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DarkWolf13

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Messages by DarkWolf13

    

Re: VS STYLE DEBUTS - LEI-LEI!! [UPDATE!!!1122]

 June 14, 2014, 04:33:22 pm View in topic context
 Posted by DarkWolf13  in VS STYLE DEBUTS - LEI-LEI!! [UPDATE!!!1122] (Started by ShinZankuro June 12, 2014, 11:17:09 pm
 Board: Your Releases, Mugen 1.0 +

I knew a Vs style version of Hsien-Ko will come around one day. I'll try her out.
    

Re: Tsunamidusher's MVC Digimon(s) Thread

 June 11, 2014, 09:45:07 pm View in topic context
 Posted by DarkWolf13  in Tsunamidusher's MVC Digimon(s) Thread (Started by Tsunamidusher January 19, 2014, 10:15:26 pm
 Board: Sprite Projects

This is what Agumon digivolves into during the Lv 3 Hyper right?
    

Re: What ruins a mugen character for you?

 June 09, 2014, 03:11:31 pm View in topic context
 Posted by DarkWolf13  in What ruins a mugen character for you? (Started by luis2345 December 02, 2013, 09:23:47 am
 Board: M.U.G.E.N Discussion

From what I see... the order system is not supposed to work in Survival Mode, only Arcade mode.
    

Re: Do I really need a good AI for my characters?

 June 09, 2014, 03:07:00 pm View in topic context
 Posted by DarkWolf13  in Do I really need a good AI for my characters? (Started by DNZRX768 June 09, 2014, 01:34:10 pm
 Board: M.U.G.E.N Discussion

That's exactly what I need for my WIP. I just wish I can just manage to code my own AI.
    

Re: What ruins a mugen character for you?

 June 07, 2014, 10:25:15 pm View in topic context
 Posted by DarkWolf13  in What ruins a mugen character for you? (Started by luis2345 December 02, 2013, 09:23:47 am
 Board: M.U.G.E.N Discussion

Raging Demon should be left alone on characters who could use it in the original. And another thing I started to hate.

CHEAP palettes. Some authors tend to use cheap palettes to make their character completely invincible and immune to F1. What's the point of that? That's taking the fun out of the character itself. Sure I want to win but I don't want to win like THAT! It's just not right!
    

Re: Darkstalkers vs Street Fighter

 June 06, 2014, 11:42:40 pm View in topic context
 Posted by DarkWolf13  in Darkstalkers vs Street Fighter (Started by AVPboy6754 April 30, 2014, 02:56:43 am
 Board: Idea Engineering

If I recall in Victor's DS3 ending, he revived his "sister" Emily by sacrificing himself.
    

Re: Mugen 1.1 - Community Embrace or Disdain?

 June 06, 2014, 11:34:28 pm View in topic context
 Posted by DarkWolf13  in Mugen 1.1 - Community Embrace or Disdain? (Started by two4teezee June 02, 2014, 07:30:55 am
 Board: M.U.G.E.N Discussion

1.1, but version 1.1a4. Runs many stages without lag and I disabled zoom feature overall. I really don't believe the zoom option should be implemented in the first place. It crashes less often and I can play it for hours without having an unexpected error with a working .def file. 1.0 always had that problem with me.
    

Re: Darkstalkers vs Street Fighter

 June 05, 2014, 12:23:47 am View in topic context
 Posted by DarkWolf13  in Darkstalkers vs Street Fighter (Started by AVPboy6754 April 30, 2014, 02:56:43 am
 Board: Idea Engineering

I like echo defeat screams, but for some reason, I think they only fit with characters with transparent effects.

Maybe CFJ style KO screams? I can make it like that in Audacity. I wish I knew how to make a KO cry CvS2 style... and I wish I could find Bison's KO scream from SFEX3. That should fit Perfect Bison.
    

Re: Darkstalkers vs Street Fighter

 June 04, 2014, 08:11:57 pm View in topic context
 Posted by DarkWolf13  in Darkstalkers vs Street Fighter (Started by AVPboy6754 April 30, 2014, 02:56:43 am
 Board: Idea Engineering

Oh, yeah... for the KO cries for the DS characters... I have echoless versions for most of them. Dee I don't have one... Demitri and Pyron I have only the CFJ versions. I also have echoless KO cries for Rose, Rolento... ok, I don't feel like listing all the characters right now. It's just something to have instead of using the usual.
    

Re: Tsunamidusher's MVC Digimon(s) Thread

 June 04, 2014, 05:07:20 am View in topic context
 Posted by DarkWolf13  in Tsunamidusher's MVC Digimon(s) Thread (Started by Tsunamidusher January 19, 2014, 10:15:26 pm
 Board: Sprite Projects

I like that one better! Nice!
    

Re: NGPC chars - Sprite sheets

 June 03, 2014, 07:33:25 pm View in topic context
 Posted by DarkWolf13  in NGPC chars - Sprite sheets (Started by Ulisan April 02, 2014, 01:56:30 am
 Board: Sprite Projects

I'm curious now... how do you manage all this? This may be something I could try to do...
    

Re: Darkstalkers vs Street Fighter

 June 03, 2014, 04:19:48 am View in topic context
 Posted by DarkWolf13  in Darkstalkers vs Street Fighter (Started by AVPboy6754 April 30, 2014, 02:56:43 am
 Board: Idea Engineering

The moveset will definitely put Dark Talbain in a position in the sub-boss class. Once AI's been implemented to utilize the moves, he'll be a big challenge.
    

Re: Darkstalkers vs Street Fighter

 June 02, 2014, 03:59:40 am View in topic context
 Posted by DarkWolf13  in Darkstalkers vs Street Fighter (Started by AVPboy6754 April 30, 2014, 02:56:43 am
 Board: Idea Engineering

Oh geez, looks awesome to me, i'm going to try it, of course, instead of using the "Paint" fonts ( -_- ) I'll use some images for the fonts I've done for the screenpack, it will be delayed, but cool, thank you so much mate, :3

No problem. Glad you liked it. And those Paint fonts are 100% optional. You can use anything. I just used it for my tutorial and in my character special intros. I also posted about the stagevar in that thread, which allows you to let the special intro occur in that specified stage only. Assuming you've seen it already, that'll make the special intros better.
    

Re: Tsunamidusher's MVC Digimon(s) Thread

 June 02, 2014, 03:55:43 am View in topic context
 Posted by DarkWolf13  in Tsunamidusher's MVC Digimon(s) Thread (Started by Tsunamidusher January 19, 2014, 10:15:26 pm
 Board: Sprite Projects

Hehehehehehe... that Midnight Bliss animation looks good... and funny how Agumon's forced into human female form.
    

Re: Darkstalkers vs Street Fighter

 June 01, 2014, 03:30:08 pm View in topic context
 Posted by DarkWolf13  in Darkstalkers vs Street Fighter (Started by AVPboy6754 April 30, 2014, 02:56:43 am
 Board: Idea Engineering

    

Re: Tsunamidusher's MVC Digimon(s) Thread

 May 31, 2014, 03:48:50 am View in topic context
 Posted by DarkWolf13  in Tsunamidusher's MVC Digimon(s) Thread (Started by Tsunamidusher January 19, 2014, 10:15:26 pm
 Board: Sprite Projects

Wow. I was hoping for Veedramon but I believe that'll take a giant portion of your time knowing you make custom sprites.
    

Re: Tsunamidusher's MVC Digimon(s) Thread

 May 29, 2014, 11:58:31 pm View in topic context
 Posted by DarkWolf13  in Tsunamidusher's MVC Digimon(s) Thread (Started by Tsunamidusher January 19, 2014, 10:15:26 pm
 Board: Sprite Projects

WarGreymon will be way too big though... wouldn't he...

@Tsunamidusher: That could work because characters like Shin Akuma and God Rugal can't be dizzied.
    

Re: Darkstalkers vs Street Fighter

 May 29, 2014, 01:44:42 pm View in topic context
 Posted by DarkWolf13  in Darkstalkers vs Street Fighter (Started by AVPboy6754 April 30, 2014, 02:56:43 am
 Board: Idea Engineering

If only this poll allowed a user to vote for 2 characters... I would've chose Shotoborg too, whoever the heck that character is.
    

Re: Tsunamidusher's MVC Digimon(s) Thread

 May 29, 2014, 01:33:46 pm View in topic context
 Posted by DarkWolf13  in Tsunamidusher's MVC Digimon(s) Thread (Started by Tsunamidusher January 19, 2014, 10:15:26 pm
 Board: Sprite Projects

To put the target(s) in a dizzy state to ensure they'll be hit, That's something interesting. Like the progress so far.
    

Re: Darkstalkers vs Street Fighter

 May 28, 2014, 10:25:51 pm View in topic context
 Posted by DarkWolf13  in Darkstalkers vs Street Fighter (Started by AVPboy6754 April 30, 2014, 02:56:43 am
 Board: Idea Engineering

Wow, Dark Talbain is getting a lot of love in this thread.