Whenever one of the characters try attacking while next to the other person, they both get pushed away from each other, and then the move executes. Help?
Well, I can do the special move, but not if I have another move using the same button. EG: Normal Punch = b Special Punch = QCF_b ------------------------------- It won't work with that, but it will if it's like Special Punch (A) = QCF_b Special Punch (B) = QCB_b ----------------------------------- Any help? O_o
Ok, yesterday I played MUGEN perfectly without any problems. Today I had some random message pop up when trying to start it. I am confused because it doesn't say what the error is exactly. If you want to know what it says, here ya go.
Library (built in) message: Can't load fonts.
Error message: f-4x6.def
What does it mean? It just came up overnight, and I am severely confused. I tried to fix the .def, which lead me to the .cfg which had nothing about the font. So...I would like if you help.
Ok, for winquotes, it's simple. You go to the characters .CNS file and scroll down until you see win quotes. (It's near the top.) Then you edit them, OR add them by typing Example : Victory10 = "Yay, I won!" You HAVE to do the ""
For the secret characters, go to the fight.def file and go to characters. Add the character you want to be secret with LOTS of spaces in between, so he doesn't get seen. If you are still confused, tell me where I didn't be as clear.
Ok, yesterday I played MUGEN perfectly without any problems. Today I had some random message pop up when trying to start it. I am confused because it doesn't say what the error is exactly. If you want to know what it says, here ya go.
Library (built in) message: Can't load fonts.
Error message: f-4x6.def
What does it mean? It just came up overnight, and I am severely confused. I tried to fix the .def, which lead me to the .cfg which had nothing about the font. So...I would like if you help.
Just wondering, is it possible for me to add different stat bars, example= A magic bar in RPG games, when you use a spell, it consumes the MP. I want to know if I can do that in THIS engine. If I am not clear enough, please tell me what to further explain.
I did the tutorial and I am still confused! I made my pics 320x240 like the tutorial said, and I followed everything else and I still cannot do it. WTF?
I am having serious trouble making sotryboards. I do KFM's, and it goes good. I do my custom one, nothing happens. I edit some stuff to KFM's and the edited stuff doesn't come up. So, I do exactly the same thing as KFM's, which should work. Well, it doesn't. I'm confused, I even tried the stuff on http://www.elecbyte.com/mugendocs/storyboard.html but it doesn't work. Can you guys help with these friggin' storyboards!?
I have been thinking hardly about this question, so I came to the conclusion to just ask the "public". Is it considered Swimming in space or Flying in space? Because to travel space, you need SpaceSHIPS. Ships are used in the ocean, hence swimming comes into play. Floating in space is possible, and in the ocean you float, and in the air, (flying), you do not float. So I would ask for your opinions about this. TY.
......For a power move that "needs" 3000 power, (all.) when I use it with 0 power, it still goes, and the moves gets performed perfectly. But if I have 1000 power, or anything above 0 power, the move takes all that power bar away, and does the move.
I have a little question. How can I add a little 48x48 icon on Mugen? Most files have "Customize" in their Properties, but M.U.G.E.N. doesn't. So, just a question, doesn't need to be answered.
Re: post here if you want a subforum for your full game
So, for this one move I am making, I want to make it be Down, Foward, B button So I do this : "D, F, B" It comes up with error-- Error message: Undefined command label: "D,F,b". If not misspelling in CNS, check CMD Error parsing triggerall Error parsing [State -1, CONFUSION?] Error in [Statedef -1] Error in Rellik.cmd Error loading chars/ffu_char1/ffu_char1.def Error loading p1
Library error message: Died parsing command = "D,F,b"
So, I copy the examples in KFM's .CMD file, and paste, and this error comes up-- Error message: Undefined command label: "~D, DF, F, b". If not misspelling in CNS, check CMD Error parsing triggerall Error parsing [State -1, CONFUSION?] Error in [Statedef -1] Error in Rellik.cmd Error loading chars/ffu_char1/ffu_char1.def Error loading p1
So I am trying to change the original look, (screenpack) of MUGEN. But I find it EXTREMELY difficult because When I manage to replace the sprites, save, exit, it shows the sprite I made where MUGEN loads from, but when I actually load MUGEN, it shows the original one. Is there a second thing I have to replace? Or do I have to make a seperate file for my screenpack and then edit System? Help would be appeciated.