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Messages by drewski90

    

Re: Pokemon ArcheType (Full Game)

 September 30, 2014, 04:21:53 am View in topic context
avatar  Posted by drewski90  in Pokemon ArcheType (Full Game) (Started by 64-bit-chu September 30, 2014, 02:36:32 am
 Board: Idea Engineering

I need to see the picture it's not showing up
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 29, 2014, 02:36:02 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

9/26

"Pic of the day, For the 3DS version, you can select alternate tracks for stages by holding down the R Button while you select the stage--the brown drop shadow that frames the stage image when you hold down the R Button indicates the alternate track is active. For the Living Room stage, the alternate track is the vocal version of the default track. Songs with vocals aren't the best match for battles, but the song was too good to leave out, so this is how we chose to include it."


"Also, For the Boxing Ring, if you select the stage while holding down the L Button, you can play on the Smash Bros. version of the stage. If you hold down the Y Button, you can choose to play on the Punch Out! version. These variations are usually selected at random, but this method lets you select them manually."


It's like super smash bros. melee as i've remembered
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 29, 2014, 03:29:29 am View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 29, 2014, 03:15:00 am View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Pff, all the thing does is glow red!  You can't even lose by time since the timer freezes in his final form.
Spoiler, click to toggle visibilty

timer freezes, huh?! Tokio tomata, za warudo
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 26, 2014, 09:57:57 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

And on today's episode of "Hilariously Incompetent Fake Leaks:"



Actual trophy screenshots being passed off as offical character artwork.

something tells me this leak just rip off the wwe 2k series, u know, there's a dlc roster separately
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 26, 2014, 12:01:33 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

9/26

"Pic of the day. Here's a stage exclusive to the Wii U version: Gamer. Don't let Mom find you while you're duking it out!!"


"If Mom does spot you, she'll scold you and blow you away!! ...I've never seen a fighting action game as chaotic as this one."

That is Beautiful and terrifying at the same time

yeah, while the 3ds version has some brawl stages returning along with melee stages, this one has a stage from game and wario, i've beaten this game, and this stage was tougher than any other stage for me
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 25, 2014, 08:04:31 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Clearly you've never gotten a hat from playing one of those Streetpass games

yeah i did, i got me a hockey mask, anyway, you need those tickets to purchase them, also, the soundtrack in the 3ds version is so awesome, the beginning of a new ground theme from super mario bros. is so cool
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 25, 2014, 06:52:13 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

9/25

Pic of the day. We've prepared many hats for Mii Fighters...but a lot of them are humorously designed, so it might be hard to coordinate them with flair. You could, of course, choose to not wear the hats at all... It makes me wonder--how is everyone planning to dress up their Mii Fighters? Well, one thing is for sure: the ninja headband worn by the Mii in front should look good with anything.

how come the masks the mii wears is almost worn onto the head, i just want it to be all the way down
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 24, 2014, 02:52:08 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

we now have another pictochat stage, but it's different this time around, i wonder why?
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 24, 2014, 03:01:32 am View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

But the anime has two different Mewtwos so it wouldn't be out of the question. However, the idea is so stupid there's no way it's legit.

* Jango Hakamichi goes back to writing his fanfiction where the two Mewtwos meet and hate-fuck each other.

lmao, i'm gonna assume you've seen the 16th pokemon movie, and i'm proud of u for hating it
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 23, 2014, 03:21:00 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

9/23

Pic of the day. Master Hand's glove rips open, and a mysterious substance we're calling the swarm, er, swarms out. The amount of this substance determines the shape of your final opponent, and you will have to launch it away in small clusters at a time. The higher your intensity, the denser the substance will be

yeah, if you play through this in level 9.0, u have to fight 4 forms
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 22, 2014, 03:43:32 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

9/22

Pic of the day. Here are the results for Conquest mode for players in Japan that are playing the Japanese 3DS version. Their next challenge is to battle each other with fighters they've trained up and fighters made of metal!!

finally, a japanese version as pic of the day, also, this is little info about conquest mode
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 22, 2014, 05:01:11 am View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 21, 2014, 03:42:59 am View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Mii fighters are only playable online if you play with friends.
Fighting with anyone will disable miis.

that makes sense, so i can play with my miis if i play with friends, both online and local
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 20, 2014, 02:00:55 am View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 20, 2014, 01:45:24 am View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

got the demo, and it was good, the full version will be better because i can now play as greninja at the start, awesome
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 19, 2014, 03:18:06 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

another brawl stage returns on the wii u version, first halberd, now castle siege
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 18, 2014, 02:26:26 pm View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

9/18

Pic of the day. We've improved the Fighter Records window to make it easier to browse through. I'm assuming you'll be building up your records fast once you start playing the game.

it's kinda like tekken, right, the number of times u use each character?
    

Re: VS. STYLE DEBUTS PRESENTS: PYRON!!!

 September 18, 2014, 05:44:01 am View in topic context
avatar  Posted by drewski90  in VS. STYLE DEBUTS PRESENTS: PYRON!!! (Started by ShinZankuro September 18, 2014, 12:03:56 am
 Board: Your Releases, Mugen 1.0 +

OBS: That Hyper Port. is temporaly.

I'm want to redrawing that hyper portrait to a 2d with palette changing.

And I'm planning to update him, so, send your best feedbacks, ok? :D

I figure that hyper portrait's from night warriors: darkstalkers revenge ova is what you're using

Yes, It's really from that ova :)

I'm planning to redraw this frame on sprited mode.

alright then, just saying

just tried pyron, and ran a few problems:

-why's his taunt a throw
-whenever he does a level 3 super when the opponent's low on health, it takes so little to no damage

that's all i could get
    

Re: Super Smash Bros. for Nintendo 3DS / Wii U

 September 18, 2014, 05:41:44 am View in topic context
avatar  Posted by drewski90  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

Hey, so I still have Master Hand for MUGEN, and I was wondering if XsLaught who did Onslaught, and N64Mario who did Master Hand, could collaborate together in making Master Core. Here's what would happen:
1. Master hand appears as usual
2. When Master Hand is KO'd, on the 1st round, it starts to change into something that would look like Onslaught, or Galactis before the 2nd round begins
NOTE: In the 2nd round, Just like Abyss from MvC 2, by OnslaughtX(MvC2), would have 3 forms
3. On the 2nd round, its 3rd form would be just a harmless orb that has the health of 25%
Any opinions?

pretty awesome idea if u ask me