Posted by Dr. H
in KoopaKoot's W.I.P like thread (Current: Ryo Sakazaki) (Started by Koop February 06, 2009, 05:49:42 pmBoard: Projects
Posted by Dr. H
in KoopaKoot's W.I.P like thread (Current: Ryo Sakazaki) (Started by Koop February 06, 2009, 05:49:42 pm
Posted by Dr. H
in Greetings from South Town ^.^ (Started by Bastard Walt January 16, 2010, 01:43:07 am
Posted by Dr. H
in Street Fighter vs Darkstalkers (Started by PotS January 15, 2010, 11:19:19 am
Posted by Dr. H
in Naruto Discussion [Spoilers! Enter at your own risk] (Started by Animugen September 08, 2007, 07:42:04 am
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 amThrows in this game should always be late teched, wait a little until after the throw would come in if they were to do one then press throw tech. This A techs throws, B does not throw animate or crouch short animate if you're in block stun, but will tech if they attempt to throw you, learn people's patterns.
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 amCharacters in SF4 are throwable the instant they become vulnerable again I think, but the rest of your post is still entirely valid.
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 amUnless those counter ultras ignore the armor breakers too.
There is a "only work against some moves" warning below the counters commands at their command list. That's pure lazyness (so far) from the staff that won't code a specific system for counters and keep borrowing codes from the focus system instead. Kinda like the previous discussion of not lethal damage from focus hits, it's fair that a character don't die when countering, but plain weird for focus, but they are one system so there's no helping it.
Posted by Dr. H
in SUPER Street Fighter IV (Started by SNT September 21, 2009, 04:34:15 am
Posted by Dr. H
in Stuff in progress (Full Game and more) (Poll Finished) (Started by Dr. H December 28, 2009, 12:51:18 am
Posted by Dr. H
in Stuff in progress (Full Game and more) (Poll Finished) (Started by Dr. H December 28, 2009, 12:51:18 am
Thanks for the votes people, will start her in a couple of days.
But at least made it easier.
Posted by Dr. H
in Stuff in progress (Full Game and more) (Poll Finished) (Started by Dr. H December 28, 2009, 12:51:18 am

Posted by Dr. H
in Stuff in progress (Full Game and more) (Poll Finished) (Started by Dr. H December 28, 2009, 12:51:18 amYou may want to contact OrochiKOF97 to see if you could use his Vice.
Will you be using/modifying/updating other CCI chars too, such as Mature, Kasumi or Hinako ?
