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Messages by druffin

    

Re: CvS Sean and CvS Necro by mrpiffy

 January 23, 2012, 05:02:09 am View in topic context
avatar  Posted by druffin  in CvS Sean and CvS Necro by mrpiffy (Started by tJun January 01, 2012, 10:07:53 am
 Board: Found Releases

Sad part about it, your lame ass cant offer any methods to fix anybody's chars if you cant code, you just b--ch and moan like so many other people. your criticism is worthless which makes you a clusterf--k of useless feedback.....and again, you criticise someone for doing something that you cannot do. case and point. Im done, and goodnight
    

Re: CvS Sean and CvS Necro by mrpiffy

 January 23, 2012, 04:54:44 am View in topic context
avatar  Posted by druffin  in CvS Sean and CvS Necro by mrpiffy (Started by tJun January 01, 2012, 10:07:53 am
 Board: Found Releases

you critiize other people's abilities to code but don't code yourself. sounds like a problem to me
    

Re: CvS Sean and CvS Necro by mrpiffy

 January 23, 2012, 04:46:35 am View in topic context
avatar  Posted by druffin  in CvS Sean and CvS Necro by mrpiffy (Started by tJun January 01, 2012, 10:07:53 am
 Board: Found Releases

oh, im sorry, what have u released again????.....oooooh yeah that character. i use him all the time. lmao oh and i never said that Mr. Infinite fixed any characters. you might wanna scoot those glasses up a bit closer to your face.
    

Re: CvS Sean and CvS Necro by mrpiffy

 January 23, 2012, 04:24:06 am View in topic context
avatar  Posted by druffin  in CvS Sean and CvS Necro by mrpiffy (Started by tJun January 01, 2012, 10:07:53 am
 Board: Found Releases

they should do something to improve it instead of criticising it so negatively. not one person has come forward to offer to make improvements on the char but people want to offer their 1.5 cents in on it.
The people with the "knowledge" also have a life you know, and are more busy coding their own characters rather than trying to fix someone else's creation in which they have average if not no interest.
CVS Sean is so bad he'd have to be recoded from scratch, and I'd rather code Vegeta/Gohan/Frieza than code another shotoclone using Warusaki's code. Same for other creators.
Giving your opinion on something doesn't mean you have to help fix it. I'm not helping Michael Bay fixing his shitty Transformers movies.

If i was good at coding i would have contacted the author of the char and ask if he needed help. Just think with all the coding skill and knowledge that people visiting forum have, there is enough people to put their heads together and make a really kick ass cvs3, street fighter, or whatever game. instead all i hear is negative feedback from people that wont even take 5 seconds to make an improvement that maybe the creator doesnt know how to. Im slowly learning how to code and would love to help out if I could. thats all im saying.
Yeah, people complaining always have the same motto "if I could, I would". But in the end, you can't, so you won't.
People like you always want others to do the work, but when they're confronted to it, they always use the same excuse "it's too hard", "I can't learn", "I'm not good enough", "I don't have time". Yeah, right!
And if by some sort of miracle you know how to code properly in a few months/years, then you'll realize that it's not possible to fix every single characters released, because you're not interested in them, because you don't have time, and simply because you don't want to. And when a stupid n00b will come telling you on his high heels "if I was good at coding I would help instead of criticising like you", then you'll realise how your current rant is stupid and out of place.

And about people working together to create a full game, that almost never works : people have different tastes, different ways of coding, different interests. A team of 2 people can work, but not a team of 20 people gathered randomly into making a CVS27 game.

Sweet Jesus, you can't be serious. Does it really take that much time to re-code chars?? Mr. Infinite has recoded over 40 characters in the past year and you don’t hear him complaining about how much time it takes or “fixing other people’s creations”!! Most of you working on characters" haven't released crap in the last few years and some of the releases on here suck. Is it that you are afraid of teaching people how to code because you fear that they will become better at coding than you......maybe release some better chars. WE cant do it because there are no good tutorials out there yet you bash other people’s creations although you offer minimal help to assist people in fixing them. This entire forum is just a big ass bashing session with people who release garbage creations once a year and update chars like50 times just to keep a buzz going in the forum.
    

Re: CvS Sean and CvS Necro by mrpiffy

 January 06, 2012, 08:19:36 am View in topic context
avatar  Posted by druffin  in CvS Sean and CvS Necro by mrpiffy (Started by tJun January 01, 2012, 10:07:53 am
 Board: Found Releases

@ Jesuszilla: actually it would be pretty cool to make an ulimate fighting jam with all with CFJ hitsparks,  soundbits, and consistent  hitdefs, power charges, and effects. I've been thinking about it for a while after seeing some of the compilations out there. It would take the efforts of alot of people but I think in the end it would really kick ass. I'm definitely down to get some creators together to edit some chars that are already out and have a really consistent well balanced and fun mugen game.
    

Re: CvS Sean and CvS Necro by mrpiffy

 January 06, 2012, 06:20:24 am View in topic context
avatar  Posted by druffin  in CvS Sean and CvS Necro by mrpiffy (Started by tJun January 01, 2012, 10:07:53 am
 Board: Found Releases

no gilbert i expect nothing from anyone. it was simply a suggestion since so many people have opinions about how crappy the char is maybe they should do something to improve it instead of criticising it so negatively. not one person has come forward to offer to make improvements on the char but people want to offer their 1.5 cents in on it. If i was good at coding i would have contacted the author of the char and ask if he needed help. Just think with all the coding skill and knowledge that people visiting forum have, there is enough people to put their heads together and make a really kick ass cvs3, street fighter, or whatever game. instead all i hear is negative feedback from people that wont even take 5 seconds to make an improvement that maybe the creator doesnt know how to. Im slowly learning how to code and would love to help out if I could. thats all im saying.
    

Re: CvS Sean and CvS Necro by mrpiffy

 January 06, 2012, 06:06:05 am View in topic context
avatar  Posted by druffin  in CvS Sean and CvS Necro by mrpiffy (Started by tJun January 01, 2012, 10:07:53 am
 Board: Found Releases

@cybastard. I apreciate the comment smart ass but unfortunately i didnt complain about him.
    

Re: CvS Sean and CvS Necro by mrpiffy

 January 05, 2012, 11:43:46 am View in topic context
avatar  Posted by druffin  in CvS Sean and CvS Necro by mrpiffy (Started by tJun January 01, 2012, 10:07:53 am
 Board: Found Releases

So is anybody going to improve on it or are people just going to keep commenting on how crappy the char is
    

Re: cvsDecapre/cvsEnero/update

 December 31, 2011, 10:47:48 pm View in topic context
avatar  Posted by druffin  in cvsDecapre/cvsEnero/update (Started by murasakinobaranohito December 31, 2011, 12:39:00 pm
 Board: Your Releases, older Mugen

I agree, pleeease update cvs rose!! we need one. hook it up man!!
    

Combo chain fido's chars

 December 05, 2011, 02:38:26 am View in topic context
avatar  Posted by druffin  in Combo chain fido's chars (Started by druffin December 05, 2011, 02:38:26 am
 Board: M.U.G.E.N Configuration Help

Ive been wondering how to combo chain Fido's chars for some time now. I figured this was the best place to go consider the multitude of Mugen coding genuises that ive seen on this site. I love this place, you all are awsome!!
    

Street fighter ex2 plus screenpack by by fenzi4224615

 August 28, 2011, 12:48:18 pm View in topic context
avatar  Posted by druffin  in Street fighter ex2 plus screenpack by by fenzi4224615  (Started by druffin August 28, 2011, 12:48:18 pm
 Board: Requests

Does anyone have the street fighter ex2 plus screenpack by by fenzi4224615? the link to the 4shared account containing the file does not work anymore
    

Adding animations to power charge in mugen

 July 30, 2011, 05:42:34 am View in topic context
avatar  Posted by druffin  in Adding animations to power charge in mugen (Started by druffin July 30, 2011, 05:42:34 am
 Board: M.U.G.E.N Configuration Help

 how do I add animations to a character so that when he does a charge, he uses the anims that I added.
    

Re: Asura, Eins, Dudley, Gambit, Marrow, Scorp and Sean released. Chars updated

 July 30, 2011, 03:57:04 am View in topic context

Hey i was wondering if sean was going to get a regular fireball??
    

Changing char distance

 July 17, 2011, 04:47:18 am View in topic context
avatar  Posted by druffin  in Changing char distance (Started by druffin July 17, 2011, 04:47:18 am
 Board: Development

how do I change how far a character flys after I hit them in the CNS and How do I get a character to spin in a 360 motion after i hit them e.g after dudleys corkscrew blow??
    

Re: Sakura_mx_V02 by Fido (re-release on 15-july-11)

 July 16, 2011, 12:33:05 am View in topic context
avatar  Posted by druffin  in Sakura_mx_V02 by Fido (re-release on 15-july-11) (Started by lifido9999 June 23, 2011, 06:40:57 pm
 Board: Your Releases, Mugen 1.0 +

Hey I just saw tht you released sean for mugen 1.0. SOme chars like sagat work for both winmugen and mugen 1.0 is there any way that you can edit sean to work for winmugen and mugen 1.0???
    

Re: Street Fighter: Sean Matsuda (W.I.P)

 June 26, 2011, 05:40:09 am View in topic context
avatar  Posted by druffin  in Street Fighter: Sean Matsuda (W.I.P) (Started by DragonSlayerEX May 28, 2011, 11:12:21 am
 Board: Projects

Awsome, will he have a fireball similar to ryu's and kens......as far as the distance that it travels across the screen? that would be amazing
    

Re: Yun_MX by Fido released 06/08/11 @ fido

 June 10, 2011, 02:46:43 am View in topic context
avatar  Posted by druffin  in Yun_MX by Fido released 16 - JUNE - 2011 (Started by lifido9999 June 09, 2011, 01:37:35 pm
 Board: Your Releases, Mugen 1.0 +

Have you used a controller when using him in winmugen??
    

Re: Yun_MX by Fido released 06/08/11

 June 09, 2011, 02:59:38 pm View in topic context
avatar  Posted by druffin  in Yun_MX by Fido released 16 - JUNE - 2011 (Started by lifido9999 June 09, 2011, 01:37:35 pm
 Board: Your Releases, Mugen 1.0 +

Automatically crashed with winmugen
    

Re: Yang_MX by Fido released 05/24/11

 June 09, 2011, 07:34:45 am View in topic context
avatar  Posted by druffin  in Yang_MX by Fido released 05/24/11 (Started by Shunt666 May 25, 2011, 12:40:30 am
 Board: Found Releases 1.0+

Just tested Yun in winmugen. it crashes immedately
    

Re: Yang_MX by Fido released 05/24/11

 June 07, 2011, 07:40:06 pm View in topic context
avatar  Posted by druffin  in Yang_MX by Fido released 05/24/11 (Started by Shunt666 May 25, 2011, 12:40:30 am
 Board: Found Releases 1.0+

Hey fido, I was wondering if the crashing problem was fixed with winmugen for yang, sagat, and t hawk