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YagamiBrando

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Messages by YagamiBrando

    

Re: Balthazar's Character Planning v1

 October 06, 2012, 04:38:55 pm View in topic context
 Posted by YagamiBrando  in Balthazar's Character Planning v1 (Started by Balthazar September 20, 2012, 10:43:50 pm
 Board: Idea Engineering

Well I think the greatest possible WIPs would be Cell and Piccolo. Although I'd like to see Cell more, I would be just glad to see Piccolo made in Z2 also.
And surely, those two are worthy of donations (as told in the first post). Kid Gohan, Trunks without sword or broly would not be so badass as those two if you ask me.
So if not cell - Piccolo then, sounds great anyway :)
    

Re: Balthazar's Character Planning v1

 September 28, 2012, 09:24:32 pm View in topic context
 Posted by YagamiBrando  in Balthazar's Character Planning v1 (Started by Balthazar September 20, 2012, 10:43:50 pm
 Board: Idea Engineering

Damn no love for Cell?

Spoiler, click to toggle visibilty
+100. I mean c'mon people, he's the coolest boss around. Yeah, Piccolo would be cool, but I think it would be just awesome to see some real villain of DBZ universe in Z2 style.
    

Re: most wanted characters for Mugen

 September 25, 2012, 10:40:11 pm View in topic context
 Posted by YagamiBrando  in most wanted characters for Mugen (Started by Faisaijin August 28, 2007, 12:49:57 pm
 Board: M.U.G.E.N Discussion

I'd like to see Kamina from TTGL in a style like CVS Yoko is made (by Warusaki3 if I remember correctly)
Also - we will have Shredder and Krang by Dcat, it would be great to see more boss chars, like leatherhead or slash maybe.
And - a DBZ villain by Z2 team, like Perfect Cell, or Buu (not the fat one, but in his evil looking form).

     Posted: September 25, 2012, 10:41:19 pm
Quote
I'm not sure if people ripped them or not but i wouldn't mind seeing some of the characters from the ps1 game (Samurai Deeper Kyo)
Quote
As I know, only Kyo was made for MUGEN, by AOAO I think...
Correct. He also made Sanada Yukimura from that game.
    

Re: KOF EX sinobu arrange && gustab the nightmare

 September 25, 2012, 10:34:54 pm View in topic context
 Posted by YagamiBrando  in KOF EX sinobu arrange && gustab the nightmare (Started by OPIRUS GH300 September 25, 2012, 08:32:22 pm
 Board: Your Releases, Mugen 1.0 +

Yeah, you need skills of a ninja to notice this one 8)
    

Re: KOF EX sinobu arrange && gustab the nightmare

 September 25, 2012, 09:40:29 pm View in topic context
 Posted by YagamiBrando  in KOF EX sinobu arrange && gustab the nightmare (Started by OPIRUS GH300 September 25, 2012, 08:32:22 pm
 Board: Your Releases, Mugen 1.0 +

I suppose drewski explained how to do it in another thread
Quote
just click on the little white arrow in the green box and go to that pc thing and there u go
    

Re: KOF EX sinobu arrange && gustab the nightmare

 September 25, 2012, 08:49:40 pm View in topic context
 Posted by YagamiBrando  in KOF EX sinobu arrange && gustab the nightmare (Started by OPIRUS GH300 September 25, 2012, 08:32:22 pm
 Board: Your Releases, Mugen 1.0 +

Thanks for share, Opirus.
All kofm epic boss stuff is very much welcome :)

     Posted: September 25, 2012, 08:53:06 pm
By the way, how to download from this site? Any tips? Because I don't understand korean..:(
    

Re: Shredder WIP

 September 25, 2012, 07:11:04 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Or fox. Or you know, an old eye patched monkey xD
    

Re: is mugen free for all gonna be ok?

 September 25, 2012, 03:59:03 pm View in topic context
 Posted by YagamiBrando  in is mugen free for all gonna be ok? (Started by Moop September 21, 2012, 10:57:44 pm
 Board: M.U.G.E.N Discussion

Quote
my site is known by pretty much everyone
Believe me, "Everyone" is an overestimation.
    

Re: Super Saiya-jin Goku Z2

 September 24, 2012, 01:12:36 pm View in topic context
 Posted by YagamiBrando  in SSJ Goku Z2 (Started by Balthazar August 09, 2012, 08:24:01 pm
 Board: Projects

Quote
Why people always want transformation that suck ass like SSJ4 ? I mean SSJ3 would be ok but dude, GT SUCKS. Not to mention it's Goku SSJ "Z2" Not Goku "GT2".
Yeah, it was a typo, I mean go SSJ3, during a hyper move.
    

Re: Super Saiya-jin Goku Z2

 September 24, 2012, 11:27:58 am View in topic context
 Posted by YagamiBrando  in SSJ Goku Z2 (Started by Balthazar August 09, 2012, 08:24:01 pm
 Board: Projects

What would be really kickass is if this SSJ goku will go SSJ4 (like in that hidden winpose) during a hyper move :D
What do you think? Possible?
    

Re: under night in-birth

 September 23, 2012, 11:32:02 am View in topic context
 Posted by YagamiBrando  in Under Night In-Birth Exe:Late (Started by c001357 February 07, 2011, 11:45:17 am
 Board: Fighting Games

Oh I just hope we will see the game somewhere outside the arcades. Even japanese console version will do.
    

Re: Balthazar's Character Planning v1

 September 23, 2012, 09:40:01 am View in topic context
 Posted by YagamiBrando  in Balthazar's Character Planning v1 (Started by Balthazar September 20, 2012, 10:43:50 pm
 Board: Idea Engineering

No love or piccolo and broly. Perfect Cell for the win 8)
    

Re: Balthazar's Character Planning v1

 September 22, 2012, 01:58:17 pm View in topic context
 Posted by YagamiBrando  in Balthazar's Character Planning v1 (Started by Balthazar September 20, 2012, 10:43:50 pm
 Board: Idea Engineering

Perfect Cell for sure. The most badass villain of DBZ to me. And also it would be cool to have Z2 villain, now that we will have goku and vegeta.
I am sure you would create great Perfetc Cell, yeah I remember that avatar of yours where you demonstrated his sprite. Impressive really.
    

Re: Shredder WIP

 September 21, 2012, 11:19:44 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Cool updates here :)
Speaking of Retromutation, I understand that you will use monkey as retromutation of every human character (with some exeptions such as Duck king, who can revert to his duckling, or vampires like demitri and morrigan who will revert to bats etc.)?

    

Re: Dungeon Fighter Online (DFO) Discussion.

 September 17, 2012, 09:46:27 pm View in topic context
 Posted by YagamiBrando  in Dungeon Fighter Online (DFO) Discussion. (Started by Navana September 16, 2012, 08:47:31 pm
 Board: Gaming

A quick question, there are still no EU version of this?
I remember there was an USA version, that banned all non-USA IP's. Of course there were still korean and japanese versions but meh.
Still no way to play this outside of USA right?
    

Re: Shredder WIP

 September 17, 2012, 07:39:59 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

So that retromutagen lightning attack is a super now? Sounds legit. I think you shall leave it at -1000 power if it could not be chained in combo. If you can include this in a combo, maybe you should make it -2000 power.
So, Shredder will have 4 supers? I presume his super shreddr transformation will be his lvl 3?
    

Re: Goku Z2 Updated - 12/09/2012

 September 12, 2012, 09:42:50 am View in topic context
 Posted by YagamiBrando  in Goku Z2 NEW UPDATE - 24/09/2012 (Started by Cybaster September 12, 2012, 08:56:40 am
 Board: Your Releases, older Mugen

Awesome :D Congrats on finally releasing the definitive version of Goku!
Downloading ASAP
    

Re: Vegeta Z2

 September 11, 2012, 03:36:08 pm View in topic context
 Posted by YagamiBrando  in Vegeta Z2 (Started by Balthazar January 02, 2011, 05:05:48 pm
 Board: Projects

Well if you really manage to release him in december - it would be mega cool, and it's not that much to wait :)
    

Re: Fighting games with the best/worst AIs

 September 10, 2012, 08:04:07 am View in topic context
 Posted by YagamiBrando  in Fighting games with the best/worst AIs (Started by Speedy9199 September 07, 2012, 10:09:00 pm
 Board: Fighting Games

To me the worst AI is when you can beat the arcade mode of a fighting game on highest difficulty without breaking a sweat.
For example in KOF XIII I think everyone can easily beat the arcade mode on expert, so the only way to fight strong opponents is online. And online is hellish, I ave more losses than victories. So offline modes (like vs CPU or Arcade) are not a good practice.
So the good AI in a game is when hard is HARD, and Easy is easy.
    

Re: Metal Gear Rising: Revengeance

 September 08, 2012, 10:03:11 pm View in topic context
 Posted by YagamiBrando  in Metal Gear Rising: Revengeance (Started by Bastard Walt August 19, 2010, 10:27:00 pm
 Board: Gaming

My most awaited game right now, I'm sure this will be the best slasher for these years.
Alas, there are so many fanboys mocking this game already, that say this is not a MG game anymore, without snake and stealth and shit...