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ApolloGrimoire

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Messages by ApolloGrimoire

    

1120 character select patch (1.1 only)

 March 14, 2014, 10:36:09 pm View in topic context
 Posted by ApolloGrimoire  in 1120 character select patch (1.1 only) (Started by ApolloGrimoire March 14, 2014, 10:36:09 pm
 Board: Edits & Addons 1.0+

My first ever edit of a screenpack and anything else done in M.U.G.E.N

I wanted to give the original one some love so here's a patch for 1.1b.

If you're wondering why the split in the middle, it's just me. Like keeping Capcom and SNK together. :S
I also scaled the font of the names for the select and versus screen. If anything else needs done, feel free to comment.

1120 patch.zip

Images below
Spoiler, click to toggle visibilty
    

Re: Mugen Multiverse 720p Select Screen Edits

 March 03, 2014, 04:15:52 pm View in topic context
 Posted by ApolloGrimoire  in Mugen Multiverse 720p Select Screen Edits (Started by dd900 February 23, 2014, 07:31:32 am
 Board: Edits & Addons 1.0+

Forgot about that.
    

Re: Mugen Multiverse 720p Select Screen Edits

 March 02, 2014, 10:08:51 pm View in topic context
 Posted by ApolloGrimoire  in Mugen Multiverse 720p Select Screen Edits (Started by dd900 February 23, 2014, 07:31:32 am
 Board: Edits & Addons 1.0+

What about one for no custom portraits?

Also, why no other comments here?
    

Re: Mouser's MVC Batsu

 February 07, 2014, 09:29:39 pm View in topic context
 Posted by ApolloGrimoire  in ApolloGrimoire's requests (Started by ApolloGrimoire April 28, 2013, 10:04:52 pm
 Board: Requests

Thanks, request complete.
    

Mouser's MVC Batsu

 February 07, 2014, 06:03:27 pm View in topic context
 Posted by ApolloGrimoire  in ApolloGrimoire's requests (Started by ApolloGrimoire April 28, 2013, 10:04:52 pm
 Board: Requests

I don't trust the 4shared links, so I'm asking for anyone who has the latest version of this character.
    

Re: MVC style Batsu updated(10/23/2013)

 February 07, 2014, 01:19:08 pm View in topic context
 Posted by ApolloGrimoire  in MVC style Batsu updated(10/23/2013) (Started by mouser October 22, 2013, 06:29:06 pm
 Board: Your Releases, older Mugen

4shared search it, I found some mvc batsu's but not sure which is which.
    

Re: [1.1] MUGEN-Plus by Genjular and Unknown MUGEN by Gwa_Pao/Pao

 February 07, 2014, 12:38:46 am View in topic context
 Posted by ApolloGrimoire  in [1.1] MUGEN-Plus by Genjular and Unknown MUGEN by Gwa_Pao/Pao (Started by 【MFG】gui0007 February 05, 2014, 08:21:18 pm
 Board: Edits & Addons 1.0+

May want to double check the lifebars here. The hit counter appears right in the middle for player 2.

    

Re: Winmugen Edits and Conversions to 1.0 and 1.1 - Accepting Requests ;)

 February 06, 2014, 04:54:37 pm View in topic context
 Posted by ApolloGrimoire  in Winmugen Edits and Conversions to 1.0/1.1 (Started by 【MFG】gui0007 November 08, 2013, 02:55:50 am
 Board: Edits & Addons 1.0+

    

Re: Winmugen Edits and Conversions to 1.0 and 1.1 - Accepting Requests ;)

 February 04, 2014, 04:46:18 pm View in topic context
 Posted by ApolloGrimoire  in Winmugen Edits and Conversions to 1.0/1.1 (Started by 【MFG】gui0007 November 08, 2013, 02:55:50 am
 Board: Edits & Addons 1.0+

    

DoomGuyII EVE 1.0 patch team vs screen help.

 February 04, 2014, 03:31:00 pm View in topic context
 Posted by ApolloGrimoire  in DoomGuyII EVE 1.0 patch team vs screen help. (Started by ApolloGrimoire February 04, 2014, 03:31:00 pm
 Board: M.U.G.E.N Configuration Help

I tried the system.def to fix it, but the names keep merging together. Any clues?

    

Re: 1.0 Edited Broken Mugen (lots and lots of slots)

 January 31, 2014, 03:26:04 pm View in topic context
 Posted by ApolloGrimoire  in 1.0 Edited Broken Mugen (lots and lots of slots) (Started by Juaniquillo January 23, 2014, 03:38:51 am
 Board: Edits & Addons 1.0+

I just realised. Where's the split down the middle in hloader's screenpack?
    

Re: 1.0 Edited Brocken Mugen (lots and lots of slots)

 January 26, 2014, 11:35:41 pm View in topic context
 Posted by ApolloGrimoire  in 1.0 Edited Broken Mugen (lots and lots of slots) (Started by Juaniquillo January 23, 2014, 03:38:51 am
 Board: Edits & Addons 1.0+

8000+!?
    

Re: Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only.

 January 25, 2014, 12:22:01 am View in topic context
 Posted by ApolloGrimoire  in Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only. (Started by duracelleur January 22, 2014, 02:04:48 am
 Board: Your Releases, Mugen 1.0 +

    

Re: Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only.

 January 24, 2014, 10:28:29 pm View in topic context
 Posted by ApolloGrimoire  in Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only. (Started by duracelleur January 22, 2014, 02:04:48 am
 Board: Your Releases, Mugen 1.0 +

something seems wrong with the 1.1 stages.

AceMillion's mega adventure stage crops in the middle at the top and I got this with stage0-720.

Spoiler, click to toggle visibilty

Spoiler, click to toggle visibilty

Do I need to do something with the localcoord?
    

Re: Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only.

 January 23, 2014, 08:37:36 pm View in topic context
 Posted by ApolloGrimoire  in Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only. (Started by duracelleur January 22, 2014, 02:04:48 am
 Board: Your Releases, Mugen 1.0 +

Is there anyway to use the character portraits then the custom portraits?
    

Re: Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only.

 January 22, 2014, 06:51:05 pm View in topic context
 Posted by ApolloGrimoire  in Mugen Multiverse - Cross generation of fighters - 720p - 1.1 Only. (Started by duracelleur January 22, 2014, 02:04:48 am
 Board: Your Releases, Mugen 1.0 +

Downloaded this and it's fantastic.

Where's the names for the lifebars though?
    

Re: Ivy (Done)

 January 11, 2014, 07:48:59 pm View in topic context
 Posted by ApolloGrimoire  in Ivy (Finished) (Started by Mako. January 11, 2014, 09:50:32 am
 Board: Your Releases, Mugen 1.0 +

ShinSmoke has done AI patches, maybe that user can help?
    

Re: Ivy (Done)

 January 11, 2014, 12:49:52 pm View in topic context
 Posted by ApolloGrimoire  in Ivy (Finished) (Started by Mako. January 11, 2014, 09:50:32 am
 Board: Your Releases, Mugen 1.0 +

I think the AI needs doing now.
    

Re: Proelium 1.1 Non-Custom Portrait Version

 January 08, 2014, 09:33:54 am View in topic context
 Posted by ApolloGrimoire  in Proelium 1.1 Non-Custom Portrait Version (Started by Infinite Crisis November 15, 2013, 09:29:41 pm
 Board: Edits & Addons 1.0+

That's the problem, they are in the sound folder.
    

Re: Proelium 1.1 Non-Custom Portrait Version

 January 07, 2014, 09:59:18 pm View in topic context
 Posted by ApolloGrimoire  in Proelium 1.1 Non-Custom Portrait Version (Started by Infinite Crisis November 15, 2013, 09:29:41 pm
 Board: Edits & Addons 1.0+

;----------------------------
Music]
 ;Put a filename for a MOD, MP3 or MIDI here, or just leave it
 ;blank if you do not want music. If an invalid filename is
 ;given, then no music will play.
 ;To play mymusic.mp3 from the sound/ directory, put:
 ;  title.bgm = sound/mymusic.mp3
 ;Music will continue to play between screens if the files names
 ;are the same, and both BGMs are specified to loop.
  ;Music to play at title screen.
title.bgm = sound/001.mp3
title.bgm.volume = 100    ;volume scaling factor in percent. 100 is default
title.bgm.loop = 1        ;Set to 0 to prevent looping
title.bgm.loopstart =
title.bgm.loopend =
  ;Music to play at char select screen.
select.bgm = sound/002.mp3
select.bgm.volume = 100
select.bgm.loop = 1
select.bgm.loopstart =
select.bgm.loopend =
  ;Music to play at versus screen.
vs.bgm = sound/003.mp3
vs.bgm.volume = 100
vs.bgm.loop = 0
vs.bgm.loopstart =
vs.bgm.loopend =
  ;Music to play at victory screen.
victory.bgm = sound/004.mp3
victory.bgm.volume = 100
victory.bgm.loop = 0
victory.bgm.loopstart =
victory.bgm.loopend =

All I did was what you suggested.