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Hiiragidaniel

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Messages by Hiiragidaniel

    

Re: Character Crash Issue...

 December 06, 2010, 05:54:01 pm View in topic context
avatar  Posted by Hiiragidaniel  in Character Crash Issue... (Started by Hiiragidaniel December 06, 2010, 12:30:01 pm
 Board: M.U.G.E.N Configuration Help

Sigh...


After searching through google, i actually found a WinMugen version of Saki.


Everything is fine now, thank you all for taking the time to help me!
    

Re: Release - Det. Garret Laurel (SHADEs 2) by SeanAltly (w/AI by Kamekaze)

 December 06, 2010, 05:43:16 pm View in topic context
avatar  Posted by Hiiragidaniel  in Release - Det. Garret Laurel (SHADEs 2) by SeanAltly (w/AI by Kamekaze) (Started by Sean Altly December 06, 2010, 04:48:06 pm
 Board: Your Releases, older Mugen

Yeah, this made me jizz in my pants. :S
    

Re: Hogwarts: The Dueling Club, 1942

 December 06, 2010, 05:40:14 pm View in topic context
avatar  Posted by Hiiragidaniel  in Hogwarts: The Dueling Club, 1942 (Started by Liquid Jake November 19, 2010, 08:57:22 pm
 Board: Hogwarts: The Dueling Club, 1942

This is super adorable  ;D
    

Character Select Cursor

 December 06, 2010, 05:34:35 pm View in topic context
avatar  Posted by Hiiragidaniel  in Character Select Cursor (Started by Hiiragidaniel December 06, 2010, 05:34:35 pm
 Board: M.U.G.E.N Development Help

I want some larger character select icons, with a larger character select cursor. I can get the portraits and icons large enough, but the select cursor stays the same tiny size. How would i go about making it bigger?
    

Re: Character Crash Issue...

 December 06, 2010, 04:43:37 pm View in topic context
avatar  Posted by Hiiragidaniel  in Character Crash Issue... (Started by Hiiragidaniel December 06, 2010, 12:30:01 pm
 Board: M.U.G.E.N Configuration Help

I've isolated the code down to this:


[State -3:          Call AI Helper]
type          = Helper
triggerall    = !IsHelper
;triggerall    = !NumHelper(9999)
;triggerall    = RoundState = 2 && Alive
;trigger1      = var(59) = 0
;trigger1      = var(58) = 0
;helpertype    = Normal
;name          = "AI Helper"
;stateno       = 9999
;id            = 9999
;keyctrl       = 1
;ownpal        = 0
;supermovetime = 2147483647
;pausemovetime = 2147483647

[State -3:          Get AI Variable]
type           = VarSet
triggerall     = var(58) = 0
;trigger1       = NumHelper(9999)
;trigger1       = Helper(9999),var(58) != 0
;v              = 58
;value          = Helper(9999),var(58)
;ignorehitpause = 1

[State -3:          Set AI Level (Win)]
type           = VarSet
triggerall     = !IsHelper
;trigger1       = !var(59)
;trigger1       = var(58) > 0
;v              = 59
;value          = 3
;ignorehitpause = 1

[State -3:          Set AI Level (1.0)]
type           = VarSet
;trigger1       = !IsHelper
;trigger1       = AILevel
;v              = 59
;value          = AILevel        ; from MUGEN rc1
;ignorehitpause = 1




Now i'm getting this error message:

    

Re: Character Crash Issue...

 December 06, 2010, 04:04:46 pm View in topic context
avatar  Posted by Hiiragidaniel  in Character Crash Issue... (Started by Hiiragidaniel December 06, 2010, 12:30:01 pm
 Board: M.U.G.E.N Configuration Help

What?  Everything that works on WInmugen works on 1.0.  "Lack of content compatible" my ass.


Granted, but i always run into something i REALLY want to use (Saki in this case), and BAM, no worky.
    

Re: Character Specific Power Bars

 December 06, 2010, 03:35:18 pm View in topic context
avatar  Posted by Hiiragidaniel  in Character Specific Power Bars (Started by Hiiragidaniel December 06, 2010, 07:13:40 am
 Board: M.U.G.E.N Configuration Help

Figured this next question went along with this topic already

How exactly can i move a personal power bar? I need it from the top of the screen to the bottom of the screen.
    

Re: Character Crash Issue...

 December 06, 2010, 03:22:11 pm View in topic context
avatar  Posted by Hiiragidaniel  in Character Crash Issue... (Started by Hiiragidaniel December 06, 2010, 12:30:01 pm
 Board: M.U.G.E.N Configuration Help

That's unfortunate. I won't use mugen 1.0 because of the severe lack of content compatible with it. Not the first time ive had to scrap an idea because of version types. Whats funny is, Luna and Ayane (Made by the same creator as Saki at the same time period using the same style and combat engine) work perfectly on winmugen.
    

Re: Does this thing exist?/who is the author?/etc. thread.

 December 06, 2010, 01:13:28 pm View in topic context
avatar  Posted by Hiiragidaniel  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Character Crash Issue...

 December 06, 2010, 12:30:01 pm View in topic context
avatar  Posted by Hiiragidaniel  in Character Crash Issue... (Started by Hiiragidaniel December 06, 2010, 12:30:01 pm
 Board: M.U.G.E.N Configuration Help

I feel like i'm posting here too much...

I have a character called "Saki" created by "chikuchikugonzalez". She seems to work great on RC8, but not on my WinMugen Plus.  I recieve this error message when it crashes.





I have the download link if anyone needs it to maybe try her out and see what's up. Would really like to know what the issue is.
    

Re: Lifebar Not Working in RC8

 December 06, 2010, 12:05:19 pm View in topic context
avatar  Posted by Hiiragidaniel  in Lifebar Not Working in RC8 (Started by Hiiragidaniel December 06, 2010, 11:42:24 am
 Board: M.U.G.E.N Configuration Help

Mugen1 folder helped. Thanks.
    

Lifebar Not Working in RC8

 December 06, 2010, 11:42:24 am View in topic context
avatar  Posted by Hiiragidaniel  in Lifebar Not Working in RC8 (Started by Hiiragidaniel December 06, 2010, 11:42:24 am
 Board: M.U.G.E.N Configuration Help

I downloaded the HL3 Lifebar and attempted to install it into RC8. I've never used RC8 before, but it cant be that much different. Cut & Paste, just like all the other lifebars ive used. It's just not showing up, it's still using the default mugen lifebars. Any suggestions as to why?
    

Re: Chiyo, Ayumu, Yomi (Azumanga Daioh)

 December 06, 2010, 10:39:50 am View in topic context
avatar  Posted by Hiiragidaniel  in Chiyo, Ayumu, Yomi (Azumanga Daioh) (Started by Hiiragidaniel December 04, 2010, 01:39:12 pm
 Board: Requests

Definitely a great start. Thanks!
    

Re: Does this thing exist?/who is the author?/etc. thread.

 December 06, 2010, 10:01:56 am View in topic context
avatar  Posted by Hiiragidaniel  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

I would really like to identify the character on the right (the girl with the small girl next to her).




They never get old, they always seem new, those 3 little words...Please and Thank You!!!
    

Re: Who is this character?

 December 06, 2010, 10:01:11 am View in topic context
avatar  Posted by Hiiragidaniel  in Who is this character? (Started by Hiiragidaniel December 06, 2010, 09:36:47 am
 Board: M.U.G.E.N Discussion

Bookmarked for future use. Thanks!
    

Who is this character?

 December 06, 2010, 09:36:47 am View in topic context
avatar  Posted by Hiiragidaniel  in Who is this character? (Started by Hiiragidaniel December 06, 2010, 09:36:47 am
 Board: M.U.G.E.N Discussion

Again, couldn't think of a decent place to post this topic. My apologies.

I would really like to identify the character on the right (the girl with the small girl next to her).




They never get old, they always seem new, those 3 little words...Please and Thank You!!!
    

Re: HL3 Lifebar (640x480 Mugen 1.0)

 December 06, 2010, 08:06:17 am View in topic context
avatar  Posted by Hiiragidaniel  in HL3 Lifebar (640x480 Mugen 1.0) (Started by hloader June 26, 2010, 05:20:36 pm
 Board: Your Releases, Mugen 1.0 +

Just tried this life bar. Absolutely love it.  ;D
    

Re: Character Specific Power Bars

 December 06, 2010, 07:49:47 am View in topic context
avatar  Posted by Hiiragidaniel  in Character Specific Power Bars (Started by Hiiragidaniel December 06, 2010, 07:13:40 am
 Board: M.U.G.E.N Configuration Help

I'm using Kamekaze's Yu Yu Hakusho characters and the power bars are right smack on top of the current life bar power bars. I figured removing the code would just make them useless, so i'll have to look into removing the sprites themselves as well. Thanks for the suggestions!

EDIT: These are for personal use only, not going to re-release them or anything.
    

Re: Chiyo, Ayumu, Yomi (Azumanga Daioh)

 December 06, 2010, 07:36:56 am View in topic context
avatar  Posted by Hiiragidaniel  in Chiyo, Ayumu, Yomi (Azumanga Daioh) (Started by Hiiragidaniel December 04, 2010, 01:39:12 pm
 Board: Requests

Now i'm not entirely sure if this video has real existing mugen characters, but i would like to have these transforming DBZ characters.

http://www.youtube.com/watch?v=Utifch4DUKM

The rules said to use my 1 topic post only for requests, if i'm getting anything wrong let me know right away so i can fix it.
    

Character Specific Power Bars

 December 06, 2010, 07:13:40 am View in topic context
avatar  Posted by Hiiragidaniel  in Character Specific Power Bars (Started by Hiiragidaniel December 06, 2010, 07:13:40 am
 Board: M.U.G.E.N Configuration Help

I have a few characters with their own power bars, but i prefer the power bars on my life bar pack. Their power level displays on my life bar and i would like to remove the personal bars. Anyone tell me how? Thanks.