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Messages by GoldingCircle

    

Re: How can I create a "heal a partner" code?

 June 27, 2011, 04:00:40 am View in topic context
 Posted by GoldingCircle  in How can I create a "heal a partner" code? (Started by GoldingCircle June 24, 2011, 10:26:06 pm
 Board: Development

Full game:

state -2
Numpartner
partner, name = "Sakura Haruno"
partner, stateno = (Healing state)
partner, animelemtime(5) = 1

Change the latter two triggers to whatever you want, they're just examples.



Globally:

Either include a code in the readme so people can add it to make their characters compatible, or make a move that is able to hit your partner to send them to a healing state. The latter is not really possible to do it without disturbing a character's current action. Your best bet is to just release a code with your character. Anyone who wants the healing to work will put in the small amount of work of copy-pasting a code. Just include the directions of where to place it.

Well thanks  ( I was talking about Sakura healing another person without a name, like healing her partner, but thanks!  :sugoi: ) But I have trouble healing the partner's health.
    

Re: Character unselectable error

 June 25, 2011, 04:57:43 pm View in topic context
 Posted by GoldingCircle  in Character unselectable error (Started by GoldingCircle June 24, 2011, 10:51:51 pm
 Board: M.U.G.E.N Discussion

It worked when I did this,

Spoiler, click to toggle visibilty

How come?
    

Re: Character unselectable error

 June 25, 2011, 04:06:30 pm View in topic context
 Posted by GoldingCircle  in Character unselectable error (Started by GoldingCircle June 24, 2011, 10:51:51 pm
 Board: M.U.G.E.N Discussion

Quote
insert extra character here ;Saka
insert extra character here ;GoldingCircle

Your characters are commented here, MUGEN won't read them. Change that to this:

Quote
Saka
GoldingCircle

The other mugen,(sonic Battle Mugen) "hidden character" code worked even though that was there and before also mine worked:
4 rows of 6 columns
Spoiler, click to toggle visibilty

Should I still need to change it?
    

Re: How can I create a "heal a partner" code?

 June 25, 2011, 03:50:41 pm View in topic context
 Posted by GoldingCircle  in How can I create a "heal a partner" code? (Started by GoldingCircle June 24, 2011, 10:26:06 pm
 Board: Development

    

Character unselectable error

 June 24, 2011, 10:51:51 pm View in topic context
 Posted by GoldingCircle  in Character unselectable error (Started by GoldingCircle June 24, 2011, 10:51:51 pm
 Board: M.U.G.E.N Discussion

Onto my select.def, I had my hidden character to work at the first time I costructed the "hidden" code and then after the success, I changed to up. After undo what I did the hidden character never showed up.

I have my recent select by 3 rows by 6 columns:
Spoiler, click to toggle visibilty

And here is the mugen.txt:
Spoiler, click to toggle visibilty

 :( Anything wrong? :(

Also there is another game, Sonic Battle mugen, and this mugen has a hidden character and it works fine but its mugen info is this:
Spoiler, click to toggle visibilty

Any of the two different?
    

How can I create a "heal a partner" code?

 June 24, 2011, 10:26:06 pm View in topic context
 Posted by GoldingCircle  in How can I create a "heal a partner" code? (Started by GoldingCircle June 24, 2011, 10:26:06 pm
 Board: Development

I have a character name Sakura Haruno, who is a NARUTO character if you do not know, and I am trying for her to heal a partner with a code. How can I do this?
    

Re: Optimize #2

 June 08, 2011, 03:23:49 am View in topic context
 Posted by GoldingCircle  in Optimize #2 (Started by GoldingCircle June 06, 2011, 11:29:08 pm
 Board: Development

What is SSFv2?
    

Re: Moving Off Screen

 June 08, 2011, 02:29:54 am View in topic context
 Posted by GoldingCircle  in Moving Off Screen (Started by GoldingCircle June 07, 2011, 04:39:24 am
 Board: Development

2. The syntax is. Now, if this works as you want, how the hell would I know ...

Is this better! I wanted the helper to hit the opponent when the player is in second animation element and then to cancel when the player is not at its second animation:

Spoiler, click to toggle visibilty
    

Re: Creating transformation

 June 08, 2011, 02:23:35 am View in topic context
 Posted by GoldingCircle  in Creating transformation (Started by GoldingCircle June 06, 2011, 11:34:05 pm
 Board: Development

No!  ::)
    

Re: Creating transformation

 June 07, 2011, 11:33:50 pm View in topic context
 Posted by GoldingCircle  in Creating transformation (Started by GoldingCircle June 06, 2011, 11:34:05 pm
 Board: Development

I don't think he's asking for an easier way. I think he's asking for a hidden way that maybe one or two other people know, that everyone else thought (knew) was impossible.
   
  ;D  ;D   Exactly!!  Also their has to be a way, come on?  :sugoi:
    

Re: Moving Off Screen

 June 07, 2011, 01:51:31 pm View in topic context
 Posted by GoldingCircle  in Moving Off Screen (Started by GoldingCircle June 07, 2011, 04:39:24 am
 Board: Development

1. Can you give me an example?
2. Is Parent,AnimElem = 2 right?
    

Moving Off Screen

 June 07, 2011, 04:39:24 am View in topic context
 Posted by GoldingCircle  in Moving Off Screen (Started by GoldingCircle June 07, 2011, 04:39:24 am
 Board: Development

I want my character to move off screen after hitting an opponent. How can I do this? Also, how can I use "enemy", "parent", "target", "root", "enemynear", and "helper" commands?
    

Re: Creating transformation

 June 07, 2011, 04:36:46 am View in topic context
 Posted by GoldingCircle  in Creating transformation (Started by GoldingCircle June 06, 2011, 11:34:05 pm
 Board: Development

It doesn't work on DOS Mugen. But it does work on metool character when he transform into a giant robot. How come?
    

Re: Optimize #2

 June 07, 2011, 04:32:03 am View in topic context
 Posted by GoldingCircle  in Optimize #2 (Started by GoldingCircle June 06, 2011, 11:29:08 pm
 Board: Development

You forgot about DOS Mugen. What about DOS Mugen? And what is SFFv2? Will maintain the same or a sasified color?
    

Creating transformation

 June 06, 2011, 11:34:05 pm View in topic context
 Posted by GoldingCircle  in Creating transformation (Started by GoldingCircle June 06, 2011, 11:34:05 pm
 Board: Development

How can I create transformation without putting on ChangeState or ChangeAnim or/and try it an easier way?
    

Optimize #2

 June 06, 2011, 11:29:08 pm View in topic context
 Posted by GoldingCircle  in Optimize #2 (Started by GoldingCircle June 06, 2011, 11:29:08 pm
 Board: Development

I want to optimize my sprites. I have two different transformation for my character and the pallete does not apply on those two transformations but I want them to. How can I do this? Any ideas?
    

Re: Optimize

 May 29, 2011, 04:31:42 am View in topic context
 Posted by GoldingCircle  in Optimize (Started by GoldingCircle May 29, 2011, 12:41:23 am
 Board: Development

  :D  I wanted to that so the pallete can pallete to the items and helper sprites. Can you just show a link or a tutorial or can you just help me? Would you please? Thanks!  ;)
    

Re: Chars unselectable

 May 29, 2011, 12:44:17 am View in topic context
 Posted by GoldingCircle  in Chars unselectable (Started by GoldingCircle May 17, 2011, 11:41:32 pm
 Board: M.U.G.E.N Discussion

I did EXACTLY as you said and I have nothing WRONG with my english, "guy". I incounter a blank character in the select screen. Any thing wrong?
    

Optimize

 May 29, 2011, 12:41:23 am View in topic context
 Posted by GoldingCircle  in Optimize (Started by GoldingCircle May 29, 2011, 12:41:23 am
 Board: Development

When I optimie my sprites, they look very weird and not good. How can the sprites look good through optimize?
    

Re: Chars unselectable

 May 24, 2011, 02:11:43 pm View in topic context
 Posted by GoldingCircle  in Chars unselectable (Started by GoldingCircle May 17, 2011, 11:41:32 pm
 Board: M.U.G.E.N Discussion

No . That not what I mean. I did not fight the hidden characters. I fought three normal characters.