something from Battle Revolution, specifically Gateway Colosseum.
It STILL Doesn't have Like a Snake? WTF? Does it still have the god-awful Car select theme?

At least on brawl I was eventually able to change it. (and all the other music I didn't like.)
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 20, 2014, 04:07:23 am View in topic context
 Posted by -Whiplash-  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

I just think it's funny that like everyone who doesn't use Ganon wants him changed and people like me who actively use and put time into him are just like "But we spent all this time learning it!" But that's a complete other story.

also Ganon has a custom neutral B that uses his sword.

The real point is that being big is a very important trait of Ridley's. Bowser's size can vary, he's still fundamentally Bowser. But a shrunken down Ridley would look awkward, out of place, and lose impact. No amount of other statements can make this less true in my eyes. His entire impact and design, for me, was always being really big.

Considering I main Ganondorf in every Smash Game (Except Brawl, But I Barely Play brawl Anyway) My point wasn't that I want his moveset changed (Because I like it as, but I would be Open to a new one), But that his moveset isn't "accurate" to the Character.
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 20, 2014, 03:58:40 am View in topic context
 Posted by -Whiplash-  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

If he had just said Ridley is too Big I'd be fine, But saying that this is more Accurate? Since when did Ridley ever join your side or absorb energy and because Meta-Ridley?
But he basically did say that Ridley is too big, and that making him conform to the Smash Bros ruleset would limit his ability to truly represent himself. You're cherry-picking and missing the bigger picture, man. :-\

As I said, I'd Be fine if it was just the "I think he'd look silly shrunk down" Argument (stupid as that argument is IMO). But the "I want to portray the character accurately makes me face palm. When almost all of Ganondorf's Moves except 2 are some original or a variant of Falcon's and Ridley joins your side and somehow glowing makes him "Meta".
I think his statements change every time you ask him about something because ambiguity is something he's been good at in basically every interview I've read.

And yet that ambiguity makes it seem like he's more flip-floppy then Mitt Romney.
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 20, 2014, 03:36:39 am View in topic context
 Posted by -Whiplash-  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

http://ca.ign.com/articles/2014/11/19/why-ridley-isnt-playable-in-smash-bros

If he had just said Ridley is too Big I'd be fine, But saying that this is more Accurate? Since when did Ridley ever join your side or absorb energy and become Meta-Ridley?

And after hearing what Sakurai has to say about DLC, I'm feeling more and more like Sakurai shouldn't be making Smash Bros. any more.
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 19, 2014, 09:19:29 pm View in topic context
 Posted by -Whiplash-  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Hey man I love Big Blue Because it's so dumb and pisses so many people off.

It's why my Favorite Melee Stages are Big Blue, Brinstar Depths, PokéFloats and Great Bay.

Stages like Port Town aren't bad enough to make people mad, but aren't fun/fair so they're in the limbo zone where just no one will even choose them. (At least among my friends)

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 November 19, 2014, 03:21:41 am View in topic context
 Posted by -Whiplash-  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Yeah they buffed Bowser a lot.

I want Ganondorf To Be better. This patch made his N-Air have less landing lag, which is great, should help his approach game a bit.