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Ataeru

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Messages by Ataeru

    

Re: Noel Vermillion (alpha release) by ron_ti_chu

 December 17, 2011, 09:52:06 pm View in topic context
 Posted by Ataeru  in Noel Vermillion (alpha release) by ron_ti_chu (Started by ferretsshadow December 15, 2011, 08:41:03 am
 Board: Found Releases 1.0+

Well it has her sprites, movement, and movelist.

Sure it's shit right now, that's a given for an alpha test. We will just have to wait for the beta and full release to pass worthwhile judgement.
    

Re: Edited Angry Joe & Nostalgia Critic by Omar Updated

 December 12, 2011, 11:31:08 pm View in topic context
 Posted by Ataeru  in Edited Angry Joe & Nostalgia Critic by Omar Updated (Started by D, The Red Cloak December 05, 2011, 08:04:17 pm
 Board: Edits & Add-ons

    

Re: Battler Ushiromiya by Boomer released 8/5/11

 August 06, 2011, 03:42:59 am View in topic context
 Posted by Ataeru  in Battler Ushiromiya by Boomer released 8/5/11 (Started by Seph August 06, 2011, 02:43:07 am
 Board: Found Releases 1.0+

--Copied from MI--

-His attacks are loose compared to the source itself (but that can be a good thing, the timing in the game was quite difficult)

-his EX attacks and supers regain meter

-His C/641236Y Super does not have a time stop start up like in source, thus impossible to combo into.

Quite a few characters when hit by his 236236Y and c/641236Y supers, will get stunned after the attack.


Along with his supers above, his 6Y attack may glitch the opponents by either replacing them with a different sprite, stun them in place, or have them disappear all together.

and the 6Y attack alone works on quite a different range of characters then the characters the super stun above effects. So there is a high chance that at least one of your characters in your roster is affected by him.