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Trinitronity

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Messages by Trinitronity

    

Re: Random Topic V8

 May 07, 2014, 05:43:26 pm View in topic context
 Posted by Trinitronity  in Random Topic V8 (Started by c001357 March 07, 2013, 04:28:17 pm
 Board: All That's Left

    

Re: Karasai's Reshaded/Retouched Character Planning

 May 07, 2014, 03:37:27 pm View in topic context
 Posted by Trinitronity  in Karasai's Reshaded/Retouched Character Planning (Started by Karasai May 05, 2014, 03:15:36 am
 Board: Idea Engineering

Oh noes, Zero is about to win.
We've gotta have to do something against that, Xenomic.
    

Re: Infinite WIP's-Ralf Jones

 May 07, 2014, 03:25:19 pm View in topic context
 Posted by Trinitronity  in Infinite WIP's-Grant (Started by Infinite Crisis August 29, 2012, 07:01:14 am
 Board: Projects

Me neither.
Maybe he even does a poll once again. *drools*
    

Re: Super Smash Bros [3DS][Wii U]

 May 07, 2014, 03:16:17 pm View in topic context
 Posted by Trinitronity  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

If you'd watched the Direct, you would have known this sooner :smug:
Meh, I rarely watch Streams in general.
Call me a purist, but I can't say I'm fond of the idea of being able to do anything to a Met when they've got their helmet down.  Those motherfuckers are supposed to be straight-up untouchable.
You really think a bit too much for someone, who says "Make sense? What fun is there in making sense?", don't you think? :smug:
But eh, I think grabbing Mets while they're ducking is a fair balancing out.
That reminds me of MKF, where you could grab a certain type of Met while they're ducking as well.
    

Re: Random Topic V8

 May 06, 2014, 07:17:31 pm View in topic context
 Posted by Trinitronity  in Random Topic V8 (Started by c001357 March 07, 2013, 04:28:17 pm
 Board: All That's Left

    

Re: Random Topic V8

 May 06, 2014, 10:05:56 am View in topic context
 Posted by Trinitronity  in Random Topic V8 (Started by c001357 March 07, 2013, 04:28:17 pm
 Board: All That's Left

lol

But now back to serious business, here is what I had in mind:
The Touhou card game I imagined would work a bit like the POKéMON trading card games, but with more Touhou in it.
Spoiler: For those, who are interested (click to see content)
    

Re: Super Smash Bros [3DS][Wii U]

 May 06, 2014, 09:36:36 am View in topic context
 Posted by Trinitronity  in Super Smash Bros. for Nintendo 3DS / Wii U (Started by Titiln November 19, 2004, 06:28:24 pm
 Board: Fighting Games

YES! So much! My favorite MegaMan enemy finally joins the battle!
    

Re: Random Topic V8

 May 06, 2014, 09:32:49 am View in topic context
 Posted by Trinitronity  in Random Topic V8 (Started by c001357 March 07, 2013, 04:28:17 pm
 Board: All That's Left

Touhou card game? Touhou card game.
Makes sense, seeing that the girls use spellcards.
However, I actually had imagined an Touhou card game differently.
As in having Player Cards with an collection of skills and also Item Cards and Spell Cards, which would be then placed on top of the Player Cards.
It's also nice to see that they actually use their own art instead of "borrowing" from something else.
    

Re: Karasai's Reshaded/Retouched Character Planning

 May 06, 2014, 07:53:46 am View in topic context
 Posted by Trinitronity  in Karasai's Reshaded/Retouched Character Planning (Started by Karasai May 05, 2014, 03:15:36 am
 Board: Idea Engineering

    

Re: Project Catch 'Em All

 May 06, 2014, 07:42:48 am View in topic context
 Posted by Trinitronity  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

Because nobody worked on him, duh.
I actually would have made Charizard, but I don't really care for that POKéMON... :-\
    

Re: JoJo's Bizarre Adventure

 May 05, 2014, 09:47:10 pm View in topic context
 Posted by Trinitronity  in JoJo's Bizarre Adventure (Started by Jesuszilla September 29, 2011, 10:17:18 pm
 Board: Entertainment

    

Re: JoJo's Bizarre Adventure

 May 05, 2014, 06:21:07 pm View in topic context
 Posted by Trinitronity  in JoJo's Bizarre Adventure (Started by Jesuszilla September 29, 2011, 10:17:18 pm
 Board: Entertainment

I hope they use Roundabout as the ending theme again. That was my jam. :pleased:
Highly unlikely, though. Or maybe it is NOT unlikely?
We still don't know, what trend Part 3 will go with so almost anything regarding OP and ED is possible.
It makes a lot of sense to ask all these questions on a forum because everyone knows we can totally answer them way before the episodes air.
About, my questions, I don't really expected an actual answer per se, but just your overall opinions on these matters...
    

Re: Looking for FX recolorers

 May 05, 2014, 05:30:52 pm View in topic context
 Posted by Trinitronity  in Looking for FX recolorers (Started by Trinitronity April 28, 2014, 09:54:25 am
 Board: Development Resources

Anyway, thanks to Chazzanova, this request has been fulfilled.
    

Re: JoJo's Bizarre Adventure

 May 05, 2014, 05:28:26 pm View in topic context
 Posted by Trinitronity  in JoJo's Bizarre Adventure (Started by Jesuszilla September 29, 2011, 10:17:18 pm
 Board: Entertainment

Spoiler: screencap from last episode (click to see content)
Finally, someone posted that.
It was so awesome to see Petshop, even though he did nothing at all.
Damn, now I'm even more hype for the Iggy vs. Petshop duel.
BTW, I have found new questions about future episodes, like:
-Will they keep the 4th wall break lines from the Wheel of Fortune and Sethan chapters? Maybe they only work in the manga...
-Just how much of the (canon?) Stardust Crusaders sidematerial will they use (probably nothing, but I would love to see something from Genesis of the Universe)?
-Will the second half have a new OP theme like Season 1 or just a different OP with Stand Proud? Because the second half WILL have Iggy.
-What other tease cameos could we expect? Vanilla Ice? Hol Horse? Maybe one of the Egyptian God Stand Users?
-What other new scenes can we expect?
Anyway, I cannot wait for the next episode anymore.
    

Re: Debug Key

 May 05, 2014, 05:08:00 pm View in topic context
 Posted by Trinitronity  in Debug Key (Started by Yamcha8 April 28, 2014, 12:59:32 pm
 Board: M.U.G.E.N Development Help

Freaking lol
You have been lied to, Yamcha.
Ctrl+C shows the CLSN of the game.
    

Re: LifeBars

 May 05, 2014, 04:56:47 pm View in topic context
 Posted by Trinitronity  in LifeBars (Started by Yamcha8 May 05, 2014, 10:16:37 am
 Board: M.U.G.E.N Development Help

Nope, you have to do that inside a character's file.
    

Re: QOTD

 May 05, 2014, 03:54:45 pm View in topic context
 Posted by Trinitronity  in QOTD (Started by Valodim August 26, 2007, 08:25:30 pm
 Board: All That's Left

I just thought I had to clear up things, so there would be less misunderstandings... :-\
    

Re: QOTD

 May 05, 2014, 03:51:37 pm View in topic context
 Posted by Trinitronity  in QOTD (Started by Valodim August 26, 2007, 08:25:30 pm
 Board: All That's Left

it turns out 94 was actually the first nests saga game
I think I have already said that I had a brainfart.
Afterall, I have played KOF94 only twice in my life.
And I only remembered that attire of Kensou, when I also saw Kyo doing his NESTS rekkas while wearing his white jacket in the same game, so I immidiately did 1+1...
...and failed BIG TIME!
    

Re: Project Catch 'Em All

 May 05, 2014, 03:38:12 pm View in topic context
 Posted by Trinitronity  in Project Catch 'Em All (Started by Ryon September 12, 2013, 02:52:20 am
 Board: Projects

i think you should make a helper spawn inplace of the pkmn, and have it jump back.

make sure the helper's type is player, as much as its deprecated i think its nessesary to work for this.
Hmm. the way how you describe how Substitute should work makes it look like the original Substitute sprite wont work anymore...
Unless there is a misunderstanding.
    

Re: Optional Animation Standards

 May 04, 2014, 08:49:32 pm View in topic context
 Posted by Trinitronity  in Optional Animation Standards (Started by Jmorphman February 16, 2012, 03:40:11 am
 Board: Tips, Tricks, Tutorials

Checking the thread is usually helpful.
So it really was KoopaKoot, who did that Blue Mary...when did he release her?
Also, I had no idea, how I could have skipped that post... -_-

EDIT: Okay, I checked if anim numbers 5310&5311 are taken. Thankfully, they're not.
So I would like to use that as alternate anim numbers for the Touhou Spin Hit State, until the dilemma with anim number 5975 is solved somehow...
Are you okay with that, Jmorphman?