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DarkWolf13

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Messages by DarkWolf13

    

Re: V2 of things that piss you off when it comes to MUGEN

 June 01, 2013, 02:03:18 am View in topic context
 Posted by DarkWolf13  in V2 of things that piss you off when it comes to MUGEN (Started by Errdor May 07, 2013, 09:59:58 pm
 Board: M.U.G.E.N Discussion

What annoys me in MUGEN?

-Any character who use a move to have temporary invincibility and then beat the crap out of their opponents. That really irks me.
-Sloppy CLSNs on a char. I checked Kong's character's CLSN and I see that he made them too big, making them easy to land a hit at a distance where the attack cannot originally hit but also easier to take a hit.
-I was gonna say hard AI but that depends on the char because every char should have a weak spot within their AI. I will say ShinRyoga & Neo Ankh's Mario and Luigi are too much. They dodge roll towards you after throwing a fireball to avoid your attacks and combo you without giving you a chance to strike back and then they air grab you when you do have the chance.
-Chars with OHKO attacks.
    

Re: MUGEN Video thread

 May 16, 2013, 05:48:59 am View in topic context
 Posted by DarkWolf13  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

I am greatly saddened by this vid...

    

Re: Mugen 1.0 and FRAPS?

 May 16, 2013, 05:08:13 am View in topic context
 Posted by DarkWolf13  in Mugen 1.0 and FRAPS? (Started by Rikoshay May 15, 2013, 06:52:19 pm
 Board: M.U.G.E.N Configuration Help

I used FRAPS to make my MUGEN vids and I had no trouble... so I think it depends on the stage you're recording your fight at.
    

Re: Pokémon: Z (and more)

 May 06, 2013, 03:24:22 am View in topic context
 Posted by DarkWolf13  in Pokémon (Started by The 100 Mega Shock! April 20, 2013, 03:42:39 pm
 Board: Projects

I'm kind of curious... what fighting style will these two have? From what I have tested on Mewtwo and Blaziken... they fight Capcom Vs SNK style... but without the power charge... unless I missed seeing that feature.
    

Re: what's your favorite winposes?

 May 04, 2013, 05:08:11 am View in topic context
 Posted by DarkWolf13  in what's your favorite winposes? (Started by Red hood January 06, 2013, 09:04:31 pm
 Board: M.U.G.E.N Discussion

My most favorites:

-Red Arcueid when she does her wild laugh...
-Vice when she kneels over her defeated opponent
-Tron Bonne when other Servbots come over for whatever it is and knocks her along with her fighting machine over
-Morrigan when she has different outfits
-Magneto with his... "I'm surpreme!" or "You are beaten... Magneto is surpreme."
    

MUGEN 1.0 crashes all of a sudden

 April 28, 2013, 08:57:11 am View in topic context
 Posted by DarkWolf13  in MUGEN 1.0 crashes all of a sudden (Started by DarkWolf13 April 28, 2013, 08:57:11 am
 Board: M.U.G.E.N Configuration Help

Ok, I began to experience a serious problem. Every time now I open MUGEN, it says that "MUGEN engine has stopped working." I don't understand this. It all started when I began placing the characters I have in .zip files because it said it can load characters from .zip files. I tried one with White Len, it works, I tried it with Adon, Aeris and AeroVeedramon (A char I made), they work fine. I have 135 characters in .zip files, which only takes away 735 MB, compare to over 1GB when they weren't in .zip files. So what happened... I can't have every character in .zip to save room on my laptop?

This is my select.def
Spoiler, click to toggle visibilty


edit: Solved my own problem... it was Gold War Machine that was my game crasher. Guess that's been settled... I'm locking this thread since it's solved
    

Re: Fighter Factory 3 RC6 (Reup + mirror)

 March 31, 2013, 10:17:13 pm View in topic context
 Posted by DarkWolf13  in Fighter Factory 3.0 Final Release Preview v2 (Started by VirtuallTek December 16, 2011, 11:37:46 pm
 Board: Your Releases, Mugen 1.0 +

Why didn't I checked this out before..? I really enjoy this Fighter Factory a lot! Now I can edit the characters even on the go! Best Fighter Factory I ever used!
    

Re: Super Smash Bros Mugen Collection?

 March 25, 2013, 10:18:06 pm View in topic context
 Posted by DarkWolf13  in Super Smash Bros Mugen Collection? (Started by AxKingsXRevengeX November 04, 2012, 07:30:23 am
 Board: M.U.G.E.N Discussion

    

Re: What is your first created character

 March 25, 2013, 09:51:54 pm View in topic context
 Posted by DarkWolf13  in What is your first created character (Started by DuckSS Farm March 25, 2013, 08:32:15 pm
 Board: M.U.G.E.N Discussion

It was Veedramon from Digimon, but there's not even enough sprites to make him better though. I got the attacks, projectiles and stuff and the palettes right, though the hit spark and sounds of the projectile need to be improved and there's missing sprites from getting thrown/grabbed and stuff. I made him from a spritesheet taken from deviantart. Too bad there's not a decent version and since I'm no artist, I can't make a decent one.
    

Re: What was the first character you downloaded for Mugen?

 March 25, 2013, 09:48:56 pm View in topic context
 Posted by DarkWolf13  in What was the first character you downloaded for Mugen? (Started by Xan March 17, 2013, 01:29:33 am
 Board: M.U.G.E.N Discussion

^Are you talking about the one made by Kong?
    

Re: MUGEN Video thread

 March 25, 2013, 07:41:04 pm View in topic context
 Posted by DarkWolf13  in MUGEN Video thread (Started by c001357 September 27, 2008, 11:24:14 am
 Board: M.U.G.E.N Discussion

    

Re: What was the first character you downloaded for Mugen?

 March 25, 2013, 06:01:30 pm View in topic context
 Posted by DarkWolf13  in What was the first character you downloaded for Mugen? (Started by Xan March 17, 2013, 01:29:33 am
 Board: M.U.G.E.N Discussion

-WereGarurumon by the Great Matsutzu
-Homer Simpson by Warner
-Morrigan by hsienth
    

Re: CvTW Sonic the Hedgehog Beta (by SeanAltly and HyperSonic) (Updated 3/12/13}

 March 13, 2013, 04:40:22 pm View in topic context

well, the .snd file worked fine for me for my MUGEN, so I don't understand why it didn't work with anyone else.
    

Re: CvTW Sonic the Hedgehog Beta (by SeanAltly and HyperSonic) (Updated 3/12/13}

 March 13, 2013, 03:39:05 pm View in topic context

    

Re: CvTW Sonic the Hedgehog Beta (by SeanAltly and HyperSonic) (Updated 3/12/13}

 March 13, 2013, 05:50:38 am View in topic context

I've managed to add the superjump and guard push to Sonic. if it's ok with you, I can upload a link for the patch to include what i added.
    

Re: CvTW Sonic the Hedgehog Beta (by SeanAltly and HyperSonic)

 March 12, 2013, 11:42:03 pm View in topic context

I didn't download him yet but does he have the superjump and guard push? if not I'll be happy to add it on to him.
    

Re: WereGarurumon V1.5 Update

 March 11, 2013, 04:34:05 pm View in topic context
 Posted by DarkWolf13  in WereGarurumon V1.7 Update 8/26/13 (Started by DarkWolf13 March 01, 2013, 07:30:43 pm
 Board: Edits & Addons 1.0+

New Patch available for WereGarurumon V1.5! Check first post for info and download link

     Posted: March 24, 2013, 11:05:40 pm
Character updated. Check first post
    

MvC2 Hyper BG (All 3 levels)

 March 11, 2013, 04:27:53 pm View in topic context
 Posted by DarkWolf13  in MvC2 Hyper BG (All 3 levels) (Started by DarkWolf13 March 11, 2013, 04:27:53 pm
 Board: Edits & Addons 1.0+

If any of you wished that there was the actual green and red Hyper BGs from MvC2 available for your characters... well, that wish has come true! I've managed to copy and changed the color of the Hyper BG to their respective colors.

Here's the download link and enjoy!

http://www.mediafire.com/?r71kvaew2z41z1l

Here are the pics to show



    

Re: Koldskool's Edits (updated 1-25-2013)

 March 01, 2013, 10:03:45 pm View in topic context
 Posted by DarkWolf13  in Koldskool's Edits (updated 8-25-2013) (Started by Koldskool May 22, 2012, 02:50:01 am
 Board: Edits & Addons 1.0+

Hey, Koldskool, I really enjoy your J.Talbain and I was wondering... I've managed to make a KO voice for him without the echoing using Audacity. Took me a few tries to get it right. If you ever want the J.Talbain KO sound without the echoing, just ask me and I'll upload it for you to download.
    

WereGarurumon V1.7 Update 8/26/13

 March 01, 2013, 07:30:43 pm View in topic context
 Posted by DarkWolf13  in WereGarurumon V1.7 Update 8/26/13 (Started by DarkWolf13 March 01, 2013, 07:30:43 pm
 Board: Edits & Addons 1.0+

It's been a while since I last got on... but I don't remember when and was too lazy to check... LOL... anyway, I've done more edits on WereGarurumon by the Great Matsutzu. Please leave feedback and any suggestions (Hopefully not too hard...) to improve this character.




Version 1.7 Download link:
http://www.mediafire.com/download/fm2k9lvfl4b2wc4