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YagamiBrando

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Messages by YagamiBrando

    

Re: Jojo's Bizarre Adventure: All Star Battle

 September 08, 2012, 08:58:10 pm View in topic context
 Posted by YagamiBrando  in Jojo's Bizarre Adventure: All Star Battle (Started by SNT July 05, 2012, 08:00:11 am
 Board: Fighting Games

Waiting for this, I hope Dio will be playable from the beginning, gonna throw some road rollers out there :D
P.S. even if it will be a PS3 exclusive - I own ps3 so no matter, what I'm really wondering is if it's gonna be japanese version only. I hope they will make a EU or USA version (and they didn't confirm any of these now right?)
    

Re: Buckus' WIPs. Rash Beta Released

 September 07, 2012, 02:33:18 pm View in topic context
 Posted by YagamiBrando  in Buckus' WIPs. Ruby Heart Beta Released (Started by A$AP Buckus March 01, 2012, 09:39:24 pm
 Board: Projects

Nice progress, I see you are working on zitz also, cant wait to see all 3 toads in action :)
By the way, the site with your characters is still https://sites.google.com/a/mugen-infantry.net/buckus/
? Or you moved to another one, cuz beta of Rash and other your recent updates were not posted at this site...
    

Re: Shredder WIP

 September 06, 2012, 02:08:52 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Yeah, cool ground wave move - will it be similar to Shredder's special wave attack from Tournament fighters(NES)?
    

Re: SSJ Goku Z2 fundraiser [sprites!]

 September 04, 2012, 07:04:25 pm View in topic context
 Posted by YagamiBrando  in SSJ Goku Z2 (Started by Balthazar August 09, 2012, 08:24:01 pm
 Board: Projects

So you need some more donations to confirm that you plan to make a character?
    

Re: Shredder WIP

 September 04, 2012, 04:55:08 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Great progress Dcat, I'm glad you are back again :D
Liked the intro - only his movement animation during that intro looked a bit stiff, but awesome stuff overall.
Can't wait to trry him out, and see more your updates, cheers :)
    

Re: Byakki (W.I.P) by Websta

 August 01, 2012, 10:08:48 am View in topic context
 Posted by YagamiBrando  in Byakki (W.I.P) by Websta (Started by Websta July 31, 2012, 06:59:57 pm
 Board: Projects

He is from Sengoku 3.
I remember Ryon made one for mugen..
    

Re: Shredder WIP

 July 05, 2012, 10:15:24 am View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Yeah, it looks really bad >:(
Well, just imaging the shredder on the top of road-roller is quite funny though. Za Warudo, all things...
    

Re: Shredder WIP

 July 03, 2012, 11:49:20 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

looking good. But the old one, where he was dashing forward was cool too, so you are gonna replace it?
    

Re: Kusanagi XIII - NEOMAX edit -

 July 02, 2012, 10:13:13 pm View in topic context
 Posted by YagamiBrando  in Kusanagi XIII - NEOMAX edit - (Started by ciao July 02, 2012, 05:42:11 pm
 Board: Edits & Add-ons

New Neomax is cool 8)
Thanks. BTW your kusanagi doesn't lag in mugen, unlike all others I tried out, including original Tobikage's one.
    

Re: Shredder WIP

 July 01, 2012, 01:09:46 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

So the levitation intro you posted earlier is now with aura pillar, or they are 2 different but similar intros? ::)
    

Re: Shredder WIP

 June 30, 2012, 06:04:34 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

I didn't like the idle stance at first too, because his face could not be seen behind his shoulder.
But now I kinda think it fits really good, and after all his face can be seen during almost every other move.
    

Re: Shredder WIP

 June 29, 2012, 11:23:23 am View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Nice progress man, liked everything!
Shredder is starting to look really good :)
    

Re: Shredder WIP

 June 24, 2012, 09:56:24 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Also, Dcat were you planning to give Shredder off-wall jump like he had in Manhattan project?
It could work as a special move with it's own input or it could be something like ninja chars like strider or Hanzo from SamSho have - like jumping back and forward while at the corner.
    

Re: Shredder WIP

 June 22, 2012, 11:55:26 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Amazing updates man, yay to TMNT IV Levitation Intro - my certain favourite :sugoi:
Keep it coming :)
    

Re: Vegeta Z2

 June 21, 2012, 07:20:57 pm View in topic context
 Posted by YagamiBrando  in Vegeta Z2 (Started by Balthazar January 02, 2011, 05:05:48 pm
 Board: Projects

It sounded not bad to me, but well - only a couple of phrases, I think it's too early to judge considering only them.
    

Re: Shredder WIP

 June 17, 2012, 10:37:35 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

I'm sure Donatello does machines not in THAT way :D
I gotta agree - he is kinda close to April in that way, for example even in 2k3 series he typically had a very close, however platonic, relationship with April.
Also I liked your idea of turning into robot, metalhead will not do, but maybe some female robot of sorts?
    

Re: Shredder WIP

 June 17, 2012, 09:58:36 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Not bad, but the blade is too white, looks like ice cream lol ;D
Maybe it should have a bit darker borders, like in ARCADE1 palette.
    

Re: Shredder WIP

 June 15, 2012, 08:59:52 am View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Looks great ;D
But what happens to helmet - it just dissapeared? Maybe it should fall on the ground and then dissapear with the clone?
    

Re: Shredder WIP

 June 14, 2012, 11:11:57 am View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Neat idea, so it's kinda will be two shredders on both sides of opponent doing this combo?
The idea of knocking the helmet off is great - will be a good tribute to Arcade game, but what will happen to clone next? he dissapears right after the helmet is lost? ::)
    

Re: Shredder WIP

 June 12, 2012, 10:49:50 pm View in topic context
 Posted by YagamiBrando  in Shredder WIP (Started by Dcat February 14, 2012, 10:32:11 am
 Board: Projects

Looks great, and resembles the Manhattan project's super shredder movements very well :)
So, there's gonna be some control over super shredder? Maybe in this mode he shouldn't use grabs (after all super-shredder in all games never had them), so if you still didn't decide about his attacks - this punch, kick and maybe some powerful projectile of sorts will do (like this lightning bolt attack from Manhattan project, where lightning was striking from above).

P.S. and about Saikoro's palette - it's shredder form IDW comics. If you need to see more art of him - watch for #10 of comic series. I'm also posting some pictures here, maybe it will be useful
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