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Alex Sinigaglia

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Messages by Alex Sinigaglia

    

Re: New Kid Buu

 December 22, 2014, 12:43:47 pm View in topic context
 Posted by Alex Sinigaglia  in New Kid Buu (Started by COLOSSE December 20, 2014, 05:36:05 pm
 Board: Edits & Add-ons

Yeah, then the Italian team behind that mugen project used that idea; I don't know if they credited Pexteen (or was it someone else?), I think they didn't. >:(

It's kind of a score system, when you reach a certain value (10000) the character automatically (:no:) performs a supermove that kills the enemy.
    

Re: FREEZER HD

 December 22, 2014, 02:32:50 am View in topic context
 Posted by Alex Sinigaglia  in FREEZER HD (Started by abia December 21, 2014, 11:43:58 am
 Board: Your Releases, Mugen 1.0 +

Don't tell me that... you're that French "creator" who's making a fullgame with those sprites spriteswapping GokuHR constantly?!?
    

Re: My animated sprites

 December 22, 2014, 12:05:28 am View in topic context
 Posted by Alex Sinigaglia  in My animated sprites (Started by bWWd October 02, 2013, 02:42:13 am
 Board: Graphics

    

Re: Rocky Balboa and WWF Ultimate Warrior

 December 22, 2014, 12:02:35 am View in topic context
 Posted by Alex Sinigaglia  in Rocky Balboa and WWF Ultimate Warrior (Started by xdxdav December 14, 2014, 02:32:48 pm
 Board: Sprite Projects

:) anyway Ultimate warrior is 85% finsh.....

final image style inside mugen

Wait wait wait, you deleted the image on the first post! That looked better than that small one. Was that for deceiving us? >:(
I demand that sprite to be put there again.
    

Re: What are your favorite "Fandom" created mugen character(s)?

 December 20, 2014, 04:11:35 pm View in topic context
 Posted by Alex Sinigaglia  in What are your favorite "Fandom" created mugen character(s)? (Started by Legendary DeMoNk@I March 26, 2014, 07:11:36 pm
 Board: M.U.G.E.N Discussion

Oh my god...
    

Re: It's that time once again folks! New year's resolution.

 December 20, 2014, 01:51:26 pm View in topic context
 Posted by Alex Sinigaglia  in It's that time once again folks! New year's resolution. (Started by Errdor December 26, 2013, 07:59:10 am
 Board: All That's Left

    

Re: [ITALIAN ONLY] Salve!!

 December 20, 2014, 11:35:31 am View in topic context
 Posted by Alex Sinigaglia  in [ITALIAN ONLY] Salve!! (Started by Skank88 August 27, 2007, 01:09:37 pm
 Board: International

È vero, hai ragione. Mi ricordavo sbagliato.
    

Re: Li_kun's proyects wip's

 December 20, 2014, 11:26:07 am View in topic context
 Posted by Alex Sinigaglia  in Li_kun's proyects wip's (Started by li kun July 19, 2008, 08:12:58 am
 Board: Projects

It's like I didn't say anything... :brood:
    

Re: [ITALIAN ONLY] Salve!!

 December 20, 2014, 12:17:47 am View in topic context
 Posted by Alex Sinigaglia  in [ITALIAN ONLY] Salve!! (Started by Skank88 August 27, 2007, 01:09:37 pm
 Board: International

Non ce l'aveva mica già?
    

Re: Li_kun's proyects wip's

 December 20, 2014, 12:12:29 am View in topic context
 Posted by Alex Sinigaglia  in Li_kun's proyects wip's (Started by li kun July 19, 2008, 08:12:58 am
 Board: Projects

I played with the first Rival Schools (United by Fate) so I can confirm it like I did before.
    

Re: Li_kun's proyects wip's

 December 19, 2014, 02:45:34 pm View in topic context
 Posted by Alex Sinigaglia  in Li_kun's proyects wip's (Started by li kun July 19, 2008, 08:12:58 am
 Board: Projects

In that video the red/brown tiffany actually has some sort of parry or counter that punishes you with no sort of meter investment?? That looks rather cheap to be honest. Basically the same deal with Hinata, the AI enjoys abusing that counter. It should consume half a meter at least IMO. Unless it mimics some sort of Rival Schools mechanic?
It's the Tardy Counter.
I doubt RS allowed free alpha-like counters that could be comboed and super cancelled from.
It's exactly what it does.
    

Re: Li_kun's proyects wip's

 December 19, 2014, 01:37:17 pm View in topic context
 Posted by Alex Sinigaglia  in Li_kun's proyects wip's (Started by li kun July 19, 2008, 08:12:58 am
 Board: Projects

After 4 years Fervicante speaks again!
    

Re: [ITALIAN ONLY] Salve!!

 December 19, 2014, 12:49:10 pm View in topic context
 Posted by Alex Sinigaglia  in [ITALIAN ONLY] Salve!! (Started by Skank88 August 27, 2007, 01:09:37 pm
 Board: International

Ah, tranquillo. :)
Beh, con le feste che stanno arrivando ci sarà sì il tempo di riposarsi. Manca poco, resisti! :D
    

Re: Evolving MUGEN

 December 17, 2014, 09:55:15 pm View in topic context
 Posted by Alex Sinigaglia  in Evolving MUGEN (Started by delete my account November 29, 2014, 09:51:34 pm
 Board: M.U.G.E.N Discussion

If you have to reply to artistropeadope start quoting him, because he'll start deleting his posts again!
That's so... stupid I think it's the term. Yes, that's the one. :yes:
Oh, and disrupting too.
    

Re: here's my feedback: welcome to the fucking shit thread

 December 17, 2014, 06:11:18 pm View in topic context
 Posted by Alex Sinigaglia  in shitpost r us (Started by Do not even ask October 28, 2012, 10:37:23 am
 Board: All That's Left



"You when a fly is in the room and you know its there.You can care less.When that fly thinks it was a good idea to land on the table in front of you.In that moment ,the flies logic is that its safe.Little did this fly know that the eyes of the giant was now gazing upon it tiny body.This fly is no long safe.In the world of giants insects are never safe. "




Not that again...
    

Re: KOF Alex [SF3] by Thedge - Palette Template UPDATED 11/03!

 December 16, 2014, 05:43:02 pm View in topic context
 Posted by Alex Sinigaglia  in KOF Alex [SF3] by Thedge - Palette Template UPDATED 11/03! (Started by Bastard Walt October 08, 2014, 11:25:41 pm
 Board: Projects

Just don't over-cook them. ;P
    

Re: Akuma/Oni/Cyber Akuma/Shin Akuma by Mr. Ansatsuken

 December 16, 2014, 01:23:00 pm View in topic context
 Posted by Alex Sinigaglia  in Akuma/Oni/Cyber Akuma/Shin Akuma by Mr. Ansatsuken (Started by Mr. Ansatsuken December 11, 2014, 02:04:46 am
 Board: Your Releases, Mugen 1.0 +

This akuma is the best akuma made from mugen period.
But that's your opinion, right? It's not the truth, you can't find truth in opinions, because they're subjective to how one thinks about something.

His moves may be exaggerated but this is mugen it should. The fact that you need 3+ bars to do his move balances it out.
I think he (Kyoudou Senna/Ruine) explained his points pretty well.
I don't share the same view as yours that "It's mugen so the character should be broken/exaggerated", but ok.

PS: The reason most people have stop working on mugen is cus of power hungry over critical people like you. Feedback is fine ,you made your point No need to quote three things which basically cud be said in one section.Spend more time putting in the praise for character which you contribution 0 to.
I don't see him bashing the guy or anything, he explained how some moves were intended to be used in detail. So I can see why he quoted three lines and responded to them.
Why should he spend more time writing praise words for a character? Because you say so? What if he doesn't feel like it and wants to help the creator pointing out why some things look wrong (to him)?
Wait a bit, are you saying that since he didn't contribute to the character creation the words he should mostly say should be of praise? :-\
And if feedback is fine, why are you even complaining?

Also if the author of the character wants his creation made that way, he's always free to ignore Ruine's feedback (or some of its points).


By the way, here's my feedback (version 1.1):
- when he hits the ground falling the ground effect is set in a certan position instead of being under him:


- turned on the Debug mode (ctrl + D) and EXPRESSION TRUNCATED TO INTEGER messages continued to appear for every state!
- when starting there's another debug message: PLAYER AKUMA (56) IN STATE 182: HAS NO TARGET WITH HIT ID -1

- the "Focus attack" health regain is a bit wrong. When you hit the enemy, then do it again and you'll recover health... you based this on Vyn's system, right? Check that system (I recall Vyn's Rock has that) to see how it behaves.
- also Akuma doesn't have sandals when doing that move.

(Oni mode)
- You can consider B,D,DB, strong kick as an infinite if executed with the right timing; I could link it for 40 times!
- Also, even here, Akuma doesn't have sandals.

Generally speaking a lot of his supermoves deal lots of damage and in my opinion this Akuma's overpowered. But maybe this character is meant to be that way.
    

Re: KOF Alex [SF3] by Thedge - Palette Template UPDATED 11/03!

 December 16, 2014, 11:51:44 am View in topic context
 Posted by Alex Sinigaglia  in KOF Alex [SF3] by Thedge - Palette Template UPDATED 11/03! (Started by Bastard Walt October 08, 2014, 11:25:41 pm
 Board: Projects

Hey, do you notice the date of the last post? You were close to make a necrobump.

But I was wondering, is there any progress on this?
    

Re: Whatever I call myself now, and my still large request list...(First post!)

 December 16, 2014, 11:09:19 am View in topic context

Funny, I use the Wayback Machine for a lot of things but the idea of using it for this didn't cross my mind.
    

Re: Whatever I call myself now, and my still large request list...(First post!)

 December 15, 2014, 11:59:35 pm View in topic context