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lifido9999

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Messages by lifido9999

    

Re: Fei Long by fido re released

 December 02, 2010, 04:51:41 am View in topic context
avatar  Posted by lifido9999  in Fei Long by fido re released (Started by Garuda September 08, 2010, 02:27:20 pm
 Board: Found Releases

B groove press Z+C to do taunt

and his ultra bar can only be filled by getting hit by normal attacks.
THANKS AGAIN 地獄の花.
B GROOVE IS a+y.LIKE A GROOVE.
SO WILL CHANGE THE COMMAND. SORRY... :P
ULTRA BAR WILL CHANGE. NOW ONLY NORMAL HIT. THROW IS NO ADD ULTRA BAR.
SO WILL CHANGE. ....NOW FROM, MIKA, MAKI, MAKOTO AND ORO CAN ADD ULTRA BAR WHEN THROW BY ENEMY.
BECAUSE NEW ADD, SO MIKA, MAKI, MAKOTO AND ORO HAVE MORE BUG..(MAYBE)
LIKE MIKA THROW P2 THEN GO TO WRONG STATE. BECUSE THE ULTRA BAR SYSTEM.
I HAD CHANGE MIKA AND MAIK. AND MAKOTO.UPLOAD THIS WEEK END.
THANKS YOUR BUG REPORT.
    

Re: Fei Long by fido re released

 December 02, 2010, 04:46:37 am View in topic context
avatar  Posted by lifido9999  in Fei Long by fido re released (Started by Garuda September 08, 2010, 02:27:20 pm
 Board: Found Releases

^Yes, B groove only lasts the first round, that IS serious.

- Sometimes he does indeed do way too much damage.
- The Ultra bar only fills up by getting hit by an opponent? Ah, so its basically an emergency defense move. I really dislike how the Ultra pans the action to another part of the screen...it seems unnatural and buggy by killing the action flow this way.
- His winposes act screwy and have the wrong sounds, like for example when he pounds the ground and shakes no sound comes out and when he waves "no" at you he doesn't move his mouth, yet "ooooOOOOOOHHHH, WAAATTTAAAAAA!!!!" comes out of nowhere.
Another winpose just loops over and over when its not supposed to.

Other than that, his new moves are awesome and Run sprites are a nice addition.

BTW, how does one perform Taunts with these Mx characters since Start brings up the moves list?

THANKS. VERY THANKS.
"Ultra pans the action to another part of the screen...it seems unnatural and buggy by killing the action flow this way".
SORRY MY BAD ENGLISH.... :???:
AND WIN POST SOUN. I WILL TEST IT AGAIN. THANKS!
    

Re: Fei Long by fido re released

 December 02, 2010, 04:43:39 am View in topic context
avatar  Posted by lifido9999  in Fei Long by fido re released (Started by Garuda September 08, 2010, 02:27:20 pm
 Board: Found Releases

Serious bug, When selecting styles if you select "B" for the 1st round it automatically switches back to "A" during the second round
THANKS. I WILL CHANGE IT.
BECAUSE "VAR" PROBLEM.
CAN CHANGE IT HERE:

REPLACE THIS IN CNS: AT THE TOP OF "feilong_mx_BASIC.cns"
[Data]
life = 1000
attack = 100
defence = 100
fall.defence_up = 80
liedown.time = 10
airjuggle = 15
sparkno =
guard.sparkno =
KO.echo = 0
volume = 10
IntPersistIndex = 50
FloatPersistIndex = 40

THEN OK.
    

Re: Fei Long by fido re released

 December 02, 2010, 04:39:07 am View in topic context
avatar  Posted by lifido9999  in Fei Long by fido re released (Started by Garuda September 08, 2010, 02:27:20 pm
 Board: Found Releases

This Fei Long can do quite a bit of damage through simple combos.
j.HP > HP > two hits of Dashing Punches > Super Dashing Punches > cancel into all three hits of Dashing Punches. Easily knocks off 50% of the opponent's health with only two power bars, and works anywhere.
In fact, the "Cancel special into super and BACK into another special" thing he's got goin' here is a little much...

THANK YOUR REPORT. THANKS!!! :)
1)"Cancel special into super and BACK into another special" thing he's got goin' here is a little Much...
CANCEL SPEC TO SUPER. NEED POWER. (IDEA FORM KOF02 AND SF3.3)
SUPER BACK TO SPECIAL (IDEA FORM CVS2 C GROOVE)
KEEP THIS STYLE BUT BALANCE THE GAME. CAN DECREASE FEILONG ATTACKMULSET
U THINK IS OK?
2.) WILL SLOW DOWN STANDING ANIM. SORY TOO FAST
    

Re: Fei Long by fido re released

 December 02, 2010, 04:33:22 am View in topic context
avatar  Posted by lifido9999  in Fei Long by fido re released (Started by Garuda September 08, 2010, 02:27:20 pm
 Board: Found Releases

despite his groove he can only activate his ultra by pressing low punch and medium punch.

no big portrait
his voice are from SFII I think (why not use VI)
AI is a pushover

a little more polish this could be the best mugen covertion of fei long.

THANKS.
1.)despite his groove he can only activate his ultra by pressing low punch and medium punch.
WILL CHANGE. SORRY

2.)no big portrait
SORRY THAT. I DELATE AND FORGOT TO PLACE NEW ONE.

3.)his voice are from SFII I think (why not use VI)
YES. THIS IS SFA. NOT SSF2. I M NO USING SF4 BECAUSE WHEN I MAKE FEILONG LAST YEAR IS NO SF4. LATER MAYBE REPLACE SF4 SOUND (YEAR 2011)

4.)AI is a pushover
2011 WRITE AI CODE. NOW NO AI. ALL CHARS. NO AI



    

Re: Maki Released by Fido 11/28/10

 December 02, 2010, 04:01:57 am View in topic context
avatar  Posted by lifido9999  in Maki Released by Fido 11/28/10 (Started by Mictlantecuhtli November 29, 2010, 04:26:39 am
 Board: Found Releases

    

Re: Maki Released by Fido 11/28/10

 December 02, 2010, 03:58:57 am View in topic context
avatar  Posted by lifido9999  in Maki Released by Fido 11/28/10 (Started by Mictlantecuhtli November 29, 2010, 04:26:39 am
 Board: Found Releases

I don't wanna call anyone stupid but I can navigate & post on Mugenchina just fine and I don't even read & speak in chinese. Most Forums are similar to each other, in one way or another so it's not hard to figure out everything.
Me too, I've no problems navigating on MC, probably because the forum structure is the same than majority of forums... even I've an account there where I advice of my releases in the news posts

I actually went to Mugenchina and gave him a bunch of things to fix on Gen. 
It never got fixed.
: /
I could post Fido and make some feedback, too... but I guess the result would be the same than MC2 :-\
And since he messed up Adon and Felo's Rose, I don't want to touch any character of him :-X

if U dont like U can delate me chars. but every chars. making them is my hobby.OK?
I love mugen and like making. U can give me comment. bug for me. I also want to make better. >:( >:( >:( >:(
    

Re: Maki Released by Fido 11/28/10

 December 02, 2010, 03:52:56 am View in topic context
avatar  Posted by lifido9999  in Maki Released by Fido 11/28/10 (Started by Mictlantecuhtli November 29, 2010, 04:26:39 am
 Board: Found Releases

That is just plain stupidity on his part. How could someone miss stuff like that? Does he have play testers?

I had test, but not all bug that I can find. so thank all help me find them.
I know makoto, mika and others have bug. I must reload later.
believe me. and plz support me.
    

Re: Maki Released by Fido 11/28/10

 December 02, 2010, 03:48:43 am View in topic context
avatar  Posted by lifido9999  in Maki Released by Fido 11/28/10 (Started by Mictlantecuhtli November 29, 2010, 04:26:39 am
 Board: Found Releases

And what about Makoto :
3 powerbars. Go into super mode with qcb*2+P. Then, on a cornered opponent : qcf*2+K -> qcf*2+P. INSTANT KILL !

And did I mention the completely misaligned super BG during her DM ?

I doubt it. He left a comment on one of my videos saying "I forgot to test the chars."
Now I believe it. :(

dont just take  "I forgot to test the chars." then use it everywhere....shit
of course, I must test it..I think no creator no test their chars...
all just said bad and worse. why dont think it is a difficult job to make a chars..
besides I had using many time to make. everyday are making. so NOT FAST, is I m hard work.
ok..let take the makoto.
"3 powerbars. Go into super mode with qcb*2+P. Then, on a cornered opponent : qcf*2+K -> qcf*2+P. INSTANT KILL ! "
is anyone no see the original SF3 MV?? qcb*2+P is increase attack (x2). then using 2 super. it is must die. yes. it is not OK??
if have any bug report I m must correct.
    

Re: Maki Released by Fido 11/28/10

 December 02, 2010, 03:39:07 am View in topic context
avatar  Posted by lifido9999  in Maki Released by Fido 11/28/10 (Started by Mictlantecuhtli November 29, 2010, 04:26:39 am
 Board: Found Releases

Posting in Mugenchina used to be easier when the forum offered the option for using English, but this option doesn't exist anymore, making the things harder if you don't speak Chinese.

--------------

Rainbow Mika also has glitches. Her 360 + P behaves differently between WinMugen and 1.0 version, but the move doesn't work in any version.

Demonstration:

http://www.mediafire.com/?qgxmjm8c2qqbg5x

thanks!! will debug. cos. I place new code to let MX chars.
    

Re: Necro re-released by Fido 11/3/10

 November 30, 2010, 05:50:08 am View in topic context
avatar  Posted by lifido9999  in Necro re-released by Fido 11/3/10 (Started by Mictlantecuhtli November 04, 2010, 11:27:50 pm
 Board: Found Releases

Dear Fido

There is no deadline in Mugen.  There is nothing wrong with taking extra time to work on a character.  Do not rush characters out, please.

Sincerely.

-MC2.

I m NO rush a char. I made them very hard work. but nobody know.
every chars. I also make it for long time. and checked.
if have bug. and any place not good. It is not a news. because I m not a professional game make.
but I like make mugen and plz give me bug report. (simple english)
many guy just say bad words. like Ditch'em them, go to DL other creator's chars..etc..
but no command about the bug. HAHA...so sad about that..
have bug is not a wrong things. just to correct them. many guy in mugenguild feel my work is rubbish.
but I still work on it. sorry. I will no giveup.
besides, I feel many many other MUGEN chars. (SF chars) is worse then my work.
Haha... >:(
No deadline, I know. because I feel is ok then upload. I just upload for all to test. or have fun. plz give an objective opinion.




he's released like three fucking characters this week,
What chars were released this week?

And the Ultra doesn't seem to be performable with the command from the pause menu command list.
I couldn't perform his Ultra, ground nor air. But I didn't bother checking the .cmd file...so, yea.
Electric Snake doesn't connect up close. Seems like it needs a width controller.
AND this Necro has the same problem as Charlie (and I guess his other chars) where his throw inputs are very flawed. Only one works, and by pressing LP+MP and Right Only.

Perhaps Fido thinks it's acceptable to release new chars while slowly (very slowly) updating old ones. This Necro is better than the previous Necro, I think. The updates will come eventually. However, generally I agree that he should address more issues before releasing updates.

Sorry for that, I will update again later. for the bug you report.
I have check the chars. but if have bug. U know not evey bugs I also can easy find.
I m not a SF good player. many chars never nse before. so thank your report.
compare with some member. your report is more useful. let me now whee need to correct.
I want to tell everybody. I feel I m not rush upload. Not KONG. time is tide. work is busy. but I m not make mugen careless
I treasure every member. all bug report.
and the english can be simple? I m not good english.




he's released like three fucking characters this week, i wouldn't expect quality from him at this point
what is fucking chars.?
I m using much effort to done it. have bug plz report but no fucking. if U dont like U can making by yourself...


Disappointment, thats the only thing I can think of right now.

your word let me "Disappointment" too. have comment or bug report plz. give me. :-\



Did he change his ultra/dizzy/block gauge? The other one kinda reminded me of the default Winmugen lifebars.

EDIT: Nevermind, but I think they were just a bit bigger.

no one tell me the gauge any problem before. so no change.U feel need a bit bigger??
need change? :)


Dear Fido

There is no deadline in Mugen.  There is nothing wrong with taking extra time to work on a character.  Do not rush characters out, please.


-MC2.

Sincerely.

PLEASE TOO I M NOT RUSH CHARS. : :-\ :-\I DONT KNOW WHAT IS PERFECT. HAVE BUG PLZ LEAVE MESSGAE FOR ME. OK??? I BELIEVE THAT NO CREATOR CAN UPLOAD WITH ZERO BUG CHARS.
AND I HAD TEST. MAYBE NOT TOO SAME WITH ORIGINAL NECRO. I FEEL OK THEN UPLOAD.
NOT RUSH AND UPLOAD THEN FINISH. :'(



he's released like three fucking characters this week,
What chars were released this week?

And the Ultra doesn't seem to be performable with the command from the pause menu command list.
I couldn't perform his Ultra, ground nor air. But I didn't bother checking the .cmd file...so, yea.
Electric Snake doesn't connect up close. Seems like it needs a width controller.
AND this Necro has the same problem as Charlie (and I guess his other chars) where his throw inputs are very flawed. Only one works, and by pressing LP+MP and Right Only.

Perhaps Fido thinks it's acceptable to release new chars while slowly (very slowly) updating old ones. This Necro is better than the previous Necro, I think. The updates will come eventually. However, generally I agree that he should address more issues before releasing updates.

THANKS FOR YOUR REPORT. VERY USEFUL. THANKS AGAIN!
I CHANGE THIS NECRO FROM OLD VERS. FOR LONG TIME AND I M NOT NECRO PLAYER..
JUST SEE THE CAPCOM MV AND HOPE CAN MADE SIMPLE...SORRY FOR NOT GOOD PLACE.

1.) where his throw inputs are very flawed. Only one works, and by pressing LP+MP and Right Only.
DONT KNOW YOUR MEANING..YOU MEAN LEFT+lp+mp CNNOT THROW?
2.)ULTRA IS AIR.
3.)Electric Snake doesn't connect up close
MEAN WHEN CLOSE WITH ENEMY THEN CANNOT HIT ENEMY?
WAITING YOUR ANSWER
    

Re: Gill MX by fido!

 October 19, 2010, 11:27:30 am View in topic context
avatar  Posted by lifido9999  in Gill MX by fido! (Started by Werewood September 29, 2010, 07:14:39 am
 Board: Found Releases

No need place the comment on MUGENCHINA. I also is a member of MG

 I will fixed the bug later. if U compare the original gill with this. U will feel disappointed.

since I m not copy the game form sf3.3.

I had pay many time to do every things. include all characters I made.

Not same as SF3's gill. But this is my style. I like the super and effect.

(FX): the FX look like Guilty Gear XX but it is draw by me.
PotS' mugen 's FX also from many game. why cant use the FX not from SF3.3?

Cowboy if U like feilong. because U like using Fei-Long. but dont forgot other characters.

anim. faster can make slowly. I feel it is not a BIG problem.

thanks all. everyone give me comment. thanks!
    

Re: [Request] Fei-Long Sprites, SSF4 FX and Hires Flame Sprites

 September 15, 2010, 05:03:19 am View in topic context
avatar  Posted by lifido9999  in [Request] Fei-Long Sprites, SSF4 FX and Hires Flame Sprites (Started by HuedPhoenix August 10, 2010, 09:19:33 am
 Board: Development Resources

    

Re: Alex (SF_MX)

 August 09, 2010, 09:21:45 am View in topic context
avatar  Posted by lifido9999  in Alex (SF_MX) update (Started by lifido9999 July 31, 2010, 06:46:54 am
 Board: Your Releases, older Mugen

    

Re: Alex (SF_MX)

 August 05, 2010, 05:39:11 pm View in topic context
avatar  Posted by lifido9999  in Alex (SF_MX) update (Started by lifido9999 July 31, 2010, 06:46:54 am
 Board: Your Releases, older Mugen

Even if his chars behave more like fullgame stuff (in which case i dont see why this is even released as chars to put in your mugen) you must create a command buffering, the other chars must share the same system and every state you go on roundstate must have ctrl 0. if anybody wanna try what im talking about do the next: leave both chars on state 0, pause with p1, check p2 state with debug mode, now u will see that pressing any direction will change p2 state even during the pause.

I had fixed the channel problem and action problem. thank you!
    

Re: Blanka_mx

 August 05, 2010, 09:50:14 am View in topic context
avatar  Posted by lifido9999  in Blanka_mx (Started by lifido9999 August 04, 2010, 06:07:31 pm
 Board: Your Releases, older Mugen

You should really get rid of all this debug spam about illegal values. Since I'm pretty sure you're using a template, or at least big pieces of code between each character, for the game system and FX, you just have to fix it once, and it will be fixed for all the characters.

Also, when Blanka electrocutes the opponent, the lightning stays on him ad vitam eternam.

thx for your comment. many thanks.
I know fix 1 times = fix all chars system. and you say the "illegal values" is about the SND?
because I dont know the meaning about. and how to fix?
my mugen knowlefge is not good!
    

Re: Blanka_mx

 August 05, 2010, 09:47:45 am View in topic context
avatar  Posted by lifido9999  in Blanka_mx (Started by lifido9999 August 04, 2010, 06:07:31 pm
 Board: Your Releases, older Mugen

stop being greedy, give to the needy lol. Ive seen the videos on your website about street fighter megamix, your chars kick a--man and ur holding out. pleeeease release the others that u have, the mugen community is waiting patinetly....oro, dee-jay, sagat, all of these guys are in your video which means they do exist....pleeease relase lol

Many Bug. need to fix. you know I had work for this game very tired. give me time.
    

Re: Alex (SF_MX)

 August 04, 2010, 06:36:18 pm View in topic context
avatar  Posted by lifido9999  in Alex (SF_MX) update (Started by lifido9999 July 31, 2010, 06:46:54 am
 Board: Your Releases, older Mugen

Too different for me. I just know you are talking about the "pause"
    

Re: Blanka_mx

 August 04, 2010, 06:33:23 pm View in topic context
avatar  Posted by lifido9999  in Blanka_mx (Started by lifido9999 August 04, 2010, 06:07:31 pm
 Board: Your Releases, older Mugen

U can go to google to search blanka. :(
    

Blanka_mx

 August 04, 2010, 06:07:31 pm View in topic context
avatar  Posted by lifido9999  in Blanka_mx (Started by lifido9999 August 04, 2010, 06:07:31 pm
 Board: Your Releases, older Mugen