YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

***
The 100 Mega Shock! is Offline
Contact The 100 Mega Shock!:

The 100 Mega Shock!

Contributor

Messages by The 100 Mega Shock!

    

Re: KOFXIII

 August 05, 2011, 06:05:53 pm View in topic context
 Posted by The 100 Mega Shock!  in KOFXIII (Started by PotS February 18, 2010, 05:29:34 pm
 Board: Fighting Games

Yeah in the case of MOTW Terry they have most of the modelling work already done. They'd need to render his jacket and model his new hair style, but his jeans and shoes can just be recoloured (the cuffs of his jeans can probably be added on too). Meanwhile all the animation data is still there for the new model to rendered in.
    

Re: [Theme Thread] CVS Sprite thread

 July 31, 2011, 11:27:49 pm View in topic context
 Posted by The 100 Mega Shock!  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm
 Board: Graphics

Krauser well, proportions seem alright but the muscle definition is awkward and the colors are just too bright, also just not enought contrast i'd say :)


Yeah my biggest problem is with anatomy and how I know almost nothing about muscles -  I copied most of it from his FF2 sprite with an attempt at CVS-style interpretation. I got a bit lazy with the palette, took the colours from a few sprites.
    

Re: [Theme Thread] CVS Sprite thread

 July 31, 2011, 02:49:08 pm View in topic context
 Posted by The 100 Mega Shock!  in [Theme Thread] CVS Sprite thread (Started by Hoshi April 21, 2010, 09:51:37 pm
 Board: Graphics



It's time to kick ass and chisel gravestones - and I'm all out of graves.
    

Re: Introduction Thread (INTRODUCE YOURSELF TO THE COMMUNITY HERE)

 July 28, 2011, 09:23:12 am View in topic context

Hi

I used to be really big into Mugen a few years back, but I never had the skill then to be able to create anything for it. I decided to come back to the engine and try and realise the ideas for a project I've had in mind for a while, after becoming a lot better at spriting and programming.