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MrPr1993

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Messages by MrPr1993

    

Re: NEW STAGE - Volunta's Shrine

 October 15, 2013, 10:37:32 pm View in topic context
 Posted by MrPr1993  in NEW STAGE - Volunta's Shrine (Started by MrPr1993 October 12, 2013, 01:14:03 am
 Board: Your Releases, older Mugen

THANKS!!!!

I think another new stage idea starting to pop up in my head...
    

NEW STAGE - Volunta's Shrine

 October 12, 2013, 01:14:03 am View in topic context
 Posted by MrPr1993  in NEW STAGE - Volunta's Shrine (Started by MrPr1993 October 12, 2013, 01:14:03 am
 Board: Your Releases, older Mugen



A new stage done from scratch!

The entire stage's graphics were done with Anim8or. Then, I textured them with SAI.

If you really want to try this stage out, download here: http://www.deviantart.com/users/outgoing?https://skydrive.live.com/?cid=6E007B20278788B1&id=6E007B20278788B1%21108#cid=6E007B20278788B1&id=6E007B20278788B1%21109

If there's something wrong with the link, tell me!

Music: Gideon Wrath, Part II (Scott Pilgrim vs The World: The Game)

Dark Stadium: http://mugenguild.com/forum/topics/new-stage-m-u-g-e-n-dark-stadium-153023.0.html
    

Re: Agent Blonde - And Sprites

 September 26, 2013, 12:45:24 am View in topic context
 Posted by MrPr1993  in Agent Blonde MUGEN - Help Needed (Started by MrPr1993 September 04, 2013, 03:10:06 am
 Board: Sprite Projects

Something I'm working on. There are some things I still need to add, such as importing sprites in the program, for example.
    

Re: Agent Blonde - And Sprites

 September 20, 2013, 09:08:20 pm View in topic context
 Posted by MrPr1993  in Agent Blonde MUGEN - Help Needed (Started by MrPr1993 September 04, 2013, 03:10:06 am
 Board: Sprite Projects

UPDATE Sep/19/2013


Made the parts appear as silhouettes.

In this way, you'll be given even more free will to animate the character's pose that's difficult to do. One of them being a crouching pose.

Here are some examples on some sprites I updated:

Dizzy


Lying Down

Now with that idea on, I can now update some of her many moves and hit sprites. YAY!

Also, I decided to spoil you guys the story I'm making for AB here on MUGEN. Want to hear? Look at the spoilers...
Spoiler, click to toggle visibilty
    

Re: Agent Blonde - And Sprites

 September 08, 2013, 01:29:36 pm View in topic context
 Posted by MrPr1993  in Agent Blonde MUGEN - Help Needed (Started by MrPr1993 September 04, 2013, 03:10:06 am
 Board: Sprite Projects

    

Re: Agent Blonde - And Sprites

 September 08, 2013, 02:52:30 am View in topic context
 Posted by MrPr1993  in Agent Blonde MUGEN - Help Needed (Started by MrPr1993 September 04, 2013, 03:10:06 am
 Board: Sprite Projects

    

Re: Agent Blonde - And Sprites

 September 04, 2013, 08:39:43 pm View in topic context
 Posted by MrPr1993  in Agent Blonde MUGEN - Help Needed (Started by MrPr1993 September 04, 2013, 03:10:06 am
 Board: Sprite Projects

    

Re: Agent Blonde - And Sprites

 September 04, 2013, 03:52:21 am View in topic context
 Posted by MrPr1993  in Agent Blonde MUGEN - Help Needed (Started by MrPr1993 September 04, 2013, 03:10:06 am
 Board: Sprite Projects

Thanks! And yeah! I purposely made them large to make her too cartoonized.

And thanks for the suggestion on the walking anim!
    

Re: [Original Character] Grappler Karo

 September 04, 2013, 03:14:23 am View in topic context
 Posted by MrPr1993  in [Original Character] Grappler Karo (Started by Tsunamidusher August 26, 2013, 04:46:46 am
 Board: Sprite Projects

Can't wait to try out this one! X3
    

Agent Blonde MUGEN - Help Needed

 September 04, 2013, 03:10:06 am View in topic context
 Posted by MrPr1993  in Agent Blonde MUGEN - Help Needed (Started by MrPr1993 September 04, 2013, 03:10:06 am
 Board: Sprite Projects

NOTE: These ones are old; you'll have to scroll down to check the remade version of the character. Under... Agent Blonde - Sprites and Starting Over

Spoiler, click to toggle visibilty

Now, then... now that I'm done with this preview... RANDOM SPRITE TIME!!!


    

NEW STAGE - M.U.G.E.N. Dark Stadium

 August 19, 2013, 03:00:50 am View in topic context
 Posted by MrPr1993  in NEW STAGE - M.U.G.E.N. Dark Stadium (Started by MrPr1993 August 19, 2013, 03:00:50 am
 Board: Your Releases, Mugen 1.0 +



YES! A new stage! Can't believe I made one!  :)

It was also done by using lots of photos as well. Except for the wall which I drew and textured.

Anyway, here's the link to download: https://skydrive.live.com/?cid=6E007B20278788B1&id=6E007B20278788B1%21108#cid=6E007B20278788B1&id=6E007B20278788B1%21109
(If there's something wrong with the link, tell me!)

Music: Battle (Dubstep) - MiindDubstep
http://www.youtube.com/watch?v=1SJlvAuWaz4

As for now, if you want to remodifiy this stage to some things like making it compatible to WinMugen or MUGEN 1.1 (you know, the one that now has a zooming function), then it's fine with me!

Please review!
    

Re: New version of M.U.G.E.N. released... LATEST RELEASE 1.1 official release 8/6/13

 August 13, 2013, 12:42:54 pm View in topic context
 Posted by MrPr1993  in New version of M.U.G.E.N. released... LATEST RELEASE 1.1 official release 8/6/13 (Started by Garuda September 22, 2009, 09:16:00 am
 Board: Your Releases, Mugen 1.0 +

Hm... I think he also needs to add this function, where one color of one palette changes.

     Posted: August 13, 2013, 08:32:41 pm
And also, some other function that can change the round's number without changing the round. That can be veeeery useful for bosses and bonus games...
    

Re: Agent Blonde - Interesting Anims I Found And More

 July 14, 2013, 05:48:24 pm View in topic context
 Posted by MrPr1993  in Optional Animation Standards (Started by Jmorphman February 16, 2012, 03:40:11 am
 Board: Tips, Tricks, Tutorials

I liked a lot, I never seen many of those custom states before. I got a couple of chars that used various custom anims (like Eric) and I think I could apply various of these ones. Thanks a lot for this, I'm sure I'll use it ;)

Also, since this is more informative and useful, belongs more to Development resources (in Tips, Tricks, Tutorials subforum) instead here, IMO

All right. Thanks for pointing me that out! Thanks!
    

Agent Blonde - Interesting Anims I Found And More

 July 14, 2013, 02:14:51 am View in topic context
 Posted by MrPr1993  in Optional Animation Standards (Started by Jmorphman February 16, 2012, 03:40:11 am
 Board: Tips, Tricks, Tutorials

Note: The info is taken from a dA pic I posted not a moment ago
http://mrpr1993.deviantart.com/art/MUGEN-Interesting-Anims-I-Found-And-More-385199308


(Click for a closer look)

While searching for MUGEN characters, I happen to have founded some anims that are applied by characters I have never seen or heard before. Here's the list:

1. Character: Chikyuu Dai Sinka/GaiaWhisper
-Hot Springs (9876) - Causes the opponent to suddenly appear in a hot spring and taking a dip.

2. Character: pulse-K
-Turned into T-Shirt (5340, 5341) - The opponent is grabbed and chucked into pulse-K, who becomes a washing machine and the opponent becomes a T-Shirt.
-Note: This is done via -2 coding, rather than being automatic.

3. Character - Rei (Fist Of The North Star/Hokuto No Ken)
-Clothes Ripped by Rei (805) - Rei slashes part of the opponent's clothes briefly before kicking them away.
-Note: Just like above, it is done via -2 coding, rather than being automatic.

4. Character: Jinmen
-Assimilated Head (29970) - Jinmen seems to have destroyed the opponent's body and made the head become assimilated to him. Dunno, he comes from a series I don't know, but, yeah.

5. Character: Deathmask
-Slammed Into The Ground (5888) - The opponent becomes slammed into the ground. That's all.

6. Character: Pocket Akuma
-Akuma's Speech (9018) - Whatever Akuma said, it is enough to leave the opponent stunned in a comical fashion.

7. Character: Pocket Chun-Li
-Love letter (9033) - Chun-Li gives the opponent a letter, and the opponent falls in love upon reading it. Before taking damage and falling into the ground.

8. Character: Pokita
-Cat Ears - Whatever Pokita just smoked out, it gives the opponent cat ears. Which self-destructs.

------------------

As for the last one, these are interesting characters I happen to just find. These are Toledoman and Kawaiman. Interestingly, I just found several anims on Toledoman I never seen.

If you want to check these guys out, look here: http://www.deviantart.com/users/outgoing?https://skydrive.live.com/?cid=AB35B72F3C0647E2&id=AB35B72F3C0647E2%21132&sc=documents

These guys needs more love. And videos of them fighting!

As for the anims, here are some sources: http://www.deviantart.com/users/outgoing?http://shakesdream.web.fc2.com/SpecialStatus_top.html

Note that the links are in japanese, however...

-Agent Blonde belongs to me.
-MUGEN (c) Elecbyte
-Chikyuu Dai Sinka/GaiaWhisper, pulse-K Rei, Jinmen, Deathmask, Akuma, Chun-Li, Pokita, Toledoman and Kawaiman ALL belongs to their respective owners.
    

Agent Blonde & PoseLine - Taunt Preview

 June 08, 2013, 12:32:55 am View in topic context
 Posted by MrPr1993  in Agent Blonde & PoseLine - Taunt Preview (Started by MrPr1993 June 08, 2013, 12:32:55 am
 Board: Projects

Here is the taunt animation of Agent Blonde, of her eating cake.



And here is the WIP version:


This was done in a program I'm developing: PoseLine, which will allow you to make the poses that are quite difficult for you to do more easier. Like this walking animation here, for example:



But there's a catch: when you do an animated pose, the image will appear rough, so you'll be having to re-edit the sprites to do the finishing touches.

I picked AB, and ended up updating PoseLine as I keep working on her.
    

MUGEN - Agent Blonde - WIP

 May 19, 2013, 02:31:22 am View in topic context
 Posted by MrPr1993  in MUGEN - Agent Blonde - WIP (Started by MrPr1993 May 19, 2013, 02:31:22 am
 Board: Projects

A new character I'm developing.



(if I'm not actually allowed to show a preview of her, tell me!)

For more info about her, go here: http://mrpr1993.deviantart.com/art/Agent-Blonde-2013-Ref-Sheet-364163691

I was missing some MUGEN action. So, I began to make this one.

If anyone recalls this: http://mugenguild.com/forum/topics/utility-project-poseline-148383.msg1718909.html#msg1718909

I'm actually experimenting the character by using the prototype of this program.

Here's a preview:

In case you wanna know, I'm actually bad at doing the legs, so I used this prototype, and that's the result.

Note, however, that I only made the movement on the legs, hence why the torso looks way off...

Here are some extra sprites:


Note, however, that these were done WITHOUT the prototype... it was before I used it.

I'll update later for the moves!

Please reply!
    

Re: UTILITY PROJECT: PoseLine

 February 26, 2013, 10:51:19 pm View in topic context
 Posted by MrPr1993  in UTILITY PROJECT: PoseLine (Started by MrPr1993 February 18, 2013, 06:28:20 am
 Board: Projects

THAT'S exactly what I'm planning to do in the project. This is after fixing some bugs in the program.
    

Re: UTILITY PROJECT: PoseLine

 February 22, 2013, 03:40:44 am View in topic context
 Posted by MrPr1993  in UTILITY PROJECT: PoseLine (Started by MrPr1993 February 18, 2013, 06:28:20 am
 Board: Projects

Hm... I think this would work for around Windows 2000 to later. If I recall, it can't work on 95 or older because it would render the transparency useless.
    

UTILITY PROJECT: PoseLine

 February 18, 2013, 06:28:20 am View in topic context
 Posted by MrPr1993  in UTILITY PROJECT: PoseLine (Started by MrPr1993 February 18, 2013, 06:28:20 am
 Board: Projects

Hey, everyone!


EDIT - FEB 21: Now it's around 30% done...

I'm starting on a new project.

This is a program I'm making... PoseLine!

As you can see, this will allow you to make animations of a character. HOWEVER! There is a catch: the program will only, and will ONLY animate sketches.

Here's what I got the idea from: I noticed that animations are done by sketching them before drawing the whole thing on each frame.

So, In here, you can drag and drop each piece to make a figure, and use the frames to animate the sketch. After you're done animating it, you save the animation, and draw over the animated sketches the lines and colors. If you have something like Photoshop or SAI, you can use them to draw the lines and color to make the frames.

It's still around 10%, so it's gonna be quite a project I'll be programming, hence why it looks... incomplete.

Oh! And this is done in Game Maker 8.1... did you know you can make programs with that too?

It'll be hard, but I'm sure this has to be done!

Wish me luck!

If you have any questions, please reply!
    

Madson Labs - Preview

 December 08, 2012, 05:29:45 pm View in topic context
 Posted by MrPr1993  in Madson Labs - Preview (Started by MrPr1993 December 08, 2012, 05:29:45 pm
 Board: Projects

Sup, everybody! No time no see!

I was away from MUGEN for too long, but I came back! And learned newer ways on coloring.

Here's a new stage I've been working on:



Here's another version, with objects:



I really hope I get the chance to complete this original stage.

Please critique!