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Messages by abls1

    

Re: 8 One piece stages

 September 14, 2011, 01:20:23 pm View in topic context
 Posted by abls1  in 8 One piece stages (Started by SavageD September 14, 2011, 07:01:55 am
 Board: Your Releases, older Mugen

any of those stages animated?
    

Re: Marvel VS Capcom 2 Airship

 September 12, 2011, 09:56:38 pm View in topic context
 Posted by abls1  in Marvel VS Capcom 2 Airship (Update) 26/09/2011 (Started by jafar September 12, 2011, 07:18:41 pm
 Board: Your Releases, older Mugen

Never mind, stage has weather changes, thanks again for share
    

Re: Marvel VS Capcom 2 Airship

 September 12, 2011, 09:47:06 pm View in topic context
 Posted by abls1  in Marvel VS Capcom 2 Airship (Update) 26/09/2011 (Started by jafar September 12, 2011, 07:18:41 pm
 Board: Your Releases, older Mugen

sorry for the silly questions, how do i get it to look like the colorful screenshot?  I did the blocking

;[BG 1]   ;Niebla atras del pilar
;type  = anim
;actionno = 104
;start = 0, 0
;delta = 0,0
;mask = 1
;layerno = 1

but it does not look like the second screen shot

Thanks
    

Re: Marvel VS Capcom 2 Airship

 September 12, 2011, 09:03:08 pm View in topic context
 Posted by abls1  in Marvel VS Capcom 2 Airship (Update) 26/09/2011 (Started by jafar September 12, 2011, 07:18:41 pm
 Board: Your Releases, older Mugen

stage looks cloudy, how do i get remove that layer that makes it cloudy? this would make it look more accurate

Thanks for share
    

Re: Ultimate Zangief Updated

 September 09, 2011, 10:06:40 am View in topic context
 Posted by abls1  in Ultimate Zangief Updated (Started by ELECTR0 September 07, 2011, 10:24:12 pm
 Board: Your Releases, Mugen 1.0 +

Level 3 is too makes the fight boring when it should be more exciting compared to all other power moves.

1st hit opponent goes into daze  it seems like a character can wake up from this,!  make zangief move faster toward the character

when character is taken up and left there to float this is not realistic worlds physics as he looks he is out of in space floating, i would do different ,take much higher and release character so he looks like his falling.

After release and you coming back for hits it does not look like he is really getting hit, maybe do like a spiderman moves where character hits then walls.

You have zangief coming towards the screen so also the character should hit the screen scaled up

The final set up to come down takes too long.. cut some animations and speed it up.

forgot other stuff: I would add hits in then air grabs or a throw or a phile driver move

Character has great potential, thanks for the share

    

Re: SPLATTER HOUSE 2 SEGA MEGADRIVE : OCTOPUS CHASE

 September 08, 2011, 11:06:28 am View in topic context
 Posted by abls1  in SPLATTER HOUSE 2 SEGA MEGADRIVE : OCTOPUS CHASE (Started by MIMCHOU September 07, 2011, 08:39:09 am
 Board: Your Releases, older Mugen

Awesome work, even the boat blends perfectly with the rest of the stage, splatter house stages are a welcome edition to my stage collection! thanks for the share.
    

Re: Spider-Woman by Cyber

 September 06, 2011, 10:40:38 pm View in topic context
 Posted by abls1  in Spider-Woman by Zox (Started by Zox September 03, 2011, 06:55:18 pm
 Board: Projects

Great looking character, but i only seen one spiderman attack, it seems you need some web attacks, maybe a special where she calls spiderman.  Continue the great work!
    

Re: Earthquake(KOF Style) released(9/3/2011)

 September 06, 2011, 10:35:06 pm View in topic context
 Posted by abls1  in Earthquake(KOF Style) updated(9/26/2011) (Started by mouser September 02, 2011, 07:06:18 pm
 Board: Your Releases, older Mugen

Does this character also have a infinite fart attack that shakes the screen every time he blows?  if he does this for sure be the greatest earthquake character ever made period.
    

Re: Earthquake(KOF Style) released(9/3/2011)

 September 05, 2011, 10:18:41 am View in topic context
 Posted by abls1  in Earthquake(KOF Style) updated(9/26/2011) (Started by mouser September 02, 2011, 07:06:18 pm
 Board: Your Releases, older Mugen

I love the character and will play it like it is now, hands down the best earthquake i ever played but I just wished he was harder to beat, again... thanks for the share!
    

Re: Earthquake(KOF Style) released(9/3/2011)

 September 05, 2011, 07:42:32 am View in topic context
 Posted by abls1  in Earthquake(KOF Style) updated(9/26/2011) (Started by mouser September 02, 2011, 07:06:18 pm
 Board: Your Releases, older Mugen

 I do not mean i beat this character with no ai i mean i beat characters with ai much harder  like holly strider, so yeah i'm badass ;)
    

Re: Earthquake(KOF Style) released(9/3/2011)

 September 05, 2011, 06:59:32 am View in topic context
 Posted by abls1  in Earthquake(KOF Style) updated(9/26/2011) (Started by mouser September 02, 2011, 07:06:18 pm
 Board: Your Releases, older Mugen

Great character release!!! A little too easy for me to beat so i recommend a better ai for bad ass players like me!  so far the best  earthquake version out there.  thanks for the share
    

Re: anouncer sounds

 September 04, 2011, 12:40:30 am View in topic context
 Posted by abls1  in anouncer sounds (Started by abls1 September 04, 2011, 12:32:27 am
 Board: Resource Releases

Music is always good so i will download, but I'm looking for announcers sounds  fight, ko, round 1 round 2, round 3, power up!!! etc..

Thanks
    

anouncer sounds

 September 04, 2011, 12:32:27 am View in topic context
 Posted by abls1  in anouncer sounds (Started by abls1 September 04, 2011, 12:32:27 am
 Board: Resource Releases

I'm looking for x-men children of atom, marvel super heros, xmen vs street fighter and all anouncer voices for capcom fighting games!  please post your links

Thanks
    

Re: TOP - Desert

 September 01, 2011, 08:59:07 am View in topic context
 Posted by abls1  in TOP - Desert (Started by Ryon August 29, 2011, 03:06:17 am
 Board: Your Releases, Mugen 1.0 +

Downloaded it and love it, it has the best sand effects I seen anywhere!!! music is good too.. thanks for this hyper realistic stage.
    

Re: Old Locomotive

 August 30, 2011, 09:36:20 pm View in topic context
 Posted by abls1  in Old Locomotive (Started by ExShadow August 29, 2011, 03:56:04 pm
 Board: Your Releases, older Mugen

Love the stage and would not remove the crow.. more crows pleazeeeee....
    

Re: Hong Streets New DL link

 August 30, 2011, 01:29:35 am View in topic context
 Posted by abls1  in Hong Streets New DL link (Started by Insigniawarfare August 29, 2011, 03:43:47 pm
 Board: Your Releases, older Mugen

Great stages looks awesome, you even have an effect that looks like someone is looking through a glass window!!!  (hope this is what it is) Anyways thanks for the share!!!
    

Re: Stage Reqest: Looking for Marvel Super Heros Hulk Stage

 August 28, 2011, 07:06:24 pm View in topic context
 Posted by abls1  in stage request  (Started by abls1 August 25, 2011, 07:28:02 pm
 Board: Requests

    

Stage Reqest: Looking for Marvel Super Heros Hulk Stage

 August 28, 2011, 03:23:54 pm View in topic context
 Posted by abls1  in stage request  (Started by abls1 August 25, 2011, 07:28:02 pm
 Board: Requests

I found all stages but the hulk stage version stage i have is not animated! does anyone has this stage?  If not how do you guys extract stages from emulators?

    

Re: Modernism Street || Mother Brain's Lair By MaxBeta & ExShadow

 August 28, 2011, 12:43:35 am View in topic context
 Posted by abls1  in Modernism Street [Updated] || Mother Brain's Lair By MaxBeta & ExShadow (Started by ExShadow August 28, 2011, 12:04:58 am
 Board: Your Releases, older Mugen

Hey you need to work Capcom!!  If you make 20,000 stages I will download them all, thanks for share!
    

Re: Mountain City

 August 28, 2011, 12:37:57 am View in topic context
 Posted by abls1  in Mountain City (Started by ExShadow August 26, 2011, 04:21:19 pm
 Board: Your Releases, older Mugen

I'm very new at this Mugen stuff so my suggestions might not be reasonable sorry about that... I hope I get help from you guys when i start making my first stage!