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Duke of Corvus

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Messages by Duke of Corvus

    

Re: DESTROYED TEMPLE by NoZ and Jeanbureau

 May 02, 2012, 04:23:28 am View in topic context
 Posted by Duke of Corvus  in DESTROYED TEMPLE by NoZ and Jeanbureau (Started by NoZ April 30, 2012, 09:35:57 pm
 Board: Your Releases, Mugen 1.0 +

wow, looks faptastic, dude.
    

Re: Changing Select Screen mode text?

 April 27, 2012, 07:28:19 am View in topic context
 Posted by Duke of Corvus  in Changing Select Screen mode text? (Started by KBN22 April 27, 2012, 06:14:28 am
 Board: M.U.G.E.N Configuration Help

yeah, I see them, sorry, can't help, apparently those are sprites, but I couldn't find them anywhere in the  files...
    

Re: Changing Select Screen mode text?

 April 27, 2012, 06:42:10 am View in topic context
 Posted by Duke of Corvus  in Changing Select Screen mode text? (Started by KBN22 April 27, 2012, 06:14:28 am
 Board: M.U.G.E.N Configuration Help

sorry, I didn't quite catch your question, can you post a screenshot of said text?

i don't see it anywhere in my mugen...

I think it has somthing to do with your sceenpack
    

Re: Changing Select Screen mode text?

 April 27, 2012, 06:29:59 am View in topic context
 Posted by Duke of Corvus  in Changing Select Screen mode text? (Started by KBN22 April 27, 2012, 06:14:28 am
 Board: M.U.G.E.N Configuration Help

open the "System.def" file located in your Data folder

al look for :

[Title Info]

(ctrl+f helps)
And you'll see something like this:

system.def said:
;Title screen definition
[Title Info]
;cursor.move.snd = 100,0
;cursor.done.snd = 100,1
;cancel.snd = 100,2
cursor.move.snd = 100,0
cursor.done.snd = 100,1
cancel.snd = 100,2
menu.pos = 160,168
menu.item.font = 5,0,0
menu.item.active.font = 4,0,0
menu.item.spacing = 0, 11
; Names for each of the items in the menu. Names must be in quotes.
menu.itemname.arcade = "ARCADE"
menu.itemname.versus = "VERSUS"
menu.itemname.teamarcade = "TEAM ARCADE"
menu.itemname.teamversus = "TEAM VERSUS"
menu.itemname.teamcoop = "TAG ARCADE"
menu.itemname.training = "PRACTICE"
menu.itemname.survival = "SURVIVAL"
menu.itemname.survivalcoop = "DOUBLE SURVIVAL"
menu.itemname.watch = "WATCH"
menu.itemname.options = "OPTIONS"
menu.itemname.exit = "EXIT"


change the text I highlighted red to rename the game modes in the select screen
    

Re: Randomization?

 April 26, 2012, 03:32:23 am View in topic context
 Posted by Duke of Corvus  in Randomization? (Started by Cryhavoc12 April 25, 2012, 01:37:45 am
 Board: M.U.G.E.N Configuration Help

that's adding order to your characters

the format to adding order to a character is (in your select.def):

KungFuMan, stages/KFM.def, order=1

in where "KungFuMan" is the character, "stages/KFM.def" is the stage in where you'll fight him and "order=1" is the order you'll fight him

copypasta from default select.def
(you can find the [options] at the very end of your select.def)

select.def said:
;---------------------------------------------------------------------
 ;Here you set the maximum number of matches to fight before game ends
 ;in Arcade Mode. The first number is the number of matches against
 ;characters with order=1, followed by order=2 and order=3 respectively.
 ;For example, for 4,3,1 you will fight up to 4 randomly-picked
 ;characters who have order=1, followed by 3 with order=2 and 1 with
 ;order=3.
                  ; 1 2 3 4 5 6 7 8 9 10


 ;Maximum number of matches to fight before game ends in Team Mode.
 ;Like arcade.maxmatches, but applies to Team Battle.

[Options]
arcade.maxmatches=4,2,3,1,3,2,1,1,0,0
team.maxmatches=3,1,1,1,1,0,0,0,1,

so you can add "order=10" to rare akuma or god rugal, and reduce the number of fighters with order=10, so you'll fight them only at the very end like they were bosses or something
    

Re: Utsuho

 April 24, 2012, 08:53:48 pm View in topic context
 Posted by Duke of Corvus  in Utsuho (Started by Margatroid April 24, 2012, 08:20:32 pm
 Board: Your Releases, older Mugen

not the utsuho I was expecting lol

    

Re: get rid of fog lines in stages for 1.0

 April 23, 2012, 07:51:16 pm View in topic context
 Posted by Duke of Corvus  in get rid of fog lines in stages for 1.0 (Started by Duke of Corvus April 21, 2012, 09:15:40 pm
 Board: M.U.G.E.N Configuration Help

oh, completely solved then... :)
    

Re: get rid of fog lines in stages for 1.0

 April 23, 2012, 02:53:46 am View in topic context
 Posted by Duke of Corvus  in get rid of fog lines in stages for 1.0 (Started by Duke of Corvus April 21, 2012, 09:15:40 pm
 Board: M.U.G.E.N Configuration Help

you have to go in the def file of all stages and change the velocity of the fog to 1.

what causes the line is the fact that the velocity of the fog is using decimals such as 0.5 for example. This is because mugen 1.0 doesn't know how to handle decimals correctly.

It worked, thank you Jeanbureau...


how do I change the red icon? lol
    

get rid of fog lines in stages for 1.0

 April 21, 2012, 09:15:40 pm View in topic context
 Posted by Duke of Corvus  in get rid of fog lines in stages for 1.0 (Started by Duke of Corvus April 21, 2012, 09:15:40 pm
 Board: M.U.G.E.N Configuration Help

I have been moving some stages from my old winmugen to mugen 1.0, but in stages with fog, theres a moving line that i don't know how to get rid (I suck at stage codding), what do I need to change to make them disappear without removing the entire fog? they don't appear in winmugen

see spoiler for images:

Spoiler, click to toggle visibilty

thanks in advance
    

Re: Character Request / Help

 April 21, 2012, 08:38:49 pm View in topic context
 Posted by Duke of Corvus  in Character Request / Help (Started by Card Sagas Link April 21, 2012, 09:12:19 am
 Board: Requests

dude read the rules.

First of all, welcome to the MFG Request Board, where you can get help to (or help others) find Mugen related content (characters, stages, screenpacks, etc.).

Do not ask for content to be created!
If what you want doesn't exist, asking others to make it for you is not the way to go - requests like that will be deleted on spot. If you want something done, do it yourself.
    

Re: MUGEN HELP

 April 18, 2012, 06:44:29 am View in topic context
 Posted by Duke of Corvus  in MUGEN HELP (Started by ninjaseal April 18, 2012, 03:57:23 am
 Board: M.U.G.E.N Configuration Help

    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 15, 2012, 08:24:12 pm View in topic context
 Posted by Duke of Corvus  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: ZX a zero(kof) edit

 April 15, 2012, 08:10:31 pm View in topic context
 Posted by Duke of Corvus  in ZX a zero(kof) edit (Started by barilanto November 23, 2010, 02:42:30 pm
 Board: Requests

    

Re: Oktavia/Ghostly Orchestra - Char&Stage

 April 14, 2012, 08:57:17 pm View in topic context
 Posted by Duke of Corvus  in Oktavia/Ghostly Orchestra - Char&Stage (Started by Margatroid April 13, 2012, 08:58:38 pm
 Board: Your Releases, older Mugen

according to the video I noticed that when defeated, she turns into a griefseed, that's cool, but it doesn't look right when she turns into griefseed, and in the next round she's recovered completely.

I think you could make her stand still when defeated the first time (or add some kind of animation to indicate that is upset for that), and turn into grief seed only when defeated the secound time.

I'll test her later when I get home :P
    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 11, 2012, 09:05:46 pm View in topic context
 Posted by Duke of Corvus  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

Do YOU know how to be polite?? If you're better using Google doesn't mean everyone should know about it
ok, sorry for that...
Spoiler, click to toggle visibilty


does that dragondition-ken exist because ikaruga released an ai patch for it?

https://skydrive.live.com/?cid=9e5902e0e91399dc
    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 11, 2012, 03:21:48 am View in topic context
 Posted by Duke of Corvus  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 11, 2012, 03:09:01 am View in topic context
 Posted by Duke of Corvus  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 11, 2012, 02:49:15 am View in topic context
 Posted by Duke of Corvus  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

dunno how good they are, but there are several Briders out there:
Brider by Pokute
Brider by Serori
and a Brider XI by Chenly2001
    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 06, 2012, 06:40:04 pm View in topic context
 Posted by Duke of Corvus  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

    

Re: Does this thing exist?/who is the author?/etc. thread.

 April 04, 2012, 09:57:54 pm View in topic context
 Posted by Duke of Corvus  in Does this thing exist?/who is the author?/etc. thread.  (Started by Messatsu August 26, 2007, 08:29:40 pm
 Board: Requests

any info about this Vega/Bison with the Super Psycho Crusher move?