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DarkWolf13

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Messages by DarkWolf13

    

Re: Darkstalkers vs Street Fighter

 May 01, 2014, 10:08:35 pm View in topic context
 Posted by DarkWolf13  in Darkstalkers vs Street Fighter (Started by AVPboy6754 April 30, 2014, 02:56:43 am
 Board: Idea Engineering

There should be pre-fight dialogue with Pyron/Bison for the characters in game. Should add something interesting there... I can't wait for this project to be complete... when it is... I'll be playing as Bison or Talbain.
    

Re: What were you doing before you discovered mugen?

 April 30, 2014, 02:31:34 pm View in topic context
 Posted by DarkWolf13  in What were you doing before you discovered mugen? (Started by The Answer April 01, 2014, 02:10:06 am
 Board: M.U.G.E.N Discussion

Playing my DS and PS1 emulators from my USB Flashdrive in school. That's when I saw someone playing MUGEN on their laptop.
    

Re: What ruins a mugen character for you?

 April 30, 2014, 02:28:41 pm View in topic context
 Posted by DarkWolf13  in What ruins a mugen character for you? (Started by luis2345 December 02, 2013, 09:23:47 am
 Board: M.U.G.E.N Discussion

From what I've seen recently... the MvC versions of Sasquatch and Talbain have a dizzy system... but you have to combo quick and hit them with many hyper moves as possible because their invisible stun meter decrease fast. Maybe some put a dizzy system to their characters for source game reasons or to weaken the AI a bit.
    

Re: Where does your username come from ?

 April 19, 2014, 02:59:25 pm View in topic context
 Posted by DarkWolf13  in Where does your username come from ? (Started by Cybaster August 06, 2012, 12:53:45 am
 Board: All That's Left

I changed my username at MFFA to DarkWolf13 last year, hence the number 13 indicating 2013 and the name came from my fascination with wolves, I blame my sister for passing that to me since she initially started her like towards wolves first. It's now my preferred username at MUGEN forums I'm part of.
    

Re: SVC - Nude Place 1.1

 April 18, 2014, 04:42:49 pm View in topic context
 Posted by DarkWolf13  in SVC - Nude Place 1.1 (Started by LeoPort91 April 16, 2014, 03:17:29 am
 Board: Your Releases, Mugen 1.0 +

Nice stage... though the arc is broken as others have put it. And what kind of lifebars are those? Looks interesting.
    

NxC Shturm Jr., Shturm & Druk Released (4/18/2014)

 April 18, 2014, 07:52:17 am View in topic context
 Posted by DarkWolf13  in NxC Shturm Jr., Shturm & Druk Released (4/18/2014) (Started by DarkWolf13 April 18, 2014, 07:52:17 am
 Board: Your Releases, Mugen 1.0 +

    

Re: Who is your favourite "original" Mugen character

 April 11, 2014, 12:02:04 am View in topic context
 Posted by DarkWolf13  in Who is your favourite "original" Mugen character (Started by rukifellth March 19, 2014, 11:26:43 pm
 Board: M.U.G.E.N Discussion

My self made character... I like the way I set the attacks. May not be the best but... making the sprites myself was FAR enough trouble.
    

Re: Tsunamidusher's MVC Digimon(s) Thread

 April 10, 2014, 11:59:31 pm View in topic context
 Posted by DarkWolf13  in Tsunamidusher's MVC Digimon(s) Thread (Started by Tsunamidusher January 19, 2014, 10:15:26 pm
 Board: Sprite Projects

Now this is something I REALLY look forward to!
    

Re: Best and worst things upon discovering Mugen?

 April 08, 2014, 04:43:21 am View in topic context
 Posted by DarkWolf13  in Best and worst things upon discovering Mugen? (Started by タイタニックリバース July 05, 2013, 12:47:48 am
 Board: M.U.G.E.N Discussion

Good:
-So many dream matches and seeing characters who never appeared in any crossover series get to fight those who did.
Examples: Talbain Vs M. Bison, Jedah Vs Rugal, Lilith Vs Athena, Demitri vs Magneto, Cammy Vs Earthquake, Zangief vs Tizoc
-Understanding the coding
-SO MANY characters!!!! I just can't seem to get enough! I have a roster of over 800 characters and so far I have at least 2 versions of these:
Spoiler, click to toggle visibilty
-Learning about Mouser and the way he codes. His MvC2 chars are out-of-the-world amazing... I got nothing more to say.

Bad:
-People who expects 100% accuracy in characters and get mad if even 1% of accuracy is missing.
-People butthurting because non-Marvel or non-Capcom characters are converted to MvC1 or MvC2 style.
-People showing hate on chibis and characters that aren't originally fighters. (This is MUGEN... use your imagination... don't get mad if someone else has a different imagination than you)
-Cheap Palettes that OHKO without even attacking.
-Nude characters
-Female characters that shows TOO MUCH fanservice. (CvS Ver. of Yoko's a good example but I keep her because of her fighting skills, NOT the fanservice)
    

Re: What ruins a mugen character for you?

 April 08, 2014, 01:03:37 am View in topic context
 Posted by DarkWolf13  in What ruins a mugen character for you? (Started by luis2345 December 02, 2013, 09:23:47 am
 Board: M.U.G.E.N Discussion

It's a charge special. You hold back for a few seconds and then press forward. There's nothing difficult about it.  It's actually one of the easier special commands.

I know that but to go from a punch/kick to Psycho Crusher was the problem.
    

Re: M.U.G.E.N Screenshots V2

 April 07, 2014, 04:55:01 pm View in topic context
 Posted by DarkWolf13  in M.U.G.E.N Screenshots V2 (Started by Titiln April 08, 2009, 08:11:07 pm
 Board: M.U.G.E.N Discussion


Whose hyper will strike?
    

Re: What Mugen creations do YOU want to MAKE in the foreseeable future, if ever?

 April 07, 2014, 02:57:18 pm View in topic context
 Posted by DarkWolf13  in What Mugen creations do YOU want to MAKE in the foreseeable future, if ever? (Started by Balthazar March 12, 2014, 08:40:40 pm
 Board: M.U.G.E.N Discussion

I would like to make a dragon version of myself with better sprites and in MvC2 stylish gameplay (I love MvC2 no matter what) but making the sprites are a MAJOR pain and I eventually lose interest and do something else... spriting my stand stance for my human form was troubling enough.
    

Re: What ruins a mugen character for you?

 April 07, 2014, 03:58:21 am View in topic context
 Posted by DarkWolf13  in What ruins a mugen character for you? (Started by luis2345 December 02, 2013, 09:23:47 am
 Board: M.U.G.E.N Discussion

What ruins MUGEN for me? Well... OP'd characters due to them having NORMAL attacks that deal almost 600 damage or something like that, Hyper attacks are an exception. And characters who has a cheap palette that OHKOs any character that ATTEMPT to hit it from close. Good example is Sylveon by... I forgot who... and what also ruins a MUGEN character for me are the punishing commands to pull off a Super. (SNK characters... you ALL are a good example of this.) And hard to pull commands such as Bison's Psycho Crusher in SFII, CvS. I DO play Capcom Vs SNK sometimes but I was never used to the commands to pull a super. I grew up with the Vs. Series and Air Combos and such. I've tried Street Fighter Alpha 3 and Darkstalkers and I do enjoy playing the games but I'm not very good with supers NOR fighting against another player... commands were hard to pull and remember because I don't main anyone... I just play as anyone. Back to topic, yeah... supers with hard commands are what ruins MUGEN characters for me.
    

Re: VS. Style DEBUTS: DEMITRI (UPDATED!)

 April 06, 2014, 04:24:16 pm View in topic context
 Posted by DarkWolf13  in VS. Style DEBUTS: DEMITRI (UPDATED!) (Started by ShinZankuro April 04, 2014, 02:55:10 am
 Board: Your Releases, Mugen 1.0 +

Does this Demitri use his KO sound from the Darkstalker series or Capcom Fighting Evolution?
    

MvC2 Morrigan, WereGarurumon and Strabimon

 April 03, 2014, 04:18:07 am View in topic context
 Posted by DarkWolf13  in MvC2 Morrigan, WereGarurumon and Strabimon (Started by DarkWolf13 April 03, 2014, 04:18:07 am
 Board: Your Releases, Mugen 1.0 +

I have made releases of these 3 characters on other forums and I decided I should release them here as well. It's been a VERY long time since I've been on Guild. I used Mouser's MvC2 source code to make them.

I remade Morrigan using hsiethm's sprites of her MvC1 version. She has her MvC1 Lilith Mode hypers Brilliant Shower and Splendor Love included so you don't need to have a Lilith mode to use them and has her Lv 3 super Eternal Slumber in there too.




Here I remade WereGarurumon using Matsutzu's sprites and has a Lv 3 Hyper of his own and it can be blocked.
As for Strabimon... despite being chibi... I increased his size for more suited reasons and he uses Strider Hiryu's voice from MvC2 and Namco X Capcom. The sprites for Strabimon were made by KisiroKitsune, AnxJak, ralord, Frost/FrostRaven32 and TheRealSin at DeviantArt.



Videos:



Morrigan Download Link:  http://www.mediafire.com/download/7bm50q9zflcgug8/MvC2_Morrigan.zip
WereGarurumon Download Link: http://www.mediafire.com/download/yra2t3q646kv8jx/mvc_weregarurumon.zip
Strabimon Download Link: http://www.mediafire.com/download/ks9sg5j0vbcqxey/MvC2_Strabimon.zip

Have fun and enjoy.
    

Re: WereGarurumon V1.7 Update 8/26/13

 August 26, 2013, 08:01:29 pm View in topic context
 Posted by DarkWolf13  in WereGarurumon V1.7 Update 8/26/13 (Started by DarkWolf13 March 01, 2013, 07:30:43 pm
 Board: Edits & Addons 1.0+

Character updated to Version 1.7. New download link is up
    

Re: Pokemon X & Pokemon Y (3DS)

 July 01, 2013, 04:58:34 am View in topic context
 Posted by DarkWolf13  in Pokemon X & Pokemon Y (3DS)  (Started by videoman January 08, 2013, 12:51:00 pm
 Board: Gaming

Meh... I'm happy with the way my Pokemon are anyway. Perfect IV doesn't necessarily mean cheating though it's unfair to others who don't have access to stuff and go through all the trouble of grinding, EV training and IV breeding. But others who have a busy work-life or school-life don't necessarily have time to grind and stuff. If they remove it for Gen VI, I don't care. As long I'm able to transfer my Pokemon to Gen VI and then breed afterwards just to get the nature I want, that's fine with me. I don't even play in tournaments nor play competitively so I don't know why they make competitive battling a big thing. This is just from my view. And as I said before... if PokeGen won't work for Gen VI games... then I'll do the old way before I found out about PokeGen. I usually breed for Pokemon to get maximum Attack/Sp. Atk/Speed (main stats I go for) with the nature I want. I got a Sceptile with maximum attack with Double Kick from breeding. One thing I'll never do and I hope you all won't do it either, CHEAT to get POKERUS. I've obtained Pokerus in Platinum LEGALLY when I was EV training and ever since that happened I spread it up to my Black2 and I WILL spread it to X/Y when I get enough money for a 3DS.
    

Re: Pokemon X & Pokemon Y (3DS)

 July 01, 2013, 03:58:32 am View in topic context
 Posted by DarkWolf13  in Pokemon X & Pokemon Y (3DS)  (Started by videoman January 08, 2013, 12:51:00 pm
 Board: Gaming

I used PokeGen to create my teams without the hassle of EV training and all 31 IVs or to get a certain Hidden Power. I'll never send hacked Pokemon to my game... and if that happens by accident, I'm getting rid of it right away. Second, why do the partners and trainers in the Battle Facilities in Gen IV/V have Pokemon with perfect IVs then?

If they can have Pokemon with perfect IVs, why can't we?
    

Re: Your Top Ten Favorite Creations 2000-2013

 June 17, 2013, 03:47:34 pm View in topic context
 Posted by DarkWolf13  in Your Top Ten Favorite Creations 2000-2013 (Started by Generic Main Character June 09, 2013, 07:09:46 pm
 Board: M.U.G.E.N Discussion

Magneto by KAZ
The best Magneto I ever used! He follows extremely close to source game but his intros are exactly like the source game. KAZ did a hell of a good job coding Magneto and the palettes determine the voice he'll use (the XCOTA voice, MvC2 voice, or his MvC3 voice). I kind of find his 12th palette overpowered though. Anyway... KAZ coded a stun system for all characters I face so Magneto can dizzy them if he lands enough hits without using hyper attacks.

Morrigan by hsiehtm
Exact source from MvC1 no doubt except the announcer sounds and no Hyper BG. She's my all-time favorite MvC character. Her AI is brutal but brings a challenge and extremely fun to partner up with in Simul due to AI. I made changes to the hyper system by implementing the MvC2 hyper system for her and for Eternal Slumber, I coded the attack to use the red MvC2 background due to it being a Lv3 Hyper move. I only coded that for myself because I don't know if anyone else wanted it. I also put a tag system on her but it's disabled for now but I also did that for myself.

WereGarurumon by the Great Matsutzu
When I first played MUGEN, I couldn't believe my eyes when I first saw this digimon. He's actually the very first character I ever downloaded. The original version has him fighting like KFM with no AI. While I was displaced my Hurricane Sandy last year, I was thinking to myself... "I like this digimon and I like MvC2, so if I mix the 2 up..." boom, a MvC2 conversion was made to him. It took me several tries to get it to be the way I want him to be today. My edit of WereGarurumon has the MvC2 elements implemented (HitSparks, explods, hit messages, MvC2 Hyper Portrait and BG). His AI came from hsiehtm's Morrigan so he's closely as vicious as her but with the 2 fighting together with AI activated, they'll outpower me. WereGarurumon can Counter while blocking, however his AI rarely does, and chain his hypers and he has a tag system but it's disabled for now.

Ultimate/God Rugal by Hero
This character, oh man... I'll never regret downloading this character. He's a hard boss to fight and when I play as him... I don't know how but I performed his Lv3 Hyper move and that made my jaw dropped and I yelled in my mind "how did I do that!?" This character started my wants for the SNK chars in CvS2 and I think I have them all now.
    

Re: V2 of things that piss you off when it comes to MUGEN

 June 17, 2013, 03:08:57 pm View in topic context
 Posted by DarkWolf13  in V2 of things that piss you off when it comes to MUGEN (Started by Errdor May 07, 2013, 09:59:58 pm
 Board: M.U.G.E.N Discussion

I hope you don't ever play a commercially licensed fighter then.

The only character that I don't mind fighting that uses a move to gain temporary invincibility is Magneto, so he's an exception because Magnetic Field is legit... I have the XCOTA version that's why. If it was someone else and they originally don't have that, then I'll be irked. idk who else legitimately have moves that grant them temporary invincibility.