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Ikari

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Messages by Ikari

    

Re: Akari Ichijo(Ponta) released,Kagami,Mukuro,Old Mukuro by Ahuron updated 11/28/09

 November 30, 2009, 12:03:10 am View in topic context
 Posted by Ikari  in Akari(Ponta) rls, both Mukuros upd 11/28/09, Kagami upd 12/02/09 by Ahuron (Started by ☠Guardian Angel★☃ November 29, 2009, 03:46:34 am
 Board: Found Releases

Agreed, for some reason his LB chars always seem to be his best and all round high caliber.

This one he takes some liberties though. She seems to mostly just have graphical changes with a raccoon/bear theme? (Ponta?)
    

Re: Kim Kaphwan by Ahuron updated 10/17/09

 November 06, 2009, 10:31:45 pm View in topic context
 Posted by Ikari  in Kim Kaphwan, Lin, Kyo_MI, Nameless by Ahuron updated 11/04/09 (Started by ☠Guardian Angel★☃ October 09, 2009, 11:41:01 am
 Board: Found Releases

    

Re: RAOH ATL(Raoh edited Drown's Rao) by Ataru updated 11/03/09

 November 04, 2009, 11:01:20 pm View in topic context
 Posted by Ikari  in RAOH ATL(Raoh edited Drown's Rao) by Ataru updated 02/17/10 (Started by ☠Guardian Angel★☃ November 03, 2009, 02:07:18 pm
 Board: Found Releases

The instant kill was removed? Plus his bread and butter combo of following up his air hcb kick move with repeated ducking jabs seems to have been taken out too. Other than those two things he feels and looks better but those were pretty important to his gameplay imho.
    

Re: Kim Kaphwan by Ahuron updated 10/17/09

 October 20, 2009, 08:47:32 am View in topic context
 Posted by Ikari  in Kim Kaphwan, Lin, Kyo_MI, Nameless by Ahuron updated 11/04/09 (Started by ☠Guardian Angel★☃ October 09, 2009, 11:41:01 am
 Board: Found Releases

I LOVE this Kim. Def my fav, his move set and modes are exactly what I was looking for. Really fun to play.
    

Montana's Amakusa

 October 18, 2009, 05:18:35 am View in topic context
 Posted by Ikari  in Montana's Amakusa (Started by Ikari January 01, 2009, 05:01:39 pm
 Board: Requests

if anybody has Montana's Amakusa I'd totally appreciate it. Ive had a tough time trying to track it down, and keep on getting Masquer's. coutts@uvic.ca Thank you!
    

Re: Zeppeli by あまりもの

 September 30, 2009, 11:29:12 pm View in topic context
 Posted by Ikari  in Zeppeli by あまりもの (Started by ☠Haruhi Suzumiya September 19, 2009, 03:29:24 pm
 Board: Found Releases

Wow, A button cane swing fully misses while close. I don't even want to see the hit boxes. A couple young JoJo moves and a streachy arm. Wouldn't suggest this char.
    

Re: JOJO's Chaka by Papparapa released

 September 29, 2009, 08:29:20 pm View in topic context
 Posted by Ikari  in JOJO's Chaka by Papparapa released (Started by Voltron-o September 22, 2009, 05:34:10 pm
 Board: Found Releases

He's really well done as far as I remember playing him in the original. Just feels right. 2 versions as well, very close though. I think its just him in the first and second JoJo game?
    

Re: CVS FINAL FIGHT NEEDLE

 September 22, 2009, 12:49:48 am View in topic context
 Posted by Ikari  in CVS FINAL FIGHT NEEDLE (Started by Master Yoda September 21, 2009, 04:37:08 pm
 Board: Your Releases, older Mugen

    

Re: Vergil DMC3 update completed

 September 20, 2009, 01:28:01 pm View in topic context
 Posted by Ikari  in Vergil DMC3 update 120321 (Started by bugya February 16, 2009, 03:09:33 pm
 Board: Your Releases, older Mugen

Change the properties of the hit defs.

I finally got mugen up and running again and wow, I really dont think this char could have turned out much better. Im a huge dmc3 se fan (passed dante must die with both chars) and this is just an awesome translation. I cant seem to jumpo cancel his uppercut, or teleport up after it and I don't remember being able to chain his hard kick after 2 weak kicks (beowulf punchs)(does his weak to hard air slash combo? I miss his air jump cancel combos but those would be ridiculous in Mugen), but not a huge biggie. Never thought he would translate this well with so much character. Great sprite, poses and sound. The style bar is a fantastic touch.
    

Montana's SamSho chars

 September 15, 2009, 08:12:17 am View in topic context
 Posted by Ikari  in Montana's Amakusa (Started by Ikari January 01, 2009, 05:01:39 pm
 Board: Requests

Ive been mugening since 2001 (I remember when VK quit and how evil his Gouki was, esp when we used mugen as a drinking game when the winner does a shot) and just lost 8 years of building mugen. Totally sucks. Luckily I found a backup from 2005 and have been able to track down most chars. The ones that I am really missing that I can not find are all of Montana's SS Tenka chars and act japan's Earthquake. If anybody would help me out that would just be awesome. Im sorry, I know its a hefty request. My email is
bastard_of_nietzsche@hotmail.com
or
www.yousendit.com is awesome for sending a big zip file.
Thank you for reading and to anybody that can help me.
Ive scoured Esnips and searched for his page. Even if you can point me in the right direction it would be totally appreciated.
    

Re: Onslaught v 2.0 and Sentinel

 June 04, 2009, 06:42:46 pm View in topic context
 Posted by Ikari  in Onslaught v 2.1 and Sentinel v 1.1 Updated 06.05.2009 (Started by XsLaught June 02, 2009, 03:07:05 pm
 Board: Your Releases, older Mugen

Would you consider swapping his fierce and roundhouse with his middle kick and punch? What I mean is that the way hes set up now its kind of awkward to execute combos. You have to skip over the middle punch and kick to do certain combos. I think it would make for more fluid game play to swap them around. That might take awhile since you'd have to do it for all the variations (standing, crouching, air) but I think it would improve game play. Other than that this is great stuff. I was around when you were first posting stuff. Glad to see your still at it!

There's no sense in changing the way a character is supposed to be. If you personally are having trouble with your combos, then just use the button remap option in the character's cmd file.
    

Re: Dante for mugen

 May 22, 2009, 05:28:49 am View in topic context
 Posted by Ikari  in Dante for mugen  (Started by alexlexus May 05, 2009, 08:15:11 am
 Board: Projects

Even in DMC3 Dante and his Virgil have the sword after image. For example look at Dantes multi stab move with Rebellion (do the Stinger and then mash slash or do his combo with the two delays then mash slash on the last attack). Pause it on any frame and there are many swords appearing at the same time. I think there are even times when his hand is not connected to his arm and is blurred out, but in motion it looks REALLY good.
    

Re: Dark Elf Drizzt Do'Urden from D&D

 May 02, 2009, 07:28:07 pm View in topic context
 Posted by Ikari  in Dark Elf Drizzt Do'Urden from D&D (Started by Count Monte May 02, 2009, 01:20:35 am
 Board: Projects

I LOVE the idea and Drizzt is one of my childhood favs. Did he not have 2 scimitars though?
    

Re: Bryan Fury...(New Look)

 April 06, 2009, 12:26:48 am View in topic context
 Posted by Ikari  in Bryan Fury...(New Look) (Started by MrFear March 29, 2009, 10:01:58 pm
 Board: Projects


I actually like this Bryan best.

agreed, best Bryan by FAR. It will be hard having a good base due to moves like his f,f lk and rk. Also his uf rk, df lk and rising moves. Not to mention his incredibly cool special throws. This is going to be a really challenging project.
    

Re: KOFXI Alley Stage

 March 04, 2009, 07:06:41 am View in topic context
 Posted by Ikari  in KOFXI Alley Stage (Started by JedahUK October 21, 2008, 11:38:34 pm
 Board: Your Releases, older Mugen

Im a sucker for gritty urban fight stages...
was looking at your photography, cool stuff.
I did notice that photography is spelled phtography in the frames on your site though.
Thank you!
    

Re: Tiger

 January 20, 2009, 09:06:53 pm View in topic context
 Posted by Ikari  in Tiger (Started by A$AP Buckus January 20, 2009, 07:35:43 pm
 Board: Projects

Hes looking pretty sweet, seems he gets way too much super power way too fast, being able to end every combo with a super.
    

Re: dudley by fido released 1/15/09 (1/16/09 in China)

 January 18, 2009, 01:50:18 pm View in topic context
 Posted by Ikari  in dudley by fido updated 1/19/09 (Started by aas January 16, 2009, 12:15:51 am
 Board: Found Releases

The chars are good, I just dont know why youd mess with SF3 mechanics due to the fact that its possibly the best 2d fighter ever made.
    

Re: oichi released by Elecbyte aka Unknown Author

 January 04, 2009, 10:00:29 pm View in topic context
 Posted by Ikari  in oichi released by Elecbyte aka Unknown Author (Started by Rikimtasu December 25, 2008, 04:20:20 am
 Board: Found Releases

http://www.basarako.net/en/309_oichi.html

she needs some polish but doesnt feel as far away as people make her out to be. The air special (backwards version)doesnt hit and her chains not having enough stun time to combo are my main complaints. Her y+z wall bounce doesnt lead into combos the way I think it should. Her D,B,D,B Z move is air recoverable midway through. Her special stance just doesnt feel as powerful as it should though. Engun moves are obviously missing as well as her ailment system. Theres hope for her though, Id say shes a decent beta of a complicated character.
    

Re: Ironman by Magnus

 January 02, 2009, 10:51:57 pm View in topic context
 Posted by Ikari  in Ironman by Magus (Started by tetsuo9999 January 01, 2009, 07:08:07 pm
 Board: Found Releases

good stuff, needs some tweaking though. Most notibly things not comboing like his ducking and standing normal moves not chaining back and forth. Also his supers are not all that balanced, like his d, db, b, pp super feels pretty useless, but that could be fixed pretty easily.
    

Montana's Amakusa

 January 01, 2009, 05:01:39 pm View in topic context
 Posted by Ikari  in Montana's Amakusa (Started by Ikari January 01, 2009, 05:01:39 pm
 Board: Requests

Lookin for Montana's Amakusa. Its a hard one to find.
bastard_of_nietzsche@hotmail.com

it would be seriously rad if anybody could send them my way. Thank you in advance.