YesNoOk

Show content

This section allows you to browse the content for this member. Note that you can only see content for which you have sufficient viewing permissions.

****
ink is Offline
Contact ink:

ink

Contributor

Messages by ink

    

Re: Balthazar's stuff

 June 03, 2014, 07:13:13 pm View in topic context
 Posted by ink  in Balthazar's stuff (Started by Balthazar August 19, 2011, 11:02:45 am
 Board: Graphics

looks awesome. I like how you have his hair tilted back a bit instead of straight up in the air.
    

Re: Diepod's Stuff

 June 03, 2014, 01:34:54 am View in topic context
 Posted by ink  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

Very nice. I really like this guys stance.
    

Re: Diepod's Stuff

 May 29, 2014, 04:23:01 am View in topic context
 Posted by ink  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

Very nice! Creeps me out a bit for some reason. Haha
    

Re: Best development software to create an opensource version of MUGEN?

 May 29, 2014, 01:16:41 am View in topic context
 Posted by ink  in Best development software to create an opensource version of MUGEN? (Started by Unstabler May 26, 2014, 02:09:09 am
 Board: M.U.G.E.N Discussion

I.K.E.M.E.N. came to mind when I read your post.

Its a 2D fighting game engine with most of the current functionality of Mugen and some new stuff. Definitely worth a Google.
    

Re: Diepod's Stuff

 May 28, 2014, 12:06:00 am View in topic context
 Posted by ink  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

I like the new stance. It feels like he has some kind of power struggle with in himself.
    

Re: Diepod's Stuff

 May 26, 2014, 05:24:25 pm View in topic context
 Posted by ink  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

Very nice! I like those first few frames of the attack.
    

Re: Draculina: Bathory (NSFW)

 May 25, 2014, 05:05:27 am View in topic context
 Posted by ink  in Bathory (Started by Sky79 May 25, 2014, 12:04:48 am
 Board: Projects

I am super excited for this character!
    

Re: What Mugen creations do YOU want to MAKE in the foreseeable future, if ever?

 May 24, 2014, 03:11:09 pm View in topic context
 Posted by ink  in What Mugen creations do YOU want to MAKE in the foreseeable future, if ever? (Started by Balthazar March 12, 2014, 08:40:40 pm
 Board: M.U.G.E.N Discussion

Another character sprited in SF3 style. Probably one that could easily be edited later into another one.

Im thinking Demitri or Morrigan. (Dee or lilith)
    

Re: CvSvC ¡Spriters' encyclopedia!

 May 23, 2014, 09:30:13 pm View in topic context
 Posted by ink  in CvSvC (Started by டுந்க்ற்க்ţ May 18, 2009, 09:17:25 am
 Board: Graphics

I have a CPSIII Megaman/Rockman and Strider Hiryu sprites if you would like to add them.
    

Re: Guy SF4 wip char by me

 May 23, 2014, 09:17:50 pm View in topic context
 Posted by ink  in Guy SF4 wip char by me (Started by djlolo May 18, 2014, 08:16:25 pm
 Board: Projects

I am noticing some color loss and the character doesn't look very clean along the edges.
    

Re: Madrid bullfight is cancelled after three matadors are thrashed

 May 23, 2014, 06:49:52 pm View in topic context
 Posted by ink  in Madrid bullfight is cancelled after three matadors are thrashed (Started by Magma Dragoon MK II May 23, 2014, 03:49:20 pm
 Board: All That's Left

But as some say, and i agree, this species of bulls would be extinguised if people would not raise them for Bullfighting.
Nobody except maybe some Animal protectors would take the risk of protecting and caring this animal with no future profits in mind.

Wrong. The are plenty of animals that have no future profit to humans.
    

Re: Motorized bug's graphics

 May 23, 2014, 02:11:15 am View in topic context
 Posted by ink  in Motorized bug's graphics (Commissions are open!) (Started by MotorRoach April 15, 2013, 06:42:31 am
 Board: Graphics

That Hitmonchan looks very nice!
    

Re: balmsold´s works/commissions

 May 23, 2014, 02:10:26 am View in topic context
 Posted by ink  in balmsold´s works/commissions (Started by balmsold March 11, 2011, 09:12:07 pm
 Board: Graphics

    

Re: Sage's Sprites and Animations

 May 23, 2014, 02:07:44 am View in topic context
 Posted by ink  in Sage's Sprites and Animations (Started by SageHarpuiaJDJ December 12, 2012, 04:02:11 am
 Board: Graphics


This looks like a good start to an idle animation. Somethings that will improve it a lot would be making everything at the waist and above (torso, arms, head) should drop and rise the same amount as the front knee and butt. As it is it looks like the torso is stretch and the sholders never really move from the same spot.

Hope that helps you move foreward on it.
    

Re: DGO's cvs bizarre show

 May 19, 2014, 09:13:33 pm View in topic context
 Posted by ink  in DGO's cvs bizarre show (Started by DGO July 22, 2009, 04:30:20 am
 Board: Graphics

Very nice. It looks like there was some color lost in the last rework though.
    

Re: Diepod's Stuff

 May 14, 2014, 09:11:54 pm View in topic context
 Posted by ink  in Diepod's Stuff (Started by Diepod August 05, 2010, 01:04:49 am
 Board: Graphics

Amazing work as always man!
    

Re: H. R. Giger passed away

 May 13, 2014, 04:43:10 pm View in topic context
 Posted by ink  in H. R. Giger passed away (Started by Bea May 13, 2014, 11:53:11 am
 Board: All That's Left

I am so sad to hear this.

I really thought he would live forever. I guess he will in a way.
    

Re: Interactive Mugen Discussion

 May 13, 2014, 02:18:32 pm View in topic context
 Posted by ink  in Interactive Mugen Discussion  (Started by ELECTR0 February 03, 2014, 04:14:53 am
 Board: Projects

Very awesome!
    

Re: SFII World Warrior - All 12 Characters Project

 May 11, 2014, 11:27:31 pm View in topic context
 Posted by ink  in SFII World Warrior - All 12 Characters Project (Started by Sheng Long April 23, 2014, 07:34:19 am
 Board: Projects

Still worried about the [size] head/mid pos offsets being the same for all characters in one SFF. :(
I would imagine finding the average between the tallest and shortest character would make the most sense.

    

Re: What ruins a mugen character for you?

 May 09, 2014, 07:37:34 pm View in topic context
 Posted by ink  in What ruins a mugen character for you? (Started by luis2345 December 02, 2013, 09:23:47 am
 Board: M.U.G.E.N Discussion

It becomes stealing when it's someone who made the stuff themselves FROM SCRATCH mind you and the person who took it didn't ask permission to use it. But that's not enforced so whatever. The reason big companies don't care about what we do is because they called it fan art and they know we're not making profit off of it.

The big misconception of this comes from when people say WELL HEY YOU'RE JUST STEALING STUFF FROM CAPCOM. Which is not true given that we as a community asked them about their opinion on the matter. Meaning they were aware we are doing this. Stealing comes from taking something without the first party being aware of it or giving their graces to do so. It doesn't boil down to asking because you should. It becomes asking out of respect for something someone else spent their priceless time on.
Hummm... When you put it that way.

Kamekaze, I think you may have changed my opinion on this subject. Thanks for taking the time to reply on this.