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eliott

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Messages by eliott

    

Re: Scalex

 June 15, 2014, 04:03:57 pm View in topic context
 Posted by eliott  in Scalex  (Started by Helder Santos June 13, 2014, 04:30:48 am
 Board: Your Releases, Mugen 1.0 +

THX for your tuto.

but i'd prefer coordonate x2  or x4  cause with this process you convert the char and then make the .sff of the char itself without having to replace one by one the sprites... much more faster...even if you need after that to work on special effects and collision boxes.

her are some screens of what should be done with coordonatex2 or x4:





 :thumbsup:





But anyway it's almost a good programm and thx for sharing with the community.

Bye Helder

 :toff:
    

Re: Scalex

 June 14, 2014, 02:00:22 am View in topic context
 Posted by eliott  in Scalex  (Started by Helder Santos June 13, 2014, 04:30:48 am
 Board: Your Releases, Mugen 1.0 +

Thx for the process...but could it be possible for you to make a tuto step by step on how to use this programm...that might be usefull.

Thx in advance
    

Re: Laurence Blood by R@CE AKIR@ Updated 6/12/14

 June 12, 2014, 01:21:41 pm View in topic context
 Posted by eliott  in Laurence Blood by R@CE AKIR@ Updated 7/15/14 (Started by ~Hale "R@CE" Caesar~ June 11, 2014, 06:55:38 pm
 Board: Your Releases, Mugen 1.0 +

Hi ,

are they anymore words...just to say thank you.

I'm so gratefull...can we expect Rick stroud Alfred Hon Fu Gato or....anyway...we will see.  great work and thx for all R@ce Akir@.
    

Re: R@CE AKIR@ WIP's - Laurence Blood/Now Also Taking Commissions!!!

 June 11, 2014, 07:09:42 pm View in topic context
 Posted by eliott  in Closed (Started by ~Hale "R@CE" Caesar~ July 20, 2013, 06:33:00 am
 Board: Projects

Thx Bro...it was so quick for a release like that.....


yes Triple A !!!

 :)

    

Re: Laurence Blood by R@CE AKIR@

 June 11, 2014, 07:07:30 pm View in topic context
 Posted by eliott  in Laurence Blood by R@CE AKIR@ Updated 7/15/14 (Started by ~Hale "R@CE" Caesar~ June 11, 2014, 06:55:38 pm
 Board: Your Releases, Mugen 1.0 +

 :thumbsup:  Instant download and for sure instant conversion....

Thx bro.


 :toff:
    

Re: R@CE AKIR@ WIP's - Laurence Blood/Now Also Taking Commissions!!!

 June 10, 2014, 04:23:27 pm View in topic context
 Posted by eliott  in Closed (Started by ~Hale "R@CE" Caesar~ July 20, 2013, 06:33:00 am
 Board: Projects

Oh my god, after a great Yamazaki character...now it's Laurence turn.

Hope you'll be able to release it soon...i can't wait anylonger, you're the one man

Thanx for all.

For sure nothing more than some great and playable characters.

as far as i can remember, i've always enjoyed R@ce and Infinite Characters, for their impressive combos possibilities and for specials, or ultras...

Thx again guys and thx R@ce for those awesome characters

once again, i'm Fan !!!

 :sunny:   (we need more characters like these....)

thx anyway.

    

Re: R@CE AKIR@ WIP's - Laurence Blood/Now Also Taking Commissions!!!

 June 10, 2014, 12:53:03 pm View in topic context
 Posted by eliott  in Closed (Started by ~Hale "R@CE" Caesar~ July 20, 2013, 06:33:00 am
 Board: Projects

Oh my god, after a great Yamazaki character...now it's Laurence turn.

Hope you'll be able to release it soon...i can't wait anylonger, you're the one man

Thanx for all.
    

Re: Ryu

 June 10, 2014, 12:50:05 pm View in topic context
 Posted by eliott  in Ryu (Started by vyn May 28, 2014, 05:00:58 am
 Board: Projects

Oh my god...

What a great Char...thx for this. can't wait anymore, hope you'll release it soon.

Anyway will wait with great interest.

Thx Vyn
    

Re: R@CE AKIR@ WIP's - Laurence Blood/Now Also Taking Commissions!!!

 June 08, 2014, 10:30:20 pm View in topic context
 Posted by eliott  in Closed (Started by ~Hale "R@CE" Caesar~ July 20, 2013, 06:33:00 am
 Board: Projects

Hey R@ce i've never expected this char so quick for a release....

well nothing more to say than...thx...will wait for this release with great interest...

Thx again...Laurence has never been so playable until now.

 :thumbsup:

    

Re: Portraits Blazblue Chrono Phantasma by Gazira

 May 31, 2014, 08:01:49 pm View in topic context
 Posted by eliott  in Portraits Blazblue Chrono Phantasma by Gazira (Started by GaziraAgain May 29, 2014, 07:38:25 pm
 Board: Your Releases, Mugen 1.0 +

Ha my friend you've always made my day...

keep 'em coming

i'm really fan !!!

Thx one more time

and BTW check your PM... C U Later bro !!!

 :thumbsup:
    

Re: Portraits Blazblue Chrono Phantasma by Gazira

 May 29, 2014, 09:51:42 pm View in topic context
 Posted by eliott  in Portraits Blazblue Chrono Phantasma by Gazira (Started by GaziraAgain May 29, 2014, 07:38:25 pm
 Board: Your Releases, Mugen 1.0 +

What can i say...that's what i'm calling great portraits....THX a lot my friend !!!

Hope you'll planned to do as you've done for you previous lifebars...with all universes portraits....i'm strongly waiting for Hokuto no ken Basara guilty gear and Blazblue ones... For sure KOF XIII and some capcom ones too...

i'm ready...thx for your hard work Gazira.  once again you 've impressed me.

No more words...

C u my friend !
 
    

Re: Ryuji Yamazaki by R@CE AKIR@ UPDATED! 5/27/14

 May 29, 2014, 01:45:58 pm View in topic context
 Posted by eliott  in Ryuji Yamazaki by R@CE AKIR@ UPDATED 7/15/14 (Started by ~Hale "R@CE" Caesar~ May 26, 2014, 02:43:41 am
 Board: Your Releases, Mugen 1.0 +

Thx again man and also any peolpe who were involved in this project...

the conversion is in progress...especially for you, will separate sfx and chara sprites.  The sfx will be untouched, so that you will be able to fix what you want...i will just send you Yamazaki's sprites modified, and a version of the char without sfx modified.

Bye bye and thx for all...that's a great Character !!!

(x3) A ; which chars will gain (x3) S ???

C U Later bro !!!
    

Re: Milan

 May 29, 2014, 01:30:26 am View in topic context
 Posted by eliott  in Milan (Started by Mako. May 28, 2014, 11:04:08 pm
 Board: Your Releases, Mugen 1.0 +

Yep, no other words, very impressive...

i like those old type characters... fully playable, and so fun.

Thx
    

Re: Blazblue Chrono Phantasma [mugen1.1]

 May 26, 2014, 11:57:33 pm View in topic context
 Posted by eliott  in Blazblue Chrono Phantasma [mugen1.1] (Started by GaziraAgain May 26, 2014, 03:08:00 pm
 Board: Your Releases, Mugen 1.0 +

 :thumbsup: So my friend... it's again a great release....thx for sharing

those lifebars are fitting well my SP everythings is well done and accurate, unless for the announcer part with rebel1, the time during the rebel anounce is too short and the sentence "ACTION" come too quickly, just before the end of Rebel....well other than that you've done those bars well.

Going to play...they are simply wonderfull....did you plan to try making some BB chars now or in a near future ???   it's a private joke...but who knows...skillfull as you are ?!


THX again my friend...c u later !!!

 :sunny:

one more question: are you planning to release some portraits for those lifebars like for BBCT ones ???
    

Re: Ryuji Yamazaki by R@CE AKIR@ UPDATED! 5/26/14

 May 26, 2014, 11:51:01 pm View in topic context
 Posted by eliott  in Ryuji Yamazaki by R@CE AKIR@ UPDATED 7/15/14 (Started by ~Hale "R@CE" Caesar~ May 26, 2014, 02:43:41 am
 Board: Your Releases, Mugen 1.0 +

Well R@ce finally the wonderful Yamazaki is here.  thx for sharing this great and new stuff !!!

everythings is fine and working perfectly...unless the palette selector....i hate that on a char...but it's only my point of view...
Better add palettes on trigger in select screen...cause you don't have time to select properly the palettes you want...the intro is too short to take this advantage...but anyway i've disabled this option...useless for me. 

other than that, great release like always !!!  THX Again  (i will do my best to convert it HD  when i got time)

c u my friend !!!

 :thumbsup:
    

Re: Ryuji Yamazaki by R@CE AKIR@

 May 26, 2014, 06:17:58 pm View in topic context
 Posted by eliott  in Ryuji Yamazaki by R@CE AKIR@ UPDATED 7/15/14 (Started by ~Hale "R@CE" Caesar~ May 26, 2014, 02:43:41 am
 Board: Your Releases, Mugen 1.0 +

As i'm not a coder or anything else...just to say....very impressive.

i'm very pleased to be here on mugenguild...for such perfect and hard work...a very good character. thx R@ce

more to come... i hope !!!
    

Re: Zodiac 2014 by KILL Released

 May 17, 2014, 04:15:58 pm View in topic context
 Posted by eliott  in Zodiac 2014 by KILL Released  (Started by AddiK May 17, 2014, 09:55:02 am
 Board: Found Releases 1.0+

it's not a Hi-Res character...and also a non filtered one...thx for the release but you need to move it to another section...


 :toff:

    

Re: Blazblue Chrono Phantasma [mugen1.1]

 May 04, 2014, 08:55:08 pm View in topic context
 Posted by eliott  in Blazblue Chrono Phantasma [mugen1.1] (Started by GaziraAgain May 04, 2014, 03:22:39 pm
 Board: Your Releases, Mugen 1.0 +

 :smash: Ok Ok my friend no prob i will convert them to fit mugen 1.1 rendermode system, and also for mugen 1.0

Thx for now and great work...keep them coming in some other universes...

 :toff:

    

Re: Blazblue Chrono Phantasma [mugen1.1]

 May 04, 2014, 07:05:28 pm View in topic context
 Posted by eliott  in Blazblue Chrono Phantasma [mugen1.1] (Started by GaziraAgain May 04, 2014, 03:22:39 pm
 Board: Your Releases, Mugen 1.0 +

Man once again, you've made my day...
i've played Blazblue Chronophantasma yesterday on ps3, and for sure, you've made a great work.

is there a way to play this on 1.1 but system mode and not opengl ?   cause i've got a sp that has been made for 1.1 mugen but it runs on system rendermode
well it's not a prob...will test them...

Thx for all your work.

 :thumbsup:

    

Re: Lifebar Blazblue Chrono Phantasma [Mugen1.1]

 April 20, 2014, 11:42:35 pm View in topic context
 Posted by eliott  in Lifebar Blazblue Chrono Phantasma [Mugen1.1] (Started by GaziraAgain April 17, 2014, 10:27:45 pm
 Board: Projects

Simply amazing...can't wait you finished this work....

well yes i can wait...but, you've always made my day my friend...  keep on your good work and until a release, C u !!!

 :thumbsup: