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Shinryu82

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Messages by Shinryu82

    

Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011

 September 27, 2011, 11:45:05 pm View in topic context
 Posted by Shinryu82  in KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011 (Started by Darek September 25, 2011, 06:27:20 am
 Board: Found Releases 1.0+

Yeah, Iori Clone-09 is completely based off of Ihoo's Iori (and for the record, I actually wrote that article on him). I still go by the criticisms outlined in it. When converting a character with such modes in pure KoF-standards, those modes should have been taken out. Instead, he still has his Max/Counter/Armor modes, and he's still the only character from what I can see that has his abusive side-step-dodge of sorts.

As for Yukino and Mizore - Yukino does come from some sort of obscure hentai of some kind and Mizore is just there due to the fact that Zelgadis usually puts in some sort of anime guest character in these games.

In terms of ripping anything, I think the easiest way to get the music is just to rip it with Audacity and convert it to an mp3. That is, unless someone wants to try to crack into the moleboxed files/whatever this thing is packed with.
    

Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011

 September 27, 2011, 11:25:33 pm View in topic context
 Posted by Shinryu82  in KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011 (Started by Darek September 25, 2011, 06:27:20 am
 Board: Found Releases 1.0+

I think it does have to be in single mode from what I can gather from translating this. Also, don't feel bad about that. That's usually how I deal with the AI in this (and by setting the life to 1% if I just want to get through it), either that or spamming Krauser's new, oversized/overpowered versions of the Blitz Ball. Those things are useful, but annoying if you're fighting him.

Also, since I have the chance to do this, I'll post my personal pro/con points on the full game.

Pros:
- A very good/wide selection of characters to play as (58 in total, not including bosses).
- Almost all the characters have new edits or have unique new touches to them in some way.
- The unlocking system is rather unique for the first few ones, in terms of progressing the story-line in it that also unlocks access to the final bosses. This is only for the first two or so unlockables, however...
- All the music and stages are fantastic.
- Actual functioning edited/original sprited versions of Krizalid 2001 and Sinobu.

Cons:
- The unlocking proceedures get to be a pain in the ass when trying to access some of the "extra" characters.
- The difficulty, as stated before, is extremely cheap. There's also a few gimicks thrown in there just to make the game seem harder (the clone's infinite power guage for one).
- Bugs here, bugs there, and more problems/glitches as well.
- You can't play as/unlock playable versions of the bosses.
- The screenpack itself is rather bland when compared to the one from the last game. It mostly just boils down to three main colors: Blue, White, and Black.

And most likely, none of these issues will be fixed unless Zelgadis straightens out his attitude and learns to take criticism and accept bug-reports from others.
    

Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011

 September 27, 2011, 10:59:38 pm View in topic context
 Posted by Shinryu82  in KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011 (Started by Darek September 25, 2011, 06:27:20 am
 Board: Found Releases 1.0+

From what I understand, you have to beat Sinobu in the first round by using Kusanagi (or it could even be the original Kyo or one of the clones), and the last hit has to be a Level 2 Hyper Move. Good luck trying to do so, however. My good friend (and awesome strategist who somehow is capable of beating these bosses) on Youtube tells me that Sinobu's combos can rip apart anywhere from 50% and over of your health.
    

Re: KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011

 September 27, 2011, 10:19:02 pm View in topic context
 Posted by Shinryu82  in KOF Memorial Level 2 (5.0) by Zelgadis released 23/09/2011 (Started by Darek September 25, 2011, 06:27:20 am
 Board: Found Releases 1.0+

After going over a few things, my main issue at this point is mostly with Zelgadis' attitude and decision making rather than towards the game itself. The most obvious one I think is his decision to make only one initial release with no bug fixes/patches/updates what-so-ever. The fact that he's deleting the posts of those who report these bugs doesn't make it any better. Despite enjoying his work at times, even I must admit that his attitude is extremely awful on these matters.

The absolute worst thing about this though is that this game has so much damn potential. Mostly due to the edited/original-sprited versions of Krizalid with his 2001 appearance and Sinobu Amou. What I think a lot of people have noticed at this point though is that the game's AI is too difficult to handle for most casual players, ESPECIALLY when one gets to the bosses (which once again, excell beyond SNK Boss Syndrome).

For example take a look at this:
http://www.youtube.com/watch?v=JRgAsswNd8w

Not only did Zelgadis bring back the Clone Boss' infinite power guage (which people complained about even in the first game), he upped their AI as well. Hell, people are even complaining in the original thread that the bosses are still too cheap, but at this point it's unlikely he's going to fix any of the issues. I seriously don't even want to think about what his third game is going to be like at this point. If he just straightened out his attitude and actually acknowledged these problems, then maybe it wouldn't be so bad.

Also, if anyone finds out the pass for Kung Fu Girl in this game, please post it. I'd personally give you a gold medal for doing so if I could (the proceedure for unlocking her is almost insane).
    

Generic Intro 28 Skidoo

 September 27, 2011, 10:05:08 pm View in topic context
 Posted by Shinryu82  in Generic Intro 28 Skidoo (Started by Shinryu82 September 27, 2011, 10:05:08 pm
 Board: Introductions and Guides

Why did I decide to do this again...? Ah, right, partly out of boredom.

Anyways, I'm not exactly new to Mugen, but I figured I should make some sort of introduction regardless. Some might recognize me from Youtube, and potentially from other forums, but either way, my name's Shinryu82 (called Shin for short by most).

Don't exactly have much to say other than...yeah, that's almost about it, honestly. I'm not too active when it comes to forums, but when something does peak my interest I'll usually comment.

Pip pip cheerio, godspeed, salutations to you all, and all that good jazz. Oh, and please don't eat me. There's that one too.