YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

**
stevla83 is Offline
Contact stevla83:

stevla83

User

Messages by stevla83

    

Re: Ice City

 March 28, 2012, 10:10:03 pm View in topic context
avatar  Posted by stevla83  in Ice City (Started by Infinite Crisis January 19, 2012, 02:58:47 am
 Board: Your Releases, Mugen 1.0 +

I'm experiencing the lag problem that cybaster is have too hope the problem is fixed soon cuz this is a good stage whihc I would love to have in my mugen also I know this is of topic but what other features is Mugen 1.1 gonna have? and when will there be an official release?
    

Re: How can you fuck up a prank caller ?

 March 25, 2012, 05:45:06 am View in topic context
avatar  Posted by stevla83  in How can you fuck up a prank caller ?  (Started by ciao March 24, 2012, 02:45:46 pm
 Board: All That's Left

    

Re: Soul Calibur 5

 March 23, 2012, 11:03:11 pm View in topic context
avatar  Posted by stevla83  in Soul Calibur 5 (Started by GOH December 25, 2010, 02:33:17 pm
 Board: Fighting Games

You know what namco should do is make downloadable intros and endings for characters in arcade mode so we can know their story because I felt story model didn't explain the new characters where they're from and why they're there and it would help with who viola is instead of not knowing at all
    

Re: Kof Xiii ex iori help

 March 22, 2012, 03:31:24 am View in topic context
avatar  Posted by stevla83  in Kof Xiii ex iori help (Started by stevla83 March 21, 2012, 06:59:43 pm
 Board: Graphics

Bump
    

Kof Xiii ex iori help

 March 21, 2012, 06:59:43 pm View in topic context
avatar  Posted by stevla83  in Kof Xiii ex iori help (Started by stevla83 March 21, 2012, 06:59:43 pm
 Board: Graphics

I'm not sure if this is in the right place but anyway I'm have a problem at finishing ex iori to convert the apperace of if outfit to the iori without the flames so far as you can see of the first sprite I've started slowly editing parts such as removing the belt that tied around his legs and the getting the white part of the polo removed to draw out the two belts and his mid abs but I'm having trouble at starting that and other things like sliming down the collar on the shirt and the sleeves on the end of the shirt too the necklace,and over all color of the outfit I can do but the other stuff I need help at also I'm trying to convert a combo to kof xiii iori which I will put up soon for help too                                             
    

Re: Kensou XIII by k6666orochi

 March 20, 2012, 10:05:01 pm View in topic context
avatar  Posted by stevla83  in Kensou and Athena XIII by k6666orochi  (Started by k6666orochi March 19, 2012, 09:08:49 pm
 Board: Projects

Looks good can wait to see how it plays also will you be updating your kusanagi?
Spoiler, click to toggle visibilty
    

Re: KOF XIII Boss Saiki HD - 19-3-2012 - 3 more skills

 March 20, 2012, 12:35:33 am View in topic context
avatar  Posted by stevla83  in KOF XIII Boss Saiki - 22-5-2014 - fixed bug (Started by BoyBoyz January 01, 2012, 07:04:49 am
 Board: Your Releases, Mugen 1.0 +

Thanks! I think we'll wait for a more stable FF3 to be released before trying more sprites xD I can't use those that u made last time
Your welcome and lol true xD I still have all the original palettes and I noticed the green part that use to show on the palettes face during attacks and getting hit doesnt show up anymore the only thing that looks out of place is the human saiki super where it shows his eyes glowing it still shows it as blue instead of the actual color of the palettes eyes on the palettes either way it's best to wait for FF3 to be finished to get the palette problem fixed
    

Re: Bloody Roar 5?

 March 19, 2012, 08:28:55 pm View in topic context
avatar  Posted by stevla83  in Bloody Roar 5? (Started by xxjimmyb March 19, 2012, 09:36:07 am
 Board: Fighting Games

Remember Bloody Roar? Yeah that weird but cool game that was like tekken & street fighter in one but with a cool idea, making fighters turing into Animals or shit like that? yeah there should be a Bloody Roar 5! why? Idk, i'd like to hear your ideas & suggestions and also thoughts.!
Umm...bro where have you been? there was like a topic talking about that were they said it was gonna be another blood roar but it got cancaled so yeah...it's never gonna happen
    

Re: KOF XIII Boss Saiki HD - 19-3-2012 - 3 more skills

 March 19, 2012, 04:05:11 am View in topic context
avatar  Posted by stevla83  in KOF XIII Boss Saiki - 22-5-2014 - fixed bug (Started by BoyBoyz January 01, 2012, 07:04:49 am
 Board: Your Releases, Mugen 1.0 +

Wow! you've been updating alot I'm surpised and your saiki plays great my friend I can't wait to see more updates and also I have a suggestion even though saiki in kof xiii doesn't jump you think you can possibly add him being able to jump since werewood added that to his saiki you think you can add to the next update? you need anymore palettes? because if you need any more I'll gladly make more if you want  :)
    

Re: Kusanagi XIII by k6666orochi (v3.1)

 March 18, 2012, 10:49:32 pm View in topic context
avatar  Posted by stevla83  in Kusanagi XIII by k6666orochi (v4.5) (Started by k6666orochi March 15, 2012, 03:27:34 pm
 Board: Your Releases, Mugen 1.0 +

It's a good kusanagi so far there are afew things that may need some fixing for starts he attack sound clips aren't from kof XIII there from kof 00' same from the running sound clips and he's missing some sound clips to like the grab he doesnt have a sound for it futhermore, he doesn't have sound clips for some of the flame attacks too my suggeustion on kusanagi's voice you can use the capcom vs. Snk voice from Kyo and then get the additional sound effects like the running, jumping and attacking even flame attackes from Kof XIII and lastly he's missing the 114 Shiki Aragami combo I checked though the def in fighter factory I'm not sure what other moves he's missing hope someone more experience then me can explain what else is missing anyways its good character for your first I hope to see some updates in the future
Spoiler, click to toggle visibilty
    

Re: RYU KOF XIII for Mugen

 March 18, 2012, 05:49:25 pm View in topic context
avatar  Posted by stevla83  in RYU AND KEN KOF XIII STYLE for Mugen  (Started by methiou January 10, 2012, 12:52:18 am
 Board: Projects

Hows your Kof Xiii Ryu going? is there any new updated?
    

Re: Kusanagi XIII by Tobikage released 3/11/12

 March 17, 2012, 05:33:45 am View in topic context
avatar  Posted by stevla83  in Kusanagi XIII by Tobikage released 3/11/12 (Started by Phantom Blood March 11, 2012, 05:54:18 pm
 Board: Found Releases

out of curiosity can some make the file to a rar because I downloaded the character but it won't let me open it
    

Re: Assassin's creed III

 March 12, 2012, 10:30:24 pm View in topic context
avatar  Posted by stevla83  in Assassin's creed III (Started by Person Man March 01, 2012, 03:06:52 am
 Board: Gaming

yeah... no. you're contradicting yourself.
Actually no I'm not the was an article on gameinformer linking it to another article on kotaku explain it that Altair and Ezio aren't relate and they don't share a family link but,it could be that they were from different family trees linking them to have some similar looks to each other like there skin tone,height,and the scar that appears on their lips either way they don't share the same ancestors but that doesn't me that a different branch slipt in another bloodline it's pretty much how evolution with humans are even though were not relate we can share some similarles to each other by seperate bloodlines and here's the article proving that here http://www.gameinformer.com/b/news/archive/2011/07/21/alta-239-r-and-ezio-aren-39-t-related.aspx
    

Re: Assassin's creed III

 March 12, 2012, 04:24:50 pm View in topic context
avatar  Posted by stevla83  in Assassin's creed III (Started by Person Man March 01, 2012, 03:06:52 am
 Board: Gaming

Quote
Conner is not related to Ezio
:???:
There not related by blood but by far distanced ancestory like how Altair and Ezio look similar to eachother but there not related by blood in other words two different blood lines split from one another which is why subject 16 could access the same memorys of Ezio like how Desmond can
    

Re: On Stage & Asteroid Field

 March 11, 2012, 05:48:35 pm View in topic context
avatar  Posted by stevla83  in On Stage & Asteroid Field (Started by ExShadow March 11, 2012, 04:59:19 pm
 Board: Your Releases, older Mugen

For some reason the first stage reminds me of the area battle with Skelter Helter in No More Heroes Heroes Paradise both of these stages look amazing I can't wait to see more stages you gonna making Exshadow  8)
    

Re: BLEED's work

 March 11, 2012, 05:36:16 pm View in topic context
avatar  Posted by stevla83  in BLEED's work (Started by Bleed September 29, 2011, 06:33:34 am
 Board: Projects

Can't wait to get him working in the game with some real lightning >D





Looks amazing Bleed and here's a suggesting on his outfit you should make it looks like a buddhist monk look to him here's an image as an example and sorry it's kinda small to see the details
    

Re: Tattooing basics

 March 07, 2012, 04:47:28 pm View in topic context
avatar  Posted by stevla83  in Tattooing basics (Started by stevla83 March 07, 2012, 01:13:51 am
 Board: Off-Topic Help

"Japanese style" as in just Kanji symbols, or Japanese style in the fashion of drawing tigers, cherry blossoms, geishas, carps
By Japenese style art I have trouble at the fashion of drawing tigers,cherry blossom,geishas,samurais,demons,carps etc... and I been looking back and forth on different examples looking through googlefor tattoo designs of them and old japense art like this right here http://2.bp.blogspot.com/-BRGEtlkzODQ/TXtk0lZ6mNI/AAAAAAAAAGo/Zgr-ZwIuEFI/s1600/japanese_art01_800.jpg and for the tattoo aspact is something like this http://2.bp.blogspot.com/-BRGEtlkzODQ/TXtk0lZ6mNI/AAAAAAAAAGo/Zgr-ZwIuEFI/s1600/japanese_art01_800.jpg and the line work I'm study all since I've been practicing at drawing things since I was 5 (plus drawings in my family so I'm all ready good at it but not so much of an expert at drawing realistic stuff) my main flaws was always blend colors together I'm getting better at it now but I need to practice on it mostr so I can make the drawings I make pop out with adding the darker shade then the semi-dark color then the light colors
    

Tattooing basics

 March 07, 2012, 01:13:51 am View in topic context
avatar  Posted by stevla83  in Tattooing basics (Started by stevla83 March 07, 2012, 01:13:51 am
 Board: Off-Topic Help

Hey everyone I'm having trouble learning some of the basic of tattooing examples of this are the different styles like Black and Grey,Amearican Traditional,New skool,tribal,and Japenese tattoos.Inking,I don't have trouble with I'm not drawing on skin yet I'm just learning how to draw and practitce the styles my main focus is on Japense style but I will like to master all styles I'm wondering if they're any good tutorials videos,or written ones on how to master any of those styles
    

Re: How Long Have You Mugened?

 March 06, 2012, 04:45:18 am View in topic context
avatar  Posted by stevla83  in How Long Have You Mugened? (Started by TRUEMicah March 06, 2012, 04:14:42 am
 Board: M.U.G.E.N Discussion

I've mugened around the time I saw my first mugen video on youtube are 07' then I joined afew formus to discuss on ideas and know more about mugen I've made palettes which is what I did for boyboyz saki and I'm planing to learn more correct shading of colors also I wanna learn how tocolor seperate palettes and possiblely learn 3d programing like zbrush (just I don't have the F'ing money to buy it --;...), and maybe make afew stages in 3d when I can
    

Re: Girl Fight maybe NSFW.

 March 06, 2012, 03:56:33 am View in topic context
avatar  Posted by stevla83  in Girl Fight maybe NSFW. (Started by Girard February 14, 2012, 01:48:33 am
 Board: Fighting Games